I'm pretty appauled to be honest I've purchased every Bioware RPG to date and I wouldn't count this one amoung them.
The game has had its heart and soul ripped out and dumbed down for the console market and plays like a joypad wagglers dream.
The entire game plays like poor hack and slash leaving you half expecting Sonic the hedgehog and his mate to come lumping in over the horizon asking to join your party.
There's little if anything of a story that immerses you in the game or its characters, never mind being able to customise them, which won't be good for the mod scene unlike DAO.
If DAO was tolkins Lord of the Rings this game is 2 lines out of the back of a ole beano comic, it doesn't remotely stand up to any of Biowares RPG's such as Balders gate etc, especially in the story telling and immersion stakes.
Several things are VERY clear the game was made for consoles and plays like a console port, from the inventory, customisation, Character developement everything that made Bioware games and its brand unique someone just went out and threw it all out of the window.
You've ticked off a hell of alot of loyal PC customers with this, which by far I would have thought was Biowares main customer base.
I don't know who made up the Team for DAO, but one thing seems very clear who ever they were they sure as hell weren't working on this, my guess the Bioware team is working on Starwars.
It may have Bioware on the box but its definately not a Bioware game, nor worthy of the name in any respect.
The game basically consists of a disjointed story (what you can find), and lots of side quests in a lifeless spawling city.
There's very little if anything that connects the player to the characters or get invested in the story, leaving you gritting your teath to play the game once never mind want to play it again as another class.
Everything that made these games excellent has been dumbed down to insignificance or removed entirely, and it doesn't have the excellent storytelling of any of the other Bioware titles to even fall back on either which is a double failure.
It's like they had a book entitled everything not to do in a Bioware Game and they followed it chapter and verse.
I'd be ashamed to have Biowares name on it.
I pre-ordered straight off the bat because of the long history I've had with their titles and DAO, I didn't think twice about it.
After this I certainly won't and will be very cautious about purchasing another title.
Biowares RPG's were primarily marketed at the PC market and for good reason, while they can be adapted to the console platform, the PC is where they are appreciated and suited the most they simply don't belong there.
It simply wasn't designed for them, not to mention the consumers have completely different tastes because of that design.
The insane idea that's been doing the rounds at Dev houses of converging the two needs dropping in the bin marked daft ideas.
You've pretty much killed this franchiase stone cold dead.
4-5 out of 10.
Modifié par Hawk-Firestorm, 09 mars 2011 - 10:04 .