Aller au contenu

Photo

Your Dragon Age II Review *NO SPOILERS PLEASE*


3274 réponses à ce sujet

#726
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

EddySpeddy wrote...

TheRealJayDee wrote...

simfamSP wrote...

It seems that people cannot go beyond the changes. They are so blind by their hate of change they cannot see anything good about it.


Posted Image


I am always willing for change mate. But when the bad over rules the good like 5 times over, of course I'm not going to be happy. Another thing I posted was that I think this game is better than a lot of games out there, but I am so disappointed, because I know it could have been so much more, Bioware's just gone downhill with this.

Orionas wrote...

I read that lots of the skill tree menus, etc in game are very simple compared with dao1? Why? Because our joysticks cant handle lots of menus?? Oh.. Consoles again…
Don’t follow this mistaken policy plz.. we need quality games..


I love you... the menu/skill tree system is a simplified piece of crap, and to be honest I found it easier to use before...


Are you dyslexic?
It's the same as before except you have a separate tab for each "set" or "group" of skills, or specialty, I think it's called. It's not all on one page, and arranged in clusters instead of a grid.
If you are dyslexic, this might be hard for you to process.

#727
EddySpeddy

EddySpeddy
  • Members
  • 176 messages

K1llm1n1on wrote...

EddySpeddy wrote...

TheRealJayDee wrote...

simfamSP wrote...

It seems that people cannot go beyond the changes. They are so blind by their hate of change they cannot see anything good about it.


Posted Image


I am always willing for change mate. But when the bad over rules the good like 5 times over, of course I'm not going to be happy. Another thing I posted was that I think this game is better than a lot of games out there, but I am so disappointed, because I know it could have been so much more, Bioware's just gone downhill with this.


Yeah, one of the biggest problems with making a sequel to a very highly-regarded game is that expectant fans build up all of these hopes and expect that the next game will hit them like the first but harder and more profoundly, and that it's going to be the greatest thing ever, and invariably they are disappointed with the game that was actually made.
:alien:


No, I did realise it wasn't going to be as great and was fine with that, you know 2 years DAII 7 years DA:O, but this is bull****... I mean they've even removed things that were perfect as they were, I feel heart broken xD

#728
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

EddySpeddy wrote...

TheRealJayDee wrote...

simfamSP wrote...

It seems that people cannot go beyond the changes. They are so blind by their hate of change they cannot see anything good about it.


Posted Image


I am always willing for change mate. But when the bad over rules the good like 5 times over, of course I'm not going to be happy. Another thing I posted was that I think this game is better than a lot of games out there, but I am so disappointed, because I know it could have been so much more, Bioware's just gone downhill with this.

Orionas wrote...

I read that lots of the skill tree menus, etc in game are very simple compared with dao1? Why? Because our joysticks cant handle lots of menus?? Oh.. Consoles again…
Don’t follow this mistaken policy plz.. we need quality games..


I love you... the menu/skill tree system is a simplified piece of crap, and to be honest I found it easier to use before...


Are you dyslexic?
It's the same as before except you have a separate tab for each "set" or "group" of skills, or specialty, I think it's called. It's not all on one page, and arranged in clusters instead of a grid.
If you are dyslexic, this might be hard for you to process.

#729
EddySpeddy

EddySpeddy
  • Members
  • 176 messages

K1llm1n1on wrote...

EddySpeddy wrote...

TheRealJayDee wrote...

simfamSP wrote...

It seems that people cannot go beyond the changes. They are so blind by their hate of change they cannot see anything good about it.


Posted Image


I am always willing for change mate. But when the bad over rules the good like 5 times over, of course I'm not going to be happy. Another thing I posted was that I think this game is better than a lot of games out there, but I am so disappointed, because I know it could have been so much more, Bioware's just gone downhill with this.

Orionas wrote...

I read that lots of the skill tree menus, etc in game are very simple compared with dao1? Why? Because our joysticks cant handle lots of menus?? Oh.. Consoles again…
Don’t follow this mistaken policy plz.. we need quality games..


I love you... the menu/skill tree system is a simplified piece of crap, and to be honest I found it easier to use before...


Are you dyslexic?
It's the same as before except you have a separate tab for each "set" or "group" of skills, or specialty, I think it's called. It's not all on one page, and arranged in clusters instead of a grid.
If you are dyslexic, this might be hard for you to process.


You obviously are. In what world did you play Dragon Age: Origins, the skill tree is nothing like before, was perfect how it was.... but whatever.

#730
LaughingDragon

LaughingDragon
  • Members
  • 211 messages
I'm not sure if this has been said already in this thread,

but I say we call a vote to rename DA:II to DA: TKC (the kirkwall chronicles) DLC haha

credit for this idea goes to vatican assassin warlock with tigers blood mikx82!

WINNING

#731
EddySpeddy

EddySpeddy
  • Members
  • 176 messages
I'll chuck what I think is good and bad then.

GOOD:

The more fast paced feel to combat, my character feels less like a practise dummy.

Flemeth is good, that's a good change.

Voice acting was a good idea, and not only that was executed well.

Graphics are better, I really like that the eyes stand out.

BAD:

Can't change companions armour(minus the minor **** like belts...)

Overdone Gore, I dislike people exploding by being stabbed in the back. Mages I can understand, but a rogue making someone exploded with a little dagger...

The new skill tree.

The Camera is crap.

The story is being told by the dwarf, rather than actually happening. (That one is sort of a personal reason though, a lot of people probably couldn't care less about that)

The new art style for Darkspawn is ****. I can understand why it was changed, but some of it was fine.


I'd be happy if they addressed the gore in the patch, fixed the camera, and allowed you to change your companions armour, the game would get my satisfactory vote by doing that alone. Still wouldn't be better than DA:O but I never expected that, I just wanted a good Bioware game to play for the next few weeks :/

#732
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages
I didn't realize that this was the "Hatin' on DA2" forum!

#733
Shepard of Death

Shepard of Death
  • Members
  • 25 messages

K1llm1n1on wrote...

I didn't realize that this was the "Hatin' on DA2" forum!


I didn't realize that anyone could just COMPLETELY ignore the problems it has

#734
Phoenix319

Phoenix319
  • Members
  • 24 messages
Just to get this off my chest...

Bioware? I mad. I mad big time. The game being bad? OK, I can handle that. You're EA's **** now, you have to do what the money says. That's capitalism, I can dig it. Despite you being based in Canada with all those tax breaks for game developers, I understand you need to keep your asschaps meetings regular and they cost money.

No, what I mad at is your forums and your fanbase. I'm gonna say this as plainly as I can;

Stop. Giving. Them. What. They. Want. Really, they're acting like a bunch of spoiled, self important, entitled brats. For ME3? Don't put in a romance, or if you HAVE to, make it only a carry on one from the other games. Put RPG elements INTO the game, rather than out, and sweet jesus, stop getting the guys behind Madden to do your marketing.

An open letter to Gaider, since I know he's reading this and rocking back and forward in his darkened room, a Tali action figure in one hand and his penis in the other.

#735
Forthecause

Forthecause
  • Members
  • 7 messages
I can BARELY talk my companions, feel NO emotional connection <cries while rips hair out> this can't be a bioware game -_-....so saddening.

Modifié par Forthecause, 10 mars 2011 - 12:06 .


#736
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

Shepard of Death wrote...

K1llm1n1on wrote...

I didn't realize that this was the "Hatin' on DA2" forum!


I didn't realize that anyone could just COMPLETELY ignore the problems it has


Not saying to COMPLETELY ignore the problems it has. I'm talking about people WHINING like babies and EXAGGERATING about every little thing they don't like in the game. It IS a game, after all....for fun?

#737
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

Phoenix319 wrote...

Just to get this off my chest...

Bioware? I mad. I mad big time. The game being bad? OK, I can handle that. You're EA's **** now, you have to do what the money says. That's capitalism, I can dig it. Despite you being based in Canada with all those tax breaks for game developers, I understand you need to keep your asschaps meetings regular and they cost money.

No, what I mad at is your forums and your fanbase. I'm gonna say this as plainly as I can;

Stop. Giving. Them. What. They. Want. Really, they're acting like a bunch of spoiled, self important, entitled brats. For ME3? Don't put in a romance, or if you HAVE to, make it only a carry on one from the other games. Put RPG elements INTO the game, rather than out, and sweet jesus, stop getting the guys behind Madden to do your marketing.

An open letter to Gaider, since I know he's reading this and rocking back and forward in his darkened room, a Tali action figure in one hand and his penis in the other.


This is exatly what i meant in my last post. Ranting about capitalism? Really?!
:?

#738
Snickl88

Snickl88
  • Members
  • 18 messages

K1llm1n1on wrote...

This is exatly what i meant in my last post. Ranting about capitalism? Really?!
:?


> Capitalism, I can dig it
> Rant

Point proved, thank you.

4chan is watching you

#739
mikeburns

mikeburns
  • Members
  • 92 messages
I am so torn about DA2 right now.

- I like the new art style - but it would have been better if it was a little less subtle.

- The graphics (PC) are honestly pretty great when maxed out (seeing your shadow in the light from your fireball is pretty sick) - but on said maxed out settings, the game is unplayable on most hardware, despite the fact that other high end games like Crysis and Metro 2033 do fine on the same hardware.

- The tale within a tale, smaller more personal narrative is a great idea - but the epicness of DAO is completely gone. DAO's structure was great, sort of four huge quests concluding with ending the blight, it really was epic. This is... not so much.

- The "all-bi" romance options are amazing, and I think for those doubting Bioware would take care of their LGTB players, this is a huge and wonderful surprise, no complaint here.

- The streamlined UI is something else I like a lot, I'm glad they combined the "Esc" menu with the Map/Inv. etc. menu - but they killed off like 2/3 of the micromanagement that is characteristic of an RPG. I can't change my companions armor? Really? Varric can't use another Crossbow? The merchants barely sell anything? Ugh.

- The faster new combat is cool - but this is by far my hugest complaint with the entire game... they optomized the game for consoles, removed the tactical camera, and then DIDN'T EVEN INCLUDE GAMEPAD SUPPORT. Seriously? If they had retained the tactical camera option, and I could at least target my spells properly, this wouldn't be an issue. Hell, even if they used the detachable aiming from the consoles it'd be better. But I can't move the camera other than up a little bit? That's ridiculous. If I didn't have the Signature Edition already opened or installed, I'd return it and get it for the 360. The first was signifigantly better on PC... this one is NOT. I bought it for PC because I wanted better control and better graphics. The control is more limited, and the graphics look great but unless you have them set lower, you can't play the game. So, better control, fail, better graphics, fail.

Dragon Age 2 is a perfect example of "if it's not broken don't fix it."

They could have sped up the combat and still included the tactical options for PC. They could have left the option to customize the parties equipment more. They could have spent a little more time making sure that the game actually ran well when the settings were on high on capable hardware.

As it is now, I am just really dissapointed. It still a good game, and I am excited to finish it... but it's frustrating. It's like ugh what did you do?

---

As a side note - DAO was one of my favorite games. I've played all the DLC on Hard, and it really was a wonderful experience.

If anyone is curious, I've been playing DA2 on Nightmare, because to me having friendly fire off is not acceptable. And it's a good difficulty, but what's frustrating is that it's often mostly challenging because you can't properly move your characters around or aim your spells. You tell party members to move somewhere, and even when they are set not to move, they come a certain distance close to you. You try to use AOE spells to weaken groups close together, but it's next to impossible to properly aim spells especially when trying to not hit your own people.

: (

This is becoming rant-y, but I just want to point out that bottom line - I love Dragon Age, DAO was great, I loved the books, etc. but the fact that a) I can't get a good balance of graphics and performance, B) I can't customize my party or play style as mich c) I can't take advantage of gamepad control on the computer nor can I use the tactical advantages of a mouse and keyboard - are really ruining my DA2 experience.

Bioware if you're reading maybe you can let me get my Sig. Ed. upgrades for Xbox if I go buy it for 360?

/end rant

#740
Phoenix319

Phoenix319
  • Members
  • 24 messages

K1llm1n1on wrote...

Phoenix319 wrote...

Just to get this off my chest...

Bioware? I mad. I mad big time. The game being bad? OK, I can handle that. You're EA's **** now, you have to do what the money says. That's capitalism, I can dig it. Despite you being based in Canada with all those tax breaks for game developers, I understand you need to keep your asschaps meetings regular and they cost money.

No, what I mad at is your forums and your fanbase. I'm gonna say this as plainly as I can;

Stop. Giving. Them. What. They. Want. Really, they're acting like a bunch of spoiled, self important, entitled brats. For ME3? Don't put in a romance, or if you HAVE to, make it only a carry on one from the other games. Put RPG elements INTO the game, rather than out, and sweet jesus, stop getting the guys behind Madden to do your marketing.

An open letter to Gaider, since I know he's reading this and rocking back and forward in his darkened room, a Tali action figure in one hand and his penis in the other.


This is exatly what i meant in my last post. Ranting about capitalism? Really?!
:?

I know you are in shock that Dragon Age 2 is bad but I was clearly not ranting about capitalism, in fact I was stating I am cool with it. I was helping bioware dive out of the car that has no brakes and driving them off a cliff called the forums and EA and telling them to do what they did in the first game.I dont know if they noticed but all the game of the years are completely original and fun while all the ****ty ones are like dragon age 2 and FF13.

#741
Snickl88

Snickl88
  • Members
  • 18 messages

Phoenix319 wrote...

I know you are in shock that Dragon Age 2 is bad but I was clearly not ranting about capitalism, in fact I was stating I am cool with it. I was helping bioware dive out of the car that has no brakes and driving them off a cliff called the forums and EA and telling them to do what they did in the first game.I dont know if they noticed but all the game of the years are completely original and fun while all the ****ty ones are like dragon age 2 and FF13.


Don't bother wasting manners on him, he was making fun of people with dyslexia at the top of the page

#742
Mwmorph

Mwmorph
  • Members
  • 1 messages
I see a lot of complaints on the forums about this and some complaints are valid but I think a lot of others are off the mark.

I've played for about 15 hours so far and here's what I've seen:

* Difficulty is ok, you might not play on the same as last time (Hard for DA2, Normal for DAO) but it still works.

* Companions not having armor is a boon and a curse. On one hand they look the same the whole game, but on the other hand, it really does reduce inventory clutter and focus the experience on Hawke. I'm no longer comparing 3 choices for each of the 5 pieces of armor for something like 8 people which is nice. Saves on inventory space and lets me concentrate on my main character development. Overall I do sort of like not having to worry about companion armor, esp for companions I don't use a lot (I'm a rouge so Avaline [tank] and Anders [mage/healer] always travel with me so my other companions arent always going to have the right armor for their level otherwise (see: DA1 when you suddenly take a lesser used char like leiliana and she has gear way too crappy for her level)

* Gameplay is alright. Feels sort of WoWish with hotkeys and cooldowns. I have my control scheme set up like WoW which I played a lot years ago so not too bad. One thing to remember, set attack closest enemy to a convinent keyboard hotkey.

Clicking on enemies gets incredibly annoying since unlike in DA:O, the clicking area seems really weird. Trying to tell a char to attack an Arcane Horror? Too bad you're now walking to where it used to be since the click box is nowhere where his body is onscreen (tip: moving Shades cannot be attacked by clicking on their body AFAIK, you have to click on their feet where the circle is, incredibly annoying since it very hard to attack them when they move). I pause A LOT to click on targets so now I remap attack closest to "E" and it makes it better. Not a big fan of the controls though, mainly the clicking to attack.

*Missing skills are sort of cool, traps, poisons and all that BS were stupid skills anyways. Now you have to collect recipes and ingredients as well as gold to make things which streamlines it.

This is awesome. DA:O's talent system did not work because it made characters suboptimal fighters because you really needed to craft in harder difficulties. Te flip side is that in harder difficulties you also needed optimal fighters which meant that you had party members that were weaker than others because they had to invest in non combat talents, a liability in harder difficulties. In Planescape: Torment, it was no big deal to put 18 points in Charisma because you only had to fight once in the entire game, in DA:O, it doesn't work that way.

Now crafting depends on your exploration of the game world, disarming and unlocking uses the same skill points that a rouge would invest in anyways and conversation choices are no longer locked because of talents. This makes for a more focused game and more flexible characters. Before I wouldn't bring Leliana because she was weaker than Zevran. Now I can experience the missions with any character I want which helps story telling and choice.

*Speaking of storytelling, it is better now because you can pick any conversation choice instead of being locked out by an arbitrary paragon/renegade bar or missing talents. The previous ways made your character more one dimensional. Now I can play a character that is compassionate to mages while being a massive dick to the Quinari which helps the whole role playing part of RPG. How many people do you know practice the same amount of compassion or dickishness to every single person equally? Furthermore, why was the coercion talent even it DA:O? A blight killing warrior with magical top tier armor that has accomplished epic feats in combat can't frighten someone but once I put points in coercion to learn to speak in a slightly meaner voice and give a more refined evil eye people now listen? How does that even make sense? The new way is much improved.

*As for the storyline itself, eh, I haven't finished it yet so I cant say but it's not gripping me as well as Mass Effect 1 or DA:O since there doesn't seem to be as epic an enemy. It's more of a coming of age story or biography as far as I can tell.

*The new ability system is good, it's no longer linear so now you can pick up skills that you want without going down through a 4 column ability line and getting them all, allowing your character and playstyle to be more adapted to how you want to play. More branches and less synergies would be even nicer so you don't have to pick up some placeholder skills to get to the end of the ladder. (Like Rock and electricity mage skills both have to be picked up to get the skill that allows you to increase rock spell effectiveness? Why?)



*Performance is not very good. My PC can run Crysis 1 at 1920x1080 medium settings pretty well (With some things like textures on high). Dragon Age 2 runs about as quickly FPS wise as Crysis 1 does at 1920x1080 at medium without looking nearly as good. Also there should be some settings besides just Low/Medium/High. Why can't I adjust particle effects, shaders, shadows, textures and everything else without going neck deep in an ini file?

*Overall it's a good game that tries a more streamlined combat system that lets you focus on the combat while still allowing you to pursue crafting if you want to. It also improves in giving you the freedom to roleplay your character to really reflect what you want them to really say without arbitrary limitations. It's basically more focused while being more flexible, a pretty good design in my opinion.

It's not a hardcore RPG like Balder's Gate, Icewind Dale or Planescape Torment but it is still good. Just because the ideas are new don't mean they're bad, just different. DA:2 evaluated objectively as a game and not as some hardcore RPG is pretty good, I'd say 8.5-9/10 with points taken off for performance, lack of video settings, the controls and not having as interesting a storyline nor characters (Where's the Morrigan, Mordin, Legion, Wrex, analogue, the really interesting, unexpected truly awesome character?) so far.

I've played RPGs since Ultima 8 (1994) and I know it's disheartening to lose a hardcore RPG like DA:O used to be since there are so few being released nowadays, but honestly, DA2 while not a spiritual successor to Balder's Gate 2 like DA:O was to BG1 is still a good game. I don't think after I finish it I'll be blown away by the epicness of it like I was with Mass Effect 1 or Bioshock, but it's definitely still a quality, enjoyable title with some very good ideas.

Modifié par Mwmorph, 10 mars 2011 - 03:07 .


#743
Phoenix319

Phoenix319
  • Members
  • 24 messages

Snickl88 wrote...

Phoenix319 wrote...

I know you are in shock that Dragon Age 2 is bad but I was clearly not ranting about capitalism, in fact I was stating I am cool with it. I was helping bioware dive out of the car that has no brakes and driving them off a cliff called the forums and EA and telling them to do what they did in the first game.I dont know if they noticed but all the game of the years are completely original and fun while all the ****ty ones are like dragon age 2 and FF13.


Don't bother wasting manners on him, he was making fun of people with dyslexia at the top of the page

Did not even notice that... what a dick.

#744
flaming

flaming
  • Members
  • 29 messages

K1llm1n1on wrote...

Shepard of Death wrote...

K1llm1n1on wrote...

I didn't realize that this was the "Hatin' on DA2" forum!


I didn't realize that anyone could just COMPLETELY ignore the problems it has


Not saying to COMPLETELY ignore the problems it has. I'm talking about people WHINING like babies and EXAGGERATING about every little thing they don't like in the game. It IS a game, after all....for fun?


oh, admit it, you're in denial. you still can't accept that bioware screwed up. perhaps it's a great console diablo. i want the promised rpg, and i don't want to pay money and then try to convince myself i like it.

#745
matwi

matwi
  • Members
  • 1 messages
Negativ:

Very short:

Ok the game is very annoying at all you walking around one location called Kirkwall and you just clickin through dialoges that not affecting the story at all. Simple dialog system. After you talking to different characters you going to the x and start killing enemys in hack and slay style. What a great game experience. Fail!

Short:

First i am not on any negative hype. I really gave the game a chance and tried to play it as if its not a sequel to DA Origins...

but

everything is reduced to a minimal easy and fast playing (console?) game for young people that never tried complex RPGs like Baldurs Gate / Ultima / old (A)D&D classics. There are no lovely details like wind in the trees or moving plants, banners... all this little things that are needed to walk through a living lovely enviroment. No complex skilling, not many items to arm and use, no endless texts that creating a epic atmosphere and and... 

Just walls, quick designed levels, with uncharitable placed items (chests, vases, chairs, etc). Dungeons lookin all the same (really!! cut and paste) and a boring atmosphere at all. The whole town Kirkwall is a sterile place without any living people or real interaction with npcs or objects. Nobody wants to  walk in one and the same place the whole game. Characters and enviroment without soul, everything feels clean created without real ambition. You cant feel that people loving RPGs or high quality intelligent games developed THIS game. And you cant feel its a game for grown ups that you check quickly at the beginning because you starting with your mother.

Conclusion:

Just fast as possible developing and finnishing before the hype of DA Origins is over. And that is the truth. There is missing the whole magic of BioWare!

This is not a game we expected from your game developing studio. DA Origins wasnt the best RPG but one of the better ones. The fanbase hoped that you transfer more Baldurs Gate / AD&D and all the old and great stuff from past RPGs into Dragon Age 2 to release a real epic RPG game, a real sequel to DA Origins. That definitely not happened. With DA 2 you lost the whole (hard)core RPG fanbase.

Positiv:

ideal product life cycle (relaunch) = passed the deal with EA
reaching young customers (the biggest group of buyers in games business) = passed
finally switched to console (the future platform of video games) = passed
marketing and sales figures = passed

...but its just an average product for fast money nothing special or groundbreaking. The brand BioWare is now damaged. Lot of people won't trust you anymore that every game from your studio is a must have.

Final question:

Is this still BioWare? Or new people continuing using the name? Feels
like the whole old BioWare staff is replaced by fresh EA employees.

I hope DA 2 is just a strategic move to have the time and the financial resources for a real epic Dragon Age III.

Modifié par matwi, 10 mars 2011 - 01:28 .


#746
Curlain

Curlain
  • Members
  • 1 829 messages

javierabegazo wrote...

Evil Chris here. I am hijacking this thread to be more than just initial impressions.

We would like your DragonA ge II reviews here. The good and the bad. What you liked and what you disliked. We want to hear from you.

Please keep in mind that simply posting "BEST GAME EVAR!1!1" is not useful neitehr is "THIS GAME SUCKS!".

Also, please do not post spoilers here. There will be a thread in the Gameplay Discussion forum for detailed, "spoilerific" reviews

So please, post your SPOILER FREE reviews of Dragon Age II here.

Thanks :)



:devil:


I've been reading this thread for the last day while I wait for my DA2 copy to be released (I'm in the UK so that's the 11th) and I've found the reviews interesting (if in some cases confirming my fears).  I just thought I'd post this qoute from the modified OP because some of the latest pages have had some people coming on to just have a go at those from posting mostly negative reviews (calling them haters), as well as a few posters who have just made rants without any real review against the game.

I just wanted to remind these people that Chris Preistly has asked for these reviews as he and BioWare want to know people's opinions from playing the game, the good and the bad (which I;ve bolded).  So I hope some people stop the attacks on people as 'haters' just because they are doing as asked and giving honest feedback (equally I hope people just coming on to post 'DA2 sucks' with nothing else to it, take the time to give some constructive feedback instead, or if not, to just rather not post as that isn't very helpful to those of us who don't have the game either)

Modifié par Curlain, 10 mars 2011 - 12:44 .


#747
Battlemage90

Battlemage90
  • Members
  • 1 messages
The ONLY problems i have is the fact there is absolutely NO one on one discussions with your companions, and the lack of customization for the companions just kill me. I would just be happy with the customization being fixed but i don't see that happening anytime soon. It doen't rlly feel like Dragon Age to me.

#748
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

Snickl88 wrote...

Phoenix319 wrote...

I know you are in shock that Dragon Age 2 is bad but I was clearly not ranting about capitalism, in fact I was stating I am cool with it. I was helping bioware dive out of the car that has no brakes and driving them off a cliff called the forums and EA and telling them to do what they did in the first game.I dont know if they noticed but all the game of the years are completely original and fun while all the ****ty ones are like dragon age 2 and FF13.


Don't bother wasting manners on him, he was making fun of people with dyslexia at the top of the page

Tattle- tail! Firstly, untrue. Secondly, are you 8 years old? Oh, wait, now I'm making fun of 8 year olds...

#749
SLAUTER52

SLAUTER52
  • Members
  • 5 messages
Just finished the game.

I loved it, didn't like it as a sequel, but loved it as a stepping stone for the story. I had to lower my expectations a bit after the first few hours, and after that enjoyed it a lot more.

Good:
Combat was better, especially in the case of mages, since they weren't destroyed by the first guy with a sword.

Liked the skill tree after I got used to it. Was a little awkward at first but, I understand the reasons for switching to a different system.

I liked the art style definitely, the Kocari wilds weren't as...wild as I'd expected them to be but, that's minor.

I loved the side/companion quest, mainly because they were so abundant.

Story telling method was interesting, I didn't really mind that it wasn't actually happening since, afterall, I took it as just being a stepping stone for a third game, to bring all the old and new characters into the plot together and wrap some things up.

Bad:

Didn't like the darkspawn, mainly because they're light-tan, but they didn't come up much at all.

I missed chatting with the companions, and none of them had a very interesting back story, really.

Liked being able to pick my race, and backstory. I realize that that would've meant voice acting for 3 different races but considering all the children in the game had the voices of 30 year old men, you could've just used the same voice actor for all the races.

For 2 years there wasn't a whole lot of new character models. I mean, the new setting looked fantastic, and was very well developed, but really outside of kirkwall it was all copy-pasta (didn't really mind that btw) so I don't see where the time went.

There were a few other minor annoyances, but they're not really worth mentioning.

#750
K1llm1n1on

K1llm1n1on
  • Members
  • 188 messages

flaming wrote...

K1llm1n1on wrote...

Shepard of Death wrote...

K1llm1n1on wrote...

I didn't realize that this was the "Hatin' on DA2" forum!


I didn't realize that anyone could just COMPLETELY ignore the problems it has


Not saying to COMPLETELY ignore the problems it has. I'm talking about people WHINING like babies and EXAGGERATING about every little thing they don't like in the game. It IS a game, after all....for fun?


oh, admit it, you're in denial. you still can't accept that bioware screwed up. perhaps it's a great console diablo. i want the promised rpg, and i don't want to pay money and then try to convince myself i like it.

Console Diablo? Where are you getting that?
I'm not in denial, I'm dumbfounded that so many people are complaining about this game and characterizing it as this hugely different game than its predecessor when this is only superficially true.