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The Anders Thread: Flash Fic Contest! Details on Pg. 2274


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#45651
DreamerM

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Queen-Of-Stuff wrote...

But, but, but. The Right of Conscription, it tends to antagonize people. Which would be bad? Because the Grey Wardens can only survive as an organization if they're allowed to. Like any other, I suppose


We've seen that the Wardens HAVE antagonized people in the past, and been exiled or shunned for it.... leaving the lands and places their supposed to protect vulnerable to the Darkspawn. Fereldan more then others has learned that the hard way. Confonting the Wardens directly risks leaving yourself vulnerable to a threat that can strike at almost anytime and which only The Wardens are equipt to really handle. That's quite a risk to take.

highcastle wrote...

DreamerM wrote...

I'd
like to point out that the Right of Conscription gives the Wardens the
power to recruit ANYBODY at any time. I doubt they'd need something like
that if they had no problem attracting skilled help on their own.

So yeah, The Wardens. Needed to protect the world. Unfortunately.


Oh...oh my goodness...do we...can we possibly...are we agreeing on something? You know what that means:

+50 Hi-C Friendship.

Of course, you had me rivaled before, so now I'm back to being neutral just like Fenris in my first playthrough.


Aw, I've deactivated your passive buff. I better find one of your Giftquest items soon.

EDIT: TOP OF PAGE!

Image! 
http://dreamweaverm....aster-214387714

Modifié par DreamerM, 22 juin 2011 - 08:10 .


#45652
Guest_Queen-Of-Stuff_*

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DreamerM wrote...

We've seen that the Wardens HAVE antagonized people in the past, and been exiled or shunned for it.... leaving the lands and places their supposed to protect vulnerable to the Darkspawn. Fereldan more then others has learned that the hard way. Confonting the Wardens directly risks leaving yourself vulnerable to a threat that can strike at almost anytime and which only The Wardens are equipt to really handle. That's quite a risk to take.


And? People are stupid. When the darkspawn more or less disappear from the surface, it won't take long for people to stop viewing them as a threat, and then all they'll be able to see are these strangers, the big, armored men dragging their children off to an almost certain death or a shortened lifespan, which will carry a whole lot more weight than reading or hearing about some bad wars in the past that have no impact on their daily lives whatsoever.
Keeping their secrets secret may not be nice, but it is the best choice. Because too much rides on the Wardens' cause to place faith in people's level of pragmatism and understanding.

#45653
ipgd

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DreamerM wrote...

We've seen that the Wardens HAVE antagonized people in the past, and been exiled or shunned for it.... leaving the lands and places their supposed to protect vulnerable to the Darkspawn. Fereldan more then others has learned that the hard way. Confonting the Wardens directly risks leaving yourself vulnerable to a threat that can strike at almost anytime and which only The Wardens are equipt to really handle. That's quite a risk to take.

It had been almost 400 years since the end of the last Blight. A lot of people on the surface believed the Darkspawn were gone for good.

#45654
highcastle

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Queen-Of-Stuff wrote...

DreamerM wrote...

We've seen that the Wardens HAVE antagonized people in the past, and been exiled or shunned for it.... leaving the lands and places their supposed to protect vulnerable to the Darkspawn. Fereldan more then others has learned that the hard way. Confonting the Wardens directly risks leaving yourself vulnerable to a threat that can strike at almost anytime and which only The Wardens are equipt to really handle. That's quite a risk to take.


And? People are stupid. When the darkspawn more or less disappear from the surface, it won't take long for people to stop viewing them as a threat, and then all they'll be able to see are these strangers, the big, armored men dragging their children off to an almost certain death or a shortened lifespan, which will carry a whole lot more weight than reading or hearing about some bad wars in the past that have no impact on their daily lives whatsoever.
Keeping their secrets secret may not be nice, but it is the best choice. Because too much rides on the Wardens' cause to place faith in people's level of pragmatism and understanding.


Ah, but at least the Blight will ensure everyone toes the line until it's no longer fresh in their memories. Which should be *checks watch* ten minutes from now.

Seriously, there's no best choice here. And with the revelation in DAA that not all darkspawn are mindless slavering fiends, the question we should be asking is: are the Wardens neccessary? Should be destroying the darkspawn? Or should we instead be trying to find some way to break them from the compulsion of the Old Gods (or whatever the Archdemons are, if you don't believe the myths)?

@Dreamer M: I accept pancakes, gifts of lethal poisons, and kittens. Of course kittens. <3

#45655
CulturalGeekGirl

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Queen-Of-Stuff wrote...
Well, yes, but "Joining Us Means That You Have To Suck On Darkspawn Taint Which Will Likely Kill You Horribly" doesn't make much for a recruitment slogan, does it? And they're having trouble enough as it is recruiting people between Blights without the public knowledge that recruits may die for no reason at all. Dragging you from your dying parents and blocking your attempts at having a decent remnant of a too-short life is sucky, yes, but necessary.

Making Anders send Pounce away, however, was a crapsack move. My Warden wouldn't have stood for that BS.


I'm 99% sure that Rolan did the Ser Pounce thing. What's more, I assume that all the stuff that happened to Anders happened in a very short period of time when the Warden was away, and when she got back she was pissed.

And the secrecy is necessary, I agree. That's why Duncan tries to take primarily people who are already pretty screwed over... because that way you're not taking someone who was on course for a long and happy life. Alistair is the only one we meet who doesn't seem like they were either interested in the glory, running from something, or otherwise doomed... and he was just abjectly miserable and about to be forced into a life of chastity and addiction. For some people (city elves, dusters) life in the Wardens may be longer and substantially more pleasant than what you were in for by default. Even Anders wasn't really upset with what he got, because it offered him freedom (ostensibly). Heh, my Dalish origin is showing again, since Mahariel would have been pretty dead without the joining. I tend to think that without Warden support even the Human Noble probably didn't have long to live before the Howes found them, otherwise. And honestly, I don't see much difference between "you'll probably die fighting Darkspawn" and "literally shortened life." I think people already know the Wardens are pretty doomed, they just don't know the specific manner in which they are doomed. Sure it sucks, but, as other posters have said, it's needed.

Someone's fic suggested both openly taking in apostates and anyone from the tower who wanted to join, and I think that's also a good policy, especially if we can avoid the issues that occurred with Anders.

#45656
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highcastle wrote...

Ah, but at least the Blight will ensure everyone toes the line until it's no longer fresh in their memories. Which should be *checks watch* ten minutes from now.

Seriously, there's no best choice here. And with the revelation in DAA that not all darkspawn are mindless slavering fiends, the question we should be asking is: are the Wardens neccessary? Should be destroying the darkspawn? Or should we instead be trying to find some way to break them from the compulsion of the Old Gods (or whatever the Archdemons are, if you don't believe the myths)?


Which seems to drive most of them crazy. And even if not, nothing will change the fact that they are a parasitic race that cannot reproduce without kidnapping and violating women and turning them into brood-mothers.

What the Blights are, are basically the darkspawn army - hundreds of thousands, maybe even millions of darkspawn - rallying under the "banner" of the Archdemon, and only ending with the Archdemon's demise because they lack their own will and intelligence. Should they achieve their own will and intelligence, well. It's a lot to hope for that  they will simply leave the  surface world alone instead of trying to conquer it, because if they do, there's nothing that can stop them. Not a thing. Is it really worth that risk?

#45657
LT123

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CulturalGeekGirl wrote...

Queen-Of-Stuff wrote...
Well, yes, but "Joining Us Means That You Have To Suck On Darkspawn Taint Which Will Likely Kill You Horribly" doesn't make much for a recruitment slogan, does it? And they're having trouble enough as it is recruiting people between Blights without the public knowledge that recruits may die for no reason at all. Dragging you from your dying parents and blocking your attempts at having a decent remnant of a too-short life is sucky, yes, but necessary.

Making Anders send Pounce away, however, was a crapsack move. My Warden wouldn't have stood for that BS.


I'm 99% sure that Rolan did the Ser Pounce thing. What's more, I assume that all the stuff that happened to Anders happened in a very short period of time when the Warden was away, and when she got back she was pissed.

And the secrecy is necessary, I agree. That's why Duncan tries to take primarily people who are already pretty screwed over... because that way you're not taking someone who was on course for a long and happy life. Alistair is the only one we meet who doesn't seem like they were either interested in the glory, running from something, or otherwise doomed... and he was just abjectly miserable and about to be forced into a life of chastity and addiction. For some people (city elves, dusters) life in the Wardens may be longer and substantially more pleasant than what you were in for by default. Even Anders wasn't really upset with what he got, because it offered him freedom (ostensibly). Heh, my Dalish origin is showing again, since Mahariel would have been pretty dead without the joining. I tend to think that without Warden support even the Human Noble probably didn't have long to live before the Howes found them, otherwise. And honestly, I don't see much difference between "you'll probably die fighting Darkspawn" and "literally shortened life." I think people already know the Wardens are pretty doomed, they just don't know the specific manner in which they are doomed. Sure it sucks, but, as other posters have said, it's needed.

Someone's fic suggested both openly taking in apostates and anyone from the tower who wanted to join, and I think that's also a good policy, especially if we can avoid the issues that occurred with Anders.


Re bolded: That's what I assumed. The Warden-Commander has to go off to Denerim or wherever for a while, somebody other than him/her or any of the Awakening crew is in charge, that person lets in Rolan, Anders merges with Justice and bolts, and the Warden-Commander gets back and throws an absolute fit.

Annnnddd  the taking in apostates/mages from the Circle is now added to my head canon. I would pay good money for Wardens and Mages vs. Templars.

The Warden-Commander could always play the "they're Warden recruits, and the Chantry has no jurisdiction over the Wardens" card. King Alistair, at least, would back him/her up.

And woot! Story DLC on the horizon! I'm psyched. I would like to see Oghren or Nate back too.

Edit: And I agree with Queen-of-Stuff about the darkspawn. Architect always dies.

Modifié par LT123, 21 juin 2011 - 10:54 .


#45658
LadyVaJedi

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Well I hope that this new dlc is longer than 2 hours long.

#45659
ipgd

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LT123 wrote...

Edit: And I agree with Queen-of-Stuff about the darkspawn. Architect always dies.

Especially so if you've read The Calling. They sort of gloss over the other half of the Architect's plan in the game, which is to have all of humanity undertake the Joining.

Modifié par ipgd, 21 juin 2011 - 11:01 .


#45660
Jean

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I just spare him anyways just to see what ensues. Posted Image

#45661
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ipgd wrote...

LT123 wrote...

Edit: And I agree with Queen-of-Stuff about the darkspawn. Architect always dies.

Especially so if you've read The Calling. They sort of gloss over the other half of the Architect's plan in the game, which is to have all of humanity undertake the Joining.


That too. Why Utha decides to go along with it is beyond me. Must be the same sort of critical thinking failure that made Orsino turn himself into the Harvester. Only worse.

#45662
LT123

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I can't remember everyone's reaction to the Architect, but Nate goes, "Hey, we could have stopped the cycle of Blights" if you attack the Architect. I agree with Sigrun: "This reeks of stupid!"

Anders doesn't believe the attack on the Keep was a "misunderstanding" and says he likes his blood where it is, in his veins. :)

I think maybe Oghren agrees with not killing the Architect. I just remember being utterly baffled at the end of my first playthrough because it seemed like my entire party was agreeing with the Architect and my Warden was ready to pull out the murderknife on him.

#45663
ipgd

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Batteries wrote...

I just spare him anyways just to see what ensues. Posted Image

That's why I keep him alive. **** THE WORLD, HE'S INTERESTING

#45664
Furtled

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ipgd wrote...
Especially so if you've read The Calling. They sort of gloss over the other half of the Architect's plan in the game, which is to have all of humanity undertake the Joining.

Partly why my PC spared him - it's not necessarily a bad idea in the long run, just needs some fine tuning into something closer to a vaccine instead of a magic tinged super-virus. More than one way to end the blights - might as well keep all options open.

#45665
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ipgd wrote...

Batteries wrote...

I just spare him anyways just to see what ensues. Posted Image

That's why I keep him alive. **** THE WORLD, HE'S INTERESTING


FOR SCIENCE

#45666
beckaliz

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Oh, I know that my Reyonii Surana would also be super pissed about what happened to Anders. She's unconventional all around. Romanced Alistair, because he's a charming goofball but so sweet too. Without going into HER story too much, let's just say that she did Anders's companion quest to try and find his phylactery (she was also kind of wondering if her own might be kept in the same place). She finds it incredibly irritating that after putting Anora on the throne (to selfishly keep Alistair with her), and asking to free the Circle as a boon, it didn't happen. She's kind and cares about people, but she's also a little snarky sometimes.

Anyway, what I love about my virgin PTs is the "mistakes" my characters made. I'm curious to see the long-term consequences of Reyonii's actions which made for less-than-happy-ending epilogue outcomes. She burned Amaranthine for example. AND she also let the Architect live, even though it really pissed Justice off. :B

Thinking about it now, I'm not entirely convinced that she wouldn't have supported Anders blowing up the Chantry. Especially since they were the ones who were all, "Oh, you think Anora can give the Circle independence? We don't care if you're the bloody Hero of Ferelden. You can blow it out your arse." She might likewise think that nothing short of some insane, drastic action would get the ball rolling on full on rebellion.

So, ehem, she won't be happy with Correm at all if the Hero and the Champion meet. XD [Edit: And, actually, I HOPE they give us the option to show that. :( If you gained Anders's friendship in DA:A and then Hawke kills him later, the Warden should be able to beotch at him/her.]

And I love the chance for chaos and crazy bad stuff happening because of my characters' actions.

Modifié par beckaliz, 21 juin 2011 - 11:37 .


#45667
0o-Constance-o0

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Anyone want to give a me a hand, I'm looking to start writing a fanfic and I'd like to post the first few paragraphs and see what you guys think :3

#45668
SurelyForth

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0o-Constance-o0 wrote...

Anyone want to give a me a hand, I'm looking to start writing a fanfic and I'd like to post the first few paragraphs and see what you guys think :3


Hey!

This thread isn't really about that sort of thing (it moves fast and stuff can get easily lost). However, we have a Prompt Group that you're welcome to join. I have started a thread for writers and you can post here. I'll definitely check it out and let you know!

Modifié par SurelyForth, 22 juin 2011 - 12:10 .


#45669
beckaliz

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0o-Constance-o0 wrote...

Anyone want to give a me a hand, I'm looking to start writing a fanfic and I'd like to post the first few paragraphs and see what you guys think :3


Absolutely! Throw it on down.

#45670
0o-Constance-o0

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beckaliz wrote...

0o-Constance-o0 wrote...

Anyone want to give a me a hand, I'm looking to start writing a fanfic and I'd like to post the first few paragraphs and see what you guys think :3


Absolutely! Throw it on down.


Kay :3

I wanted to write something a little different, so this is an Amell/Anders fic BUT this particular Amell was once a cousin of the Amell family in Kirkwall and was shipped to the Circle very young. It starts off with her escape with another boy called Phillip, an elf, and ends up running into Anders, who helps her ahcieve her freedom.

_



She needed to get out.




In comparison to everything, what little
she did know or have, nothing mattered as much as escaping. Olive once called
this place home, even considered it, despite all the flaws and angst, to be the
only place she could ever love. The world outside the windows was alien, and she knew nothing about the people there or the places, even her name she was sure wouldn't carry any weight; what did the name matter anyway? Would they know, could they tell who she was, what she was, with just a glance? 




But it didn’t matter, not anymore. She had
to get out of the Kirkwall Circle, regardless of what Kirkwall was like.




The thought in and of itself was absolutely
terrifying; terrifying to think that they could know, they could find her even
after she destroyed her phylactery. She was holding the small, cold jar in her
hands, contemplating her actions, not sure if it was the right thing to do.  



What
if they catch me?[/i]
[/i]



What
if I destroy this, and they find me before I am free?[/i]
[/i]



And
if I get away… can I really leave everyone behind?[/i] [/i]



Where
will I go?[/i] [/i]



What
will I do when I’m out?[/i] [/i]



… Is
this right? [/i]
[/i]



Is
this even what I want?[/i] 



Phillip, an elf boy a year below her,
killed the two Templar guarding the vault holding their one last shred of
identities, and was now pacing angrily, waiting for the other two boys whom
Olive was never acquainted with to stop searching the dead men outside, and waiting
for the girl sitting by the vials of blood to stop thinking and smash the jar.  



But Olive was raised to fear her captors,
even as freedom was so close she knew she would never truly be free.  



“By the Dread Wolf, you silly Shemlen,”
Phillip, the short, irritable elf began by grabbing the vial out of her hands,
“we have to leave right now[/i]!” 



His insult went nearly completely unnoticed
as he quickly and dramatically brought his arm down, smashing the small vial
fiercely against the floor beside her feet. What little blood was inside
splashed upwards on her face, making the blonde recoil to protect her eyes.




Her heart hit the bottom of her stomach as
she stared down at the shattered glass on the floor. Phillip set the remains of
the blood splatter on fire, took Olive roughly by the upper arm and hauled her
to her shaking feet.




“Come on[/i],”
he hissed, dragging her out past the bodies of the Templars slumped against the
vault, down a thin corridor hidden in darkness.  



This
is it[/i], she thought at the time, there is no turning back.[/i]




The punishment for attempting to destroy a
phylactery was two years in solitary confinement and a monthly flogging; but
Olive wasn’t sure what the punishment was for actually succeeding to destroy
it. She was sure it was a daily beating, and if not… Tranquility[/i]. Phillip killed the Templar guarding the vault with a
poisonous gas he spent months perfecting; they would all be branded as killers;
dangerous to society and to the well-being of the Circle; it was the perfect
excuse should the Templars want them locked away or robbed of their
personalities. 



The darkness pressed in from all sides as
Olive fought to catch up with the elf, palming the walls so she could feel her
way to safety. The sound of grinding metal, and a second later she was being
roughly pushed past a small, narrow grate though a wall. Her hipbone caught
painfully on the stone around the outside, and when she tried to cry out she
was hushed fiercely 



Her hands, knees and feet landed right into
whatever messiness the tunnel was used for; the smell was revolting and she
took a moment to gag before being pushed further into the tunnel to make room
for the other three. There was no time to bond, to ask for names and put them
to faces, there was only the acrid stench of years old sewage and slime and the
fading light as she crawled further.




Slime coated the tunnel from all angles;
Olive could feel her stomach churning the deeper and deeper she crawled, the
elf and two mages behind her, whispering for her to keep moving and not to look
back. Her heart was lodged in the back of her neck; she couldn’t see what was in
front of her and the incline of the tunnel travelling upwards was wearing down
on what little stamina she had left.  



But as disgusting as her situation was and
as horrible and alien[/i] as it felt to
her, she knew that staying would be worse. As bad as it could work out to be,
nothing would ever compare to the Kirkwall Circle.  



“They don’t have out phylacteries anymore,”
Phillip said in a hushed tone behind her, “so when we get out, if we’re caught,
we can still use our magic!”




“Do you think they will be waiting for us?”
Olive asked reproachfully. 



“I got someone on the outside to bring
help, so hopefully, no.” 



It wasn’t much of a reassurance, but it was
something, and that something kept the blonde mage going until she could go no
further, her head banging painfully off the manhole cover above. She looked
up to see the light poking through three ventilation holes exposing the
outside. With a strength she didn’t even know she possessed, and the need to
break free driving her, she pressed her palms flat against the sweaty, slimy
metal and pushed with all her weight, shakily shoving the disk to one side and feeling
the fresh air whoosh into their confined space, kissing the sweat on her brow
for a brief moment of triumph.  



And it was short lived.  



Luck, and she supposed; the Maker[/i], somehow prevented the arrow from piercing through her face
to embed itself in the lip of the manhole but millimeters from her head. The
shock stole the breath from her lungs in a sharp gasp, she could hear the
sounds of a battle raging on the surface, the noise of energy being sucked from
the Fade into a Creation spell, there was a Paralysis hex some feet away from
her and the earsplitting bang of metal meeting metal prevailed over the nervous
beating of her heart.

_


Blah blah blah haven't gotten so far yet but any good?

#45671
Arquen

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Queen-Of-Stuff wrote...

highcastle wrote...

Ah, but at least the Blight will ensure everyone toes the line until it's no longer fresh in their memories. Which should be *checks watch* ten minutes from now.

Seriously, there's no best choice here. And with the revelation in DAA that not all darkspawn are mindless slavering fiends, the question we should be asking is: are the Wardens neccessary? Should be destroying the darkspawn? Or should we instead be trying to find some way to break them from the compulsion of the Old Gods (or whatever the Archdemons are, if you don't believe the myths)?


Which seems to drive most of them crazy. And even if not, nothing will change the fact that they are a parasitic race that cannot reproduce without kidnapping and violating women and turning them into brood-mothers.

What the Blights are, are basically the darkspawn army - hundreds of thousands, maybe even millions of darkspawn - rallying under the "banner" of the Archdemon, and only ending with the Archdemon's demise because they lack their own will and intelligence. Should they achieve their own will and intelligence, well. It's a lot to hope for that  they will simply leave the  surface world alone instead of trying to conquer it, because if they do, there's nothing that can stop them. Not a thing. Is it really worth that risk?


I completely agree here. I never trusted the architect. I killed him off in one playthrough and let him live in another.. you know FOR SCIENCE! (<-- can I steal that because it is awesome). I almost prefer that blights can be controlled by Wardens and the Legion of the Dead. Imagine if they do become self aware and then you have warring factions and outright takeover from the Darkspawn. I seriously doubt they will just sit there in the deep roads and go "meh, live and let live." Personally, I think it is a major disaster waiting to happen, and perhaps that is what the DLC and the Warden presence was hinting at anyways.

Even Nathaniel when you find him in the deep roads does a little spiel about the Architect and how "dangerous" he is and how the talking/thinking darkspawn are a real threat. Just makes sense that the wardens would be trying to head this off. Maybe since Hawke went so far into the deep roads they are hoping to find something of the Architect down there and that's why they are here? Oh, maker you can suppose and suppose and hypothesize all you want but we won't know until we know. *sigh*

#45672
beckaliz

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0o-Constance-o0 wrote...

I wanted to write something a little different, so this is an Amell/Anders fic BUT this particular Amell was once a cousin of the Amell family in Kirkwall and was shipped to the Circle very young. It starts off with her escape with another boy called Phillip, an elf, and ends up running into Anders, who helps her ahcieve her freedom.


**SNIP**


Ouch, it killed your formatting!

Is it going to be an Anders romance story? I am curious about something from the perspective of a mage who actually escaped the Circle.

#45673
beckaliz

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Moar Anders and kittens to fill in our lull!

Posted Image
aimo @ deviantART

This picture is just amazing. XD

#45674
Amondra

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beckaliz wrote...

Moar Anders and kittens to fill in our lull!

Posted Image
aimo @ deviantART

This picture is just amazing. XD


Anders always has spare kittens on him just encase this day arrives. 

#45675
Arquen

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Speaking of Anders and kittens and cute...
Posted Image

by desfunk on DeviantArt