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The Ultimate Vanguard: Nightmare Warrior Domination


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#126
Seblun

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So I'm assuming Elemental Weapons isn't worth it, doesn't really add much damage... anymore and I see that you started using your dog during the Wraith fight.

Modifié par Seblun, 11 mars 2011 - 11:03 .


#127
CreepingDe7h

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flip this spit ill just drop the difficulty for this fight I've tried 20+ times

#128
Sabresandiego

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I put elemental weapons on merril. Anders already has 60% of his mana in sustains, he cant handle any more sustains (panacea and heroic)

#129
adamwan

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This guide is absolutely amazing, steam rolling through nightmare
Thanks Bro

P.S Any reccomandations on gear?

#130
Seblun

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adamwan wrote...

This guide is absolutely amazing, steam rolling through nightmare
Thanks Bro

P.S Any reccomandations on gear?


I'd like to know this aswell. Not sure what stats I should be looking out for the most.

#131
Amainville

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Seblun wrote...

adamwan wrote...

This guide is absolutely amazing, steam rolling through nightmare
Thanks Bro

P.S Any reccomandations on gear?


I'd like to know this aswell. Not sure what stats I should be looking out for the most.


For armor at least, I would assume you'd want the Warrior Champion Armor Set in Act 3, and the Armor of the Fallen Armor Set in Act 1 and part of Act 2. As for the weapon, there's a nice website that lets you know some nice weapons you can find here: http://segmentnext.c...location-guide/

Modifié par Amainville, 12 mars 2011 - 07:03 .


#132
Seblun

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Amainville wrote...

Seblun wrote...

adamwan wrote...

This guide is absolutely amazing, steam rolling through nightmare
Thanks Bro

P.S Any reccomandations on gear?


I'd like to know this aswell. Not sure what stats I should be looking out for the most.


For armor at least, I would assume you'd want the Warrior Champion Armor Set in Act 3, and the Armor of the Fallen Armor Set in Act 1 and part of Act 2. As for the weapon, there's a nice website that lets you know some nice weapons you can find here: http://segmentnext.c...location-guide/


Awesome link! I have all but the chest piece for the Armor of the Fallen. Now I know that I can buy the final piece, sweet! Also all of those weapons in Act 1 are no better then the razor so no big deal, I'm JUST about to enter the Deep Roads, hoping for some awesome weapons in there.

Modifié par Seblun, 12 mars 2011 - 08:41 .


#133
Rehwyn

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Nice looking guide! I'm playing a DW rogue on Hard, but you've given me some ideas of how to build my own party.

One thing though: you might want to take a look at some of your builds again. Some of your planned abilities don't meet the prerequisite requirements now. For example, you have Anders getting Arcane Fortress (which requires 4 points in Arcane) right after Barrier, but he only has 2 points in Arcane at that point. You also have Merrill getting Galvanism without getting Tempest. There might be some others, but those were the ones I remember noticing.

#134
Amainville

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Seblun wrote...

Amainville wrote...

Seblun wrote...

adamwan wrote...

This guide is absolutely amazing, steam rolling through nightmare
Thanks Bro

P.S Any reccomandations on gear?


I'd like to know this aswell. Not sure what stats I should be looking out for the most.


For armor at least, I would assume you'd want the Warrior Champion Armor Set in Act 3, and the Armor of the Fallen Armor Set in Act 1 and part of Act 2. As for the weapon, there's a nice website that lets you know some nice weapons you can find here: http://segmentnext.c...location-guide/


Awesome link! I have all but the chest piece for the Armor of the Fallen. Now I know that I can buy the final piece, sweet! Also all of those weapons in Act 1 are no better then the razor so no big deal, I'm JUST about to enter the Deep Roads, hoping for some awesome weapons in there.


Actually, you're in more luck since the chestpiece for the armor of the fallen is IN the Deep Roads. Just have to kill a dragon for it.

#135
DragonRageGT

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Yay, thanks for the guide. I only play 2 handers and always in NM (or whatever the hardest diff is called in many other games). Just started my first run in DA 2 (just entered Kirkwall).

Would it work for other specializations as well? I really dislike Templars!

Modifié par RageGT, 12 mars 2011 - 05:50 .


#136
Amainville

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RageGT wrote...

Yay, thanks for the guide. I only play 2 handers and always in NM (or whatever the hardest diff is called in many other games). Just started my first run in DA 2 (just entered Kirkwall).

Would it work for other specializations as well? I really dislike Templars!


You could try it with Berserker, but to be honest, the stamina drain from hitting enemies with Berserk on is annoying. Templar works really well because it gives you more abilities to attack with (wihout draining  tons of stamina) and also gives you more survivability against mages.

#137
d3c0yBoY

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 You had me at Vanguard.

#138
Valtauran

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It might be just me, but when i try for cross class combos, i only get 1-2 seconds to get it done and its not like it says 'ITS STAGGERED!!!' or something, either way, by the time i press the skill to take advantage of it, its too late, like when they are frozen, they unfreeze before i can take advantage of it.

#139
Sabresandiego

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So far I am level 16 now. I always use Anders and Varic in my party, and am rolling with sebastian instead of merril now. Merril is probably better against large groups, but I think sebastian may be better against bosses. As for templar specialization, it is AMAZING. I can silence assassins so that they cant restealth, I can silence commanders so that they cant stun me, I can dispell mages who barrier themselves.

Modifié par Sabresandiego, 12 mars 2011 - 09:41 .


#140
Valtauran

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I tried it some more, but i don't see how your companions survive in your videos as long as they do, since mine are practicually one-shotted by everything, are you sure you ain't using a mod or something, cause i just can't see this working on Nightmare.....hard, maybe, if you are EXTREMELY lucky, but on Nightmare, i just don't see it as working.

If cross class combo chances lasted longer, it might work, but the chances just aren't lasting long enough to work, having just 1-2 seconds to take advantage of something just isn't viable in my eyes.

Good on you for finding something that works for you guys, but for me, it just doesn't work.

#141
mosin

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Valtauran wrote...

I tried it some more, but i don't see how your companions survive in your videos as long as they do, since mine are practicually one-shotted by everything, are you sure you ain't using a mod or something, cause i just can't see this working on Nightmare.....hard, maybe, if you are EXTREMELY lucky, but on Nightmare, i just don't see it as working.

If cross class combo chances lasted longer, it might work, but the chances just aren't lasting long enough to work, having just 1-2 seconds to take advantage of something just isn't viable in my eyes.

Good on you for finding something that works for you guys, but for me, it just doesn't work.


I'm pretty sure he is using tactic A.I for cross class combos.

#142
Seblun

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Sabresandiego wrote...

So far I am level 16 now. I always use Anders and Varic in my party, and am rolling with sebastian instead of merril now. Merril is probably better against large groups, but I think sebastian may be better against bosses. As for templar specialization, it is AMAZING. I can silence assassins so that they cant restealth, I can silence commanders so that they cant stun me, I can dispell mages who barrier themselves.


Yea Merrill is not cutting it for some reason, I've actually tried using Sebastian too and he is just as good as Varric if not better. Might make Sebastian into a pure damage dealer.

#143
AreleX

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Just wanted to say thanks for an amazing guide - I decided to try this on my second playthrough, and at first I was like 'hmm', but then I got Cleave and it all started to make sense. I'm having a great time, so excellent guide, and keep up the good work!

Vanguard is just in my blood, I guess.

#144
vas1444

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OP, great guide with lots of good insight.

Can you explain the logic behind merril's tactics in this segment:

Enemy > staggered then go to next tactic
Enemy > rank elite or above then use crushing prison
Enemy > disoriented then use stonefist
Enemy > staggered then use chain lightning

 

What does the first line achieve? How is it different from this:

Enemy > staggered then use chain lightning
Enemy > rank elite or above then use crushing prison
Enemy > disoriented then use stonefist

You always want to chain reaction cast right after you stagger your targets, so it should be her top priority tactic?

I actually don't know the logic behind "go to next tactic" command.. does it skip the following tactics and jump across one? or?

Would appreciate clarification from somebody in the know ;)

#145
Zhel_Ryn

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@vas1444: The 'go to next tactic' adds that line's IF statement to the next line. Therefore, if the enemy is staggered AND is rank elite or above, Merril will prioritize casting crushing prison on that target. Having chain lightning farther down the list ensures that the elite's stagger is exploited by crushing prison instead of a chain reaction from CL. I don't have the numbers on hand, but I assume Crushing Prison does much more damage to the single target.

Edit: More damage, plus a 100% paralyze vs. staggered. Much better against that gigant smashing your head like a nail.

Modifié par Zhel_Ryn, 12 mars 2011 - 11:50 .


#146
Stardusk78

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This is a really good guide; started off as a mage, then switched over to 2H warrior; I am near maxing out Reaver (kind of for role play reasons) and the x2 damage of blood frenzy ability is amazing. I just hit level 13 and now I have the passive 30% speed boost...awesome stuff!

#147
vas1444

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Zhel_Ryn, ty for the explanation.

Another question: has anybody been able to *effectively* use Isabella as a party member (referring to Hawke = vanguard). My idea was to use her to protect Anders/Merill when they get swarmed, so that she would stay out of my melee range in most situations. I've tried various tactics to accomplish that, but she still tends to appear in wrong places at the wrong times and gets killed by my aoe.

#148
HawXV2

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Bump

#149
ickayR

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What about one of these,but for a DW rogue?

Would you recommend me using these tactics/builds for my own party members?

I'm planning on using Varric,Anders & Aveline. You guys think a tank/2 ranged DPS/& healer is the way to go for a DW Rogue?

#150
tehixe

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I didn't think this idea sounded good. It goes against the very principal of tanking! It's a tank with no special ability to take damage, it's just a DPS build. But so far, it has trivialized Nightmare difficulty. The best defense is a good offense in this game.

The maximum aggression vanguard does so much damage that even on Nightmare, enemies just explode in a shower of blood before they can kill the tank. Playing with this tank build on Nightmare is *easier* than playing with Aveline as my tank on Hard. It's almost too easy. I took down the ogre in the Ironbark quest in like 15 seconds, and it easily took several minutes on Hard difficulty with Aveline tanking.