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Remember the time Smudboy made his 6-part video on ME2 plot analysis? Cross-examination given (completed)


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#901
HappyHappyJoyJoy

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Almostfaceman wrote...

iakus wrote...

Almostfaceman wrote...

To me, what Saren said was what Sovereign wanted him to think, becasuse Sovereign was controlling his thoughts.  Sovereign forcibly manipulated Saren into thinking that organics could be saved.  The Collectors were complete husks but the results were the same.  Saren really never had a choice after he'd been exposed to Sovereign for more than a few days.


All right, what are the Reapers after?

To continue the cycle of extinction they have performed uninterrupted for tens of millions of years (at least)

Why?

Their reasons are beyond us (okay, I am willing to table that one until ME 3.  But it better be a doozy)

How?

Manually activate Citadel dark space relay.

For what purpose?

Reapers are waiting at the other end.  Keepers which nomally perform this task no longer respond to Sovereign's signal.  Relay opens, cycle can begin.

Okay, that didn't work.  What's next.

Spend years if not decades kidnapping human colonies

Why?

To build a human Reaper

How?

It's beyond you

For what purpose?

...No data available...


Yes, I get it that the purpose of the Human Reaper in the story not being spelled out yet is bothering you.  It doesn't bother me, for the reasons I've already stated.  No offense, but we're re-treading old ground here.


It's not just that it's "not spelled out."  It's not hinted at either.  We don't get any clues.  There doesn't appear to be any reason for the Collectors to be doing what they are doing. 

You make it sound like we're expecting to be spoon-fed this.  We're not, but the writers have to give us something. 

#902
raist747

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He clearly already made up his mind about the game before he even started the Analysis. Another student of the O'Rielly debate method.

#903
Almostfaceman

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HappyHappyJoyJoy wrote...

It's not just that it's "not spelled out."  It's not hinted at either.  We don't get any clues.  There doesn't appear to be any reason for the Collectors to be doing what they are doing. 

You make it sound like we're expecting to be spoon-fed this.  We're not, but the writers have to give us something. 


You're reading into what I'm saying something I'm not saying.  What I'm saying is that for me no, they don't.  They can keep it perfectly mysterious until Act 3 and I'm fine with it.  You may not be fine with it, that's your perogative.

#904
HappyHappyJoyJoy

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Almostfaceman wrote...

HappyHappyJoyJoy wrote...

It's not just that it's "not spelled out."  It's not hinted at either.  We don't get any clues.  There doesn't appear to be any reason for the Collectors to be doing what they are doing. 

You make it sound like we're expecting to be spoon-fed this.  We're not, but the writers have to give us something. 


You're reading into what I'm saying something I'm not saying.  What I'm saying is that for me no, they don't.  They can keep it perfectly mysterious until Act 3 and I'm fine with it.  You may not be fine with it, that's your perogative.


Question: do you think the writers had a reason in mind when they wrote this story, or do you think they didn't but are going to figure something out?

#905
Almostfaceman

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HappyHappyJoyJoy wrote...

Almostfaceman wrote...

HappyHappyJoyJoy wrote...

It's not just that it's "not spelled out."  It's not hinted at either.  We don't get any clues.  There doesn't appear to be any reason for the Collectors to be doing what they are doing. 

You make it sound like we're expecting to be spoon-fed this.  We're not, but the writers have to give us something. 


You're reading into what I'm saying something I'm not saying.  What I'm saying is that for me no, they don't.  They can keep it perfectly mysterious until Act 3 and I'm fine with it.  You may not be fine with it, that's your perogative.


Question: do you think the writers had a reason in mind when they wrote this story, or do you think they didn't but are going to figure something out?


Speculation but I think they have a reason in mind.  But it's kind of a moot point, since there's no way any of us are going to be able to prove that it was one way or the other.

#906
Iakus

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HappyHappyJoyJoy wrote...

Question: do you think the writers had a reason in mind when they wrote this story, or do you think they didn't but are going to figure something out?


Here's a better question:  What if ME3 goes off in an entirely different direction, throws itself entirely into the Reaper invasion, and never goes back to address any of these plot holes, or whatever you want to call them.  Lazarus Project is never mentioned again.  Shepard's death mentioned much the same way as en extended vacation.  Horizon never mentioned, no missing colonies or human Reaper.  No Omega IV relay or Suicide Mission.  All new material. 

How would you react?

Modifié par iakus, 03 avril 2011 - 06:20 .


#907
HappyHappyJoyJoy

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Almostfaceman wrote...

HappyHappyJoyJoy wrote...

Almostfaceman wrote...

HappyHappyJoyJoy wrote...

It's not just that it's "not spelled out."  It's not hinted at either.  We don't get any clues.  There doesn't appear to be any reason for the Collectors to be doing what they are doing. 

You make it sound like we're expecting to be spoon-fed this.  We're not, but the writers have to give us something. 


You're reading into what I'm saying something I'm not saying.  What I'm saying is that for me no, they don't.  They can keep it perfectly mysterious until Act 3 and I'm fine with it.  You may not be fine with it, that's your perogative.


Question: do you think the writers had a reason in mind when they wrote this story, or do you think they didn't but are going to figure something out?


Speculation but I think they have a reason in mind.  But it's kind of a moot point, since there's no way any of us are going to be able to prove that it was one way or the other.


I disagree.  If they come up with something and it requires a lot of retconning... well, they probably thought it up later.  If it doesn't require retcons and explains what the Collectors were doing and why they took certain actions (like preparing a ship to take on Earth when clearly just that one ship would have been destroyed by itself) then I'd give them the benefit of the doubt.

#908
Whatever42

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iakus wrote...

Here's a better question:  What if ME3 goes off in an entirely different direction, throws itself entirely into the Reaper invasion, and never goes back to address any of these plot holes, or whatever you want to call them.  Lazarus Project is never mentioned again.  Shepard's death mentioned much the same way as en extended vacation.  Horizon never mentioned, no missing colonies or human Reaper.  No Omega IV relay or Suicide Mission.  All new material. 

How would you react?


Well, the big questions for me are all about the Reapers: their motivations, their goals, their origins. If those aren't answered, I'm sad. I would hope that there would be some information in there that would help me make better sense of why they were working on the human reaper when they did. I would be annoyed if there wasn't.

If by Horizon, if you mean the VS is left out of ME3, I would be seriously annoyed. Ticked off even.

I would like to learn more about Lazarus but if they don't talk about it, I just regard it as a plot device and move on. I don't really have any unanswered questions about the Omega IV relay or SM.  I don't expect any further exploration of Shepard's death.

#909
Almostfaceman

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Whatever666343431431654324 wrote...

Well, the big questions for me are all about the Reapers: their motivations, their goals, their origins. If those aren't answered, I'm sad. I would hope that there would be some information in there that would help me make better sense of why they were working on the human reaper when they did. I would be annoyed if there wasn't.

If by Horizon, if you mean the VS is left out of ME3, I would be seriously annoyed. Ticked off even.

I would like to learn more about Lazarus but if they don't talk about it, I just regard it as a plot device and move on. I don't really have any unanswered questions about the Omega IV relay or SM.  I don't expect any further exploration of Shepard's death.


This is pretty much how I'd answer the question also, though to me the question doesn't need to be asked since I've been pretty much stating all along that my opinion is Act 3 should provide answers from questions left in Act 1 and Act 2.

#910
JKoopman

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Whatever666343431431654324 wrote...

JKoopman wrote...

I'm just going to say one more thing and then I'm out for the night (I'm getting a headache). As soon as people start inventing narrative and using supposition to fill in plot holes, they're no longer defending Mass Effect 2's story; they're defending their own personal fanfiction. This is a point that smudboy has tried to get across to varying degrees of success throughout his multiple analyses.


Complete and utter nonsense.

Story: Shepard walks to the bridge.
Person 1: Why didn't he go to the washroom? It was closer!
Person 2: Because he didn't need to use any of the facilities in the washroom?
Person 1: You're inventing narrative! They should have explained it! It's a plothole!
Person 2: ...

I'm not saying every supposed plothole is this ridiculous, some are legit. But pointing to every action that had alternative actions and demanding a full accounting of why that action was chosen is ridiculous.

Normally when this happens, people respond that they must have done it because they thought it was the best action. TIM ressurected Shepard and outfitted a new Normandy because he thought it was the best course of action. But then the plothole conspiracy theorist starts listing alternative courses of action and demands to know why TIM didn't pursue them. 

So we play along. We list possible reasons why TIM wouldn't have chosen those - although of course its all fiction. We don't know why TIM didn't decide to murder the entire council and turn the presidium into a football stadium. We can only assume its because the idea was stupid. But if you want to play "what if", it's entertaining so we'll play along.


You keep making these fantastical leaps of logic where you presume that anyone who takes issue with the lack of exposition regarding a subject like Shepard's death and resurrection or the purpose of the Human Reaper must also take issue with trivialities like Shepard not stopping to use the restroom (?) or coming home to an unexplained bag of groceries sitting on the counter (?). When a strawman is the only way you can defend a position, perhaps it's time to re-examine that position.

Shepard not using the restroom in no way impacts the narrative or affects my understanding of the plot. One doesn't even need to bother inventing a narrative to explain that because it's irrelevant to the story. To quote smudboy, I don't need to deduce that the strippers on Omega are moonlighting as prostitutes, since it has nothing to do with the plot. But things that do pertain to and impact the plot better d*mn well be explained.

These are the major issues with ME2 as I see them:

1. The Lazarus Project, it's lack of explanation or exposition and the flimsy reasoning behind resurrecting Shepard in the first place.

2. Shepard's blatant railroading into Cerberus.

3. The irrational, inconsistent and out of character reaction towards Shepard by the VS/LI on Horizon and Shepard's subsequent onset mental disability that prevented him from communicating effectively with them, and how the VS inexplicably avoided being collected in the first place.

4. The inexeplicable progression of Joker's Vrolik's Syndrome to his entire skeleton (as opposed to just his legs) and his inexplicable ability to suddenly shrug it off, walk around without leg braces, fire an assault rifle and lift a giant steel girder whenever it's convenient to the story.

5. The contrived plot device inexplicable and nonexistant mission that for some reason requires Shepard to take his entire crew of 12 badasses with him in the shuttle immediately after Joker finishes installing untested Reaper technology in the Normandy's systems, and why Joker was chosen to connect EDI to the Normandy's control systems instead of Dr. Chakwas who was literally right there already.

5. The purpose of collecting your ragtag group of soldiers to "fight a ground war in asia" when all signs point to it being a galactic spaceship battle in space and the fact that events turn out in such a conveniently coincidental way as to suit that ragtag group like a glove despite there being no prior intel whatsoever regarding the nature of the threat faced opposite the Omega-4 relay before engaging the Suicide Mission.

6. Last but certainly not least, the purpose of the Human Reaper, what possible use it could be and how the Collectors/Reapers EVER thought that this plan was capable of succeeding in any reasonable capacity to make it worthwhile or preferable to the Alpha Relay/conventional invasion plan.

Now this is separate from the aspects of the story that one simply finds disagreable or ridiculous, like for example the illogical and contrived way that loyalty is handled in the Suicide Mission or the idea that humans are being melted down into grey goo that somehow preserves their minds and "essence" and that this is how Reapers procreate, or from smaller and less plot-relevant inconsistencies like the GUARDIAN system on Horizon being portrayed as cannons and not pulsing lasers as described in the codex.

If you can't recognize how the above is perhaps a bit more relevant to the narrative than "How did that unexplained bag of groceries get on the counter?" then I can only shrug.

To date, none of those points have been answered by supporters of ME2's plot with exposition from the game's own narrative; they've simply been [attempted to be] dismissed away with imagined narrative, supposition and a whole lot of "ifs" and "maybes". This is why I say that they aren't defending ME2's narrative, they're defending their own subjective made-up fanfiction. It's great that someone can concoct a rationalization for why an unexplained event transpired, but if the game's own narrative doesn't suggest that explanation then what reason do we have to assume it? If it was the writer's intention to make the implication that, for example, Shepard's kinetic barriers protected his body from it's fall to Alchera then the writer needs to make that impication clear to the reader. As smudboy says in his last video, it is not the job of the reader to construct a coherent story for the writer, and being told that you shouldn't care or implying that you need to turn your brain off to enjoy a narrative is both self-defeating and a defining characteristic of bad writing. A good story is supposed to stimulate thought, not abhor it. If the audience is just expected to figure things out for themselves, that's bad storytelling. If the writer can't be bothered to properly invest in his own story, then why should I?

Now, again, I would love it if ME3 would shed some light on these issues and explain them away with some elaborate exposition that makes perfect sense and makes me feel like a total fool for ever doubting Mac Walters' brilliance but, as smudboy even says, I just don't see how anything that happens in ME2's plot is going to have any impact on or signifigance in ME3. It seems like ME2's entire story was completely irrelevant to the overarching plotline.

And lets get one thing straight. I don't hate ME2. I don't necessarily agree with every design change made from ME1, but it's a fun enough game in it's own right. The graphics are good. The sound effects, music and voice acting are better than before. The production values are clearly impressive. I've been playing ME2 off and on for more than a year now and I'm heavily invested in the characters and universe, so it must be doing something right, no? It's a good game. It just doesn't have a particularly coherent narrative to support it.

Modifié par JKoopman, 03 avril 2011 - 10:22 .


#911
spacehamsterZH

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HappyHappyJoyJoy wrote...

No, he went to Feros because he needed the Cipher to understand the Prothean Beacon.  He sent Benezia to Noveria to get the coordinates for the Mu Relay.  He was at Virmire to set up a Krogan army to attack the Citadel.  He went to Ilos to get to the Conduit so he could coordinate an attack on the Citadel with Sovereign, disable the guns, and close the tower so Sovereign could open the Relay without being interrupted by attacking fleets.


To be fair, though - you basically spend the entire game chasing after Saren and foiling all those various parts of the larger plan (or rather, you occasionally do when you have time in between trying to navigate the Mako through randomly generated maps or shooting the same enemies in the same three hallways over and over), and then Sovereign and the Geth just... attack the Citadel anyway. Obviously I agree that the main plot of ME1 makes a lot more sense, especially in terms of the villain's main motivation (i.e. to use the Citadel as a relay for the Reaper fleet), but let's not pretend ME1 was perfect.

Almostfaceman wrote...

Look, it's a free country.  Make your
suppositions about the Human Reapers if you want.  Since we don't know
the end of the story yet, that's what they are - suppositions.


I think everyone's perfectly aware of this. We're just talking here because we like talking about the Mass Effect games and we're bridging the time until ME3 finally comes out and we can play it eleventy dozen times by talking about this stuff and about what might happen in ME3. And mind you, you're doing the same thing - you don't know any more about what's going to happen than anyone else, so everything you've said here has been assumption too. And that's fine because like you keep saying, that's all we can do at this point, anyway.

Still, though, I think it's at least a fair assumption that there won't be much of an explanation for the human Reaper in ME3. We destroyed it, and in the words of Harbinger, the Collectors have "failed" and the Reapers "will find another way." And that's exactly what they're trying to do in Arrival - a new way to invade the galaxy that doesn't involve building a Reaper out of abducted colonists. Looks to me like the book on that subplot is pretty much closed.

Now there still may be some angle we're not aware of yet that leaves an opening for the writers to explain what the heck the purpose of the human Reaper was, and I'll be crying sweet tears of joy if that happens and it's actually a good explanation. But honestly, if they don't have a good explanation, I'd rather they just forget about it. As far as I'm concerned, the whole thing made zero sense and is best left as-is.

#912
HighMoon

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Lunatic LK47 wrote...

Remember the time Smudboy made his 6-part video on ME2 plot analysis?


No.

Modifié par Golden-Rose, 03 avril 2011 - 12:03 .


#913
CroGamer002

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Golden-Rose wrote...

Lunatic LK47 wrote...

Remember the time Smudboy made his 6-part video on ME2 plot analysis?


No.


lol

#914
Il Divo

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iakus wrote...

Here's a better question:  What if ME3 goes off in an entirely different direction, throws itself entirely into the Reaper invasion, and never goes back to address any of these plot holes, or whatever you want to call them.  Lazarus Project is never mentioned again.  Shepard's death mentioned much the same way as en extended vacation.  Horizon never mentioned, no missing colonies or human Reaper.  No Omega IV relay or Suicide Mission.  All new material. 

How would you react?


For one, I expect the events of Mass Effect 2 to be mentioned in Mass Effect 3, much in the way that Mass Effect 2 referenced the battle of the Citadel in Mass Effect 1.

The real question is: why must all these issues you mention be addressed? Some, like Shepard's resurrection, I feel is necessary if only because Overlord seems to imply that it wasn't quite so simple as TIM made it out. I also think it would be wasted opportunity otherwise.

Others, like the Human Reaper, I find more puzzling. Reapers exist. We now know that they 'reproduce' using organics to create hybrids. Does there have to be anything more to it than that? The Reapers created the Human Reaper because that's how they reproduce, using a race they deem 'worthy'. If we look on the Alpha Relay as being their real 'plan' in Mass Effect 2, it fits in fairly well in the grand scheme of things. If interpreted in this way, the only issues I still see are:

1) Harbinger's ambiguous 'We will find another way' comment. I'm not sure what he meant by that (if anything). It could simply mean they'll find another way to create a Reaper.

2) Why necessarily start building the Reaper now as opposed to later? Unless the Reapers were worried about the ability to harvest humans effectively with a galaxy united against them.

But overall, I think this still works alot better than the Human Reaper having some special significance which has not necessarily been supported by the narrative. We invented the idea that the human reaper has some secret role, much like we invented the idea that the Reapers were millions of years away in dark space. My interpretation, at least. Image IPB

Modifié par Il Divo, 03 avril 2011 - 02:16 .


#915
Almostfaceman

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JKoopman wrote...

Whatever666343431431654324 wrote...

JKoopman wrote...

I'm just going to say one more thing and then I'm out for the night (I'm getting a headache). As soon as people start inventing narrative and using supposition to fill in plot holes, they're no longer defending Mass Effect 2's story; they're defending their own personal fanfiction. This is a point that smudboy has tried to get across to varying degrees of success throughout his multiple analyses.


Complete and utter nonsense.

Story: Shepard walks to the bridge.
Person 1: Why didn't he go to the washroom? It was closer!
Person 2: Because he didn't need to use any of the facilities in the washroom?
Person 1: You're inventing narrative! They should have explained it! It's a plothole!
Person 2: ...

I'm not saying every supposed plothole is this ridiculous, some are legit. But pointing to every action that had alternative actions and demanding a full accounting of why that action was chosen is ridiculous.

Normally when this happens, people respond that they must have done it because they thought it was the best action. TIM ressurected Shepard and outfitted a new Normandy because he thought it was the best course of action. But then the plothole conspiracy theorist starts listing alternative courses of action and demands to know why TIM didn't pursue them. 

So we play along. We list possible reasons why TIM wouldn't have chosen those - although of course its all fiction. We don't know why TIM didn't decide to murder the entire council and turn the presidium into a football stadium. We can only assume its because the idea was stupid. But if you want to play "what if", it's entertaining so we'll play along.


You keep making these fantastical leaps of logic where you presume that anyone who takes issue with the lack of exposition regarding a subject like Shepard's death and resurrection or the purpose of the Human Reaper must also take issue with trivialities like Shepard not stopping to use the restroom (?) or coming home to an unexplained bag of groceries sitting on the counter (?). When a strawman is the only way you can defend a position, perhaps it's time to re-examine that position.

Shepard not using the restroom in no way impacts the narrative or affects my understanding of the plot. One doesn't even need to bother inventing a narrative to explain that because it's irrelevant to the story. To quote smudboy, I don't need to deduce that the strippers on Omega are moonlighting as prostitutes, since it has nothing to do with the plot. But things that do pertain to and impact the plot better d*mn well be explained.

These are the major issues with ME2 as I see them:

1. The Lazarus Project, it's lack of explanation or exposition and the flimsy reasoning behind resurrecting Shepard in the first place.

2. Shepard's blatant railroading into Cerberus.

3. The irrational, inconsistent and out of character reaction towards Shepard by the VS/LI on Horizon and Shepard's subsequent onset mental disability that prevented him from communicating effectively with them, and how the VS inexplicably avoided being collected in the first place.

4. The inexeplicable progression of Joker's Vrolik's Syndrome to his entire skeleton (as opposed to just his legs) and his inexplicable ability to suddenly shrug it off, walk around without leg braces, fire an assault rifle and lift a giant steel girder whenever it's convenient to the story.

5. The contrived plot device inexplicable and nonexistant mission that for some reason requires Shepard to take his entire crew of 12 badasses with him in the shuttle immediately after Joker finishes installing untested Reaper technology in the Normandy's systems, and why Joker was chosen to connect EDI to the Normandy's control systems instead of Dr. Chakwas who was literally right there already.

5. The purpose of collecting your ragtag group of soldiers to "fight a ground war in asia" when all signs point to it being a galactic spaceship battle in space and the fact that events turn out in such a conveniently coincidental way as to suit that ragtag group like a glove despite there being no prior intel whatsoever regarding the nature of the threat faced opposite the Omega-4 relay before engaging the Suicide Mission.

6. Last but certainly not least, the purpose of the Human Reaper, what possible use it could be and how the Collectors/Reapers EVER thought that this plan was capable of succeeding in any reasonable capacity to make it worthwhile or preferable to the Alpha Relay/conventional invasion plan.

Now this is separate from the aspects of the story that one simply finds disagreable or ridiculous, like for example the illogical and contrived way that loyalty is handled in the Suicide Mission or the idea that humans are being melted down into grey goo that somehow preserves their minds and "essence" and that this is how Reapers procreate, or from smaller and less plot-relevant inconsistencies like the GUARDIAN system on Horizon being portrayed as cannons and not pulsing lasers as described in the codex.

If you can't recognize how the above is perhaps a bit more relevant to the narrative than "How did that unexplained bag of groceries get on the counter?" then I can only shrug.

To date, none of those points have been answered by supporters of ME2's plot with exposition from the game's own narrative; they've simply been [attempted to be] dismissed away with imagined narrative, supposition and a whole lot of "ifs" and "maybes". This is why I say that they aren't defending ME2's narrative, they're defending their own subjective made-up fanfiction. It's great that someone can concoct a rationalization for why an unexplained event transpired, but if the game's own narrative doesn't suggest that explanation then what reason do we have to assume it? If it was the writer's intention to make the implication that, for example, Shepard's kinetic barriers protected his body from it's fall to Alchera then the writer needs to make that impication clear to the reader. As smudboy says in his last video, it is not the job of the reader to construct a coherent story for the writer, and being told that you shouldn't care or implying that you need to turn your brain off to enjoy a narrative is both self-defeating and a defining characteristic of bad writing. A good story is supposed to stimulate thought, not abhor it. If the audience is just expected to figure things out for themselves, that's bad storytelling. If the writer can't be bothered to properly invest in his own story, then why should I?

Now, again, I would love it if ME3 would shed some light on these issues and explain them away with some elaborate exposition that makes perfect sense and makes me feel like a total fool for ever doubting Mac Walters' brilliance but, as smudboy even says, I just don't see how anything that happens in ME2's plot is going to have any impact on or signifigance in ME3. It seems like ME2's entire story was completely irrelevant to the overarching plotline.

And lets get one thing straight. I don't hate ME2. I don't necessarily agree with every design change made from ME1, but it's a fun enough game in it's own right. The graphics are good. The sound effects, music and voice acting are better than before. The production values are clearly impressive. I've been playing ME2 off and on for more than a year now and I'm heavily invested in the characters and universe, so it must be doing something right, no? It's a good game. It just doesn't have a particularly coherent narrative to support it.


You completely missed his point.

He was saying that when we go to explain why those aren't problems for us - you dismissed it in your last argument as us inventing narrative.  So he explained why "inventing narrative" as you see it cannot be dismissed.  He was not comparing a bag of groceries/using the restroom with any of your other points except in a figurative sense.

Modifié par Almostfaceman, 03 avril 2011 - 02:54 .


#916
Fiery Phoenix

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iakus wrote...

Here's a better question:  What if ME3 goes off in an entirely different direction, throws itself entirely into the Reaper invasion, and never goes back to address any of these plot holes, or whatever you want to call them.  Lazarus Project is never mentioned again.  Shepard's death mentioned much the same way as en extended vacation.  Horizon never mentioned, no missing colonies or human Reaper.  No Omega IV relay or Suicide Mission.  All new material. 

How would you react?

Smud was kind of implying that in his response to Squee's 3-3. We shouldn't assume or rely on the thought that the sequel will cover what ME2 left open, and I really think that's spot on when you consider the big picture, especially seeing as how ME3 is apparently going to be another "standalone" title.

How I would react? I don't know; I might just cry. :unsure:

#917
Almostfaceman

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Fiery Phoenix wrote...

iakus wrote...

Here's a better question:  What if ME3 goes off in an entirely different direction, throws itself entirely into the Reaper invasion, and never goes back to address any of these plot holes, or whatever you want to call them.  Lazarus Project is never mentioned again.  Shepard's death mentioned much the same way as en extended vacation.  Horizon never mentioned, no missing colonies or human Reaper.  No Omega IV relay or Suicide Mission.  All new material. 

How would you react?

Smud was kind of implying that in his response to Squee's 3-3. We shouldn't assume or rely on the thought that the sequel will cover what ME2 left open, and I really think that's spot on when you consider the big picture, especially seeing as how ME3 is apparently going to be another "standalone" title.

How I would react? I don't know; I might just cry. :unsure:


They called ME2 a standalone and then they gave the PS3 people a comic to catch them up on the story.

"ME3 will end the Shephard story arc.
Choices from ME1, ME2, as well as DLC will have visible effect in ME3, even if they didn't in ME2."

To me, it's plain that ME2 is part of a 3 part "novel".

#918
Fiery Phoenix

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I'm starting to think the whole standalone thing is just a marketing ploy to get newbies to buy the next title without worrying about not having played the previous title(s). If that's really the case with ME3, then I'm officially Mr. Happy Panda.

#919
Il Divo

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Fiery Phoenix wrote...

I'm starting to think the whole standalone thing is just a marketing ploy to get newbies to buy the next title without worrying about not having played the previous title(s). If that's really the case with ME3, then I'm officially Mr. Happy Panda.


No doubt, things will become more clear once we find the Star Map's location. I mean, once Mass Effect 3 is released. Image IPB

#920
Bourne Endeavor

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I can only imagine Mass Effect 3 glossing over elements from its predecessor. Whereas most sequels attempt to reveal something pertaining to the antagonist, especially if they are a mysterious entity. BioWare has shoved everything to the finale, and unless the game has upwards of ten hours additional length and beyond. There simply will not be the necessary time to feasibly address what has passed. My presumption is the Collectors will have about as much relevance or mention as the Reapers did prior to the Suicide Mission. The squad name drops them on occasion however it amounts to nothing more than background chatter.

Almostfaceman wrote...

You completely missed his point.

He was saying that when we go to explain why those aren't problems for us - you dismissed it in your last argument as us inventing narrative.  So he explained why "inventing narrative" as you see it cannot be dismissed.  He was not comparing a bag of groceries/using the restroom with any of your other points except in a figurative sense.


No, he did not. Conspiracy theories are generally derived of improbable "what if" scenarios that are about as likely to happen as being struck my lightning or in particularly egregious instances, create an alternate story than the one provided to bolster their position. The example Whatever posted is of the latter category. TIM butchering the council is a completely different story and a strawman's argument. We do not know why he did not because it is irrelevant. Exposition on plot integral arcs such as Lazarus and Cerberus railroading are relevant. Allow me to spin passing through the Omega-4 Relay in a real life scenario.

Presume the Omega-4 is a terrorist group holdout and Normandy is your squad of badasses who have it surrounded. Would you attempt to gather logistics, determine the size of the opposition, the arsenal at their disposal and so forth, or would you bull rush in guns blazing? Imagine, having chose the latter, those terrorists have several armed snipers perched on a balcony overhead, alongside having triple your numbers, neither of which you were aware of due to lack of intel gathering. Your team would be dead before they fired a single shot.

Shepard chose the aforementioned 'strategy' and was successful for two reasons: The plot demanded so and sheer dumb luck. This is why people have subjected the main plot to such criticism. It is illogical, contrived and convenient, none of which adheres to the standards of good writing.

PS: JKoopman, you neglected the lovely plothole of the Seeker Swarm Mordin pulls out of his ass.

#921
Il Divo

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Bourne Endeavor wrote...

No, he did not. Conspiracy theories are generally derived of improbable "what if" scenarios that are about as likely to happen as being struck my lightning or in particularly egregious instances, create an alternate story than the one provided to bolster their position. The example Whatever posted is of the latter category. TIM butchering the council is a completely different story and a strawman's argument. We do not know why he did not because it is irrelevant. Exposition on plot integral arcs such as Lazarus and Cerberus railroading are relevant. Allow me to spin passing through the Omega-4 Relay in a real life scenario.


For the most part, I agree. But what Whatever is attempting to illustrate is the foolishness in expecting Illusive Man to elaborate on every single potential 'plan' which he chose to ignore. Ex: Smudboy often posits the 'mine the Omega IV relay' theory, which he admits as being only one of a few possibilities. One might argue that since TIM never addresses this point, that we (the audience) must 'invent' narrative in order to do so. Such invention could range from questioning how blowing up their ship gains us intel, to Aria becoming angry at mines being placed so close to Omega, to the plan simply being ineffective for any number of other reasons.

Another example: I did not expect Sovereign to elaborate on every potential means of getting the Citadel Relay open. He chose to use Saren/Geth/Krogan. I could easily raise the criticism that the plot did not explain why Sovereign did not simply create Sleeper Agents and have them take over the Citadel for him. If you were to counter this criticisms (which you probably could), you could not rely exclusively on the narrative because no one in Mass Effect specifically comments on *this* plan. You'd have to make inferences of your own in order to do so, which every story requires.  

Shepard chose the aforementioned 'strategy' and was successful for two reasons: The plot demanded so and sheer dumb luck. This is why people have subjected the main plot to such criticism. It is illogical, contrived and convenient, none of which adheres to the standards of good writing.
 


You bring up a good point, but keep in mind every Hero's journey relies on plot/dumb luck to get through at some point. The Death Star exhaust port, as an example.

Modifié par Il Divo, 03 avril 2011 - 04:08 .


#922
Autoclave

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Whoever consider smudboy a moron, is a typical fanboy that will defend everybull**** regardless. 

I bet you are one of those: "Wow! Terminator Reaper is so COOL!".

Modifié par Autoclave, 03 avril 2011 - 04:13 .


#923
piemanz

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JKoopman wrote...

You keep making these fantastical leaps of logic where you presume that anyone who takes issue with the lack of exposition regarding a subject like Shepard's death and resurrection or the purpose of the Human Reaper must also take issue with trivialities like Shepard not stopping to use the restroom (?) or coming home to an unexplained bag of groceries sitting on the counter (?). When a strawman is the only way you can defend a position, perhaps it's time to re-examine that position.


It's not that i have an issue with the fact he Smudboy would like to have more expostion on certaing subjests, i take issue to the fact the he seems to take issue with every single subject, no matter how unimportant it is to the overall plot.

I take issue to the fact he seems to need exposition for everything, for anything  to make sense.

I take issue to fact his alternatives and opinions are just that, alternatives and opinions, and yet he still portrays them as fact.

Modifié par piemanz, 03 avril 2011 - 05:12 .


#924
CroGamer002

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Autoclave wrote...

Whoever consider smudboy a moron, is a typical fanboy that will defend everybull**** regardless. 

I bet you are one of those: "Wow! Terminator Reaper is so COOL!".



A) squee913 many times said he's very intelligent person
B) smudboy is considered an ahole and arrogant, not moron
C) Terminator Reaper doesn't exist. Maybe in some fan-fiction, but otherwise no

#925
Almostfaceman

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JKoopman wrote...


You keep making these fantastical leaps of logic 


Ok, let me address you and anyone else who agree's with this point.

There's a stopping point to a debate.  If you're at the point where if someone tries to discuss with you the resurrection of Shepard, and you're going to look at their arguments as "fantastical leaps of logic" then there's really no point in moving forward with the discussion now is there? I'm certainly not saying you're not entitled to think that way - you are - but it's not a great starting point for anyone with a dissenting opinion.

Modifié par Almostfaceman, 03 avril 2011 - 04:40 .