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Wait, you cannot change the gear of your companions?


271 réponses à ce sujet

#76
Emzamination

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Insom wrote...

They don't wear the same armor for the whole game. When years pass in the game they get better armor.



^This *sigh*

#77
SilentK

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I can see where they come from. I prefer having different body models to having a Dragon Age Barbie and Dragon Age Ken, all humans males have the same body and all the women have the same body. For me it feels better they get to look a bit different from each other. That said I still hope that there will be some way to change their gear a bit every now and then =)

#78
MonkeyLungs

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You are follwing something ... logic? Maybe. It's a simple reduction of options.

Body sizes, bleh. You can have armor AND different body sizes with swappable armor that has different appearance depending upon which character/class equipped it. It just takes more work.

Cheerleaders for the dismantling of depth and options are A-O-K kids!

#79
upsettingshorts

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MonkeyLungs wrote...

You are follwing something ... logic? Maybe. It's a simple reduction of options.


It is a reduction of options.  I'm not disputing that. 

You're confusing the cost (reduction of options) with the goal (more unique and evocative companion outfits) because you don't see the value in the goal.  That doesn't mean there isn't a value for others, or for Bioware, and thus it isn't a stripped feature just a purchase you don't understand for a price you can't tolerate. 

Happened for lots of people months ago when this was announced, too.  Some people understand that dynamic and still don't want to pay that price, that's fine.  I'd pay that price.  In a perfect world there would be dozens of unique outfits tailor made to each character, but these games have budgets. 

MonkeyLungs wrote...

Cheerleaders for the dismantling of depth and options are A-O-K kids!


Your strawman needs an accessory that makes him more unique.  Maybe some mirrored sunglasses.

Modifié par Upsettingshorts, 07 mars 2011 - 06:08 .


#80
Lord Coake

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Sam-_-Fisher wrote...

Upsettingshorts wrote...

If you ever kept Morrigan in her default robes or the upgraded version of them, or put Alistair in Warden armor because he's a Warden, or Oghren in the Legion of the Dead armor because he's a dwarf..



Wow, it's like... you know exactly how I equipped my party.  Unbelievable!


I blame players like you for whats happened to PC RPG's.  "Too many choices!  Make it easier!"

Me?  I played an offensive sword and board Cousland.  Legion of the Dead armor, Topsiders Honor for a sword, and kept using the Highever Shield from day one.  Alistair got Juggernaut, Maric's Blade and Duncan's Shield.  Leliana got specced into Assassin/Duelist, put in a mix of medium armor pieces build around the Shielded Dwarven Armor fro Owen, and went in with Rose's Thorn and Beastmaster's Blade.

Morrigan and Wynne were both Arcane Warriors, Wade's Superior Dragonscale and Warden's Plate, respectively.  Morrigan got Duncan's sword and Dead Coat of Arms, and Wynne got Spellweaver and Earhart's Portable Bulwark.

But hey, [to heck with] customization.  Not like anyone wants to play anything other than "Hardline Pro" right

Modifié par JohnEpler, 07 mars 2011 - 06:01 .


#81
Mercb3ast

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Upsettingshorts wrote...

Case wrote...

That way people who want to play god of war can, and people who don't want their game dumbed down will be happy.


I think both you and the reviewer who praised this as simply an inventory change are missing the point.

If I'm in favor of the change it's not because I disliked customizing armor or found it too difficult, but it's because I think gear unique to companions is more interesting and more evocative of the character is better than being able to swap between inherently generic custom gear like DAO.

That's why I disagree with that review. It's not "better" because it's "easier" and thus requiring "RPG lite." It's better because it's informs on and draws from character. It's not Gray Pants +1 vs. Brown Pants +2, but Fenris' pants.  That's what the tradeoff is really about.


Except you have people strolling around while on a life and death quest with the fate of the world hanging in the balance, in regular clothing. Upgrading your gear is part of RPG's since time immemorial. Less choices is bad game design. Not one of the NPC's besides the aussie chick looked good in their armor in ME2. They all looked like rubbish and unlike in ME1 where I could put them in armor that looked cool, I was stuck with their god awful unique outfit.

#82
MonkeyLungs

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SilentK wrote...

I can see where they come from. I prefer having different body models to having a Dragon Age Barbie and Dragon Age Ken, all humans males have the same body and all the women have the same body. For me it feels better they get to look a bit different from each other. That said I still hope that there will be some way to change their gear a bit every now and then =)


The assumption that in order to have swappable armor we can only have ONE model for each sex is FALSE. There can be multiple models with multiple body types. There can be a single armor that has multiple APPEARANCES depending upon which character/class equips it.

They are going to continue to cut down on development time which means they are going to work for less time on each game and this in turn means that each game will have less stuff.

There will be alternate armor AVAILABLE AS DLC.

#83
_LordKain_

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Oh look this thread yet again....

I think I should avoid the forums for the next few days. The whining will be most intense.

I'll leave you with this....don't like it, don't buy it. Simple as that.

#84
upsettingshorts

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Lord Coake wrote...

I blame players like you for whats happened to PC RPG's.  "Too many choices!  Make it easier!"


I blame forumites like you for the BSN giving me a headache.

Reading comprehension, develop it and come back.  It'll save me from buying more aspirin. 

#85
PirateT138

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Because RIGHT NOW is the time to **** about stuff and get it changed, ya know...when it's gold everywhere and stores have it ready to be shelved tomorrow.

#86
upsettingshorts

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Mercb3ast wrote...

Except you have people strolling around while on a life and death quest with the fate of the world hanging in the balance, in regular clothing. Upgrading your gear is part of RPG's since time immemorial.


Good thing you can upgrade gear in DA2, then.  You just can't change how it looks. 

Mercb3ast wrote...

Less choices is bad game design. Not one of the NPC's besides the aussie chick looked good in their armor in ME2. They all looked like rubbish and unlike in ME1 where I could put them in armor that looked cool, I was stuck with their god awful unique outfit.


You're making a different argument than the other detractors, you know.  You're talking about executing the concept and verisimilitude.   It seems fixed armors would be okay to you if you felt they appeared battle worthy and aesthetically pleasing to you.  Not that customization is inherently valuable, but you viewed it as a means to an end - to put the characters into outfits you liked.

Modifié par Upsettingshorts, 07 mars 2011 - 05:59 .


#87
randName

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Lets hope some mods can change this - but anyway.

#88
John Epler

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Don't try to circumvent the swear filter.

#89
Sinvx

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lol... OP is silly, in DA:O your characters wear the same gear too. There isn't much variety when it comes to gear in DA:O, it just changes color every tier it goes up.

#90
Lord Coake

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PirateT138 wrote...

Because RIGHT NOW is the time to **** about stuff and get it changed, ya know...when it's gold everywhere and stores have it ready to be shelved tomorrow.


Getting it changed was impossible from the beginning.  This is more lamneting how Bioware used to make horrendous, outstanding RPG's full of small details and almost limitless options.  But now the stain of EA's devotion to the Medal of Duty: Honored Vietnam Black Op's audience and their ten second attention spans when thre's no ****** or explosions rots everything they create from the inside out.

#91
CrimsonKumiho

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Oh no... you mean I can't play barbie with my friends? That sounds like 80% of the other RPGs that have no visual representation for changing armor. Shoot. Glad I've had half a year to prepare this complaint.

Modifié par CrimsonKumiho, 07 mars 2011 - 06:04 .


#92
Emzamination

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JohnEpler wrote...

Sam-_-Fisher wrote...

Upsettingshorts wrote...

If you ever kept Morrigan in her default robes or the upgraded version of them, or put Alistair in Warden armor because he's a Warden, or Oghren in the Legion of the Dead armor because he's a dwarf..



Wow, it's like... you know exactly how I equipped my party.  Unbelievable!


I blame players like you for whats happened to PC RPG's.  "Too many choices!  Make it easier!"

Me?  I played an offensive sword and board Cousland.  Legion of the Dead armor, Topsiders Honor for a sword, and kept using the Highever Shield from day one.  Alistair got Juggernaut, Maric's Blade and Duncan's Shield.  Leliana got specced into Assassin/Duelist, put in a mix of medium armor pieces build around the Shielded Dwarven Armor fro Owen, and went in with Rose's Thorn and Beastmaster's Blade.

Morrigan and Wynne were both Arcane Warriors, Wade's Superior Dragonscale and Warden's Plate, respectively.  Morrigan got Duncan's sword and Dead Coat of Arms, and Wynne got Spellweaver and Earhart's Portable Bulwark.

But hey, [to heck with] customization.  Not like anyone wants to play anything other than "Hardline Pro" right


This is why I want my Game as early as I can get it tommorow incase the whining gets too be too much and they have a call back :(

#93
Sinvx

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JohnEpler wrote...

Sam-_-Fisher wrote...

Upsettingshorts wrote...

If you ever kept Morrigan in her default robes or the upgraded version of them, or put Alistair in Warden armor because he's a Warden, or Oghren in the Legion of the Dead armor because he's a dwarf..



Wow, it's like... you know exactly how I equipped my party.  Unbelievable!


I blame players like you for whats happened to PC RPG's.  "Too many choices!  Make it easier!"

Me?  I played an offensive sword and board Cousland.  Legion of the Dead armor, Topsiders Honor for a sword, and kept using the Highever Shield from day one.  Alistair got Juggernaut, Maric's Blade and Duncan's Shield.  Leliana got specced into Assassin/Duelist, put in a mix of medium armor pieces build around the Shielded Dwarven Armor fro Owen, and went in with Rose's Thorn and Beastmaster's Blade.

Morrigan and Wynne were both Arcane Warriors, Wade's Superior Dragonscale and Warden's Plate, respectively.  Morrigan got Duncan's sword and Dead Coat of Arms, and Wynne got Spellweaver and Earhart's Portable Bulwark.

But hey, [to heck with] customization.  Not like anyone wants to play anything other than "Hardline Pro" right


Not everyone has DLC's to get all that variety the vanilla version doesn't offer. Either that or I never found this uber stuff you speak of. The variety of gear was bland and made your companions identicle for the most part.

#94
Ignus Burns

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Lord_Darkmoon wrote...

http://www.gameinfor...x?PageIndex=4).

"3. Inventory Management Is Better
Your allies in Dragon Age II each have a set of armor that they wear all the time. This means that you can’t equip them with the helmets, boots, and gauntlets that you find in your quest. This may sound disappointing at first, but it results in you spending much less time in the menus sizing up and optimizing equipment. If you pick up a new suit of armor that isn’t an improvement for Hawke, you can just sell it; no need to look at all of your active and inactive party members to see if it’s better for them. Plus, you can still outfit your companions with rings, amulets, and belts, so the customization isn’t gone completely. Your inventory will be less cramped, especially since you get a storage chest early on and you aren’t carrying around crafting reagents all the time. "


Hehe, that's quite funny. Doesn't really matter what Bioware does, EA has lots of money lying around.

"Less choices is better because you see, you don't have too think as much. Thinking is hard."

#95
upsettingshorts

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That's Game Informer's position. I don't think it's Bioware's position, or even reminiscent of many of the positive positions regarding the change on this forum.

Less choices isn't better.  Less choices is the price.

That argument is like "well, having two dollars is better than losing two dollars."  Of course it is.  

Say you don't like bacon egg and cheese sandwiches, you think they're gross and would never eat one.  Spending two dollars for one would obviously strike you as absurd.  If someone forced you to buy the sandwich, you'd be out two dollars and have food you don't want.

But I love bacon egg and cheese sandwiches.  I'd love to be able to have one for free (and keep my two dollars) but that's not how it works.  So I spend the two dollars and get the sandwich.

Now go back and replace "two dollars" with customization and "bacon egg and cheese sandwich" with unique outfits.  

Modifié par Upsettingshorts, 07 mars 2011 - 06:12 .


#96
Joan Moldovia

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I find the lack of the ability to customize something "Armor appearance" in this case, disheartening, but it's not enough to keep me from enjoying the game. Taking away options is NEVER the answer to a gaming problem.

#97
randName

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Sinvx wrote...

lol... OP is silly, in DA:O your characters wear the same gear too. There isn't much variety when it comes to gear in DA:O, it just changes color every tier it goes up.


No.

You can decide to make someone like Alistar max out his strength instead of a balanced character so that you can get into the more unique heavy plates, or focus more on dexterity and pick leather armours instead.

You had more options in DA:O due to this, and this is the major drawback.

Also just having to decide on how much plate should I put on opposed to fatigue costs; so my Sten could in one fight be dressed in light leather, and the next in heavy plate.

This is lost now.

Not a huge loss, but one I hope will be remedied soon enough, if its possible to fix through mods.

Also outside DLCs you have lots of armor mods over at the nexus, and I couldn't play DA:O without the weapon replacer mods (since I dislike all, and I mean all, the weapons in DA:O, since they all feel oversized) . If this is hard to remove then mods that add armor, which should be easier to add in, at least replacer armours, won't be as easy to use.

Modifié par randName, 07 mars 2011 - 06:16 .


#98
HyperLimited

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I was disappointed about this at first, but in the end it's only a visual issue. And since companion armor is decent looking for practically everyone this time around, I've let it slide. Besides you can still upgrade their armor with runes, give them better weapons (except for Varric), and better accessories.

And you can expect Bioware/EA to slam us with "appearance pack" DLC in the near future. You know it's gonna happen.
:P

#99
CrimsonKumiho

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Oh well.

#100
randName

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HyperLimited wrote...

I was disappointed about this at first, but in the end it's only a visual issue.


If it was only a visual issue I would be happy, since most of the new armours for the companions looks good, but its not - for me the actual lack of options for the gear of the party is the big issue.

Now I can live with it, esp. as said if I can remove it (then there isn't really a problem) 

Modifié par randName, 07 mars 2011 - 06:18 .