EDIT
and Anders getting rid of that dead body that sits in his clinic for 7 years.
Implications unpleasant
Modifié par Batteries, 17 avril 2011 - 07:02 .
Modifié par Batteries, 17 avril 2011 - 07:02 .
SurelyForth wrote...
nekhbet wrote...
If there's one thing I find silly about the DA2 plotline it's the passing of time. It doesn't feel like time's passing, you wouldn't notice it unless it was mentioned. Could have done with just 3 years passing, if it was necessary to have the story span over a longer time. Or simply give us more of those 10 years (or 7 years, depending how you count it).
This is related to why I'd rather have Hawke in DA3 than the Warden. I think the Warden's tale is complete, but Hawke's is not. Or an expansion to DA2, anything that tells us more of this story.
There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.
And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion.
Beauty sleep. Anders is picky, picky fellow.Purposeof-Flight wrote...
WTF is Hawke doing for the three years between each Act?
Batteries wrote...
Having a rainy day or two might of helped.
EDIT
and Anders getting rid of that dead body that sits in his clinic for 7 years.
Implications unpleasant
Modifié par Ninche, 17 avril 2011 - 07:07 .
SurelyForth wrote...
There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.
And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion.
Modifié par nekhbet, 17 avril 2011 - 07:08 .
Purposeof-Flight wrote...
SurelyForth wrote...
nekhbet wrote...
If there's one thing I find silly about the DA2 plotline it's the passing of time. It doesn't feel like time's passing, you wouldn't notice it unless it was mentioned. Could have done with just 3 years passing, if it was necessary to have the story span over a longer time. Or simply give us more of those 10 years (or 7 years, depending how you count it).
This is related to why I'd rather have Hawke in DA3 than the Warden. I think the Warden's tale is complete, but Hawke's is not. Or an expansion to DA2, anything that tells us more of this story.
There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.
And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion.
Seasons never change in Origins, either. That doesn't really bother me.
But the passing of time does bother me. That's why it seems so creepy that Anders is like, "MARRY MEH!" after you romance him.
But if they were to better explain the passing of time, you'd realize that for three years they've probably spent a lot of time together, and who knows what they were doing since we DON'T KNOW.
Purposeof-Flight wrote...
Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>
Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.
nekhbet wrote...
SurelyForth wrote...
There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.
And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion.
Yeah, it almost feels like the 1+3+3 years was slapped on at a later point. Everybody behaves like it was 3 days maximum.
Unless... is the Thedas year 365 days or something else? Maybe that's the explanation.
http://dragonage.bio....com/da2/world/TripLight wrote...
But it might not have worked to well for the Free Marches, I think they are a more Dry Climate, rather then Fereldens Temperate.
shiba5 wrote...
Batteries wrote...
Having a rainy day or two might of helped.
EDIT
and Anders getting rid of that dead body that sits in his clinic for 7 years.
Implications unpleasant
It's for science!
Modifié par Kawamura, 17 avril 2011 - 07:13 .
Purposeof-Flight wrote...
Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>
Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.
Kawamura wrote...
shiba5 wrote...
Batteries wrote...
Having a rainy day or two might of helped.
EDIT
and Anders getting rid of that dead body that sits in his clinic for 7 years.
Implications unpleasant
It's for science!
Science!
And possibly necrophilia. But what's a good doctor without hints of boning the bodies?
tmp7704 wrote...
http://dragonage.bio....com/da2/world/TripLight wrote...
But it might not have worked to well for the Free Marches, I think they are a more Dry Climate, rather then Fereldens Temperate.
take a look at the background picture; looks wet enough of a climate for me...
Ninche wrote...
Heya, sorry I'm jumping in the middle of this: I honestly believe the whole DA2 game is a massive build up towards something Eeeepic. I do really really hope it's leading towards a massive expansion pack with Hawke in the centre of it all. I keep thinking that the 3rd Dragon Age will deal with the Architect and follow the high fantasy bad vs. evil thing again, I doubt it will be about mages and templars.
Also, hopefully the DLCs are going to be longer and more satisfying than the origins ones and fill the 7 years up and make them feel alot longer. In that way DA2 is the perfect DLC setup: Youve got all the areas and characters - they just add some new quests and stuff. (And hopefully lots of new companion conversations and quests)
And as far as Anders changing the world alot more than Hawke - yeah that's definitely true, but Hawke WAS in the centre of it all - realising it or not. I personally like the fact that there's no grand world saving goal this time around and it's all about this person's family and their life and dreams - it feels more personal and I've grown way too attached to Hawke as a character - perhaps more so than to my Warden.
Sorry for the ramble!
Edit: I'm a bit late with this post
shiba5 wrote...
Batteries wrote...
Having a rainy day or two might of helped.
EDIT
and Anders getting rid of that dead body that sits in his clinic for 7 years.
Implications unpleasant
It's for science!
cleosilver wrote...
Purposeof-Flight wrote...
Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>
Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.
Technically it has to be less than a year since Awakwnings is at least 6 months after the archdemon's death and That has to finish before the start of Act 1 in DA2.
They really messed with the timeline
Purposeof-Flight wrote...
WTF is Hawke doing for the three years between each Act?
Village Idiot wrote...
Purposeof-Flight wrote...
WTF is Hawke doing for the three years between each Act?
If I may interject for a minute...
This may sound sort of obvious, but I think perhaps this is one of the many parts where player agency comes into the picture? I see the answer as more of the this is your Hawke, what do you imagine he/she was doing during those three year increments? I know they tried to fill in the gaps by creating more robust party banter thus allowing the play to take what they will from the nature of developing relationships.
I know there are people make the argument that there is less roleplaying in DA2 since Hawke is your protaganist, however I would counter that perhaps this is where roleplaying comes into play. For example, my canon Hawke (who I've yet to play, yeah I'm backwards) is an avid reader. She's book nerd. I imagine she sort goes to the chantry and engages in a fair bit of scholarly debate with some of the other sholarly types. I also imagine that she goes on random quests in an effort to hunt down rare books and that she turns down every single party invitation from the nobility as that's not really her thing (minus a few exceptions). Of course, this could change somewhat as DLC could establish something else happened during the time skips (which I will happily accept), but for now I suppose it's just fun to imagine or speculate?
That's what I think anyways. I hope I didn't offend! <3
signcherie wrote...
Ninche wrote...
Heya, sorry I'm jumping in the middle of this: I honestly believe the whole DA2 game is a massive build up towards something Eeeepic. I do really really hope it's leading towards a massive expansion pack with Hawke in the centre of it all. I keep thinking that the 3rd Dragon Age will deal with the Architect and follow the high fantasy bad vs. evil thing again, I doubt it will be about mages and templars.
Also, hopefully the DLCs are going to be longer and more satisfying than the origins ones and fill the 7 years up and make them feel alot longer. In that way DA2 is the perfect DLC setup: Youve got all the areas and characters - they just add some new quests and stuff. (And hopefully lots of new companion conversations and quests)
And as far as Anders changing the world alot more than Hawke - yeah that's definitely true, but Hawke WAS in the centre of it all - realising it or not. I personally like the fact that there's no grand world saving goal this time around and it's all about this person's family and their life and dreams - it feels more personal and I've grown way too attached to Hawke as a character - perhaps more so than to my Warden.
Sorry for the ramble!
Edit: I'm a bit late with this post
I'd like to see Dragon Age 3 have a combination of the Architect and the mage/Templar thing. Maybe somehow tying in with each other.
Dunizel wrote...
I think a good 50% of the players would have chosen to blow up the Chantry, if they could. But Anders did it, so, the horror, Bioware!
Village Idiot wrote...
Purposeof-Flight wrote...
WTF is Hawke doing for the three years between each Act?
If I may interject for a minute...
This may sound sort of obvious, but I think perhaps this is one of the many parts where player agency comes into the picture? I see the answer as more of the this is your Hawke, what do you imagine he/she was doing during those three year increments? I know they tried to fill in the gaps by creating more robust party banter thus allowing the play to take what they will from the nature of developing relationships.
I know there are people make the argument that there is less roleplaying in DA2 since Hawke is your protaganist, however I would counter that perhaps this is where roleplaying comes into play. For example, my canon Hawke (who I've yet to play, yeah I'm backwards) is an avid reader. She's book nerd. I imagine she sort goes to the chantry and engages in a fair bit of scholarly debate with some of the other sholarly types. I also imagine that she goes on random quests in an effort to hunt down rare books and that she turns down every single party invitation from the nobility as that's not really her thing (minus a few exceptions). Of course, this could change somewhat as DLC could establish something else happened during the time skips (which I will happily accept), but for now I suppose it's just fun to imagine or speculate?
That's what I think anyways. I hope I didn't offend! <3
MorningBird wrote...
I think something the developers mentioned was that, in regards to DAO, if there was a 'good' option that would miraculously save all parties involved, the mass majority of players would pick that option to get the 'good' ending, even though some of the 'bad' endings were more dramatic.
Example: Most players go to the circle for help during the Redcliffe quest so that they don't have to kill Connor or sacrifice Isolde, even though having the quest end with Connor/Isolde's death is more dramatic.
In DA2, they wanted the players to experience more of that drama (as opposed to ignoring it), so sometimes you're not going to have that good 'hero saves everyone' story ending.