smudboys answer just for the kick
Modifié par Torhagen, 29 mars 2011 - 01:11 .
Modifié par Torhagen, 29 mars 2011 - 01:11 .
It's not about creating a universe where everything is explained and everything makes sense and everything has a proper place. It' is about taking you on a fantastic journey that you would never experience in the real world. To show you fantastic sites and give you fantastic situations with fantastic characters that you really care about and enjoy. To put you up against desperate odds and make you really feel like you are making a difference.
Modifié par Fhaileas, 29 mars 2011 - 03:15 .
iakus wrote...
Indeed there is. But this is the game he was ressurected in. What made Shepard "unique" or "special" in this game? Even in Empire Strikes Back, that sequel ME 2 is always being compared to, Luke learned what it was that made him "special".
Besides, who is to say there won't be a second catastrophic reset button for ME 3, to be an "entry point" for latecomers?
iakus wrote...
If they want the VS to get to Shepard, then why aren't they after Tali? Wrex? Garrus? Liara?
The fact that the Collectors have some bizzare interest in Shep would have made a great jumping off point for gathering intel, imo. Instead it's just left hanging there, more potential unfufilled.
iakus wrote...
With Shepard dead, the story cannot go forward. Or perhaps it can, but with a bearded marine named Commander Hawke taking overAt any rate, that is a definite problem to overcome. The Lazarus Project provides an extremely convenient (or "contrived") solution to that problem. Given that both the problem and solution are hardly referenced after the fact may show that it isn't the sole problem faced, but it was a problem
which threatned to derail the entirety of the stroy.
iakus wrote...
Everything? No. But a couple of lines about things that were tried and failed would give us a reference point as to what exactly Cerberus has been doing for the last two years besides waiting for Shepard to wake up. Lack of information only tells us TIM doesn't have information. Not that he actually tried anything.
"Mere"? All indications are that 4 billion is a substantial amount of money. Otherwise why should Shep fear death ever again?
iakus wrote...
Not literally. But the next closest thing to it. He gave Shep a stealth frigate who's stealth doesn't work on Collector scanners (but it has leather seats!), zero information on what the mission he's recruiting people for will eventually entail, and oh yeah, authorized strapping 37 millin year old untested Reaper tech to the brand spanking new Normandy to see what happens.
iakus wrote...
Not destroy. Survive. Survive to return and download information. Then the Shadow Broker can go "Huh. So that's what's been smashing all my probes" and decide what his next move should be.
We do not know how reliably his probes get through. Though it looks like he did receive the remains of more than one.
Modifié par Whatever666343431431654324, 29 mars 2011 - 01:41 .
Whatever666343431431654324 wrote...
iakus wrote...
Indeed there is. But this is the game he was ressurected in. What made Shepard "unique" or "special" in this game? Even in Empire Strikes Back, that sequel ME 2 is always being compared to, Luke learned what it was that made him "special".
Besides, who is to say there won't be a second catastrophic reset button for ME 3, to be an "entry point" for latecomers?
We can't predict the future. But no one could have accomplished in ME2 what Shepard did. Miranda said she couldn't. As I said, Aria wouldn't have talked with Miranda. She wouldn't have been able to recruit half the squad or half the crew of the Normandy.
However, you *seem* to think that something deeper was warranted - something besides a general superhero aura and a great reputation. If you think something should have been done with Shepard's visions or some such from ME1, I agree with you.iakus wrote...
If they want the VS to get to Shepard, then why aren't they after Tali? Wrex? Garrus? Liara?
The fact that the Collectors have some bizzare interest in Shep would have made a great jumping off point for gathering intel, imo. Instead it's just left hanging there, more potential unfufilled.
Tali was either with the fleet or flitting around space with her marine outfit. Hard to track down. Liara was on Illium and an information broker. Hard to hit Illiam. Hard to sneak up on her. No one knows where Garrus is. Archangel was a man of mystery. Wrex is sitting a planet of billions of the most violent, warlike creatures in the galaxy and not a good target.
TIM leaked it out to everyone that the VS was sitting out in the Terminous systems on a lightly defended colony. Bingo!
As to your second point, should they have done more with the Collectors? Yes, I agree completely. Not because it was a plothole but just because it would have been more interesting.iakus wrote...
With Shepard dead, the story cannot go forward. Or perhaps it can, but with a bearded marine named Commander Hawke taking overAt any rate, that is a definite problem to overcome. The Lazarus Project provides an extremely convenient (or "contrived") solution to that problem. Given that both the problem and solution are hardly referenced after the fact may show that it isn't the sole problem faced, but it was a problem
which threatned to derail the entirety of the stroy.
Shepard only died because he would be ressurected. Its not a central problem of the story. Yes, it was an obvious plot device and not very subtle but derail the story?? How? If Shepard had been recovered from the wreck of the Normandy in a coma and had to be rebuilt that way, yes it would be more realistic and no longer a plot hole. However, the result would have been exactly the same, just a little less dramatic and little more believable. Either way, I can't see any derailing happening unless the player is extremely sensitive to plot holes, in which case I suspect their often very disappointed with most fiction.iakus wrote...
Everything? No. But a couple of lines about things that were tried and failed would give us a reference point as to what exactly Cerberus has been doing for the last two years besides waiting for Shepard to wake up. Lack of information only tells us TIM doesn't have information. Not that he actually tried anything.
"Mere"? All indications are that 4 billion is a substantial amount of money. Otherwise why should Shep fear death ever again?
Again, while it would be interesting to know what TIM had tried, not knowing what TIM had tried is not a plothole. Do we really have to be explicitly told everything that's happened while we were gone? Anderson never told us what he was up to. Should we just assume he was in that office the entire last 2 years?
The SR-2 cost what? $150 billion credits? Yes, that is a large amount of money for a medical bill. It is not a large amount of money for Cerberus. Cerberus probably spends more money bribing politicians every year. The two years rebuilding him is probably a larger barrier. Plus, it looks like a substancial portion of Shepard is already cybernetic, who knows if its possible to rebuild him further.
However, I agree that the ressurection was a plot hole. I just disagree that it was a dues ex machina, as we commonly apply the term. The protheans magically providing the virus in ME1 is a better candidate for that. Up until that point, Shepard had zero way of stopping Saren.iakus wrote...
Not literally. But the next closest thing to it. He gave Shep a stealth frigate who's stealth doesn't work on Collector scanners (but it has leather seats!), zero information on what the mission he's recruiting people for will eventually entail, and oh yeah, authorized strapping 37 millin year old untested Reaper tech to the brand spanking new Normandy to see what happens.
Yup, that sounds like the illusive man. Doesn't that sound like the illusive man? He throws Shepard down on Horizon, knowing that he is at huge risk. He sends them into an obvious trap on the Collector Ship, which is an even bigger risk. TIM is a man who clearly likes to go all in.
Frankly, it speaks of desperation. TIM clearly was entirely convinced about the Reapers before the SR-1 was destroyed. It's pretty clear that he's known about them for a while, even ignoring the comic books. TIM probably thinks we're screwed and is just throwing everything against the wall to see what sticks.
It's obvious he thinks Shepard will be needed for some sort of stealth mission and is proceeding on that basis. He thinks its a mission to the Collector homeworld. He knows he can't blow it up (he doesn't know its just a base) so he's obviously not sending Shep to fight a space battle or to invade. It's simple to gather intel and technolgy and perhaps maybe do some damage. But its a hail mary and its completely consistant with everything TIM has ever done.
Now, would it have made some sense to replicate an IFF and send it through just ahead of the Normandy to see what was there? I think so. I could argue that Shep was probably in a hurry to save his crew but it would have made sense. However, it would have been far less dramatic and this is a cinematic experience. Sometimes a cool scene takes precedence over realism.iakus wrote...
Not destroy. Survive. Survive to return and download information. Then the Shadow Broker can go "Huh. So that's what's been smashing all my probes" and decide what his next move should be.
We do not know how reliably his probes get through. Though it looks like he did receive the remains of more than one.
Without the IFF, it couldn't have been that regular. And the Occulus ripped right through an upgraded normandy. What kind of battleship probe could survive that? It's obvious the SM had no success. And perhaps TIM had even less. He had almost no intelligence on the collectors, the SB had at least some.
Again, as mentioned above, once he had the IFF, probles probably would have made sense but it would have meant less drama and a poorer story.
Torhagen wrote...
your point being ?
Whatever666343431431654324 wrote...
Torhagen wrote...
your point being ?
Wow, you told me. Anything useful to contribute? Or are you just here to sneer at people?
Torhagen wrote...
Whatever666343431431654324 wrote...
Torhagen wrote...
your point being ?
Wow, you told me. Anything useful to contribute? Or are you just here to sneer at people?
easy, cowboy why are you so aggresive ?
just asked a question
FlyinElk212 wrote...
I was hard on you in your first video, but your final portion of vid 2 and final video won me over. Well done, Squee.
One thing Smud doesn't account for is marketing and game developing metaknowledge. The story's realism, at times, needs to take a backseat to what we as gamers want to see, and what the developers have time to develop. Realism can only go so far before it becomes boring and tedious, and your account about this point in the final vid sums it up really nicely.
While I do agree with your argument about Shepard as a character, I still believe that scenes that delve deeper into his character would be beneficial (scenes ala the Liara LotSB scene in the Normandy). However, they'd be beneficial for the reasons you've detailed, which is that Shepard's motivations are our motivations; thus our motivations are further explored. In general, the game needs to do this more often: attempt to frame Shepard/us as a character, as opposed to simply framing Shepard's/our decisions & motivations.
That said, I felt you really poured your heart out in the final vid (especially the closing), and it was really nice and refreshing to see a positive Mass Effect 2 argument that wasn't all "OMFG I LOVEZOR MASS EFFECT! SPACE BOOBS!"
Has Smuddy made a response yet? I'm not sure if he will, but if he does/did, I'd love a link to it.
Whatever666343431431654324 wrote...
We can't predict the future. But no one could have accomplished in ME2 what Shepard did. Miranda said she couldn't. As I said, Aria wouldn't have talked with Miranda. She wouldn't have been able to recruit half the squad or half the crew of the Normandy.
However, you *seem* to think that something deeper was warranted - something besides a general superhero aura and a great reputation. If you think something should have been done with Shepard's visions or some such from ME1, I agree with you.
Tali was either with the fleet or flitting around space with her marine outfit. Hard to track down. Liara was on Illium and an information broker. Hard to hit Illiam. Hard to sneak up on her. No one knows where Garrus is. Archangel was a man of mystery. Wrex is sitting a planet of billions of the most violent, warlike creatures in the galaxy and not a good target.
As to your second point, should they have done more with the Collectors? Yes, I agree completely. Not because it was a plothole but just because it would have been more interesting.
Shepard only died because he would be ressurected. Its not a central problem of the story. Yes, it was an obvious plot device and not very subtle but derail the story?? How? If Shepard had been recovered from the wreck of the Normandy in a coma and had to be rebuilt that way, yes it would be more realistic and no longer a plot hole. However, the result would have been exactly the same, just a little less dramatic and little more believable. Either way, I can't see any derailing happening unless the player is extremely sensitive to plot holes, in which case I suspect they're often very disappointed with most fiction.
Again, while it would be interesting to know what TIM had tried, not knowing what TIM had tried is not a plothole. Do we really have to be explicitly told everything that's happened while we were gone? Anderson never told us what he was up to. Should we just assume he was in that office the entire last 2 years?
However, I agree that the ressurection was a plot hole. I just disagree that it was a dues ex machina, as we commonly apply the term. The protheans magically providing the virus in ME1 is a better candidate for that. Up until that point, Shepard had zero way of stopping Saren.
It's obvious he thinks Shepard will be needed for some sort of stealth mission and is proceeding on that basis. He thinks its a mission to the Collector homeworld. He knows he can't blow it up (he doesn't know its just a base) so he's obviously not sending Shep to fight a space battle or to invade. It's simple to gather intel and technolgy and perhaps maybe do some damage. But its a hail mary and its completely consistant with everything TIM has ever done.
Without the IFF, it couldn't have been that regular. And the Occulus ripped right through an upgraded normandy. What kind of battleship probe could survive that? It's obvious the SM had no success. And perhaps TIM had even less. He had almost no intelligence on the collectors, the SB had at least some.
Modifié par iakus, 29 mars 2011 - 03:17 .
iakus wrote...
In a stealth frigate who's stealth is useless, into a completely unknown region against unknown number of forces, potentially with prisoners in need of rescuing?
This is where the whole probe thing bugs me. By not sending probes, TI is making it more of a Hail Mary than it should have. Just imagine if the IFF mission was done first Probes show what's on the other side, and TIM assembles dossiers for a commando team designed to infiltrate and sabotage a base?
Fast, nimble probes that can maneuver long enough to not get hit and make some quick scans?
squee913 wrote...
The difference between people like Iakus and people like Smud is that iakus may not have liked the story, and felt they should have done things differently, but they don't run around claiming the story is fundamentally flawed for everyone and that the writers at bioware are dumber than grade school children. Iakus never pretends that his opinion is more important than anyone else's, and says on many occasions that this is just how he feels. And most importantly, even if he does not agree with me, he teats me with respect, and can admit when someone has a valid point. Not to mention he does a hell of a lot better job defending Smud's ideas than Smud does himself. If Iakus had made a video serious, I never would have done this. As I said, it is not Smud's view I have a problem with. It is the silly arguments he uses to defend them.
squee913 wrote...
For anyone who cares, Smud released a reply to 3-1. I'm starting to wonder if he knows that a video game has a budget and must consider more than just the story. *shrug* Apparently my pictures are juvenile... Odd that we would agree on something
Zahxia wrote...
Mass Effect 2 (much like Dragon Age 2, the Fable games and Fallout 3) is basically a game that has great set pieces and grand ideas but is left with designers and writers who have no idea how to construct those ideas into a coherent and meaningful story without a lengthy contrivance. You can tell by the fact that whenever a particular point in the main storyline is criticised the defense will usually be a lengthy two or three paragraphs retelling the plot up to that point. As if the person criticising really needed it explained again.
Writers in game development are nobodies. They work hard for little creative input and less accolade then writers working in film and television and games that tout being 'well written' are really about as good as a b-grade action movie when held up to scrutiny. You might be able to bring up the Metzen's and Avellone's of the field but lets face it when push comes to shove those exceptions to the rule will always sacrifice their work to appease someone in a design role.
Gaming will never have its Citizen Kane due to the way they are developed and due to the way games are played. Even those games that we consider to have merit fall flat either because they aren't interactive enough (Heavy Rain) or because they involve far more combat than anything resembling symbology or theme (Bioshock).
On gaming budgets: Money is a funny thing perhaps if Bioware weren't working on an MMO they would be able to follow Rockstars example and make games that while familiar add more content or feature new technology. There's a reason Red Dead Redemption won so many people over and why L.A. Noire is being hyped. Meanwhile Bioware is simply considered a 'safe' developer.
Whatever666343431431654324 wrote...
Bioware is considered a "safe" developer yet here are a large number of Bioware fans screaming because Bioware, in their opinion, changed things too much? Bioware is not a safe developer.
iakus wrote...
"So it's probable a Reaper absorbs the essence of a species.
Okay.
What the hell is the 'essence of a species'?"
A very good question there.
Modifié par squee913, 01 avril 2011 - 01:42 .
iakus wrote...
"So it's probable a Reaper absorbs the essence of a species.
Okay.
What the hell is the 'essence of a species'?"
A very good question there.