Purposeof-Flight wrote...
MorningBird wrote...
I think something the developers mentioned was that, in regards to DAO, if there was a 'good' option that would miraculously save all parties involved, the mass majority of players would pick that option to get the 'good' ending, even though some of the 'bad' endings were more dramatic.
Example: Most players go to the circle for help during the Redcliffe quest so that they don't have to kill Connor or sacrifice Isolde, even though having the quest end with Connor/Isolde's death is more dramatic.
In DA2, they wanted the players to experience more of that drama (as opposed to ignoring it), so sometimes you're not going to have that good 'hero saves everyone' story ending.
I picked that option not to be the Martyr,
but so Alistair wouldn't scream in my face. 
Psst: you can completely bypass Alistair's hissy fit even if you choose to sacrifice Isolde. If you pick the "I think that went rather well" convo option when he approaches you in camp afterwards, he'll actually THANK you for taking the time to help. No approval hit, nothing.
Knowing that, I sacrifice Isolde every time. In-game, my justification is that it'll take a while to get to the Circle and that the demon might do something in the meantime; it's a terrible thing to do, but things might go even worse if I don't do it. Out of game, the justification is that I always do Redcliffe first so I can recruit Zevran faster, and that Zev's scene in the Fade does a lot to help understand his character. Also, Isolde has the worst fake French accent EVER. Well, maybe tied with Marjolaine.
I'm a bad person.
About the time passing problem, sounds like the exact same issue as with Assassin's Creed II. Ezio craves revenge...yet spends 10 years pissing around doing completely random things. And the only visible change? He grows a beard. Actually, 3-day stubble would be a more appropriate term.
Not sure how I feel about the "taking away choice to enhance drama" issue though. On the one hand, yes, it's true that you have to process the drama if you don't have a choice. But on the other hand, what if I genuinely don't want the drama? I know plenty of people who have willingly sacrificed their Wardens or half of their ME2 team, despite there being a choice not to. They picked drama because they thought it made the story better. So I can understand being upset over not having an influence on things.
Of course, replaying a game you're raging about for not giving you said influence...that, I don't understand.
Modifié par Nilfalasiel, 17 avril 2011 - 07:57 .