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Your Dragon Age II Review *NO SPOILERS PLEASE*


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#226
kr33g0r

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crackseed wrote...

include.fstream wrote...

kr33g0r wrote...

Bioware, now that you have this new direction out of your system can you please go back to making good old fashioned RPG's? Thanks.


I don't think I could have said it better myself. 

Jesus, BioWare.  You have a list of templates as long as my arm of what works.  Why change it?  It seems to me that you're trying to appeal to the customer base that goes out and buys 10 new games a month.  It doesn't matter if they don't open the shrink wrap, all that matters is that they made the purchase.  That is bad juju.

The same people that buy 10 games a month are not going to be buying BioWare products when Modern Warefare 3 comes out, (Or whatever happens to be the new big hit next month) but I will if you don't pingeon hole and alienate me from the games I've grown to know and love.  When I see a game from BioWare I think:  Neverwinter Nights, Baulder's Gate, Dragon Age: Origins, etc.  These were INCREDIBLE games.  When I see a new game from BioWare, I know it's going to be good.  Used to know that.  Not anymore.  Dragon Age 2 is a stain on your flawless record as far as im concerned.  Very bad form.


As someone who is enjoying DA2, I do thank you for the well thought negative opinion - while I would agree Bioware has a long list of workable templates, I think they also do need to try and step-up/innovate as well. Some of those choices are obviously a bit off the mark [the inventory for companions being nixed is an idea of a bad implementation] while shifting to a voiced protaganist and creating a more frenetic combat pace while leaving tactical choices is solid forward movement and nothing that I would consider a backward slide or "drop in quality" for Bioware's pedigree.

Sorry it didn't work for you all the same :(


I can see where you are coming from and agree with you in part. You always have to try and step up and innovate or you fall into mediocrity but the idiom "if it aint broke, don't fix it" also applies. Why remove tried and tested and loved elements of a genre like the ability to customise your companion's armour? That is not innovation, that is a backward's step.

#227
Vigil11

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I haven't played the game at all... only the demo, and I found it great (though darkspawn are ridiculous now..). But reading the forum I see that there are a lot of bugs in all plataforms, this is something to be worried about... Hopefully It will all be fixed before I get my copy :D

#228
mattttherman

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By the way, I play videogames for the story, not to micromanage everything. Voiced main character is the best thing to happen to rpg's.

#229
Haexpane

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JamieCOTC wrote...

 Oddly enough, I didn't think I would have a problem w/ the followers having static armor, but so far it has really bugged me in the game. "Ooh, this is cool. I'll let Carver wear -- f*ck!" I've said that about 3 times in four hours.


Hearing this is :( That's why I stopped playing Mass Effect 2.  It's not an RPG. It's a boring B movie w/ "press X to watch something AWESOME happen :D"  

I'd rather play an RPG where you can actually customize your party members.  I already have a billion JRPGs with no customization.  Why ruin the 1 WRPG that is party based, and on consoles?

#230
Lord Elfiian

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I must Say I would not get the game If I had to pay the full 60 dollars but since I am splitting it and have a gift card from online surveys I will

#231
Dominus

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 After spending another few hours running around in DA2, this sums up my experience thus far.


#232
kr33g0r

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delayed double post

Modifié par kr33g0r, 09 mars 2011 - 01:23 .


#233
night0205

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Are we really surprised? I saw this coming a mile away, from the moment the first information started coming out about Dragon Age 2. Origins is a dying breed, one that no one wants to make anymore. In fact, sense Origins came out, has there been any game like it to date? At least Mass Effect 2 stayed consistent visually...

#234
Blitzace

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After posting my initial review I went back to playing again and It freezes mid conversation. This seems about right, I post a negative review and the game punishes me for it. Can we get some updates please, starting with auto attack and solving these minor glitches.

#235
dlwilliams21

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love it, just wondering when the sli profile is coming out so I can get the most out of it. I'm playing on a pc.

#236
kr33g0r

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mattttherman wrote...

By the way, I play videogames for the story, not to micromanage everything. Voiced main character is the best thing to happen to rpg's.


I read books or watch movies for the story. I play games for the story and the ability to micro manage to make the experience and adventure my own.

#237
SOLID_EVEREST

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Okay, you guys sealed the deal. I was struggling to pre-order this game because the demo was so bad, but I thought it could only get better with some storyline and true integration of what happened in Origins. Another thing, we won't be getting any good rpgs until close to September when Two Worlds: II and Skyrim is going to be released. I guess that BioWare has changed the formula--completely. I think I'm going to return my pre-order when it arrives. I'll probably wait to buy the game used for very cheap just so I can see the rest of the storyline. Anyways, I hope BioWare listens to some of these "rants" they make interesting points. Seems like people who loved Dragon Age: Origins and Baldur's Gate hates Dragon Age: 2.

I guess I'll stick to Fallout: New Vegas for now--very good RPG.

#238
Blitzace

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 PS3
After my initial review I started running into more problems. Seems the game knew I was talking bad about it. The game froze mid conversation twice now. Could we please get some updates in here, starting with auto attack and fix some of the glitches with the PS3 version such as the combat system glitching up.

#239
Krydonek

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Well....I'm an older PC gamer. Started out with Baldur's Gate, Planescape, fast-forward to Mass Effect 2 and now DA:2. I skipped DAO and waited for DA:2. For me...I very impressed with the game. I think the story is fabulous and the cut scenes with the "drawn" look are fantastic. I'm really looking forward to the story.

#240
Chunkor

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I think think all the hate it's getting is completely overblown. No, I don't like it anywhere near as much as DAO and I'm not blind to its number of flaws. I think the biggest flaw of the game is its inexcusably bad graphics. It's no exaggeration to say that some of its scenes have PS2-level graphics, more specifically the scene at the beginning where the ship is pulling into Kirkwall harbor. The water, the details on the ship and the cliffs, and the crow were all last-gen visuals. There's absolutely no reason for this, especially when we're close to the end of the current gaming generation.

The dialogue can also be downright bad and awkward at times. The scene where Leandra mourns over Bethany/Carver is cringe-inducing. The writing, itself, has room for much improvement. Hawke's sibling dies and not much else is said about it.

I also question Bioware's decision to make Kirkwall the only city in the entire game. How did they think this was a good idea? At all? It limits the scope of the story and is especially detrimental, considering they were going for a big, epic story with this game.Yes, it has a number of locations and sections, but seeing the same walls and buildings is going to get real boring real fast.

Regardless, I've spent 5+ hours with the game and I've thoroughly enjoyed all of it. I don't mind hacking and slashing because if I wasn't mashing X in between skills and spells, I would just be watching my character attacking without me pressing anything. So to me, having the ability to actually press a button to attack is a much welcomed change, when the alternative is to simply watch my character act while I wait to make some sort of command. I seriously think people attacking the hacking and slashing are nitpicking like crazy.

The battles are also a lot more fun to look at. My problem with DAO and just about every other RPG like it is that battles look so boring. You're supposed to be playing as a legendary hero who saves the world. I'm glad there's finally a game where you actually look the part.

My overall impression of DA2 is that it's a disappointing but good game (I'd give it a 7 or 8). Is it seriously THAT hard to treat it as a separate game and appreciate DAO and DA2 for their own merits? Yes, it has flaws but it's by no means unplayable. The people who write it off because it's different from DAO are incredibly closed-minded and define fanboyism at its worst.

#241
YourAegis

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XBOX 360.
I find it alright, at first it was too dark for me to see anything and finally had to turn the brightness to the max to actually see the equipment screen without squinting. So far though I still kind of like it, and see that the warden was suppose to live in the main story makes me laugh.

#242
kittong

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System: MacPro (Quad Core 2.6ghz, 8gigs, 896mb 448bit video) and PC (Win7Ultimate, Quad Core 3.6ghz, 8gig ram, GTX260 superclocked) and Macbook Air 13" (1.8ghz dual core, 4gig ram, Geforce 320m shared video)

MacPro: Game settings all high. Game runs very smoothly.
PC: Game settings all high. Game runs super smooth.
Macbook Air: Game settings low, details and effect unchecked. Game runs good on 1150x720.

*************************************************************************************************************

When playing the game I realized this was not DA:O and so I have to change my mindset and accepted it as a new game and not having to always gripe about how it is different from the game that I loved. However, I do miss alot from what I have experienced playing DA:O when I play Dragon Age 2.

- Combat is less tactical and less difficult. The DA:O PC version have the isometric view that provided a good way to analyze the battlefield. You can easily position your team as desired based on what you see. In DA 2, the camera still pans up but not so much as you can't clearly see where all the enemies are coming from. Difficulty can be raised though so that is good.

- The new skill tree is a welcome for me since I can focus on which skill I want to master and which skill I just want to have little off.

- I miss the textures and fine details that made exploring in DA:O such a delight. Gone are the details like, table lamps, books, broken chairs, and the like. The NPCs are less talkative as well. In DA:O you can hear bickering, merchant shouting to sell their good, etc. You can also interact with a lot of the NPCs even if it does not have any direct relation to the story - but it is always good to learn new lore, legend and history you can find from the NPC.

- I miss the huge codex. The old codex from DA:O was a real delight to read. Histories, lores, legends, short stories. The interface was also very fitting for the dragon age world. The UI of the codex was so beautiful. Now it's so "minimalist". Like a metro UI.

- I was a bit surprised to find out that I have less control over my party members especially in-terms of equipment and armor. Especially armor.

- The new conversation wheel is ok I guess but it leaves out the mystery and effects of your choices. Cause if I want to be good I pick the top choice. If I want to be bad I pick the bottom one. No need to read the text, just choose top, middle, or bottom. Unlike in the previous game you'll have to read carefully and understand the choices presented to you so you can get the desired result. This was the main reason why I replayed and replayed and replayed DA:O so I can get all the possible outcomes.

- You guys remember when Alistair and Morrigan bicker? Or Lelianna and Sten talking while you are exploring? Yeah, I miss that in Dragon Age 2. Heck the mabari hound is nothing more that a summoned creature now instead of the loyal companion from the first game.

- Story is a bit "scattered" that leaves me guessing where it is leading me to. There seem to be no particular "end game" price except to have a name and title and become "champion."


I think the changes and direction that Dragon Age 2 has taken can benifit the console gamers more.

Modifié par kittong, 09 mars 2011 - 02:06 .


#243
Bradigan

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Wow 10 pages and it looks like negatives are far outdistancing positives. I for one purchased two pc editions so I could have them on different computers when my grandsons come over that way they can both play at the same time. I did that with DA:O also. Overall as a hack and slash big explosion mass blood carnage game its fine. That part of the graphics engine is also very good. Linear paths not so good.....character graphics skins etc......really not good......everytime I get a close up of someone it looks like there face is going to shatter into small fragments. and for cryin out loud the dalish look like freakin aliens.........I guess thats why they live in an alienage....(sorry bout that).....overall it seems to be an entertaining game but limited in overall quality leaving me to rate it as.

VERY DISAPPOINTING  ....comparing it to the quality of DA:O.....not even close.......


I will continue to play it as it is enjoyable as I said as a game but if your looking for something deeper, dont get your hopes up.

The best way I can explain the difference is with DA:O I couldn't get off the computer until I was so tired I had to get some sleep and with DA2 it will take me longer to finish it because I am not in any hurry to get back to it. I will continue to play it but at a much less enthusiastic rate.

BRADIGAN DISAPPROVES  -20

#244
maselphie

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My first impressions: one of the best RPGs I have played in my life. The amount of story and character development blows me away. And I've only completed the first act so far!

#245
Redsuns_

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Play on PC.

I hate how enemies will spawn waves after waves out of nowhere in almost every encounter. Usually 3 times are the standard.

Guards encounter! 8 of them! cool!
I killed 5/8 guards.
Another 6 appeared.
Ok i killed 10/14 guards.
Another 6 appeared.
WTF?? Feels cheap and lazy design to me.

On to the good parts. I really love the faster combat. And nightmare mode that is really a NIGHTMARE. DA:O nightmare is too easy. But DA2 is tough as hell. Love it. Please keep it that way.

Thumbs up for the high res texture pack too.

overall i love the game.

#246
Jeff44

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I'll put this here, since I have no idea whom to send it to at Bioware.

I've spent the better part of the day playing the game, and I think I've finally been able to codify the reason why DA2 underwhelms me so much.

DA2, at its core, makes the most simple and common of rookie GM mistakes.

The designers blatantly use me to tell their story.

Unlike DA1 where in some manner I felt as if my decisions actually affected the game world (whether that was true or not), I simply do not get that feeling here. As others have noted, the game comes dangerously close to feeling as if you are in an movie. One where you get to play a fighting game, at times.

Look, I don't want to tell someone else's story - even if I have to - I want the illusion that it is my story. That I have control over the character and that the choices I make, matter.

Part of the problem for me is the use of story shortcuts and sloppy storytelling. For instance: my character spends a year in the city - *snap* - just like that. Then, as the action starts up again, I begin meeting people whom I seem to know, yet whom I have never actually yet "met". Such sloppiness just shatters my immersion into the game.

There is also far too much "tell" and not nearly enough "show" going on.

Granted, these kinds of games are inherently linear. They have to be to a great extent. Good games hide that fact and seek to engage you in the story. Great games make you care about the characters as you invest in them and make you believe that  you are the one making/living the story.

DA2 fails, for me, to be a good game. Perhaps as I get more hours into it, my opinion will change. But for it to do so, the game itself would have to take a dramatic turn.

In any case I like the game for what it is, and I will probably finish it.

But it seems to me that from some of the first design and story decisions, the choices the developers made guaranteed that this game would not live up to the promise of its parent. 

I wish you better luck next time, Bioware.

#247
Sen4lifE

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Does Nerdgasm count as an impression?

Anyhow, I was rather dissapointed at the armour increasing glitch, but other than that, BioWare doesn't make bad games.  It's one of those sciency law things that take fancy lights to break.

#248
hallex38

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Gulaman wrote...

I have played the demo and so far I think it is awful. Why have they changed it so much from the original game engine. The attacks are hugely OTT - it seems the 'champion' can wipe out entire hordes of DS with one freaking move. What the hell is that about??? It looks cartoony, the animation is WORSE than the original. And what DO the darkspawn look like??? Don't look like the bad guys we faced off in the original. Not only do they look a lot different they also seem half as deadly. The upgrade / talent screen looks ridiculously dumbed down.
Why have Bioware changed a winning formula and given us this crap?


I was worried about the overpowerd attackts as well, but the actual game is much different. What you played in the demo was the legend of the Champion, and therefore he was a ass-kicking, darkspawn slaying badass, when in reality he is just a normal person with a few combat tricks, which becomes apparent at the start of the actual game. Not to say he wont ever live up to the god portrayed in the demo

#249
_genetix_

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Well, since this is first impressions would like to say being lover of RPGs for past 20 years, but this title sucks.

I could rate it as Call of Duty: Hack'n'slash edition

and what make this so bad is missing top-down view there is no such thing. Every core RPG needs an strategic point of view with out this I cannot even say it's an RPG more of an shoot'em'up and this said the Attributes system, player view of character effects and whole level-up is bad as it goes. This is what happens when company cannot just hire level designers and few decent coders and use the engine they had which worked with few bugs excluded.

Sad day for RPG gaming.

#250
tracker05

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Have played the xbox demo and read some reviews, will pick it up when the price drops. Must say if The Witcher 2 comes out around the same time it'll be tough call..

Having said that, I feared I wouldn't like the main character but it works fine. Seeing Flemeth right away was fairly nice also. I'm just not convinced it is a must buy, but to my mind BW can do no wrong.

Modifié par tracker05, 09 mars 2011 - 02:27 .