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DX11 Performance in Da2 is almost as bad as the demo!


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#101
badboy64

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I will test the game when it gets here tomorrow mornng on my system and see how the perfromance is. My current system is. The demo ran just fine for with averaging well over a 120+fps easily with a tweaked .ini. I run at 1900x1080p with max AF and AA@16X with v-sync off.
i970@4.2ghz@1.36v(Aircooled)
2xGigabyte GTX480 in Sli
12gb DDR3 pc1600
Windows 7 Ultimate 64-bit SP1
2xOCZ Vertex2 in Raid-0
eVga 760 classified
50" Panasonic Plasma 3D HD T.V.

Modifié par badboy64, 08 mars 2011 - 11:37 .


#102
astrallite

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Act I doesn't look like it was optimized since the demo. Performance is identical. Flemeth walkthough through the flames is still yielding 19 fps on a single 6970 and 22fps on Crossfire 6970s.

Although it looks much worse than the fps counter is showing, more like 5fps...I think the smoke is completely being CPU rendered.

Modifié par astrallite, 08 mars 2011 - 09:32 .


#103
badboy64

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astrallite wrote...

Act I doesn't look like it was optimized since the demo. Performance is identical. Flemeth walkthough through the flames is still yielding 19 fps on a single 6970 and 22fps on Crossfire 6970s.

Although it looks much worse than the fps counter is showing, more like 5fps...I think the smoke is completely being CPU rendered.

I am averaging in the demo around 80+fps in the Flemeth scene. I will judge that when I get the retail game this morning.

#104
Chrisking09

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DX11 Performance @ very high is horrendeuos

unplayable on my gtx 580 3.6 ghz i7 with 8gig ddr3 2000m mhz ram, 7 64 bit

What a joke

:blink: