javierabegazo wrote...
Any comments on the upgrading system or Armor?
I did not want to buy this game until I tried it... So I played it for a bit on my friends pc. I have to say, hands down this is the worst Bioware game, that I can recall, ever made. Comming from me, that is saying something because there are three developers that I usually trust to make good products: Blizzard, Bethesda, and Bioware.
Why am I so disappointed? This game is not a sequel at all. It is a totally different game that is flawed from the character creation screen and up. The characters are nowhere near as interesting as they were in DA:O, the story is blah, the questing was boring almost immediately, the game felt extremely linear, the interface has been dumbed down, and even the ability to equip your party members has been removed. Basically, everything that was good, or even ok (as in not broken), with DA:O was either messed up or removed all-together for DA2. Ultimately creating an extremely simplified interface/experience. Oh, and that is NOT a good thing.
Combat is also a total joke. Combat on DA:O was totally fine. When you have "something awesome" happening EVERY TIME you hit a button in combat that awesome thing becomes, well, boring. Sure, in DA:O combat was at a much slower pace, but it was also a LOT harder; which is a GOOD thing. Combat in DA:O required thought, planning, positioning, and the use of tactics. Oh, and when your toon pulled off one of those awesome looking finishing moves, now that was awesome to watch. A little splash of awesomeness thrown into a challening combat situation, in my book, is perfect!
In DA:O I loved playing two specific classes, the Arcane Warrior and the Rogue/Assassin/Duelist. So I made a Rogue for this go on DA2. When I saw my Rogue in combat for the first time I almost laughed myself to death. I mean really? That stupid spinning leg kick thing looks like a figure skating move, especially when he does it 5 times in a row CHASING a dark spawn baddie across the battlefield. That = stupidest thing I have ever seen. Second funny/stupid thing was when I saw my rogue jump like 15 feet to close the distance on a baddie. Yes, that was both funny and incredibly stupid. Lastly, I just sat there and stared at the screen in utter confusion when I used that rogue charge ability and bowled over a group of baddies in combat. Umm... My toon is a rogue. A ROGUE. Jesus. Again, stupid. And don't get me started on that instant teleporting back-stab bs. Ughh... My point, taking the "realism" out of the game's combat and replacing it some sort of super-powered, ultra-macho, bravado-infused skull kicking fest kinda took the cool factor OUT of the combat. If I wanted to see that crap I would play God of War.
Bioware will sell a lot of copies of this game because of the name recognition associated with it. But you know what? Bad news travels faster then good news, and I for one am telling people who liked DA:O to NOT get this game. No, I am not trying to be a ****** or anything, but I don't want a dumbed down, over-action-stuffed, hack-n'-slash, Mass Effect 2 in a fantasy setting game, as the sequel to one of the best, and most compelling fantasy RPGs in the past decade; heck, I'll even go as far as saying of all time!
Final Verdict: Save your money. Either replay DA:O, and wait for a REAL RPG to come out (Witcher 2, or the next Elder Scrolls game).





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