Addai67 wrote...
ElleMullineux wrote...
As for the purpose of Justice... before the merge Anders was being swayed to do something more for the mages. I think Justice acts as an accelerator and speeds up the process. The decision to blow up the chantry I think comes from Anders himself, Justice just gives him the focus and the drive to get it done. I don't view the possession as a bad thing, I think it makes him wonderfully unheimlich.
They had a ten year span and a character that had bridged Origins to DA2. An organically developed and more complex plot would have been much more to my liking, as I've said. But, that's not what they wanted to do and other people like the threesome aspect, so it's just a matter of personal preference.
See, this is the problem.
You consider this specific set of mechanics inorganic. I consider them organic. You consider them to lack complexity, I consider them far more interesting and complex than most stories. I feel they are far more organic and nuanced and true than petty realisms, more connected to the fundamental myths and questions of humanity. I just don't normally... say that, because it's
a matter of personal taste.That's what gets my blood up here... is that the words you use to describe things you simply dislike are so pejorative, and definitive, rather than structured as to imply you're stating a preference based on nothing more than personal taste.
SF&F is all about asking questions that can't be asked outside the bounds of the speculative. Things like... can an AI be a person? What are the downsides of immortality? What if the incarnation of Dreaming lost a bet with the devil? What if you had to choose between immortal happiness and free will?
What if there was an Archdemon about, and the only way to kill it was to sacrifice yourself, or your friend, or betray your friend's trust, or have some kind of crazy godbaby thing?
I just don't see how you could consider the Archdemon, or Morrigan's Dark Ritual less of a problem than Justice/Vengeance. They're all artifical constructs that ask you to answer a question that doesn't exist in real life or normal psychology. They're all magical, mystical, definitively supernatural events that are necessary to asks questions that put the focus on one specific aspect of human nature.
I can understand it if you didn't like those, and also didn't like Vengeance. You'd simply not be suited for this particular kind of Fantasy. I just don't understand why "there's always going to be an Archdemon at the end of this book" is any different from "there's always going to be a chantry that goes up."