Welcome to RPG's, the new shovelware.
I love how cut/ toned down content is twisted into "Features" and lauded as such by the player base.
"I
can't customize my characters? Awesome!" Well, just cause you can don't
mean you HAVE to. The way the game is setup I can see the chars
changing gear after you cut to years later, but those that want to
should still be able to manage their chars gear.
"I can run
through tunnels? Awesome! Exploring s such a waste of time!" It's fine
in a single player FPS, but in a RPG, exploring the environment is a
big part of actually "playing" the game. Again, just because you can
does not mean you HAVE to in most cases.
"I can play this game
through in 15 hours or less? Awesome! Long games are such a waste of
time!" Well to me, short RPG's are rather a waste of money.
Kinda
makes me wonder why peeps that think this will be one of the most
awesome RPG's they ever played are even interested in playing RPG's in
the first place.
DA 2 is not an RPG in my eyes, it's some sort of hybrid, i'll call it a FTS "Fantasy Tactical Shooter"
On
the same token, not knocking the FTS idea, sounds interesting, but
might work better as a stand alone product, not turning an already
existing game franchise from one thing to something completely
different.
+1000
This again, again and again.
What is the way to judge a game, especially a rpg ?
I dont' like explore, yeaaah, the world is linear, very small.
I do not like quests. Yeaaah, da2 Did not many quests in a rpg.
I do not like tactics. Yeaah, da2 made no tactical combat.
I do not like talking to people, yeaaah da2 is less interactive, there are far fewer characters, less depth.
Ok, 10/10 for the player who is happy for him, and overall?
There are many things I do not like, does not stop me appreciate the richness of these aspects. T___T
Modifié par Sylvianus, 08 mars 2011 - 01:14 .