signcherie wrote...
highcastle wrote...
Miri1984 wrote...
Sorry, I'm a bit obsessed with him in Solitary at the moment. Doing lots of research on it. God, it's just so horrible. But this pic really captures it I think. By Sixthdeadlysin on DevArt.
You're telling me. I'm a dual criminology/literature student. I'm just finishing up a course on corrections with a special emphasis on the effects of solitary. Even sane, rational individuals can crack under the pressure of current-day facilities which at least offer a modicum of time out of the cell, if only for an hour a day. I have to imagine back in the middle ages there wasn't much of a push for human rights. In light of this, it's amazing Anders held it together so well in Awakening and really not surprising that he carried enough anger and fear to turn Justice into Vengeance.
Ooh, people who have actually researched the topic.
That thing about a year in solitary always gets me, and I know nothing about it, save that I saw Murder in the First and thought that it was god-awful from that movie. Do you know if that is a realistic portrayal of what you could expect from someone who's been in solitary for that long? because Anders seems amazingly sane, given what he went through. (and that's saying something.)
I haven't seen Murder in the First, so I can't comment on that specifically. I do agree Anders seems pretty sane considering his circumstances, but solitary doesn't break everyone in the same way. I interviewed one man who'd been in solitary for three years and he was remarkably well-adjusted. He'd also converted to Buddhism in prison and spent much of his time in meditation. To hear him speak about it, the people who do well are those who find some way to occupy their time.
In present-day solitary, inmates can earn and lose privileges depending on their behavior. Some have access to televisions and books, but these can be taken away if they refuse to cooperate with guards or violate the rules in any way. Problems arrise when routines change. The inmates have a lot of time to themselves. They grow dependent on certain patterns, and any change in that pattern can set them off. These people also tend to be very violent offenders. Very few people are sentenced to solitary. You "earn" your way there through bad behavior while in prison. So these tend to be people who assault guards or other inmates. Basically we're taking people who are violent offenders already, locking them up with no human contact, and acting surprised when it makes many of them more volatile than ever.
The scary thing is many of these people are released directly from solitary onto the streets. There's no weaning back into society. Recidivism rates for inmates coming from solitary and super-max facilities thus tend to be much higher.
To put this on Anders' situation, it's a miracle he wasn't jumping and twitching any time someone came near him. I watched an interview with one inmate who spent 3 years in solitary, was released, and then arrested a week later because he stabbed someone in a convenience store. He said he thought the man had been following him and he panicked. It made him paranoid. Considering this, I don't doubt lingering effects from solitary fed Anders' paranoia in DA2.
Criminology's a fascinating field, really. I never figured I'd be applying it to a video game, but there you go.
Edit for top:
Modifié par highcastle, 17 avril 2011 - 04:51 .





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