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Your Dragon Age II Review *NO SPOILERS PLEASE*


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#626
K1llm1n1on

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To give an idea of where I'm coming from:
DA2 XBOX360 version- also, completed DAO and all expansions for 360, so I'm not one of the hardcore PC guys. That said, I've played and loved bioware PC games and got interested in them as a teenager playing AD&D with friends.

I played for most of the day yesterday (my wife and I took the day off from work) to let myself get really sucked in and get a feel for things.
I have to say that everything I liked from DAO is still there, and most stuff is as good or improved. I will have to reserve judgement on the game as a whole until I beat it, or get a lot farther, but I can say that I will enjoy getting there.
A lot of the complaints I see in this forum seem to be either big gripes about trivial issues, or a rejection of the whole approach of the new game. Now, before anyone takes offence to my assessment, let me say that I know that what may seem trivial to one person can be huge for someone else and I'm not trying to belittle anyone. What I'm trying to say with this is, try to look at the whole picture. This goes back to the second "family" of complaints I mentioned- disagreeing with the whole approach of DA2. People complain because it isn't enough like Origins or earlier rpgs and therefore trash.
Rejecting the game based on a visceral hatred of difference isn't a result of the game itself, but of the comfort zone of the player.
When I was playing AD&D (2nd ed.) and they discontinued the books and started up the new system, I was pissed and I started doing other things. Some of my friends and I kept playing the old game, since we could use the books and just keep making up our own stories. That said, I remember hardcore AD&D players flipping out when Planescape came out (the table game, not the video game), even though it all worked on 2nd ed. rules, but was a change of setting/headspace.
DA2 is a LOT more like DAO than you would think based on the posts in this thread. My wife was getting fidgety and bored because I was stopping too much to read. So, the fighting is more action-oriented, but you deal with it and keep playing, that's it! It's actually enjoyable, the immediacy of ripping your enemies to pieces at the push of a button!

There are lots of great games with worlds as interesting and good storytelling that jump into different genres and don't play like a DAO. You're missing out if you just won't play a game or you say you hate it just because it doesn't have an isometric view for combat!
If the combat is really what's important, just play Origins again and you can implement new strategies in every battle!
Yes, they are a big deal to gamers, but they're games- should be fun! We should not be dogmatic, hostile or vehement about our views.
Sometimes you should order something different at your favorite restaurant.

#627
K1llm1n1on

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Forgive the double posting; I walked away from my computer and it timed out, posted twice bec. I didn't think it posted the 1st time.

Modifié par K1llm1n1on, 09 mars 2011 - 07:43 .


#628
Oliver Sudden

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I dunno. I'm gonna play some more and see if my initial feeling changes, but DA2 is feeling like a worthy successor to DA the same way ArcaniA carried on the Gothic tradition, which is to say poorly.

#629
ninnisinni97

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Dhanik wrote...

My first impression? Terrible. It's basically unplayable at the moment because it crashes in full screen. So yeah, my first impression of this game is that it is complete and utter garbage, what else is there to say? I kind of knew this was going to be a problem when in the demo, anytime it cut to a 'cinematic scene' there was like a 5-10 second delay. Disappointed.


Uuuh... 5-10 seconds? I noticed some light stuttering in demo when the game loaded the cutscenes, but nothing like that! Are you sure your system specs are up to the task? :huh:

#630
Abston82

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K1llm1n1on wrote...

Sometimes you should order something different at your favorite restaurant.


I dont mind that, but i do mind ordering a 6$ burger and getting a McDouble

#631
Jamesnew2

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hah my steam account got disabled the day of release ;*( never before have i typed a support ticket so quickly. They asked for 1 example i gave em 12 just in case lol I WANT TO PLAY THE GAME ALREADY!!!!!!!!!!

#632
Lobato87

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zDD wrote...

Euno17 wrote...

I find it rather interesting that both DA:O and ME were created BEFORE EA 'took' over. There are HUGE differences between the two era's. People are insane if they think EA would EVER let Bioware spend 3-4 years making a proper sequel.

Straight-Hallways? Check
Little to no items to handle? Check
Faster pace and linear story? Check

Coincidence that we are seeing more stream-lined things coming into play AFTER EA's involvement? Unlikely. Here is an example of the quickened Development cycle:

Mass Effect:
ME 1 was released in Jan of 07.
ME 2 was released in February of 2010 (First Game in the ME Franchise to be tagged with EA on it but they only came on board half-way through the development cycle).
ME 3 will be released in December of 2011.

So it was a three year cycle between 1 and 2 but it will be LESS then two years for ME 3? Come on now.

Dragon Age: Orgins: November 2009
Awakening: March 2010

DA: 2: March 2011

ONLY a two year cycle for a sequel that took the orginal Seven years to make? 

EA operates on a 2 year cycle or less for freaking everything. Everything they touch goes from good to bad in quick succession.

The fact of the matter is, Bioware will never be as great as they were before EA came into the picture. Look at ME 2 as a prime example as to how things will be done for here on out.  Look at the pay to play content with ME 2 (which is something that EA increasingly does with their games).

The sad truth is, ME 2 and DA 2 ARE dumbed down. The games WILL be rushed to an extent ergo the games won't be EVER as great before EA's involvement.  The quicker/less choices to make, the more appealing it will be to action type players. Hell, I won't be surprised if ME 3 lowers the RPG aspect of the game down even further. 

What do you guys think?



I agree 100%  *thumbs up*

I think gaming as whole is going in the wrong direction for the sake of making $$$$

In a few years, real good quality games will be harder to find than a virgin in the playboy mansion.


I agree too, BioWare come on step up your game.  You guys are my favorite game debelopers and I don't want to see you guys go down.  I'm ten hours into DA2 and I don't think is a bad game but it dosen't feel like a BioWare game, if I buy BioWare made games I want quality almost next to perfection.  I remember picking up KOTOR without knowing anything about BioWare, finishing it and thinking it was one of the best games ever made and since then I've been a loyal BioWare fan, but now I don't even know if I'll pick up SWTOR.  BioWare is taking the quantity over quality bussines type or it could just be EA's fault.  I hope ME3 dosen't suffer from this, I still love BioWare but unless they do things the way they used to I'll stop buying their games. :(

#633
Guest_Guest12345_*

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sigh, I really have a mixed bag of feelings for DA2. Some things have been done so well and others poorly. I guess my biggest criticism of DA2 is that.. I'm bored?

I play Bioware games for a story and characters. While I think the characters are excellent, the main story is really just very boring. I've played for about 20 hours so far, doing all of the side missions and as much content as I can find. And it just feels like it is all meat and potato filler content.

I never thought I would criticize a Bioware game for having poor story or pacing, but from what I have seen so far, this is a relatively bland story delivered at a poor pace.

I know Bioware was looking to stop the "save the world" trope but the fact is, I don't buy this idea that my protagonist is out fighting *literally* dragons so that my mom and siblings can have a nice home to live in. There has to be a threat significant enough to incentivize a hero to risk their life.

sigh, this is more negative than I wanted it to be. but i suppose it should be clear that I am not really captivated or compelled to play when I have the game in my possession and instead I am browsing the internet.

I will write up a more formal review after completing the game, as there are numerous aspects of the game (specifically the graphics and world design) that are really phenomenal and amongst the best of any Bioware game.

#634
spatrck

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K1llm1n1on, you seem to be missing the point. You seem like you like many different kinds of games, so taking a RPG and changing into Hack/slash is ok to you. Since you like that kind of game you can deal with and still follow the story. I hate hack/slash games. That's just me. I can't follow the story.
DAO was one of the best RPG games, ever. When you change the genre of a game to one many people dislike, you're going to disappoint people. Imagine God of War 22 or whatever they're up to came out, and suddenly you had to get to know characters, follow complicated side missions, combat required pausing the game to position allies, I think some fans of GoW would be outraged. That's what happened to us. There was no warning on the box. You expect part 2 to be somewhat an extension of 1. If it's changing genre, I should have been told before I paid for the product.

#635
Ragnok77

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My Review after 7 hours of playing time. PC with Windows 7.

3/10.
The lack of tactical camera and the new super fast combat transformed what was a solid RPG into a hack and slash game. Last months concern about the game being "dumbed down" were legitimate, unfortunately. I feel too many things that worked (equipment, stats interface) have been changed for no reason, to the point the game is a different...franchise.

I wont even go in details regarding the plot - very scattered and episodic - the lack of a campsite, the inability of changing npcs equipment and other issues, I'll just say Dragon Age Origins was an rpg, while this one is a weird hybrid, where the hack and slash element gets the upper hand.

I just wanted more of the same, Origins, with a few tweaks to fix the major issues (like the very generic setting flavor etc). Initially I just didnt like it but thought with more playtime I would start to appreciate it and get used to the changes.

Well, I havent. Actually the contrary is happening, the more I play the more I realize this game isnt for me.

I am definitely going to warn my friends in Europe about DA 2. If they want an RPG consistent with DA O, they will be disappointed and should stay clear of it.
Kinda sad ending to a solid and very creative franchise. Loved and still loves the DA world, but DA 2 is just a combat oriented game.

Ah, the new npcs are very banal. Their lack of distinctive traits and the fact there is no camp, doesnt let you bond with them as in the Origins. I simply dont care that much about any of them. They are very ordinary.

#636
Jamesnew2

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K1llm1n1on wrote...

To give an idea of where I'm coming from:
DA2 XBOX360 version- also, completed DAO and all expansions for 360, so I'm not one of the hardcore PC guys. That said, I've played and loved bioware PC games and got interested in them as a teenager playing AD&D with friends.

I played for most of the day yesterday (my wife and I took the day off from work) to let myself get really sucked in and get a feel for things.
I have to say that everything I liked from DAO is still there, and most stuff is as good or improved. I will have to reserve judgement on the game as a whole until I beat it, or get a lot farther, but I can say that I will enjoy getting there.
A lot of the complaints I see in this forum seem to be either big gripes about trivial issues, or a rejection of the whole approach of the new game. Now, before anyone takes offence to my assessment, let me say that I know that what may seem trivial to one person can be huge for someone else and I'm not trying to belittle anyone. What I'm trying to say with this is, try to look at the whole picture. This goes back to the second "family" of complaints I mentioned- disagreeing with the whole approach of DA2. People complain because it isn't enough like Origins or earlier rpgs and therefore trash.
Rejecting the game based on a visceral hatred of difference isn't a result of the game itself, but of the comfort zone of the player.
When I was playing AD&D (2nd ed.) and they discontinued the books and started up the new system, I was pissed and I started doing other things. Some of my friends and I kept playing the old game, since we could use the books and just keep making up our own stories. That said, I remember hardcore AD&D players flipping out when Planescape came out (the table game, not the video game), even though it all worked on 2nd ed. rules, but was a change of setting/headspace.
DA2 is a LOT more like DAO than you would think based on the posts in this thread. My wife was getting fidgety and bored because I was stopping too much to read. So, the fighting is more action-oriented, but you deal with it and keep playing, that's it! It's actually enjoyable, the immediacy of ripping your enemies to pieces at the push of a button!

There are lots of great games with worlds as interesting and good storytelling that jump into different genres and don't play like a DAO. You're missing out if you just won't play a game or you say you hate it just because it doesn't have an isometric view for combat!
If the combat is really what's important, just play Origins again and you can implement new strategies in every battle!
Yes, they are a big deal to gamers, but they're games- should be fun! We should not be dogmatic, hostile or vehement about our views.
Sometimes you should order something different at your favorite restaurant.



Just hope your boss doesnt look at bioware's forums lol Posted Image

Anywa i pretty much agree with everything the guy says from what i've seen round a friends (steam account is still disabled Posted Image)   Meh looks awesome. BiowarePosted Image

#637
Ragnok77

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My Review after 7 hours of playing time. PC with Windows 7.

3/10.
The lack of tactical camera and the new super fast combat transformed what was a solid RPG into a hack and slash game. Last months concern about the game being "dumbed down" were legitimate, unfortunately. I feel too many things that worked (equipment, stats interface) have been changed for no reason, to the point the game is a different...franchise.

I wont even go in details regarding the plot - very scattered and episodic - the lack of a campsite, the inability of changing npcs equipment and other issues, I'll just say Dragon Age Origins was an rpg, while this one is a weird hybrid, where the hack and slash element gets the upper hand.

I just wanted more of the same, Origins, with a few tweaks to fix the major issues (like the very generic setting flavor etc). Initially I just didnt like it but thought with more playtime I would start to appreciate it and get used to the changes.

Well, I havent. Actually the contrary is happening, the more I play the more I realize this game isnt for me.

I am definitely going to warn my friends in Europe about DA 2. If they want an RPG consistent with DA O, they will be disappointed and should stay clear of it.
Kinda sad ending to a solid and very creative franchise. Loved and still loves the DA world, but DA 2 is just a combat oriented game.

Ah, the new npcs are very banal. Their lack of distinctive traits and the fact there is no camp, doesnt let you bond with them as in the Origins. I simply dont care that much about any of them. They are very ordinary.


EDIT: I absolutely hate the fact during a combat new enemies pop up out of nowhere as soon as you finish the ones you have been fighting. It happens systematically. Enemies come up in waves, teleporting themselves on the battelfield as if summoned by a conjurer. Just out of thin air. Awful.

Modifié par Ragnok77, 09 mars 2011 - 08:02 .


#638
K1llm1n1on

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kcman5 wrote...

 DAO was revolutionary when it came out.. Pretty head and shoulders above the rest as far as I'm concerned. BUT this sequel, if you really want to call it that, well what can I say? Terrible, just terrible. I'll try to analogize it this way.It looks like the number 1 team in the nation overlooked who they were playing next, until their nextbig game.
 Honestly what can I say? Nothing has been improved in this 2nd installment. If any thing Jack kept rolling downhill and Jill went to play catch. This DAO: 2 is nothing but a dumbed down hack and slash which anyone can put out. What I can't concieve is how they let this thing out the door to store shelves, when THEY knew it was not even remotely on par with its predessessor.
 I'm not going to go  into specific game details, just an overall generalization. I've been a gamer for over 30 years and I know when a game either steps up to the plate or "no show's." To put it bluntly, you can't hit the ball, if you don 't bring a bat to the plate. Bioware you are better than this, but this, this thing you call a game, sure missed its mark. Personally it feels that the game was sliced and diced, hacked and slashed, gutted like a fish on the dock, but doesn't put food in anyones belly.. Just sad.


I just find this funny. Did you really play DA2? As I've said, I've played both and don't see that much of a difference. You make it sound like DA2 went Nintendogs or rabbids, which I could see validating such a reaction. But that isn't the case! Actually, DA nintendogs or DA Rabbids could be something.... no...digressing...bad idea.

#639
K1llm1n1on

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Jamesnew2 wrote...

K1llm1n1on wrote...

To give an idea of where I'm coming from:
DA2 XBOX360 version- also, completed DAO and all expansions for 360, so I'm not one of the hardcore PC guys. That said, I've played and loved bioware PC games and got interested in them as a teenager playing AD&D with friends.

I played for most of the day yesterday (my wife and I took the day off from work) to let myself get really sucked in and get a feel for things.
I have to say that everything I liked from DAO is still there, and most stuff is as good or improved. I will have to reserve judgement on the game as a whole until I beat it, or get a lot farther, but I can say that I will enjoy getting there.
A lot of the complaints I see in this forum seem to be either big gripes about trivial issues, or a rejection of the whole approach of the new game. Now, before anyone takes offence to my assessment, let me say that I know that what may seem trivial to one person can be huge for someone else and I'm not trying to belittle anyone. What I'm trying to say with this is, try to look at the whole picture. This goes back to the second "family" of complaints I mentioned- disagreeing with the whole approach of DA2. People complain because it isn't enough like Origins or earlier rpgs and therefore trash.
Rejecting the game based on a visceral hatred of difference isn't a result of the game itself, but of the comfort zone of the player.
When I was playing AD&D (2nd ed.) and they discontinued the books and started up the new system, I was pissed and I started doing other things. Some of my friends and I kept playing the old game, since we could use the books and just keep making up our own stories. That said, I remember hardcore AD&D players flipping out when Planescape came out (the table game, not the video game), even though it all worked on 2nd ed. rules, but was a change of setting/headspace.
DA2 is a LOT more like DAO than you would think based on the posts in this thread. My wife was getting fidgety and bored because I was stopping too much to read. So, the fighting is more action-oriented, but you deal with it and keep playing, that's it! It's actually enjoyable, the immediacy of ripping your enemies to pieces at the push of a button!

There are lots of great games with worlds as interesting and good storytelling that jump into different genres and don't play like a DAO. You're missing out if you just won't play a game or you say you hate it just because it doesn't have an isometric view for combat!
If the combat is really what's important, just play Origins again and you can implement new strategies in every battle!
Yes, they are a big deal to gamers, but they're games- should be fun! We should not be dogmatic, hostile or vehement about our views.
Sometimes you should order something different at your favorite restaurant.



Just hope your boss doesnt look at bioware's forums lol Posted Image

Anywa i pretty much agree with everything the guy says from what i've seen round a friends (steam account is still disabled Posted Image)   Meh looks awesome. BiowarePosted Image


I'm posting this at work!!!!!:ph34r:

#640
Chris_Really_Rocks

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So far I really like it. The combat on nightmare is really tactical. The story is intriguing if not gripping. The characters have depth.

My gripe is lack of isometric camera or at least ability to move camera around.

Being able to adjust companions equipment more would be nice but not really a big deal.

#641
Hooterville

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The first hour bored me and I went to do someting else. Way too much cut seen conversation and even if you have a short fight, back to a cut seen conversation without even a chance to loot. It had better change soon or it's destinied to become the first Bioware junk I ever bought. Keeping my fingers crossed that the 2nd hour of play is a whole lot more interesting.

#642
K1llm1n1on

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spatrck wrote...

K1llm1n1on, you seem to be missing the point. You seem like you like many different kinds of games, so taking a RPG and changing into Hack/slash is ok to you. Since you like that kind of game you can deal with and still follow the story. I hate hack/slash games. That's just me. I can't follow the story.
DAO was one of the best RPG games, ever. When you change the genre of a game to one many people dislike, you're going to disappoint people. Imagine God of War 22 or whatever they're up to came out, and suddenly you had to get to know characters, follow complicated side missions, combat required pausing the game to position allies, I think some fans of GoW would be outraged. That's what happened to us. There was no warning on the box. You expect part 2 to be somewhat an extension of 1. If it's changing genre, I should have been told before I paid for the product.


Haha, mentioning God of War because you assume I like it? Oh, the disdain! Actually, I'm not a fan. I'm not "missing the point"- I'm MAKING the point that one should not limit oneself by disregarding a game because of some judgement of its percieved genre. You use the phrase "hack and slash" to denote a genre of games you consider beneath you, probably because of the mindless button-mashing and the smashing of crates/barrels/amphorae all over the place. I agree that such games exist and they don't appeal to me. But DA2 is not one of these games. Either you haven't rally played, or haven't played enough to run across all of the features of the game.

#643
blueruin

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imnar wrote...

it bothers me that the companion gear is so limited. You spend a lot of the game collecting armor, but it's only good for the PC. I made a rogue, off the bat that eliminates me from wearing many of the special release items. many of the swords and armor is warrior specific. so i can't even give the armor to my companions. this is a fantasy "rpg". armor is a huge part. why have armor drops at all?


Yeah, this feels like an absurd design flaw that they adopted this.  I got used to the ME2 inventory system (or lack thereof) pretty quickly, but that's because the loot system was changed as well -- so at least it felt natural.

I don't understand what the developers actually think Dragon Age 2 gains from removing this fundamental choice and disappointing players?

#644
StrikeOffate

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Heres my review.
BioWare couldv taken more time with this game, i couldv waited even if it wouldv been 7 years, but this game isnt nothing near asgood as was origins. In origins u couldv find new places n stuff, adventure around and not only be in one place like in DA2.
The graphic update is nice, but the new hurlocks look sucky to me. I like the old ones. I like the old one overall much much more.

#645
spatrck

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I'll be inquiring about the software retrun policy at my vendor's website.

#646
OriginalTibs

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Jamesnew2 wrote...

...
Just hope your boss doesnt look at bioware's forums lol Posted Image

Anywa i pretty much agree with everything the guy says from what i've seen round a friends (steam account is still disabled Posted Image)   Meh looks awesome. BiowarePosted Image


Some employers don't mind if you take a day off for personal reasons so long as you get the request approved in plenty of time.

#647
augustburnt

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Chris_Really_Rocks wrote...

So far I really like it. The combat on nightmare is really tactical. The story is intriguing if not gripping. The characters have depth.

My gripe is lack of isometric camera or at least ability to move camera around.

Being able to adjust companions equipment more would be nice but not really a big deal.


Wait what, what depth? How is the story line gripping? There practicly is no story line. Due to the severe lack of interaction Im allowed to have with my party, they have about as much depth as a kiddie pool at the special olympics. Hell, all Hawkes sister sais is "We shouln't talk here." WELL WHERE WILL WE TALK? I spend the first 1-2 hours doing a series of chores that are just that, a chore. They are boring and drag on. Why the hell should I do CHORES in a video game? It was ironic because after playing for about 3 hours I sat and thought to myself "Why do I care?" What is the point of my charecter doing ANY of this? To be rich? Well considering my charecter made 50 sovrigns in a day, I dont think that will be too hard, why do I need to drag myself into the some of the places I end up going to? So, all in all, no, just no.

#648
spatrck

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K1llm1n1on wrote...

Haha, mentioning God of War because you assume I like it? Oh, the disdain! Actually, I'm not a fan. I'm not "missing the point"- I'm MAKING the point that one should not limit oneself by disregarding a game because of some judgement of its percieved genre. You use the phrase "hack and slash" to denote a genre of games you consider beneath you,


So defensive!  I don't say the genre is "beneath me," just that I don't like it.  I don't like 1st person shooters either.   These games are popular, so some people, maybe a majority do.  I have a limited range of games I enjoy. I have tried other genres before.  I played GoW before years back and I didn't like it.  DA2 reminds me of it.

You're being silly arguing that I should not be upset about the new style and just get used to it.  If I don't like chinese food, do I have to keep going to chinese restaurants to prove how open-minded I am?  If you tell me we're going to out for Italian food and then hand me some Wan-Tan soup and fried rice, you better be ready for a complaint.  And no, I'm not going to eat it! 

I tasted DA2 for 10 hours.  I've had enough to know I'm still going to like it.

Modifié par spatrck, 09 mars 2011 - 08:29 .


#649
Felsspat

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Man I can't decide if I should buy this or not and you guys are not really helping...

Until now I was never disappointed by a Bioware game, I played Baldurs Gate 1+2, Neverwinter Nights 1+2, Knights of the Old Republic 1+2, Mass Effect 1+2 and hundreds of hours of Dragon Age Origins and I loved all of them, especially the older ones with the D&D character system (and only for PC). I guess you could say I'm a hardcore PC gamer and I love compex games.

However, I heard a lot of things about Dragon Age 2 I don't like, and I didn't like the demo at all. From the demo it appears as if the game has become a Diablo style hack and slash instead of a Bioware game. Nearly no dialogue, just combat without tactics and these stupid waves of enemies that keep coming. The skilling system has been dumbed down and my favourite class is gone: The dual wielding warrior.

Is the demo just badly made? One of the best things about Bioware Games are (were?) the great dialogues and the option to solve quests in different ways, so to the people who already played it: Would you say that there is a good storyline and good dialogues? Good characters? Decisions that really affect the storyline? And most important: Freedom to do the quests I want without being forced on a linear path?

Another thing I liked about old Bioware games were the complex D&D character creations, sadly these seem to be gone forever, but is it now even much simpler than Dragon Age Origins? Are there still enough spells? I already read that you can't equip armor to your party members and I don't like that one bit.

I guess what I'm trying to ask is: Is this still a real RPG or just another action game?

I would have like the exact same engine from Dragon Age Origins with a new story and new characters, however that seems to be a completly different game...

#650
jjdakinggg

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Hi all,

I find Dragon Age 2 to be really fun, great character design( a lot better than the first one), more challenging (nightmare finally feels like nightmare) and fun combat, enjoyable characters and overall nice story. Only thing that aggravated me is that you cannot fully equipt your party members. But overall great game for me and keep up the good work bioware and hopefully DA3 will be a bit longer.