crackseed wrote...
include.fstream wrote...
kr33g0r wrote...
Bioware, now that you have this new direction out of your system can you please go back to making good old fashioned RPG's? Thanks.
I don't think I could have said it better myself.
Jesus, BioWare. You have a list of templates as long as my arm of what works. Why change it? It seems to me that you're trying to appeal to the customer base that goes out and buys 10 new games a month. It doesn't matter if they don't open the shrink wrap, all that matters is that they made the purchase. That is bad juju.
The same people that buy 10 games a month are not going to be buying BioWare products when Modern Warefare 3 comes out, (Or whatever happens to be the new big hit next month) but I will if you don't pingeon hole and alienate me from the games I've grown to know and love. When I see a game from BioWare I think: Neverwinter Nights, Baulder's Gate, Dragon Age: Origins, etc. These were INCREDIBLE games. When I see a new game from BioWare, I know it's going to be good. Used to know that. Not anymore. Dragon Age 2 is a stain on your flawless record as far as im concerned. Very bad form.
As someone who is enjoying DA2, I do thank you for the well thought negative opinion - while I would agree Bioware has a long list of workable templates, I think they also do need to try and step-up/innovate as well. Some of those choices are obviously a bit off the mark [the inventory for companions being nixed is an idea of a bad implementation] while shifting to a voiced protaganist and creating a more frenetic combat pace while leaving tactical choices is solid forward movement and nothing that I would consider a backward slide or "drop in quality" for Bioware's pedigree.
Sorry it didn't work for you all the same
I can see where you are coming from and agree with you in part. You always have to try and step up and innovate or you fall into mediocrity but the idiom "if it aint broke, don't fix it" also applies. Why remove tried and tested and loved elements of a genre like the ability to customise your companion's armour? That is not innovation, that is a backward's step.





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