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Escapist gives DA2 5 out of 5 stars!


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#76
didymos1120

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Obode wrote...

Bah to bad its the softy reviewer..

I would've put more faith in it if it was Zero Punctuation.


Uh, why?  Yahtzee will mock a game no matter what. Even if he really likes it.  He'll specifically look for stuff that can be picked on for purposes of comedy, even if that means the complaint doesn't exactly make much sense or if he has to embellish and take things out of context.  That's his shtick.  You're really not supposed to treat them as serious reviews.  They're entertainment. 

That said, it's not that hard to figure out which games he honestly did like.

Modifié par didymos1120, 08 mars 2011 - 01:46 .


#77
Felfenix

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Fenris' run! OMG! LOL!

#78
Hekynn

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Very nice now lets wait and hear what Gametrailers and IGN says with their reviews. =D

#79
TheCreeper

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It really pisses me off how quick people are to accuse a reviewer of being paided off, That is a Very Very serious accusation to level at a reviewer and the game company in question. The Reviewer could have made a mistake or had a slightly different verison (which is very likely considering it sounds like an issue with production) but noo you guys have to declare this game the worst game in the world (despite the fact you haven't played it) and anyone who disagrees with you is clearly a stooge of EA.

#80
Guest_Guest12345_*

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Sad that people consider Yahtzee a critic. I love ZP and watch it religiously every Wednesday, but Yahtzee is an ENTERTAINER first and foremost. He is rarely a critic. He rarely finishes games and it shows in his critiques and analysis how little of the game he has experienced. As an entertainer its important to realize its much easier to deliver insulting punchlines than complimentary punchlines.

That all being said, this was an extremely positive review.

Modifié par scyphozoa, 08 mars 2011 - 01:58 .


#81
untoldsarcasm

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TheCreeper wrote...

It really pisses me off how quick people are to accuse a reviewer of being paided off, That is a Very Very serious accusation to level at a reviewer and the game company in question. The Reviewer could have made a mistake or had a slightly different verison (which is very likely considering it sounds like an issue with production) but noo you guys have to declare this game the worst game in the world (despite the fact you haven't played it) and anyone who disagrees with you is clearly a stooge of EA.


Honestly, that's all in the hands of the reviewer. It wouldn't look suspect if the reviewer did their job right and got their facts straight. 

As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release. 

#82
Saibh

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scyphozoa wrote...

Sad that people consider Yahtzee a critic. I love ZP and watch it religiously every Wednesday, but Yahtzee is an ENTERTAINER first and foremost. He is rarely a critic. He rarely finishes games and it shows in his critiques and analysis how little of the game he has experienced. As an entertainer its important to realize its much easier to deliver insulting punchlines than complimentary punchlines.


Yes. He admits himself, he looks to find flaws in a game first and wisecrack about them, and to review second. While he views games so caustically because he wants them to be better, the bottom line is, unless he outright says whether he liked or disliked it, it's very difficult to judge Yahtzee's reviews.

That's not to say I don't sometimes agree with his complaints, but when his first job is to complain, you're not going to get a fair review.

#83
atheelogos

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Hekynn wrote...

Very nice now lets wait and hear what Gametrailers and IGN says with their reviews. =D

I feel ya. Gametrailers has amazing reviews. Best by far imo.

#84
Saibh

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untoldsarcasm wrote...

Honestly, that's all in the hands of the reviewer. It wouldn't look suspect if the reviewer did their job right and got their facts straight. 

As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release. 


People haved called every single review of this game paid off. All of them. And I really mean it. Why? Because they're all positive. If we see a negative review, you can be damn sure people are going to say that it's the only one that counts.

And, even as people say it's been paid off, they take the negative parts of the review and run wild with them.

#85
TJPags

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TheCreeper wrote...

It really pisses me off how quick people are to accuse a reviewer of being paided off, That is a Very Very serious accusation to level at a reviewer and the game company in question. The Reviewer could have made a mistake or had a slightly different verison (which is very likely considering it sounds like an issue with production) but noo you guys have to declare this game the worst game in the world (despite the fact you haven't played it) and anyone who disagrees with you is clearly a stooge of EA.


I'm not saying this guy is paid off.  But if anyone doesn't realize there is a give and take between manufacturers and reviewers - with ANY product - they are naive.  Reviewers use reviews to sell magazine issues, or to create ratings for themselves.  Manufacturers like favorable reviews because it sells poduct.  You trash my product too much, you don't get the next one to review.

No, what I'm saying about this guy is that he either didn't check the facts of what features the game he was reviewing had - which makes the whole review suspect, IMO - or he got a version that we can't get.

#86
didymos1120

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untoldsarcasm wrote...

Honestly, that's all in the hands of the reviewer. It wouldn't look suspect if the reviewer did their job right and got their facts straight.



And how do you know the reviewer didn't at the time the review was made? Which I guarantee you was well before it was discovered that auto-attack was accidentally left out: how else do you think the guy managed to have a full text and video review up the day BEFORE the game released?

As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release.


Oh for Christ's sake: it was a mistake.  They're not trying to pull a fast one. 

#87
The_mango55

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TJPags wrote...

asindre wrote...

Maybe he just heard it was in the game (because the devs said so), because in the review it sounds like he never used it himself.


Which makes the reviewer useless.

He;s rating the game based on features, without checking to see what features it actually has?


Why? He never used it and didn't include it in his score. Maybe he's lazy and didn't check every game option but even if he saw that it wasn't in he would have given it the same score.

Besides, if you want a tactical RPG you'll get it for PC anyway.

Modifié par The_mango55, 08 mars 2011 - 02:08 .


#88
TheCreeper

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untoldsarcasm wrote...
As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release. 

 From what David Said it sounds like it was an error during the production of the retail copies or something it was an ACCIDENT, if it wasn't for that error the game would likely be the same. Reviewers don't get retail copies for games like this to avoid the game being reviewed Two issues after the game comes out. For crying out loud  I am a socialist who distrusts any and all corporations and even I think you guys are being paranoid and unfair.

Modifié par TheCreeper, 08 mars 2011 - 02:10 .


#89
TJPags

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The_mango55 wrote...

TJPags wrote...

asindre wrote...

Maybe he just heard it was in the game (because the devs said so), because in the review it sounds like he never used it himself.


Which makes the reviewer useless.

He;s rating the game based on features, without checking to see what features it actually has?


Why? He never used it and didn't include it in his score. Maybe he's lazy and didn't check every game option but even if he saw that it was in he would have given it the same score.

Besides, if you want a tactical RPG you'll get it for PC anyway.


Here's my problem - he is reviewing the game, giving us his impression of it.  Based on, what?  A few minutes of gameplay?  Or based on the features of the game, the story, the combat, etc . . .everything the game has.

I'd hope it was #2, everything the game has.  However, if the reviewer didn't check what the game has, then how can he review it?  Using what criteria?  What it should have, could have, or may have?  The how is it a review of this product?

What other features did this reviewer not use?  What other portions of the game did he not play?  Would any of that have changed his review?

That's why this whole review is suspect.

And what does tactical have to do with anything?  Personally, I never use pause and play, which seems to be what most people consider tactical.  Regardless, it's completely irrelevant to this discussion.

#90
RohanD

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Fenn wrote...

RohanD wrote...

It IS interesting don't you think, that a reviewer took time, out of a very short review, to talk about Auto Attack. Specifically, he said that it exists, when we now know that it does not. Where did he get the idea that it was there, if it is not actually present in the game? Where do the clues lead you?


That the review copies have it and the retail ones don't.


The review copies would have been sent off a while ago. You can see from the Dev comments that they did not have time to actually code it into the game for the official release, so it's impossible that this feature was present in the "review" copy.

Just a note, "review" copies will almost always have either less or the same features as the official release. Not more. Logic. 

Modifié par RohanD, 08 mars 2011 - 02:16 .


#91
didymos1120

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TheCreeper wrote...

 From what David Said it sounds like it was an error during the production of the retail copies or something it was an ACCIDENT,.


They forgot to put the file that enabled it on the console masters that went out for manufacturing.  Simple oversight.  Hell, the fact that it was in review copies could have been what prevented them from realizing they'd done that.

#92
The_mango55

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TJPags wrote...

Here's my problem - he is reviewing the game, giving us his impression of it.  Based on, what?  A few minutes of gameplay?  Or based on the features of the game, the story, the combat, etc . . .everything the game has.

I'd hope it was #2, everything the game has.  However, if the reviewer didn't check what the game has, then how can he review it?  Using what criteria?  What it should have, could have, or may have?  The how is it a review of this product?

What other features did this reviewer not use?  What other portions of the game did he not play?  Would any of that have changed his review?

That's why this whole review is suspect.

And what does tactical have to do with anything?  Personally, I never use pause and play, which seems to be what most people consider tactical.  Regardless, it's completely irrelevant to this discussion.


If I like to use standard controls on an FPS, and I don't bother to check whether or not the inverted controls work, does that make my review suspect?

He did review all of the content in the game, he didn't test out all of the control styles.

#93
Paul Sedgmore

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untoldsarcasm wrote...

TheCreeper wrote...

It really pisses me off how quick people are to accuse a reviewer of being paided off, That is a Very Very serious accusation to level at a reviewer and the game company in question. The Reviewer could have made a mistake or had a slightly different verison (which is very likely considering it sounds like an issue with production) but noo you guys have to declare this game the worst game in the world (despite the fact you haven't played it) and anyone who disagrees with you is clearly a stooge of EA.


Honestly, that's all in the hands of the reviewer. It wouldn't look suspect if the reviewer did their job right and got their facts straight. 

As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release. 


Sometimes it just isn't possible with review deadlines if they want the review up before release due to production reasons, If this is the case reviewers get pre-release code and notes from a developer about known issues that should be fixed in the final code. In my opinion it was a mistake for the reviewer to mention that it was in the game when he couldn't confirm it.

For those that say that the reviewer didn't research it then you have to think about the fact that we know it isn't in there because the Devs have stated that very recently and this information wasn't available before the deadline for the review - it was still a mistake to say it based on a promise but claiming that they didn't research it because information came out after the reviewer wrote the review is just rude.

#94
TheCreeper

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RohanD wrote...
Wrong. The review copies would have been sent off a while ago. You can see from the Dev comments that they did not have time to actually code it into the game for the official release, so it's impossible that this feature was present in the "review" copy.

Just a note, "review" copies will almost always have either less or the same features as the official release. Not more. Logic. 

Although I do love the idea of a someone going through all the trouble to design, develop, and code a feature into the reviewer copy of a game and then remove it from the actual game simply to annoy and confuse the fans, it's so cartoonishly evil it's hilarious

#95
Sereaph502

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Oh god, a review that actually says something good about a game, they were obviously payed off.

#96
didymos1120

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RohanD wrote...
The review copies would have been sent off a while ago. You can see from the Dev comments that they did not have time to actually code it into the game for the official release, so it's impossible that this feature was present in the "review" copy.


No, what Priestly actually said was it wasn't in the initial certification build.  It was then finished in time to make it in to the masters.  But they goofed and left out that one, single file.

Just a note, "review" copies will almost always have either less or the same features as the official release. Not more. Logic. 


Logic: the manufacturing masters would have gone out before the review copies, because mass production of millions of copies takes far more time than cranking out a few hundred for reviewers. That's almost certainly done on the Bioware premises.  So, not only not "impossible that this feature was present in the 'review' copy", but in fact highly likely.

Modifié par didymos1120, 08 mars 2011 - 02:23 .


#97
AFCommando

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Blacklash93 wrote...

In all likelyhood this will probably be one of Bioware's weaker titles. It definitely won't be the exceptional effort ME2 was, for sure.

Having seen a good bit of the final game, I know. ME2's conversations are still much more cinematic and the cutscene animation is dodgey and robotic at best. Camera movement is minimal, too. Characters stand with their arms at their sides with mostly the same expression. The facial animation in particular is just really lazy, even worse than in Origins. The worst part is that even the critical plot scenes suffer this.

Gameplay is better, but even then there are kinks. You can't cut out of many animations and shuffle is definitely still there.

A lot of the game just reeks of design shortcuts like a collassal amount of copy-paste cave quests as well.


my biggest problem with the dialogue has to be the lack of emotion from the actors, in the demo your bro/sis die and your person for all 3 options is pretty much w/e and there voices have no emotion. ME2 was a masterpiece only below the orignal KOTOR.

#98
TJPags

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The_mango55 wrote...

TJPags wrote...

Here's my problem - he is reviewing the game, giving us his impression of it.  Based on, what?  A few minutes of gameplay?  Or based on the features of the game, the story, the combat, etc . . .everything the game has.

I'd hope it was #2, everything the game has.  However, if the reviewer didn't check what the game has, then how can he review it?  Using what criteria?  What it should have, could have, or may have?  The how is it a review of this product?

What other features did this reviewer not use?  What other portions of the game did he not play?  Would any of that have changed his review?

That's why this whole review is suspect.

And what does tactical have to do with anything?  Personally, I never use pause and play, which seems to be what most people consider tactical.  Regardless, it's completely irrelevant to this discussion.


If I like to use standard controls on an FPS, and I don't bother to check whether or not the inverted controls work, does that make my review suspect?

He did review all of the content in the game, he didn't test out all of the control styles.


If you're writing for standard controls on an FPS, nothing is wrong with your review.  If you don't mention inverted controls, nothing is wrong with your review.  If say the inverted controls are great, and never used them, or say they exist, without checking, then there's a problem, IMO.

We don't know he reviewed all the content.  We don't know he played the whole thing.  We don't know what he did.  He mentioned one control that doesn't exist - based likely on what Bioware told him - how do we know that he didn't do that with anything else?

Paul Sedgmore wrote...

untoldsarcasm wrote...

TheCreeper wrote...

It really pisses me off how quick people are to accuse a reviewer of being paided off, That is a Very Very serious accusation to level at a reviewer and the game company in question. The Reviewer could have made a mistake or had a slightly different verison (which is very likely considering it sounds like an issue with production) but noo you guys have to declare this game the worst game in the world (despite the fact you haven't played it) and anyone who disagrees with you is clearly a stooge of EA.


Honestly, that's all in the hands of the reviewer. It wouldn't look suspect if the reviewer did their job right and got their facts straight. 

As for possibly having a different copy of the game... my respect for Bioware will really take a hit if that is the case. Reviewers should have the same game that consumers will be given on release. 


Sometimes it just isn't possible with review deadlines if they want the review up before release due to production reasons, If this is the case reviewers get pre-release code and notes from a developer about known issues that should be fixed in the final code. In my opinion it was a mistake for the reviewer to mention that it was in the game when he couldn't confirm it.

For those that say that the reviewer didn't research it then you have to think about the fact that we know it isn't in there because the Devs have stated that very recently and this information wasn't available before the deadline for the review - it was still a mistake to say it based on a promise but claiming that they didn't research it because information came out after the reviewer wrote the review is just rude.


Exactly part of the give and take I referred to above.  He didn't have time to do it all, because he - or his magazine, more likely - wanted it out before the game releases.  Which Bioware would like, too.  Which is why Bioware probably gave him a cheat sheet about what features it has, so he wouldn't have to spend extra time checking everything.

But because he didn't check, he said there was a feature there actually isn't.  So, what else did he perhaps not check, and only take Bioware's word for?

Example - Car & Driver says "the available 6 speed automatic on this new car is very responsive".  The car does not have an available 6 speed automatic.  Do you see a problem with this?

#99
The_mango55

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TJPags wrote...

If you're writing for standard controls on an FPS, nothing is wrong with your review.  If you don't mention inverted controls, nothing is wrong with your review.  If say the inverted controls are great, and never used them, or say they exist, without checking, then there's a problem, IMO.

We don't know he reviewed all the content.  We don't know he played the whole thing.  We don't know what he did.  He mentioned one control that doesn't exist - based likely on what Bioware told him - how do we know that he didn't do that with anything else?


MAYBE HE'S NEVER EVEN SEEN THE GAME OH NOES

Exactly part of the give and take I referred to above.  He didn't have time to do it all, because he - or his magazine, more likely - wanted it out before the game releases.  Which Bioware would like, too.  Which is why Bioware probably gave him a cheat sheet about what features it has, so he wouldn't have to spend extra time checking everything.

But because he didn't check, he said there was a feature there actually isn't.  So, what else did he perhaps not check, and only take Bioware's word for?

Example - Car & Driver says "the available 6 speed automatic on this new car is very responsive".  The car does not have an available 6 speed automatic.  Do you see a problem with this?


I see a problem with that car and driver example, but it's not comparable. He did't claim the auto attack was "responsive" in fact he implied he didn't even bother with it.

His review would be like Car and Driver testing the automatic and saying "This car is also available in manual" when in fact it's not available in manual.

#100
TJPags

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Well, fine, but wouldn't you agree, that's a problem too?