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The Anders Thread: Flash Fic Contest! Details on Pg. 2274


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#44426
CulturalGeekGirl

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The TL:DR for my last post: 

Anders' story is, essentially this.

What if you were offered the power to combat injustice in exchange for stripping away your ability to ignore injustice?

All his character development and motivation can be based on that single riddle, that single hypothetical. And honestly, before this game... if you had offered me that deal, I would have taken it.

Now, I see the madness there. It is painful and beautiful.

Modifié par CulturalGeekGirl, 13 juin 2011 - 09:15 .


#44427
Addai

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CulturalGeekGirl wrote...
There are other ways you could have someone go through this... this complete loss of the filters that enable one to ignore pain and poverty and injustice. Clockwork Orange-style brainwashing, or Candide-like devotion to a single unreasonable ideal. But I think that merging with a literal spirit of Justice is one of the better ways of going about it.

Is everyone who ever commits a violent act unable to do otherwise?

It is more interesting to me to examine the motivations of someone who could have chosen differently, or who acted out of limited information that had unforeseen consequences, or who got caught up in a moment and acted out of purely human irrationality.  Anders' story has that sort of complexity, but by DA2 the development is all over but the cryin and shoutin.

#44428
Addai

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ademska wrote...

Addai67 wrote...

ademska wrote...
not really. a square is a type of rectangle, not all rectangles are squares. yeah, a deus ex is a type of plot device, and you could argue with some validity that justice in da2 is a plot device (though many including myself would disagree), but you're just outright incorrect to label him a deus ex.  he simply does not fit the definition.

and semantics are 90% of philosophical arguments so ;)

He's an external force, and specifically a supernatural force, that allows a massive plot shift to happen that would not otherwise.  To what extent it's a contrived development or one we didn't see coming- on that we can argue.  I see it as contrived.  Hence not particularly interesting.


but we're in agreement he's not a deus ex machina ;)

No, we're not, but I'm not going to argue about it so kindly drop it.

Modifié par Addai67, 13 juin 2011 - 09:19 .


#44429
Guest_ElleMullineux_*

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Addai67 wrote...

ElleMullineux wrote...
I think the difficulty some people have with Anders and his character is that he isn't easy or simple. He doesn't fit in with the stereotypical good or bad guy, and I guess a lot of people feel betrayed by his actions and are taking it very personally, rather than viewing it as a majestic piece of writing. That and some people just don't like to delve into the delicious twistiness, they just don't want to look at the game any deeper than surface level (which is why the magical handwave of possessed by a spirit vs lyrium idol exists).

I definitely can appreciate an ambiguous character.  I am as bored by paladins as by evil villains.  However, the problems I have with the story are more that it's not subtle at all, and any ambiguity in Anders' character is overshadowed by the fact that "a devil made him do it."  So there's not enough of a complex moral situation.  I felt like a lot of things in the DA2 story were too hyped and hyper, too extreme, to be able to enjoy it much.


In what way did you not find it subtle? I agree there is the cop out "Justice did it" for him, just as there is the "the idol did it" for Meredith. But those are the superficial answers which exist for the portion of the audience that don't like to explore the depth of the world and just want two greyscale baddies that go at each other. I personally don't think it's possible to definitively and objectively say which is the good guy and which is the bad guy. Which in itself is more subtle than a lot of the games I see - so even the 'simple choice' in this case is a difficult balance which probably comes down to the players own personal view points. (I don't have a big pool of gaming knowledge before anyone starts throwing game names at me - if it's not DA/ME/Assassins Creed/ Oblivion I've probably not played it... unless it's Peggle... that thing eats my life).

I personally find a lot of layers to Anders/Janders and I enjoy looking at them all - including the unpleasant ones. Granted there are extremes to his character, but depending on Hawke's choices these are influenced - and I especially like the codex note (if romanced) that he is a tender and devoted lover, it not only emphasises that he is stable enough to live a relatively normal life but that amongst all of the high drama plot points there is regular couple time too (And before anyone gets keyboard rage I am NOT suggesting they live in a blind cocoon of happiness) it's just a shame we don't get to see it apart from glimpses in All That Remains and Key to my Heart.

The interesting and complex part I find most enjoyable is on the personal Hawke level. How do you reconcile that the man you have fallen in love with has a living embodiment of Justice (who on the friendmanced path only rears it's head once or twice, and never AT Hawke) in him which is driving him to a cause that he won't let tell you about because you're romancing him. He's clearly dangerous, he has very strong views which may or may not align with your own, he lies, he keeps secrets, yet he's a healer doing work for free, he's charming, he's a Grey Warden, and obssessively devoted. All this builds into a complex character who I am unable to say objectively is either good or bad.

As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.

#44430
kromify

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ALL MY SAVES ARE DAMAGED! RAGE! RIGHT BEFORE ARCHDEMON!

RRRAAARRRGH!

frigging wynnes fault - did a paralysis explosion by mistake. made everyone die and now i can't load. *cries in corner*
fate won't let me kill alistair...

#44431
Jean

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leggywillow wrote...

Posted Image

I have answered the question of what Janders does after the Chantry explosion.  He has clearly gone into young girls' fashion!

This store kills me, because I like to imagine Justice helping kids pick out clothing.

Justice: YOU LOOK UGLY IN PINK.
Little Girl: :crying:
Mother: <_<
Justice: WHAT?  SHE IS OBVIOUSLY A "WINTER".


Posted Image

#44432
Addai

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ElleMullineux wrote...
The interesting and complex part I find most enjoyable is on the personal Hawke level. How do you reconcile that the man you have fallen in love with has a living embodiment of Justice (who on the friendmanced path only rears it's head once or twice, and never AT Hawke) in him which is driving him to a cause that he won't let tell you about because you're romancing him.

Well this goes back to what I was discussing earlier in the weekend, that I can't find any reason why a reasonably grounded person would get involved with someone like that.  I could have, if I wanted to, probably rp'ed a character who did so for whatever reason, but when I played out Anders' romance I was so put off by the over-the-top breathy stuff that I just had to stop.

So the problem I have, which is also with Merrill, is why Hawke should even touch that hot potato. 

As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.

They had a ten year span and a character that had bridged Origins to DA2.  An organically developed and more complex plot would have been much more to my liking, as I've said.  But, that's not what they wanted to do and other people like the threesome aspect, so it's just a matter of personal preference.

#44433
Hill-Hurwitz

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Justice may not be a person, but humanity is terribly infectious. Liquids take the shape of their containers, and I've always suspected that one of the biggest reasons spirits seek out mages is not only do they feel more comfortable around those that walk the Fade, but by sharing a mortal host they're finally able to learn how to change themselves. That's the only thing they can't do that in the Fade.

@CGG All your talk about Pratchett, Gaiman, and anthropomorphic personifications makes me want to write a series of Sandman themed vignettes regarding the DA2 companions. Only one I'm struggling with is Death, of all things. So... thank you. You have wonderful ideas, and are wonderfully good to draw story nugs from. :)

Modifié par Hill-Hurwitz, 13 juin 2011 - 09:52 .


#44434
Amondra

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Batteries wrote...

leggywillow wrote...

Posted Image

I have answered the question of what Janders does after the Chantry explosion.  He has clearly gone into young girls' fashion!

This store kills me, because I like to imagine Justice helping kids pick out clothing.

Justice: YOU LOOK UGLY IN PINK.
Little Girl: :crying:
Mother: <_<
Justice: WHAT?  SHE IS OBVIOUSLY A "WINTER".


Posted Image


I think this caught my soul on fire...

#44435
BlueMew

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CulturalGeekGirl wrote...

The TL:DR for my last post:

Anders' story is, essentially this.

What if you were offered the power to combat injustice in exchange for stripping away your ability to ignore injustice?

All his character development and motivation can be based on that single riddle, that single hypothetical. And honestly, before this game... if you had offered me that deal, I would have taken it.

Now, I see the madness there. It is painful and beautiful.

Thank you for this. Very well summarized.

Addai67 wrote...
It is more interesting to me to examine the motivations of someone who could have chosen differently, or who acted out of limited information that had unforeseen consequences, or who got caught up in a moment and acted out of purely human irrationality. Anders' story has that sort of complexity, but by DA2 the development is all over but the cryin and shoutin.


Well, how about....

but I'm not going to argue about it so kindly drop it.


Well this goes back to what I was discussing earlier in the weekend, that I can't find any reason why a reasonably grounded person would get involved with someone like that. I could have, if I wanted to, probably rp'ed a character who did so for whatever reason, but when I played out Anders' romance I was so put off by the over-the-top breathy stuff that I just had to stop.

So the problem I have, which is also with Merrill, is why Hawke should even touch that hot potato.

Ah. Well, by now it should be abundantly clear that there are in fact people who do not have this particular problem, many of whom are quite sane and reasonably grounded.

#44436
Sialater

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LMAO, I have one of those stores near me. I can no longer look at it the same way again. ROTFLMAO

#44437
ademska

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Addai67 wrote...

ademska wrote...

Addai67 wrote...

ademska wrote...
not really. a square is a type of rectangle, not all rectangles are squares. yeah, a deus ex is a type of plot device, and you could argue with some validity that justice in da2 is a plot device (though many including myself would disagree), but you're just outright incorrect to label him a deus ex.  he simply does not fit the definition.

and semantics are 90% of philosophical arguments so ;)

He's an external force, and specifically a supernatural force, that allows a massive plot shift to happen that would not otherwise.  To what extent it's a contrived development or one we didn't see coming- on that we can argue.  I see it as contrived.  Hence not particularly interesting.


but we're in agreement he's not a deus ex machina ;)

No, we're not, but I'm not going to argue about it so kindly drop it.


i'm not going to drop it, but you can choose not to respond and i respect that.

we can argue whether justice is a plot device or not.  we can also argue the degree to which anders' narrative is contrived. what we cannot argue is the notion of justice being a deus ex machina.

a deus ex machina is a "plot device whereby a seemingly inextricable problem is suddenly and abruptly
solved with the contrived and unexpected intervention of some new event,
character, ability, or object."

we are presented with justice immediately after meeting anders--like, literally, seconds after seeing him. looking at the reactions on this board alone, many people pass judgment on anders' state of mental stability right from the start.

repeatedly you have referred to the chantry explosion as your point of contention, and that is fitting since it is the climax of the game.  however, justice has been a part of the narrative since the start.  there is no unexpected problem resolution due to justice's sudden interference no matter how you interpret anders' motivations for the explosion. justice was always there, and anders was always influenced by him.

therefore, justice is not a deus ex machina. there is no room for interpretation of difference of opinion here.  this is objective fact.

#44438
Amondra

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Well this goes back to what I was discussing earlier in the weekend, that I can't find any reason why a reasonably grounded person would get involved with someone like that.


Sometimes people just do, they move past the part and see what else is there? They don't just look at things at skin level?

I am the oppisite of Anders as I react in a more colder way and it is hard to get any real affection out of me, but when I want to show it, well it does become dramatic.  But that comes froms from being bi-polar.  Our emotions are magnified and everything we do is dramatic.

Now granted I am not going to blow a building up...at least that I am aware of...but I have been known to become violent both to other people and myself, depends on what my enviorment is like honestly and what swing I am in.  

I relate to Anders on the base level of emotions being so intense we put a lot of people off, but I have my fair share os stable people wanting to be romantically involved with me, I refuse, because I can only imagine what life would be like for them.  

To assume stable people won't want to get involved with someone like Anders(his actions from the end of the game aside) seems...I can't think of a word <_< blah. He does good things, for the most part of ten years he heals people and doens't want to get paid.  He generally wants something that is good, he goes about it the wrong way, but his cause is noble none the less.  Some people see him for that and move past the issues he has.

Also some people can't get past the "I will never come first" part.  It's true with people like him you never will. Accpet it or move on.

#44439
Guest_ElleMullineux_*

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Addai67 wrote...

ElleMullineux wrote...
The interesting and complex part I find most enjoyable is on the personal Hawke level. How do you reconcile that the man you have fallen in love with has a living embodiment of Justice (who on the friendmanced path only rears it's head once or twice, and never AT Hawke) in him which is driving him to a cause that he won't let tell you about because you're romancing him.

Well this goes back to what I was discussing earlier in the weekend, that I can't find any reason why a reasonably grounded person would get involved with someone like that.  I could have, if I wanted to, probably rp'ed a character who did so for whatever reason, but when I played out Anders' romance I was so put off by the over-the-top breathy stuff that I just had to stop.

So the problem I have, which is also with Merrill, is why Hawke should even touch that hot potato.


Personally I find it very difficult to give the "I love you line" becuase it comes far too early for my own tastes, but for my canon Hawke it works. It just comes down to player choice in this case, so if you don't like it there are other ways to do it, the aggressive or snarky options usually give you some interesting choices which make Anders seem more needy than... er... 'breathy'.

As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.

They had a ten year span and a character that had bridged Origins to DA2.  An organically developed and more complex plot would have been much more to my liking, as I've said.  But, that's not what they wanted to do and other people like the threesome aspect, so it's just a matter of personal preference.


lol threesome :blink:

I think it's more down to showing that HUGE changes take a long time in the real world, with the character that Anders was in DAA I think it could have taken his whole life to get to the stage where he would have done something. So with Justice as an accelerant things just happen... sooner.
There is also something to be said for the fact that after becoming Janders he no longer gets caught by Templars. Instead of being dragged back because of his phylactery and inability to plan ahead enough to run successfully he's able to hide for years in the most templar heavy city in Thedas... aside from possibly Orlais. (Personally I think there are other reasons at play here too, but that's not what we're talking about). 

Modifié par ElleMullineux, 13 juin 2011 - 09:48 .


#44440
CulturalGeekGirl

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Addai67 wrote...

ElleMullineux wrote...

As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.

They had a ten year span and a character that had bridged Origins to DA2.  An organically developed and more complex plot would have been much more to my liking, as I've said.  But, that's not what they wanted to do and other people like the threesome aspect, so it's just a matter of personal preference.


See, this is the problem.

You consider this specific set of mechanics inorganic. I consider them organic. You consider them to lack complexity, I consider them far more interesting and complex than most stories. I feel they are far more organic and nuanced and true than petty realisms, more connected to the fundamental myths and questions of humanity. I just don't normally... say that, because it's a matter of personal taste.That's what gets my blood up here... is that the words you use to describe things you simply dislike are so pejorative, and definitive, rather than structured as to imply you're stating a preference based on nothing more than personal taste.

SF&F is all about asking questions that can't be asked outside the bounds of the speculative. Things like... can an AI be a person? What are the downsides of immortality?  What if the incarnation of Dreaming lost a bet with the devil? What if you had to choose between immortal happiness and free will?

What if there was an Archdemon about, and the only way to kill it was to sacrifice yourself, or your friend, or betray your friend's trust, or have some kind of crazy godbaby thing?

I just don't see how you could consider the Archdemon, or Morrigan's Dark Ritual less of a problem than Justice/Vengeance. They're all artifical constructs that ask you to answer a question that doesn't exist in real life or normal psychology. They're all magical, mystical, definitively supernatural events that are necessary to asks questions that put the focus on one specific aspect of human nature.

I can understand it if you didn't like those, and also didn't like Vengeance. You'd simply not be suited for this particular kind of Fantasy. I just don't understand why "there's always going to be an Archdemon at the end of this book" is any different from "there's always  going to be a chantry that goes up." 

#44441
Miri1984

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My friend finished her blog post! It's HERE.

Basically, she's making the case that Anders' actions are a logical progression from his circumstances, and that people who claim he's insane and irrational are, basically, wrong! Which is what I think and something we've been discussing a lot here. Have a read, feel free to disagree in the comments (if you do, of course) she says she's been itching to have a good discussion about this for ages!

#44442
Addai

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CulturalGeekGirl wrote...

Addai67 wrote...

ElleMullineux wrote...

As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.

They had a ten year span and a character that had bridged Origins to DA2.  An organically developed and more complex plot would have been much more to my liking, as I've said.  But, that's not what they wanted to do and other people like the threesome aspect, so it's just a matter of personal preference.


See, this is the problem.

You consider this specific set of mechanics inorganic. I consider them organic. You consider them to lack complexity, I consider them far more interesting and complex than most stories. I feel they are far more organic and nuanced and true than petty realisms, more connected to the fundamental myths and questions of humanity. I just don't normally... say that, because it's a matter of personal taste.That's what gets my blood up here... is that the words you use to describe things you simply dislike are so pejorative, and definitive, rather than structured as to imply you're stating a preference based on nothing more than personal taste.

Well, uh... I did say it's a matter of personal taste.  Bolded here for emphasis.  Posted Image  And in my discussion of ASoIaF I said several times that I was talking about the kind of stories that I like.

SF&F is all about asking questions that can't be asked outside the bounds of the speculative.

For me sci fi and fantasy are about seeing human questions in a new way because you're seeing them in a setting that is unfamiliar enough that it forces you to think.  The stories that I like are the human stories.

Anders' story has aspects of that- his decision to help Justice-  but it all happens offscreen before DA2.  You're seeing the aftermath, but it's all a fait accompli.

I just don't see how you could consider the Archdemon, or Morrigan's Dark Ritual less of a problem than Justice/Vengeance. They're all artifical constructs that ask you to answer a question that doesn't exist in real life or normal psychology. They're all magical, mystical, definitively supernatural events that are necessary to asks questions that put the focus on one specific aspect of human nature.

In the DR you are asked to make a choice that does hinge on human weakness.  That's an interesting choice.  Simply being spectator to Anders' demise has a pathos of a kind, but not one that's very involving.  Pour moi- double underlined and lit with sparklies in case anyone misses that phrase!!!

Modifié par Addai67, 13 juin 2011 - 10:04 .


#44443
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Miri1984 wrote...

My friend finished her blog post! It's HERE.

Basically, she's making the case that Anders' actions are a logical progression from his circumstances, and that people who claim he's insane and irrational are, basically, wrong! Which is what I think and something we've been discussing a lot here. Have a read, feel free to disagree in the comments (if you do, of course) she says she's been itching to have a good discussion about this for ages!


Thanks for the link Miri! Really enjoyed reading it. :D

#44444
kromify

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Miri1984 wrote...

My friend finished her blog post! It's HERE.

Basically, she's making the case that Anders' actions are a logical progression from his circumstances, and that people who claim he's insane and irrational are, basically, wrong! Which is what I think and something we've been discussing a lot here. Have a read, feel free to disagree in the comments (if you do, of course) she says she's been itching to have a good discussion about this for ages!


bring her to the forum...:wizard:

#44445
BlueMew

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Miri1984 wrote...

My friend finished her blog post! It's HERE.

Basically, she's making the case that Anders' actions are a logical progression from his circumstances, and that people who claim he's insane and irrational are, basically, wrong! Which is what I think and something we've been discussing a lot here. Have a read, feel free to disagree in the comments (if you do, of course) she says she's been itching to have a good discussion about this for ages!

I have bookmarked this. Suffering from blogophobia means I cannot comment on-site though. It seems your friend's end conclusion is more radical than I'd have put it, but following its logic it is convincing and well put together, backed up by a good bit of evidence. (Does that mean I've been radicalized now? *grin* well, I've not been abused so far, your Chantries are safe with me).

#44446
Miri1984

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@Kromify She has an account. She says "Weeee'lll seeeeee ..." :D.

@BlueMew That's why I thought people would be interested. She's very into social justice and aiding abuse survivors, so she knows what she's talking about. Also, she rocks :D

Modifié par Miri1984, 13 juin 2011 - 10:14 .


#44447
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Before merging with Justice, Anders would never have chosen to blow up the Chantry. Which is exactly what Anders was trying to do. Stripping himself of the choice, making himself unable to anything but what he deemed necessary to free the mages, even if it meant changing himself forever.

#44448
kromify

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Miri1984 wrote...

@Kromify She has an account. She says "Weeee'lll seeeeee ..." :D.


everyone barrage her with requests to join in the fun!!!!

#44449
berelinde

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Addai67 wrote...

ElleMullineux wrote...
The interesting and complex part I find most enjoyable is on the personal Hawke level. How do you reconcile that the man you have fallen in love with has a living embodiment of Justice (who on the friendmanced path only rears it's head once or twice, and never AT Hawke) in him which is driving him to a cause that he won't let tell you about because you're romancing him.

Well this goes back to what I was discussing earlier in the weekend, that I can't find any reason why a reasonably grounded person would get involved with someone like that.  I could have, if I wanted to, probably rp'ed a character who did so for whatever reason, but when I played out Anders' romance I was so put off by the over-the-top breathy stuff that I just had to stop. 


You argued that that character lacked complexity. People presented you with multilayered analyses demonstrating how the romance went far beyond what was presented on the surface. You said that no, you would rather just read it straight. Um... yeah.

This has been going on for days. You say that you want to be convinced of x (for a given value of x), but I am beginning to think that you are not looking for a reason to like it. It seems as if you are looking for justification for disliking it. You don't need it.

Preferences are what they are. There is no right or wrong. If we all liked the same thing, they would not have needed to include 8 romances in this game (4 characters, 2 paths per character).

#44450
Sialater

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Miri1984 wrote...

My friend finished her blog post! It's HERE.

Basically, she's making the case that Anders' actions are a logical progression from his circumstances, and that people who claim he's insane and irrational are, basically, wrong! Which is what I think and something we've been discussing a lot here. Have a read, feel free to disagree in the comments (if you do, of course) she says she's been itching to have a good discussion about this for ages!


It looks interesting, but I'm about to leave work.  I'll read it when I get home!  Thanks!