Why not both ? Clothing or armor generic defaults. Why just one garment that never changes ? Intimately familiar with a garment that the fanservice and not personalities ?or i could say "continue to give your character a personility instead of the generic armors that made them look random".
I don't understand the logic of divide everything into two, never see further than two solutions, two systems.
You realize that even when you compare a recent game with a first episode came out with unpredictable results ?
The dao system was perhaps not perfect, but it has already proved its worth. Why not be improved ?
Because of a history of money. And I must say I find this reason much more reasonable and credible.
Why remove the envy those who like to do with their management team as change clothes ? Morrigan had held its default, I kept, others had put other dresses.
Why force people, a great pleasure spoiled for a bit of realism very minor ?
Yes, I definitely prefer this history of lack of budget than that of personnality....
Modifié par Sylvianus, 08 mars 2011 - 12:36 .





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