Lord_Darkmoon wrote...
http://www.gameinfor...x?PageIndex=4).
"3. Inventory Management Is Better
Your allies in Dragon Age II each have a set of armor that they wear all the time. This means that you can’t equip them with the helmets, boots, and gauntlets that you find in your quest. This may sound disappointing at first, but it results in you spending much less time in the menus sizing up and optimizing equipment. If you pick up a new suit of armor that isn’t an improvement for Hawke, you can just sell it; no need to look at all of your active and inactive party members to see if it’s better for them. Plus, you can still outfit your companions with rings, amulets, and belts, so the customization isn’t gone completely. Your inventory will be less cramped, especially since you get a storage chest early on and you aren’t carrying around crafting reagents all the time. "
How is this a positive thing?
I guess people will even praise this as an "innovation", "improvement" or the legendary "I thought that this sucks big time but I'll reason myself so much that I can turn it into a positive thing"
E: good example to my last point:
ZeroDotZero wrote...
In reality, you cannot dictate what people around you wear. You cannot
force them to kill stuff while just wearing y-fronts. Reality is not
the point, just the fact that it does still make sense. Your companions
are individuals who will not wear your pink frocks.
Modifié par Cadaveth, 07 mars 2011 - 04:47 .





Retour en haut






