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Wait, you cannot change the gear of your companions?


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#151
randName

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@Taleroth: I didn't mind it much in ME1 to ME2 since the armours in ME1 were all rather bland; it was mostly a matter of getting more and more continuously. & thus it was easy to replace with the new system that was in some ways better, in some ways worse. It was annoying not being able to add any decent armour (visually) on your companions, since I can't keep the immersion if one of them is running around in something that doesn't belong on the field.

DA:O was decent when it came to armours, but in truth I quickly got a replacement system from the Nexus that removed all the standard fare status effect wise and changed it up more.

But even in the vanilla version I could decide if I wanted someone in light armours and or plate. Maybe this system allows for Aveline to wear light and heavy armour, within her system; but it should be displayed in game, since I don't like the immersion breaking experience of someone behaving like they are in light leather but are dressed in Plate, or the reverse. As for the visual aspect I prefer it like in DA2 or in ME2, as long as they do it right, but I don't trust them to do so, at least not completely, and removing that choice is also annoying.

OR I hope you are right, that it will be just as good, but like ME1 it was already bland, and I don't see this solving it, just trying to make it less of a pain.


@People saying its up to the companions: To those saying that they are not soldiers, and they can wear what they want.

Even in games among friends this is not true. When I play MP with friends I have to agree with what I'll do, and how I'll behave in game, what items my avatar will use and carry; and sure its not in drop in games, but if people get booted out of corps and guilds in MMORPGs for not having the right gear, consider how it would be in real life. If someone would decide to use something we don't deem effective and we didn't ask them to use in EVE, we kick them out. I feel the same with RPG characters, or if they can't be apart of the group, but would want to go their way, they can go their way and leave.

If I was actually in war, and someone decided they would wear what they want, if it was a soldier I would shoot him then and there, if it was a volunteer, I'd kick him out.

Modifié par randName, 07 mars 2011 - 09:27 .


#152
Foznova

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Ada Wong wrote...

Foznova wrote...

Can hawke change is armour or is that also gone?


Hawke can change armor.

And some of your companions can, but they do that themselves.


So hawke can change a la DA:O?

and under what circumstances do your companions change

#153
Arppis

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Bobs22 wrote...

So you're the leader of the party...and you can't even ask someone to put on a helmet. Yeah that makes sense.

I suppose the females all have their breasts hanging out though.

Yet another dumbed down "design" decision.


I doubt you could make people wear stuff in real life either, unless you force them to. It's all for realism, they wear what works for them and you wear what WORKS for you.

"YOU WEAR THESE PINK TROUSERS BECAUSE I TELL YOU TO! You don't NEED that armor!"

Modifié par Arppis, 07 mars 2011 - 08:58 .


#154
Doveberry

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I may be one of the few people that loves this, I suppose. I actually cheated in ME1 to make sure that my companions always had the optimal armour for their level, but always with the same look that they had when I recruited them. Kaidan wore the Onyx armor, Ashley wore Phoenix, Garrus wore Agent, Wrex got Mercenary armour, Tali wore the Hydra armour. The only exception was Liara. Instead of giving her the armour she came with, she got Explorer armour. I did that because her iconic outfit was really her scientist outfit anyway, and I thought that blue and white looked much better on her than black. Incidentally, she also wore white and blue armour in the Shadow Broker DLC later on, which made me happy.

In DA:O, I solved the dilemma of mismatched outfits by simply downloading player made mods of handsome armour sets, and carefully picked one for each of my party members. Morrigan got to keep her regular robes, however.

Imagine my surprise and happiness when I found, in ME2, that I did not need to cheat or look to mods for my crew to have good looking outfits that suited their personality. It may sound silly, but for me this has always been a lot of work, ever since BG2. Though I expect that those who are not as hellbent as I on having their companions look fashionable may see this as something negative.

Personally, I am thrilled.

Modifié par Doveberry, 07 mars 2011 - 08:57 .


#155
Angelraid

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Well that sucks, finding cool gear and optimizing you squad was part of the fun of the game. And lets be totally honest here, any one else run around w/ there love interest kicking ass in the skimpies?

Also note to Bioware, I was afraid this would happen as soon as you signed on w/ EA. They have begun to suck away your souls and turn your mind towards finding gimmicks to squeeze as much cash as possible from you fans. Just like in ME2. God I hope you guys can turn away from the dark side before it too late and you become another Blizzard.

#156
Elevon

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Bad move IMHO,it takes away the fun of your rogue lock picking a chest or two and finding some nice gear for your companions,why are games of today getting dumbed down,do they think we are stupid?..I saw this quote in a different forum that says it all.

"Yeah apparently updating armor on your companions was too hard to understand. 

You have to remember gaming is not a niche market anymore like it was in the Baldur's Gate days. So now you have to contend with Joe Slob-Pack Retard that just wants to pick a game up off the shelf and play it without too much management and certainly not any thinking. God forbid they need to look at a piece of equipment and compare them. That takes away some killing time."


Modifié par Elevon, 07 mars 2011 - 09:00 .


#157
abadomen

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Doveberry wrote...

I may be one of the few people that loves this, I suppose. I actually cheated in ME1 to make sure that my companions always had the optimal armour for their level, but always with the same look that they had when I recruited them. Kaidan wore the Onyx armor, Ashley wore Phoenix, Garrus wore Agent, Wrex got Mercenary armour, Tali wore the Hydra armour. The only exception was Liara. Instead of giving her the armour she came with, she got Explorer armour. I did that because her iconic outfit was really her scientist outfit anyway, and I thought that blue and white looked much better on her than black. Incidentally, she also wore white and blue armour in the Shadow Broker DLC later on, which made me happy.

In DA:O, I solved the dilemma of mismatched outfits by simply downloading player made mods of handsome armour sets, and carefully picked one for each of my party members. Morrigan got to keep her regular robes, however.

Imagine my surprise and happiness when I found, in ME2, that I did not need to cheat or look to mods for my crew to have good looking outfits that suited their personality. It may sound silly, but for me this has always been a lot of work, ever since BG2. Though I expect that those who are not as hellbent as I on having their companions look fashionable may see this as something negative.

Personally, I am thrilled.


It'd be nice if Bioware could have a box to tick(similiar to leaving helmts off while still "equiped) to have the texture armor set at a default. 

#158
Maclimes

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Doveberry wrote...

I may be one of the few people that loves this, I suppose. I actually cheated in ME1 to make sure that my companions always had the optimal armour for their level, but always with the same look that they had when I recruited them. Kaidan wore the Onyx armor, Ashley wore Phoenix, Garrus wore Agent, Wrex got Mercenary armour, Tali wore the Hydra armour. The only exception was Liara. Instead of giving her the armour she came with, she got Explorer armour. I did that because her iconic outfit was really her scientist outfit anyway, and I thought that blue and white looked much better on her than black. Incidentally, she also wore white and blue armour in the Shadow Broker DLC later on, which made me happy.

In DA:O, I solved the dilemma of mismatched outfits by simply downloading player made mods of handsome armour sets, and carefully picked one for each of my party members. Morrigan got to keep her regular robes, however.

Imagine my surprise and happiness when I found, in ME2, that I did not need to cheat or look to mods for my crew to have good looking outfits that suited their personality. It may sound silly, but for me this has always been a lot of work, ever since BG2. Though I expect that those who are not as hellbent as I on having their companions look fashionable may see this as something negative.

Personally, I am thrilled.


I tend to agree. I'm very much an "asthetics" person. But I would like to see at least a few different looks available for each companion, to give you a little bit of choice.

But then, I'm sure there will be DLC for that.

#159
Guest_Ada Wong_*

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Foznova wrote...

Ada Wong wrote...

Foznova wrote...

Can hawke change is armour or is that also gone?


Hawke can change armor.

And some of your companions can, but they do that themselves.


So hawke can change a la DA:O?

and under what circumstances do your companions change


You can equip Hawke any way you like, no restrictions.

Your companions change armor at certain points in the game's timeline. Not sure when but they improve as the game goes on.

#160
DA Trap Star

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GvazElite wrote...

I don't know about the rest of you, but I want to play barbie with my PC and all my other characters. I want to minmax stats on them.

I find this enjoyable.


You're not the only one, thats one of the things that made DA:O so unique and fun

#161
Bobs22

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Arppis wrote...

Bobs22 wrote...

So you're the leader of the party...and you can't even ask someone to put on a helmet. Yeah that makes sense.

I suppose the females all have their breasts hanging out though.

Yet another dumbed down "design" decision.


I doubt you could make people wear stuff in real life either, unless you force them to. It's all for realism, they wear what works for them and you wear what WORKS for you.

"YOU WEAR THESE PINK TROUSERS BECAUSE I TELL YOU TO! You don't NEED that armor!"


I disagree. If you're the leader of the party and some clown is going into battle sans a helmet..I think you have every right to ask them to use one. IMO you do what your leader asks you to do. If they don't like it they can leave.

#162
MadLaughter

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It's a cut corner to save money, but the unique models that they do have are pretty good. Though Isabella's first two upgrades change nothing aesthetically, which I thought was supposed to happen.

#163
DA Trap Star

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randName wrote...

@Taleroth: I didn't mind it much in ME1 to ME2 since the armours in ME1 were all rather bland; it was mostly a matter of getting more and more continuously. & thus it was easy to replace with the new system that was in some ways better, in some ways worse. It was annoying not being able to add any decent armour (visually) on your companions, since I can't keep the immersion if one of them is running around in something that doesn't belong on the field.

DA:O was decent when it came to armours, but in truth I quickly got a replacement system from the Nexus that removed all the standard fare status effect wise and changed it up more.

But even in the vanilla version I could decide if I wanted someone in light armours and or plate. Maybe this system allows for Aveline to wear light and heavy armour, within her system; but it should be displayed in game, since I don't like the immersion breaking experience of someone behaving like they are in light leather but are dressed in Plate, or the reverse. As for the visual aspect I prefer it like in DA2 or in ME2, as long as they do it right, but I don't trust them to do so, at least not completely, and removing that choice is also annoying.

OR I hope you are right, that it will be just as good, but like ME1 it was already bland, and I don't see this solving it, just trying to make it less of a pain.


@People saying its up to the companions: To those saying that they are not soldiers, and they can wear what they want.

Even in games among friends this is not true. When I play MP with friends I have to agree with what I'll do, and how I'll behave in game, what items my avatar will use and carry; and sure its not in drop in games, but if people get booted of corps and guilds in MMORPGs for not having the right gear, consider how it would be in real life. If someone would decide to use something we don't deem effective and we didn't ask them to use in EVE, we kick them out. I feel the same with RPG characters, or if they can't be apart of the group, but would want to go their way, they can go their way and leave.

If I was actually in war, and someone decided they would wear what they want, if it was a soldier I would shoot him then and there, if it was a volunteer, I'd kick him out.


I agree with you completely, tahts why I liked DA:O so much.
 It felt like war, poeple had uniforms and helmets and it felt like a real war.
I'm looking at videos on Youtube and Hawke is the only one I see with a helmet in battle, it looks retarded.

Why is Avaline runniing around with a chain mail on and no helmet. I'm hoping that the warrriors at least get headwear later in the game because it takes away the immersion for me seeing my squad in a battle and their head is completely exposed.

Modifié par DA Trap Star, 07 mars 2011 - 09:11 .


#164
yogolol

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Elevon wrote...

Bad move IMHO,it takes away the fun of your rogue lock picking a chest or two and finding some nice gear for your companions,why are games of today getting dumbed down,do they think we are stupid?..I saw this quote in a different forum that says it all.

"Yeah apparently updating armor on your companions was too hard to understand. 

You have to remember gaming is not a niche market anymore like it was in the Baldur's Gate days. So now you have to contend with Joe Slob-Pack Retard that just wants to pick a game up off the shelf and play it without too much management and certainly not any thinking. God forbid they need to look at a piece of equipment and compare them. That takes away some killing time."

Who said that quote? Saying it came from a different server to me means that some random guy said it. 

#165
orbit991

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WilliamShatner wrote...

Less time/budget to create multiple models for each character.

FEATURE CUT.


That seems to be the pattern, shorter game, make DLC's later, no time for high texture settings, have them download the textures later. Decent GUI design, no time. Construction set, whatever.Customization, to much work, cut it. This game has a EA rush job all over it.

Modifié par orbit991, 07 mars 2011 - 09:17 .


#166
Tielis

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As an elf, I liked putting Zevran in the Ancient Elven Armor (the stats sucked, but oh well).

No more of that kind of roleplaying, it seems. :(

#167
ginger76

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Elevon wrote...

Bad move IMHO,it takes away the fun of your rogue lock picking a chest or two and finding some nice gear for your companions,why are games of today getting dumbed down,do they think we are stupid?..I saw this quote in a different forum that says it all.

"Yeah apparently updating armor on your companions was too hard to understand. 

You have to remember gaming is not a niche market anymore like it was in the Baldur's Gate days. So now you have to contend with Joe Slob-Pack Retard that just wants to pick a game up off the shelf and play it without too much management and certainly not any thinking. God forbid they need to look at a piece of equipment and compare them. That takes away some killing time."


That. Is just so sad. Bioware is sad. Everything is money today. I used to spend hours on buying, changing and comparing gear for all of the companions/henchmen/party members. The age of idiocracy is coming. Posted Image

#168
chzrm3

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This is another part of Dragon Age 2 being a cinematic experience. Bioware probably doesn't want us to be able to dress up an important character in some really dorky looking gear, then show him in a cutscene looking like a dweeb.

Actually, now that I'm thinking about it, this probably gives them the freedom to do pre-rendered cutscenes for certain characters, since you know what gear they'll be wearing. We almost never see pre-rendered cinematics in Bioware games anymore because your main character is always customizable, but maybe in DA2 there'll be some cutscenes featuring other party members? I hadn't thought of that.

When I initially heard this I was disappointed, but upon mulling it over I realized it kind of makes sense. After all, ME2 had the same kind of system and I didn't even notice. It's nice seeing someone like Tali in the appropriate armor for her, rather than wearing armor that doesn't fit for a Quarian.

Also, it is a bit weird, right? Saying "Hey, Bethany. I picked out your clothes for you ^_^." when you're busy with so many more important things? Your party members are all pretty strong people, it makes sense that they can figure out what they'd like to wear. XD

#169
A5ko

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chzrm3 wrote...

Also, it is a bit weird, right? Saying "Hey, Bethany. I picked out your clothes for you ^_^." when you're busy with so many more important things? Your party members are all pretty strong people, it makes sense that they can figure out what they'd like to wear. XD


You played DA:O right?

Alistair..... dress himself? You're kidding right?

#170
Loc'n'lol

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Tielis wrote...

As an elf, I liked putting Zevran in the Ancient Elven Armor (the stats sucked, but oh well).

No more of that kind of roleplaying, it seems. :(


Now that's interesting because...
Roleplaying, means you're playing a role, alright ? However Zevran is not your character, he has his own personality, preferences, that you happen to direct him into combat doesn't mean you can pick his conversation responses..
Soo... why should you choose how he dresses himself and how he looks ? Isn't it good enough that you can make that choice for you own character, and tweak the combat stats of party members (with runes, upgrades, and regular leveling) ? In fact, that you do not have a choice pretty much guarantees that your party members will always have good-looking and appropriate equipment that is consistent with their character, no ?


A5ko wrote...
You played DA:O right?

Alistair..... dress himself? You're kidding right?


Heh heh :lol:
Well he does come with a basic armor, weapon and shield when you first meet him. If he's wearing his socks the wrong way it doesn't show...

Modifié par _Loc_N_lol_, 07 mars 2011 - 09:28 .


#171
Doveberry

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It wouldn't surprise me if Bioware later produce DLC appearance packs, as they did with ME2. That would be nice, for those that want a bit of variety.

#172
TJSolo

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No, for the player to be unable to change or upgrade their outfits only assures the other members of your team will look how Bioware designed them, from start to finish. Whether or not those outfits provide better stats for the role they are filling within your team when compared to looted or bought equipment remains to be seen.

Modifié par TJSolo, 07 mars 2011 - 09:32 .


#173
Vuokseniska

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you know sometimes realism sucks. that you can't put armor on others is a bad idea. as the whole rpg setting is set up that you have control of what you do and how you do it even down to the romances. In real life it would be weird to not give gear to people that actually protects them better, especially when they are in dangerous situations. But you can't change that now. lets hope DA3 puts that feature back

#174
Tielis

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_Loc_N_lol_ wrote...

Tielis wrote...

As an elf, I liked putting Zevran in the Ancient Elven Armor (the stats sucked, but oh well).

No more of that kind of roleplaying, it seems. :(


Now that's interesting because...
Roleplaying, means you're playing a role, alright ? However Zevran is not your character, he has his own personality, preferences, that you happen to direct him into combat doesn't mean you can pick his conversation responses..
Soo... why should you choose how he dresses himself and how he looks ? Isn't it good enough that you can make that choice for you own character, and tweak the combat stats of party members (with runes, upgrades, and regular leveling) ? In fact, that you do not have a choice pretty much guarantees that your party members will always have good-looking and appropriate equipment that is consistent with their character, no ?


Zevran wasn't getting any unless he wore the armor I told him to.  And he looked damn fine in that armor.

Modifié par Tielis, 07 mars 2011 - 09:38 .


#175
FieryDove

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chzrm3 wrote...

Also, it is a bit weird, right? Saying "Hey, Bethany. I picked out your clothes for you ^_^." when you're busy with so many more important things? Your party members are all pretty strong people, it makes sense that they can figure out what they'd like to wear. XD


Strong people? If you mean in decision making no…weak as water.
I’ll repost what someone wrote several days ago…again. With even more blarney added.
 “Here equip this sword; here wear this bling (jewelry) Move to that spot, Cast fireball there, take shield bash next level.” Then we go to equip this breastplate its OMG no way my thong +10 is way better! Posted Image