Randomized Levels
Randomized Loot
Escilating Difficulty
At some point the player would have an epic charicter or party on their hands, and at level 30 the game would create one last town or healing point, then big ending boss battle.
I bet if you used the overworld feature in Storm of Zehir, you could create a map that randomizes itself, with random encounters. You could actualy create a real dungeon party that could avoid encounters based on class, and use other skills. And just imagine what you could do with the random events mechanic.
Think It could be done?
Modifié par Glandor, 08 mars 2011 - 02:19 .





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