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The Anders Thread: Flash Fic Contest! Details on Pg. 2274


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#26351
Jean

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Having a rainy day or two might of helped.

EDIT


and Anders getting rid of that dead body that sits in his clinic for 7 years.

Implications unpleasant

Modifié par Batteries, 17 avril 2011 - 07:02 .


#26352
Purposeof-Flight

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SurelyForth wrote...

nekhbet wrote...

If there's one thing I find silly about the DA2 plotline it's the passing of time. It doesn't feel like time's passing, you wouldn't notice it unless it was mentioned. Could have done with just 3 years passing, if it was necessary to have the story span over a longer time. Or simply give us more of those 10 years (or 7 years, depending how you count it).

This is related to why I'd rather have Hawke in DA3 than the Warden. I think the Warden's tale is complete, but Hawke's is not. Or an expansion to DA2, anything that tells us more of this story.


There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.

And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion. 


Seasons never change in Origins, either. That doesn't really bother me.
But the passing of time does bother me. That's why it seems so creepy that Anders is like, "MARRY MEH!" after you romance him.
But if they were to better explain the passing of time, you'd realize that for three years they've probably spent a lot of time together, and who knows what they were doing since we DON'T KNOW.

#26353
tmp7704

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Purposeof-Flight wrote...

WTF is Hawke doing for the three years between each Act?

Beauty sleep. Anders is picky, picky fellow.

#26354
shiba5

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Batteries wrote...

Having a rainy day or two might of helped.

EDIT


and Anders getting rid of that dead body that sits in his clinic for 7 years.

Implications unpleasant


It's for science!

#26355
Ninche

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Heya, sorry I'm jumping in the middle of this: I honestly believe the whole DA2 game is a massive build up towards something Eeeepic. I do really really hope it's leading towards a massive expansion pack with Hawke in the centre of it all. I keep thinking that the 3rd Dragon Age will deal with the Architect and follow the high fantasy bad vs. evil thing again, I doubt it will be about mages and templars.

Also, hopefully the DLCs are going to be longer and more satisfying than the origins ones and fill the 7 years up and make them feel alot longer. In that way DA2 is the perfect DLC setup: Youve got all the areas and characters - they just add some new quests and stuff. (And hopefully lots of new companion conversations and quests)

And as far as Anders changing the world alot more than Hawke - yeah that's definitely true, but Hawke WAS in the centre of it all - realising it or not. I personally like the fact that there's no grand world saving goal this time around and it's all about this person's family and their life and dreams - it feels more personal and I've grown way too attached to Hawke as a character - perhaps more so than to my Warden.

Sorry for the ramble!

Edit: I'm a bit late with this post :unsure:

Modifié par Ninche, 17 avril 2011 - 07:07 .


#26356
nekhbet

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SurelyForth wrote...

There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.

And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion. 


Yeah, it almost feels like the 1+3+3 years was slapped on at a later point. Everybody behaves like it was 3 days maximum.

Unless... is the Thedas year 365 days or something else? Maybe that's the explanation. :D

Modifié par nekhbet, 17 avril 2011 - 07:08 .


#26357
TripLight

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Purposeof-Flight wrote...

SurelyForth wrote...

nekhbet wrote...

If there's one thing I find silly about the DA2 plotline it's the passing of time. It doesn't feel like time's passing, you wouldn't notice it unless it was mentioned. Could have done with just 3 years passing, if it was necessary to have the story span over a longer time. Or simply give us more of those 10 years (or 7 years, depending how you count it).

This is related to why I'd rather have Hawke in DA3 than the Warden. I think the Warden's tale is complete, but Hawke's is not. Or an expansion to DA2, anything that tells us more of this story.


There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.

And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion. 


Seasons never change in Origins, either. That doesn't really bother me.
But the passing of time does bother me. That's why it seems so creepy that Anders is like, "MARRY MEH!" after you romance him.
But if they were to better explain the passing of time, you'd realize that for three years they've probably spent a lot of time together, and who knows what they were doing since we DON'T KNOW.


I think the fact Origins also had so many different maps, while DA2 was in the Reuse & Recycle bracket with like 5 maps total, also helps with the passage of time. Also in Origins we had Rain and Snow ala Haven and Ostagar. And in Return To Ostagar the whole map was in winter. But it might not have worked to well for the Free Marches, I think they are a more Dry Climate, rather then Fereldens Temperate.

#26358
Threeparts

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Purposeof-Flight wrote...

Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>

Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.



I'd say most of the time spent in Origins was travelling (didn't Dagna say it took  two weeks and four days to travel between Orzammar and the Circle?) or out in the middle of places like the Brecilian Forest and the Deep Roads, trying to achieve some ridiculous goal for people you don't know, just so they'll join your war to save the country. And, let me tell you, most of my Wardens were pissed as hell at that.
Tangent: I love how Marethari's requirement for Merrill to get the arulin'holm was to go kill the Varterral. That quest summed up most of Origins, and was, I thought, a smart-ass remark on how the quests were much more direct and had better reasons behind them this time around.

In DA2 I think they might be waiting on DLC to fill out the story a lot more, but at the same time it just reinforces the idea of Hawke as this regular guy or girl that is sucked up into events. For the first four years or so, you're nobody. You're just this guy who went along on some expedition and got lucky when you found some treasure. You're not important or influential, you just made enough money to buy a nice house and made some contacts along the way.
Until you actually kill the Arishok, I imagine that the regular, non-shady people of Kirkwall couldn't give a toss about you, which is a huge contrast to the Warden where everyone knew about the Blight and plenty of people were trying to hunt you down. In that game you were thrust directly upon center stage, which, in DA2, doesn't happen until the end of the second Act.
And, well, once you made your name as Champion, for the most part you're done. If Anders wasn't plotting, Hawke would've spent the rest of his/her days sorting out petty squabbles among the nobles, being yelled at by the politicians, and maybe riding off to war a time or two. Champion might be a fine title, but I imagine the job description isn't all that informative: "Champion of Kirkwall: Save city, kill stuff, go to parties, give autographs, get laid a lot."

DA2 is - and I know I've said it before - a biography, rather than a story in and of itself. You're not sitting down to play out a tale, as much as varric would like you to think so. You're living someone else's life, with the boring bits skipped. It's novel, and I quite like it. I just hope the DLC let us see more of that life.

#26359
Ninche

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nekhbet wrote...

SurelyForth wrote...

There's so many little things that ruin this for me, too. Like Hawke wearing the same armor s/he was wearing at the end of the Deep Roads. Or Donnic being all "Serrah Hawke...or is it always the Champion now?" in Act 3 when he has to be more familiar with Hawke than that, considering Hawke is one of his wife's closest friends.

And then there's the fact that none of the mannequins change, and the city looks no different and the seasons never change. The only Thing is that the default time of day shifts throughout the three acts and that's more for symbolism than immersion. 


Yeah, it almost feels like the 1+3+3 years was slapped on at a later point. Everybody behaves like it was 3 days maximum.

Unless... is the Thedas year 365 days or something else? Maybe that's the explanation. :D


That would also explain why nobody has grown even slightly older after 7 years ;) 

#26360
tmp7704

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TripLight wrote...

 But it might not have worked to well for the Free Marches, I think they are a more Dry Climate, rather then Fereldens Temperate.

http://dragonage.bio....com/da2/world/
take a look at the background picture; looks wet enough of a climate for me... Image IPB

#26361
Kawamura

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shiba5 wrote...

Batteries wrote...

Having a rainy day or two might of helped.

EDIT


and Anders getting rid of that dead body that sits in his clinic for 7 years.

Implications unpleasant


It's for science!


Science!

And possibly necrophilia. But what's a good doctor without hints of boning the bodies?

Modifié par Kawamura, 17 avril 2011 - 07:13 .


#26362
cleosilver

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Purposeof-Flight wrote...

Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>

Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.


Technically it has to be less than a year since Awakwnings is at least 6 months after the archdemon's death and That has to finish before the start of Act 1 in DA2.

They really messed with the timeline

#26363
shiba5

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Kawamura wrote...

shiba5 wrote...

Batteries wrote...

Having a rainy day or two might of helped.

EDIT


and Anders getting rid of that dead body that sits in his clinic for 7 years.

Implications unpleasant


It's for science!


Science!

And possibly necrophilia. But what's a good doctor without hints of boning the bodies?


He's definitely got some kind of zombification experiment going on. That body should have been a puddle of goo long ago.

#26364
TripLight

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tmp7704 wrote...

TripLight wrote...

 But it might not have worked to well for the Free Marches, I think they are a more Dry Climate, rather then Fereldens Temperate.

http://dragonage.bio....com/da2/world/
take a look at the background picture; looks wet enough of a climate for me... Image IPB


I meant as in getting snow, even dry climates get rain and storms, but I was under the impression that only the mountain peaks were every graced with snow north of the Waking Sea. Just my opinion though.

#26365
signcherie

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Ninche wrote...

Heya, sorry I'm jumping in the middle of this: I honestly believe the whole DA2 game is a massive build up towards something Eeeepic. I do really really hope it's leading towards a massive expansion pack with Hawke in the centre of it all. I keep thinking that the 3rd Dragon Age will deal with the Architect and follow the high fantasy bad vs. evil thing again, I doubt it will be about mages and templars.

Also, hopefully the DLCs are going to be longer and more satisfying than the origins ones and fill the 7 years up and make them feel alot longer. In that way DA2 is the perfect DLC setup: Youve got all the areas and characters - they just add some new quests and stuff. (And hopefully lots of new companion conversations and quests)

And as far as Anders changing the world alot more than Hawke - yeah that's definitely true, but Hawke WAS in the centre of it all - realising it or not. I personally like the fact that there's no grand world saving goal this time around and it's all about this person's family and their life and dreams - it feels more personal and I've grown way too attached to Hawke as a character - perhaps more so than to my Warden.

Sorry for the ramble!

Edit: I'm a bit late with this post :unsure:


I'd like to see Dragon Age 3 have a combination of the Architect and the mage/Templar thing. Maybe somehow tying in with each other.

#26366
Dunizel

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shiba5 wrote...

Batteries wrote...

Having a rainy day or two might of helped.

EDIT


and Anders getting rid of that dead body that sits in his clinic for 7 years.

Implications unpleasant


It's for science!


Fenris keeps a whole mansion full of corpses and dances among them. It's disturbing.

To be honest I liked the fact that in the end I wasn't some super hero protagonist that could easily save the world in the best possible way.
Probably, if the player could decide WITH Anders and have the last word about the Chantry, there wouldn't be so much drama and hate toward him. But the truth is this whole arc was just a prelude and we will see what happens in DA3. So the war had to happen, nothing you can do about it, and Anders WAS the protagonist.
I think a good 50% of the players would have chosen to blow up the Chantry, if they could. But Anders did it, so, the horror, Bioware!

As I already said, the ten years timespan wasn't well implemented. So many things just don't make much sense, so many things are left unsaid and undone, and so many things are so repetitive (again, yeah, some changes of season would have helped my tenth exploration of the friggin' wounded oast).
Or maybe they plan to cover time gaps with DLCs. Might be...

#26367
TripLight

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cleosilver wrote...

Purposeof-Flight wrote...

Here's what I don't understand.
How the events of Origins only spanned over a year.
WTF? You did SO MUCH **** in that game...and that was all squeezed into a year? What with travel times and all?
And it feels like you do less in Kirkwall, but that game spans over ten years. >_>

Just thought I'd break into your guys' intelligent conversation to throw one of my infantile thoughts in.


Technically it has to be less than a year since Awakwnings is at least 6 months after the archdemon's death and That has to finish before the start of Act 1 in DA2.

They really messed with the timeline


Add in the conception and birth of Oghren's child and it's truly FUBAR.

#26368
Sherbet Lemon

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Purposeof-Flight wrote...

WTF is Hawke doing for the three years between each Act?


If I may interject for a minute...

This may sound sort of obvious, but I think perhaps this is one of the many parts where player agency comes into the picture?  I see the answer as more of the this is your Hawke, what do you imagine he/she was doing during those three year increments?  I know they tried to fill in the gaps by creating more robust party banter thus allowing the play to take what they will from the nature of developing relationships. 

I know there are people make the argument that there is less roleplaying in DA2 since Hawke is your protaganist, however I would counter that perhaps this is where roleplaying comes into play.  For example, my canon Hawke (who I've yet to play, yeah I'm backwards) is an avid reader.  She's book nerd.  I imagine she sort goes to the chantry and engages in a fair bit of scholarly debate with some of the other sholarly types.  I also imagine that she goes on random quests in an effort to hunt down rare books and that she turns down every single party invitation from the nobility as that's not really her thing (minus a few exceptions).  Of course, this could change somewhat as DLC could establish something else happened during the time skips (which I will happily accept), but for now I suppose it's just fun to imagine or speculate?
That's what I think anyways. I hope I didn't offend! <3

#26369
Threeparts

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I like the changes in Lowtown and the Docks between years: there's rebuilding, shops move or disappear, the banners are changed and - just as in the Gallows - some of the NPCs change. There's much more they could've done, certainly, but at least there's some indication of time passing.
One thing I would have love to have seen in Hightown is ivy growth. I love the ivy everywhere there, and it would have been awesome to see it grow to cover more of the buildings as time passes. In Darktown it would have been good to have the number of refugees thin out as time goes on, and in all buildings have the furniture move around from year to year.
I really want to go to Sundermount one year and have it be spring, with wildflowers everywhere.

#26370
shiba5

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Village Idiot wrote...

Purposeof-Flight wrote...

WTF is Hawke doing for the three years between each Act?


If I may interject for a minute...

This may sound sort of obvious, but I think perhaps this is one of the many parts where player agency comes into the picture?  I see the answer as more of the this is your Hawke, what do you imagine he/she was doing during those three year increments?  I know they tried to fill in the gaps by creating more robust party banter thus allowing the play to take what they will from the nature of developing relationships. 

I know there are people make the argument that there is less roleplaying in DA2 since Hawke is your protaganist, however I would counter that perhaps this is where roleplaying comes into play.  For example, my canon Hawke (who I've yet to play, yeah I'm backwards) is an avid reader.  She's book nerd.  I imagine she sort goes to the chantry and engages in a fair bit of scholarly debate with some of the other sholarly types.  I also imagine that she goes on random quests in an effort to hunt down rare books and that she turns down every single party invitation from the nobility as that's not really her thing (minus a few exceptions).  Of course, this could change somewhat as DLC could establish something else happened during the time skips (which I will happily accept), but for now I suppose it's just fun to imagine or speculate?
That's what I think anyways. I hope I didn't offend! <3


Yours was reading? Mine was interrupting manifesto writing with sexy times. I imagine ol' Anders could hardly get a sentence down. :lol:

#26371
Poetics124

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signcherie wrote...

Ninche wrote...

Heya, sorry I'm jumping in the middle of this: I honestly believe the whole DA2 game is a massive build up towards something Eeeepic. I do really really hope it's leading towards a massive expansion pack with Hawke in the centre of it all. I keep thinking that the 3rd Dragon Age will deal with the Architect and follow the high fantasy bad vs. evil thing again, I doubt it will be about mages and templars.

Also, hopefully the DLCs are going to be longer and more satisfying than the origins ones and fill the 7 years up and make them feel alot longer. In that way DA2 is the perfect DLC setup: Youve got all the areas and characters - they just add some new quests and stuff. (And hopefully lots of new companion conversations and quests)

And as far as Anders changing the world alot more than Hawke - yeah that's definitely true, but Hawke WAS in the centre of it all - realising it or not. I personally like the fact that there's no grand world saving goal this time around and it's all about this person's family and their life and dreams - it feels more personal and I've grown way too attached to Hawke as a character - perhaps more so than to my Warden.

Sorry for the ramble!

Edit: I'm a bit late with this post :unsure:


I'd like to see Dragon Age 3 have a combination of the Architect and the mage/Templar thing. Maybe somehow tying in with each other.


I wouldn't be surprised if the Divine was a big part of it as well.  In fact, based on things that were hinted at and Leliana's impact on DA2, it's pretty much guaranteed.

#26372
shiba5

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Dunizel wrote...

I think a good 50% of the players would have chosen to blow up the Chantry, if they could. But Anders did it, so, the horror, Bioware!


Yup.

#26373
Purposeof-Flight

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Village Idiot wrote...

Purposeof-Flight wrote...

WTF is Hawke doing for the three years between each Act?


If I may interject for a minute...

This may sound sort of obvious, but I think perhaps this is one of the many parts where player agency comes into the picture?  I see the answer as more of the this is your Hawke, what do you imagine he/she was doing during those three year increments?  I know they tried to fill in the gaps by creating more robust party banter thus allowing the play to take what they will from the nature of developing relationships. 

I know there are people make the argument that there is less roleplaying in DA2 since Hawke is your protaganist, however I would counter that perhaps this is where roleplaying comes into play.  For example, my canon Hawke (who I've yet to play, yeah I'm backwards) is an avid reader.  She's book nerd.  I imagine she sort goes to the chantry and engages in a fair bit of scholarly debate with some of the other sholarly types.  I also imagine that she goes on random quests in an effort to hunt down rare books and that she turns down every single party invitation from the nobility as that's not really her thing (minus a few exceptions).  Of course, this could change somewhat as DLC could establish something else happened during the time skips (which I will happily accept), but for now I suppose it's just fun to imagine or speculate?
That's what I think anyways. I hope I didn't offend! <3


I guess I'm used to other BW games, that fill in time gaps with what THEY want you to do.
All this empty space makes me dizzy. :pinched:

#26374
MorningBird

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I think something the developers mentioned was that, in regards to DAO, if there was a 'good' option that would miraculously save all parties involved, the mass majority of players would pick that option to get the 'good' ending, even though some of the 'bad' endings were more dramatic.

Example: Most players go to the circle for help during the Redcliffe quest so that they don't have to kill Connor or sacrifice Isolde, even though having the quest end with Connor/Isolde's death is more dramatic.

In DA2, they wanted the players to experience more of that drama (as opposed to ignoring it), so sometimes you're not going to have that good 'hero saves everyone' story ending.

#26375
Purposeof-Flight

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MorningBird wrote...

I think something the developers mentioned was that, in regards to DAO, if there was a 'good' option that would miraculously save all parties involved, the mass majority of players would pick that option to get the 'good' ending, even though some of the 'bad' endings were more dramatic.

Example: Most players go to the circle for help during the Redcliffe quest so that they don't have to kill Connor or sacrifice Isolde, even though having the quest end with Connor/Isolde's death is more dramatic.

In DA2, they wanted the players to experience more of that drama (as opposed to ignoring it), so sometimes you're not going to have that good 'hero saves everyone' story ending.


I picked that option not to be the Martyr,
but so Alistair wouldn't scream in my face. :crying: