"So suddenly now people can be invisible? Okay....this completely breaks the fiction and the plot and i'm gonna complain for hours about it." (heh)
Modifié par Doctor_Jackstraw, 26 mars 2011 - 11:28 .
Modifié par Doctor_Jackstraw, 26 mars 2011 - 11:28 .
iakus wrote...
squee913 wrote...
Example: Lord of the rings- Let's say that GaNdolf is killed by a Balrog (and yes he even admits he died) half way through a story (mass effect 2 is the 2nd chapter of a 3 chapter story, so it's silly to say Shepard died at the beginning of the story) and a few days later appears out of no where seemingly alright and all we are told is that he has been sent back until his work is finished. That's it. No soul searching of any length, no real revelation about that character, and is never referenced again for the rest of the story except for the title change from Grey to white.
Your right, that would make a horrible story and no one would ever do such a thing. Readers everywhere would be outraged and.... oh wait....
Actually, in my copy of The Two Towers, Gangalf goes into some detail about what befell him on pages 490-491. His return is also referenced several times throughout the remainder of the trilogy (Here's hoping Shep gets an "I have not passed through fire and death to bandy crooked words with a serving-man till the lightning falls" line for Udina)
Though I do admit that it does make more sense after reading the appendices to the books to gain a greater understanding of the Valar, the Maiar, the Istari, and their roles in Middle Earth. Now if you could just point me to the Mass Effect Appendix...
iakus wrote...
squee913 wrote...
So are you telling me that you can explain to me how electricity causes element zero to change the mass of an object? When you show me the schematics for that, I will show you the schematics for how they resurrected Shepard. Again Codex entries only tell you the results, not the how. Where as the entire game showed the results of the Lazarus project since none of those events would have happens the way they did with out Shepard.
But we can point to codex entries about eezo, Mass Effect fields, and biotics. Even if it's "space magic" it's established space magic. This is how the ME universe works. It's in the game's title! Where's the codex entry for ressurection technology? Where's the entry on medical science that talks about tissue revivification? Brain damage reversal? Synthetic fusion? We're not asking for a good explanation. We're asking for an explanation that's as good as what we got for eezo. Is that seriously asking a lot?
Doctor_Jackstraw wrote...
in fact, throughout both games you enter and leave atmospheres without sustaining burns to your ship, the mako, or the normandy's small space craft you use to land sometimes.
Doctor_Jackstraw wrote...
Do they explain how Infiltrator/Kasumi's tactical cloak work in the codec? (i do not think they do and so now i will make a 7 part video about how that breaks the fiction for me)
"So suddenly now people can be invisible? Okay....this completely breaks the fiction and the plot and i'm gonna complain for hours about it." (heh)
Modifié par JKoopman, 27 mars 2011 - 12:01 .
squee913 wrote...
iakus wrote...
squee913 wrote...
So are you telling me that you can explain to me how electricity causes element zero to change the mass of an object? When you show me the schematics for that, I will show you the schematics for how they resurrected Shepard. Again Codex entries only tell you the results, not the how. Where as the entire game showed the results of the Lazarus project since none of those events would have happens the way they did with out Shepard.
But we can point to codex entries about eezo, Mass Effect fields, and biotics. Even if it's "space magic" it's established space magic. This is how the ME universe works. It's in the game's title! Where's the codex entry for ressurection technology? Where's the entry on medical science that talks about tissue revivification? Brain damage reversal? Synthetic fusion? We're not asking for a good explanation. We're asking for an explanation that's as good as what we got for eezo. Is that seriously asking a lot?
Again, you are asking for a codex to explain HOW it was possible. There is not one codex entry that explains HOW mass effect is possible (other than electricity is applied to element zero), only it's affect on the world around it. The extensive codex entries for the Mass Effect are needed because it is a difficult concept to grasp, and it has a lot of uses that the average person would not realize. Since it is used for almost everything, it must be explained how the Mass Effect affects the world around it. That is all the codex entries do, explain how the world is affected by it. We don't need a codex telling us how Shepard's resurrection affects the world. We see it in the game.
Modifié par JKoopman, 27 mars 2011 - 12:15 .
Modifié par Doctor_Jackstraw, 27 mars 2011 - 12:06 .
squee913 wrote...
Again, you are asking for a codex to explain HOW it was possible. There is not one codex entry that explains HOW mass effect is possible (other than electricity is applied to element zero), only it's affect on the world around it. The extensive codex entries for the Mass Effect are needed because it is a difficult concept to grasp, and it has a lot of uses that the average person would not realize. Since it is used for almost everything, it must be explained how the Mass Effect affects the world around it. That is all the codex entries do, explain how the world is affected by it. We don't need a codex telling us how Shepard's resurrection affects the world. We see it in the game.
Modifié par JKoopman, 27 mars 2011 - 12:54 .
wizardryforever wrote...
I'm curious. Would people still be railing against the resurrection of Shepard if Shepard asked Miranda how it was done and she told you that she couldn't tell you? And then ask the Illusive Man and he basically blows you off with "that's classified, suffice to say. . ." Because people seem to be getting way too bent out of shape over this one thing. They're like a terrier that sees a squirrel. They fixate on it and nothing at all will get their attention. No offense, just an observation.
I really don't get why this is so much harder to believe than everything else. There is quite a lot of things in quite a lot of games that go unexplained, and somehow this one is just unacceptable. This one mystery causes a hole of such massive proportions that it's a wonder the entire universe hasn't been sucked through it. Why?
I get that it's a big deal. Death is pretty important. And there should have been more dialogue on the subject, but I don't really think it matters that the how is unexplained. What would it have changed? The story would have flowed the same way, the same events would have happened. Most likely there was no explanation in the game because the writers couldn't think of anything that sounded plausible enough, and so they didn't even try to explain it. Which is worse, no explanation, or an ass-pull? I'd rather have no explanation than a bad one, myself.
Modifié par JKoopman, 27 mars 2011 - 12:51 .
Almostfaceman wrote...
@JKoopman
I'll say it again since you may have missed it. YOU segregate game mechanics and storyline. I do not. They work together for me when I immerse myself into the game universe. It's how I experience the game, nothing you say changes that. So to me, trudging around with 150 items is just as goofy as resurrection, but both can be forgiven because the sci fi universe is always filled with silly stuff. The GAMING universe is always filled with silly stuff.
Of course 20 plot holes do not make a right. Again, I said that each plot hole affects people differently.
I took the Resurrection as a surprising, inspired way to introduce that the technology was being developed in the ME universe. You did not. No big deal.
Modifié par JKoopman, 27 mars 2011 - 01:00 .
iakus wrote...
wizardryforever wrote...
I'm curious. Would people still be railing against the resurrection of Shepard if Shepard asked Miranda how it was done and she told you that she couldn't tell you? And then ask the Illusive Man and he basically blows you off with "that's classified, suffice to say. . ." Because people seem to be getting way too bent out of shape over this one thing. They're like a terrier that sees a squirrel. They fixate on it and nothing at all will get their attention. No offense, just an observation.
I wouldn't like it. But I could accept it. Because it implies there is an answer out there. And maybe it would eventually be explained.
Modifié par JKoopman, 27 mars 2011 - 01:08 .
JKoopman wrote...
Almostfaceman wrote...
@JKoopman
I'll say it again since you may have missed it. YOU segregate game mechanics and storyline. I do not. They work together for me when I immerse myself into the game universe. It's how I experience the game, nothing you say changes that. So to me, trudging around with 150 items is just as goofy as resurrection, but both can be forgiven because the sci fi universe is always filled with silly stuff. The GAMING universe is always filled with silly stuff.
Of course 20 plot holes do not make a right. Again, I said that each plot hole affects people differently.
I took the Resurrection as a surprising, inspired way to introduce that the technology was being developed in the ME universe. You did not. No big deal.
I can understand your point. I guess I just don't particularly see the relevance. Pointing out that there are other plotholes and/or that some plotholes or inconsistencies might be more grating on individuals than others doesn't really do anything to explain or negate the plothole in question.
Almostfaceman wrote...
JKoopman wrote...
Almostfaceman wrote...
@JKoopman
I'll say it again since you may have missed it. YOU segregate game mechanics and storyline. I do not. They work together for me when I immerse myself into the game universe. It's how I experience the game, nothing you say changes that. So to me, trudging around with 150 items is just as goofy as resurrection, but both can be forgiven because the sci fi universe is always filled with silly stuff. The GAMING universe is always filled with silly stuff.
Of course 20 plot holes do not make a right. Again, I said that each plot hole affects people differently.
I took the Resurrection as a surprising, inspired way to introduce that the technology was being developed in the ME universe. You did not. No big deal.
I can understand your point. I guess I just don't particularly see the relevance. Pointing out that there are other plotholes and/or that some plotholes or inconsistencies might be more grating on individuals than others doesn't really do anything to explain or negate the plothole in question.
Well the point is useful in explaining why it bothers you, but doesn't bother me. I'm not sure anything is going to be useful to YOU in this regard, since your mind is made up. Not being critical, just an observation.
Modifié par JKoopman, 27 mars 2011 - 01:06 .
JKoopman wrote...
True. I guess it's a case of "Good for you" considering that the inventory was removed in ME2 so that particular "silliness" can no longer hinder your immersion.
eldav wrote...
why most cod fanboys smear me1 lovers ?
Modifié par Whatever666343431431654324, 27 mars 2011 - 03:37 .
Whatever666343431431654324 wrote...
Ultimately, this is a silly debate. Those determined to see a plot hole will always find it in any story. A plot hole can always be perceived. And if they are determined to see a plot hole and to let it bother them then nothing anyone can say can change their minds or convince them that they do not see what they think they see.
Alternatively, those of us who don't look for plot holes do not find them. If you point us at a plot element that does not have a great deal of explanation, we are satisifed to let our imaginations fill in the gaps or to simply ignore it as unimportant.
Personally, I'm willing to see a plot hole in the resurrection of Shepard. I can certainly imagine how it could be adequetely explained but in reality,it is a pretty big leap from the medical technology we've seen in the series and its unexplained (as of yet) so yes, it is a plot hole. It doesn't bother me because 1) it might be explained or 2) if not explained, its still really not that important to me (or the vast majority of people). Its a simple plot device.
Where I do pick a fight is when ME2 haters think that ME1 has no plot holes or every other work of fiction has no plot holes.
Modifié par Whatever666343431431654324, 27 mars 2011 - 03:51 .
Whatever666343431431654324 wrote...
BTW, one note on the fantasy versus sci fi comments. Fantasy is as required as science fiction to stay bound within the laws it sets for itself. The science in science fiction is also magic. Whether I say that I tap energy from the demon dimesnion to hurl a fireball or whether I tap eezo to go FTL, its both magic.
Gandalf was returned to Middle Earth basically by God. This has never happened before in the history of Middle Earth. Gandalf is of a different nature than the other elves, men, dwarfs and spirits that inhabit middle earth, of course. But still, if God is willing to ressurect Gandalf after he dies to a Balrog, why does God limit his intervention there? He could simply sweep away Sauron. Heck, he could have dealt with Sauron and Melkor back in the first age and avoided this whole mess. The whole damn book is a plot hole.
But then again, everything has plot holes.
Edit: don't mean to get into an LotR debate. Just pointing out that anything can be percieved as having plot holes if you want to see them.