Nilfalasiel wrote...
Then again, I've read somewhere (can't remember where now) that all DLC, no matter when you actually play it, takes place pre-Last Straw. Which, y'know, makes total sense, because when you're fugitives or in the middle of fighting a war, you hardly have time to go gallivanting in mines or at Orlesian parties. Especially since the crew is supposed to have dispersed after the war broke out.
In which case, it still doesn't rule out the possibility of Anders dying if siding with the Templars. Not that I'm keen on that outcome mind you, but it does make painful sense.
Yeah they say that. But those that were dead after the last straw in one of my playthroughs were absent when I used a post game save for MotA. So I suppose I'll start keeping a save before TLR.
Edit: Has everyone read this?
Anders - I asked
my Anders/Justice separation question!
Gaider answered that if Anders wanted to do it, the two probably could
be separated, very similarly to the way that Connor and the demon were
separated in DA:O. a lot of why they won’t separate has to do with
Anders’s attachment to Justice, how it was willing, etc. Also notice
that in the fade, the two are not separate entities, unlike Connor and
the demon. If there would be a separation between the two, it is more
likely to happen towards the end of the game as Vengeance (the name
Gaider used) and Anders become more disparate. Lastly, Gaider implied
that
spirits and demons are, by nature, different,
something which I was never quite clear on. They are not exactly the
same thing, despite what Merrill and others would have you believe.
From
THIS.
Modifié par cmessaz, 11 octobre 2011 - 02:41 .