DA:O was decent when it came to armours, but in truth I quickly got a replacement system from the Nexus that removed all the standard fare status effect wise and changed it up more.
But even in the vanilla version I could decide if I wanted someone in light armours and or plate. Maybe this system allows for Aveline to wear light and heavy armour, within her system; but it should be displayed in game, since I don't like the immersion breaking experience of someone behaving like they are in light leather but are dressed in Plate, or the reverse. As for the visual aspect I prefer it like in DA2 or in ME2, as long as they do it right, but I don't trust them to do so, at least not completely, and removing that choice is also annoying.
OR I hope you are right, that it will be just as good, but like ME1 it was already bland, and I don't see this solving it, just trying to make it less of a pain.
@People saying its up to the companions: To those saying that they are not soldiers, and they can wear what they want.
Even in games among friends this is not true. When I play MP with friends I have to agree with what I'll do, and how I'll behave in game, what items my avatar will use and carry; and sure its not in drop in games, but if people get booted out of corps and guilds in MMORPGs for not having the right gear, consider how it would be in real life. If someone would decide to use something we don't deem effective and we didn't ask them to use in EVE, we kick them out. I feel the same with RPG characters, or if they can't be apart of the group, but would want to go their way, they can go their way and leave.
If I was actually in war, and someone decided they would wear what they want, if it was a soldier I would shoot him then and there, if it was a volunteer, I'd kick him out.
Modifié par randName, 07 mars 2011 - 09:27 .





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