Aller au contenu

Photo

Leandra and the Lilly Killer


  • Veuillez vous connecter pour répondre
219 réponses à ce sujet

#151
crapmonster13

crapmonster13
  • Members
  • 659 messages
The quest was sort of a shocker. For seemingly being part of the main story, it didn't feel fitting narrative-wise. The whole serial killer element seems so out of the blue and unconnected to the rest of the game.

Not really a complaint, but it just seemed poorly written in.

#152
LPPrince

LPPrince
  • Members
  • 54 799 messages

LoveAsThouWilt wrote...

I did let him live. My question is WHERE during the quest it occurs because I didn't have Varric with me and like I said, he just left for Darktown, he never showed up again not even after finding Leandra.


You have to visit him in Darktown. He'll offer a blood magic ritual that will transport your team and himself to the location of Leandra. Then you get there and he helps you kill Quentin.

Afterwards, he says a certain something that gets Varric...............GO VARRIC.

#153
LoveAsThouWilt

LoveAsThouWilt
  • Members
  • 445 messages
Directly after he leaves or Gallows first to report.. Cause i'm not finding him in darktown.

#154
ThatDancingTurian

ThatDancingTurian
  • Members
  • 5 110 messages

crapmonster13 wrote...

The quest was sort of a shocker. For seemingly being part of the main story, it didn't feel fitting narrative-wise. The whole serial killer element seems so out of the blue and unconnected to the rest of the game.

Not really a complaint, but it just seemed poorly written in.

I agree, I wish it had been connected to one of the main plot threads. As is now it was just a random, horrible tragedy that served as further proof of what a terrible place Kirkwall is and why Hawke should just give up on trying to save it.

#155
LoveAsThouWilt

LoveAsThouWilt
  • Members
  • 445 messages
Gah, no one is telling me clearly what I need to do to get more out of this quest... I want the scene with Varric so I actually know the background of fricken DuPuis... I went to Darktown after letting him go - nothing, went there after speaking to templar - nothing, went there after mother discovered missing - nothing... so what the heck am I missing.

#156
Gavinthelocust

Gavinthelocust
  • Members
  • 2 894 messages

AlexXIV wrote...

Gavinthelocust wrote...

Up to that point the game was pretty standard when it came to plot elements and twists, but this was the first time in a while my genre savvy-ness bit me in the ass. I thought that if I let the noble go he'd turn out to be the killer via double plot twist, when I found Leandra the realization was like a punch in the gut. It wasn't that she was dead, it was that she was dead because of my choices and my own stupidity. Well played Bioware.

In case you missed it, there is no way to save her. There is nothing you can do right or wrong.


It made sense to me at the time, but now that I know this I lose a sliver of respect for Bioware. <_<

Modifié par Gavinthelocust, 13 mars 2011 - 02:03 .


#157
Estelle019230

Estelle019230
  • Members
  • 89 messages
Her death scene made me choke up a bit. :( The look on my male Hawke's face was so sad...

#158
Freestorm Skinn

Freestorm Skinn
  • Members
  • 277 messages
I think the point of what happens at the end of acts one and two is that Hawke loses his/her family during the years it takes for him/her to become The Champion. The Champion ends up alone.

My Hawke continued to be snarky after Leandra's death but the lines now had an added layer: they covered up how devastated she was and how she'll never be whole again. And Avelline called her on that.

#159
BaronIveagh

BaronIveagh
  • Members
  • 680 messages
You know, it occurs to me that there's a big fricking clue how to find this guy before it happens. There probably aren't a lot of flower vendors in Kirkwall. Just ask them if they sold any large purchases of Lillies to anyone in the previous two or three days, since they tend to wilt fast without air conditioning.

#160
BaronIveagh

BaronIveagh
  • Members
  • 680 messages
You know, it occurs to me that there's a big fricking clue how to find this guy before it happens.  There probably aren't a lot of flower vendors in Kirkwall.  Just ask them if they sold any large purchases of Lillies to anyone in the previous two or three days, since they tend to wilt fast without air conditioning. 

#161
Merced652

Merced652
  • Members
  • 1 661 messages

Gavinthelocust wrote...

Up to that point the game was pretty standard when it came to plot elements and twists, but this was the first time in a while my genre savvy-ness bit me in the ass. I thought that if I let the noble go he'd turn out to be the killer via double plot twist, when I found Leandra the realization was like a punch in the gut. It wasn't that she was dead, it was that she was dead because of my choices and my own stupidity. Well played Bioware.


No, see it'd be acceptable if it were a result of your choices. You have no choice, your ass got railroaded no matter what you did. Like i said, kill her if you absolutely need to bioware. Frakenmother was just ****ing dumb. Also that little snippet from orsino in the end was also pretty damn stupid.

#162
Jon abcd

Jon abcd
  • Members
  • 43 messages

dynastyhan wrote...

Leandra was pretty looking too. I'm sad she has to died too and wish I could romance her before she gets murdered.


She's Hawke's MOTHER.Image IPB

#163
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
:crying:

I've replayed this quest four times trying to get it to turn out different. I can't keep playing anymore, this is too awful. What happened to player agency, Mr. Gaider?

I'm not even pissed off. I don't have the energy to be. I haven't been this emotionally invested in a game since BGII (where you can SAVE Imoen... hint, hint!), and this just tore it all out. So, now I can't play anymore. For a few days, at least.

Way to go, breaking a girl's heart like that.

#164
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
[smilie]../../../images/forum/emoticons/crying.png[/smilie]

I've
replayed this quest four times trying to get it to turn out different. I
can't keep playing anymore, this is too awful. What happened to player
agency, Mr. Gaider?

I'm not even pissed off. I don't have the
energy to be. I haven't been this emotionally invested in a game since
BGII (where you can SAVE Imoen... hint, hint!), and this just tore it
all out. So, now I can't play anymore. For a few days, at least.

Way to go, breaking a girl's heart like that.

#165
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages
That quest was garbage. Not having any way to prevent that tragedy is just plain awful. Haven't felt that bad from playing a video game since the first Fable... not that I remember, anyway... ok, I'll just go back and read this entire thread now... interesting to see everyone's opinions on this.

Hawke's life blows... he just can't win.

#166
Cypher0020

Cypher0020
  • Members
  • 5 128 messages
I was literally screaming you son of a b***** at the screen the *entire* time I was fighting...

my Hawke tried... she tried so damn hard to protect everyone.... ahhhhhhhhhhhhhhhhh!!

Having Anders was a comfort......sort of......


man......

#167
SmokePants

SmokePants
  • Members
  • 1 121 messages
This was probably the best moment of an awesome game. It never really entered my mind that I had done something wrong or screwed up the quest. I just knew that BioWare wanted us to see our mother's severed head on a Frankenstein. It would have been sooooooooooo lame (in comparison) without that shock -- if she was just laying on an altar or something

Also, if you could save her, they wouldn't have gone to that much trouble to illustrate her death. She'd just be a slumped corpse or somesuch.

Modifié par SmokePants, 13 mars 2011 - 10:17 .


#168
JWDT

JWDT
  • Members
  • 2 messages
I found this quest odd... and slightly disturbing, but still functional within the story to a degree. The only true flaws I see are obvious.. the ring you find of Nanette's can be kept if you expose her death to her husband. And when you run into Emric, he claims the guard did not act in the past years on account of the bones you found not being enough to go on. But my thought is, what if the two are combined? Or does it make any difference at all if you do? I neglected to burden that asswipe husband with his wife's death so I have yet to find out... my thoughts would be that it should sort of confine the Templars and the Guard to finding the murderer, since there would be far more to go on and they're obligated to solve and prevent murders... just a thought, and extremely poorly written quest when it comes right down to it.

#169
Kemor

Kemor
  • Members
  • 200 messages

[..]It was something we went around on for a while, but in the end decided to stick with the dramatic version. It's not about saving your mother, it's about showing what the dark side of magic can mean to someone when it's personal and not some abstract concept.


Didn't really care about the mother, would have kicked her out of the mansion years ago if I could.

That said, Gaitner explanation is weak. Magic is a tool, like a sword, a gun, even a pen. There is no "dark side" of magic just as there are no dark sides for guns, or pens.

I mean, the main character spends 20 hours killing nearly every single being in and around Kirkwall, most of the time making them explode for no particular reason, walking about covered in blood...then they come around trying to show that "ooooooOOhh! magic has a dark side...".

How full of crap can you be. It was a silly and unnecessary plot, made simple for kids and morally challenged simpletons... Wait a second, did I just sum up the entire game there? Wow...

#170
Comaatil

Comaatil
  • Members
  • 135 messages
Brought a tear to my eye watching bethany, carver AND leandra die *cry*

This is unavoidable

#171
knighteffect

knighteffect
  • Members
  • 94 messages

Kemor wrote...

[..]It was something we went around on for a while, but in the end decided to stick with the dramatic version. It's not about saving your mother, it's about showing what the dark side of magic can mean to someone when it's personal and not some abstract concept.


Didn't really care about the mother, would have kicked her out of the mansion years ago if I could.

That said, Gaitner explanation is weak. Magic is a tool, like a sword, a gun, even a pen. There is no "dark side" of magic just as there are no dark sides for guns, or pens.

I mean, the main character spends 20 hours killing nearly every single being in and around Kirkwall, most of the time making them explode for no particular reason, walking about covered in blood...then they come around trying to show that "ooooooOOhh! magic has a dark side...".

How full of crap can you be. It was a silly and unnecessary plot, made simple for kids and morally challenged simpletons... Wait a second, did I just sum up the entire game there? Wow...






Was that an actual quote from Gaider? if so, has he played the game? The "Dark Side" of magic is ram down our thoats in this. We are constantly killing mage after mage. I like the game, having fun with the game, but this is the most black and white narrative Bioware has ever done. This game needs more grey areas(See DA:O,  ME1 and BGII). This quest would so much better if(as a poster said above) she died as a result of our choices(maybe make it a timed quest like in ME2 when half the crew gets abucted).

#172
JWDT

JWDT
  • Members
  • 2 messages
It is too bad, but I do still believe that if you're willing to go the extra mile in the game to save even just 1 of your family members, that there should be a substantial series of quests to allow for it. And by no means should it be easy to save them, that's not what I mean. But if someone is intuitive enough to attain viable leads or clues to aid in recovering/saving whichever family member you deem worthy of that extra time loss then they should be allowed to follow it up to the bitter end. Perhaps they could have even tied this all together with an actual time sacrifice in the game, which adversely affected your standing with the Vicount, or allowed further corruption to spread amongst other groups you end up fighting anyhow.

Modifié par JWDT, 13 mars 2011 - 11:33 .


#173
Whailor

Whailor
  • Members
  • 386 messages
I hate the situations where the outcome is forced onto me by some lame script and doesn't depend on my own actions. If my char does things correctly then the outcome should be different. If my char doesn't do something or missed something - another outcome. Not the mess that no matter what my char does, the outcome is still decided by some stupid script. That's lame. It feels like laughing at the effort of my char, or on the time I spent. This happens to some extent in other games too but in Bioware games it happens at times too often. Linearity sucks.

#174
ToJKa1

ToJKa1
  • Members
  • 1 246 messages
Oh, how i wished that bastards death would be by a slooooowly aplied murder knife. Or do what sarcastic Hawke suggest to do to the child killer, raise him as undead and kill him again. Oh, and Lady Hawke's voice acting when following the blood trails was excellent, you could hear nearly genuine worry in her voice. But then during battles it was the typical "one less to worry about" as usual ^_^

It is a shame that she can't be saved. LPPrince had a good point in earlier in the thread, if she could be saved by Blood Magic that would give a very interesting twist to the event.

Modifié par ToJKa1, 13 mars 2011 - 11:53 .


#175
Nordic Warlord

Nordic Warlord
  • Members
  • 23 messages

Linearity sucks.

Exactly. In the situations like this one I want to think, I want to make decisions and not just witness another scripted death no matter what. That's not a shooter after all.

Modifié par Nordic Warlord, 13 mars 2011 - 12:12 .