Rosendahl wrote...
Yeah, the mages were innocent too, does that mean you'll sink to the level to the ones you try to touch a lesson to stop hurting innocents by hurting more innocents.
So yes, the cycle never ends. It's simply the entire Icelandic population crisis all over again. Once you kill one for justice, somebody wants justice for that murder and kills the earlier murderer. Then somebody from the murderer's side wants justice, and then it goes on and on.
Too true the cycle does not seem to stop, but I suppose that
is why it is called "war."
Oh, do not get me wrong if something similar happened in real life, I would not
agree to it at all. However, this, this is a game-fantasy. Sometimes in those games,
a situation comes along and you have a choice, either agree or disagree with
the action of the person or the event leading up and around the current
situation.
I do RP my character-slightly- in this game. She did not save Anders because
she loves him-that is a small part. She saved him because she feels what he did
was right. My character believes just as strongly as Anders does, that all mage’s
should be free. I just wish there was an option to show this in the game.
No one is every truly innocent. Sometimes the “innocent” suffer the most and if
they have to pay the price of death in order for a message to get across- so be
it. I for one am certainly not going to criticize Anders for his actions. What
happened to the Chantry was something that was going to happen eventually. Meredith
pushed the mages too far and Anders choose to push right back by sending a
message.