Is the summary people are talking about something you see in DA2?
Modifié par Ealos, 08 mars 2011 - 09:54 .
Modifié par Ealos, 08 mars 2011 - 09:54 .
Modifié par FearTheLiving, 08 mars 2011 - 10:25 .
The imports seems to work fine but your choices are getting messed up while playing DA2.FearTheLiving wrote...
Okay I'm confused what is this summary?...
FearTheLiving wrote...
Okay I'm confused what is this summary? is it like ME2's choice thing at the beginning or is it like your codex that just says what happened? Because if it's like your codex it might just be glitched (codex in origins saying Isolde gave her life to save Connor even though they were both fine.) and the game actually does recognize your choices. There anyway to check that?

Modifié par Systemlord Baal, 08 mars 2011 - 10:28 .
Systemlord Baal wrote...
Snip
Modifié par Dirk the Crusader, 08 mars 2011 - 11:03 .
Modifié par Dirk the Crusader, 08 mars 2011 - 11:03 .
Moaradin wrote...
imports are perfectly fine on PC. Nothing at all wrong with them.
Guesswhotoo wrote...
No I am on the 360, the real game, not demo
lx_theo wrote...
*sigh*
Probably not fixed due to time constraints... Meaning it was rushed out.
FearTheLiving wrote...
Didn't DA2 go Gold like a month ago? Seems stupid to do that if they didn't even have their import function fixed.
Icinix wrote...
Seriously though..that's an epic bug...how the hell does it change pre-set choices mid game?
xxLegallyxx wrote...
My import choices seem to be fine (so far), but my problem is, I don't know which import to go with! There are some fundamental choices I made early on that I can't change (killed Connor, whoopsie). But when it comes to choices made during Awakenings, I'm conflicted on which way to go. Do I play that Vigil's Keep was saved? Or Amaranthene? And should the Architect be alive? Will he become a foe or friend?
Will someone hurry up and play the whole damn thing? Oh, wait. *smirk*
FearTheLiving wrote...
Systemlord Baal wrote...
Snip
So yeah I'd assume it was like this. Just wanted to be 100% sure it just wasn't some glitchy codex entry like in Origins that was just plain wrong.
Emzamination wrote...
Evil warden: Architect dead
Mr. Gerbz wrote...
Emzamination wrote...
Evil warden: Architect dead
No. It's a 'grey' choice, neither is good or evil. The architect's plan is not evil, but some of his methods are, and the consequences might be too. Just imagine an army of intelligent Darkspawn, versus the Darkspawn we have to fight now.