I don't think merely preferring or choosing one thing over the other constitutes emotion. Even with the basic robotics we have now, I could program a robot who 'prefers' to stay on black-colored tiles and does not go on whilte-colored tiles. The presence of a command not to go on white-colored tiles and the presence of an instinct not to put one's hand into a fire are functionally indistinguishable. The tranquil seem to have an instinct against self-destruction that is functionally no different from a computer program that creates a virtual bacterium that "wants" to eat... in that it will willingly go to areas where there is "food," and stay away from areas where there is none. The instinct to pursue a thing that leads to your continued existence and to avoid things that do not isn't what I'd technically call an emotion, otherwise we could say the AI in a video game feels fear. I believe the tranquil call this instinct they have fear because they can see no logical difference between this instinct and fear. They would probably say that the video game AI that causes the monster not to path into lava and die is "fear,"
Emotion is nebulous, yes, but it is clear that the Tranquil lack anything more advanced than instincts toward basic self-preservation and perhaps a very minor reward system that makes them prefer completing tasks successfully to doing nothing. All that is stuff that can easily be accomplished by a computer program, even today.
Now, I do think that AIs can have emotion, when they are advanced enough. GlaDOS has emotions, and Legion has something very close. I'd say both of them posses both free will and sentience, at the very least. I'd say emotions are related to the ability to feel things in relation to abstract concepts rather than the instinct to fulfill basic instinctual requirements.
In a world where the Fade is not a thing, it may indeed be impossible to separate a human from their emotions. But Dragon Age is a place where the dreamworld literally exists. It is a world where there are literally demons; anthropomorphic personifications of emotions that can exert genuine and tangible influence on a world. In a world where Desire can
be a person, is it so strange to imagine cutting the
capacity to desire out of a person? It makes perfect sense according to the internal rules of that world.
As for Anders, I could believe Hawke forcing tranquility upon him and Anders being too broken to resist it, but I'd imagine him begging Hawke to change his mind and simply kill him instead until the moment the brand hits... if such an attempt would be successful at all, which I am not certain of.
Modifié par CulturalGeekGirl, 24 juin 2011 - 06:07 .