Stuff I Like:-2-handed warriors are actually fun to play! Even after 20 hours!
- Skill trees are pretty great and I feel like I'm having to put more thought into where I spend my points and, once I do, it changes my combat style.
- Heavy armor is so much better. And by "better" I mean "not gargantuan".
- Some effects (like the potion drinking animation and Reaver effects) are very much an improvement over what we get in Origins.
- Companions! I'm having a hard time deciding my party every time I go out and about. I also really like the hints you get about their interactions outside of Hawke.
-Trash tab in the inventory. Saves me so much time!
- Music.
Stuff I Don't Like:- Some are textures so plasticy. I haven't downloaded the texture patch yet, but so far most of the clothes and some of the armor looks pretty terrible.
- Matching sets of armor are pretty hard to come by, it seems. I've given into the random, though.
- Addendum to above, does medium armor even exist in DA2?
- Stripped down journal. I hate not having access to previous conversations. I miss item descriptions and everything feels less informative than it used to.
- GUI is my biggest complaint. It is just so ugly. I don't mind the new skill icons, but everything else is so soulless and doesn't fit visually with the rest of the game. At all.
Stuff That Has Me Concerned, Maybe:- I've been spoiled on a lot, but I'm playing without a guide for the first runthrough. I feel like I might be missing out on some things because I'm not taking certain companions certain places. I wish there was an ingame mechanic that could help guide us to ensure we're not totally screwing over someone's character progression because a random quest turned out to be important to a companion who you just happened to not have in the party.
- The Friendship/Rivaly system isn't terribly nuanced. I was hoping for some rivaly based on approach rather than just Choice A v. Choice B. Maybe there are some places where your reasons matter, but it seems like trying to play off of philosophical differences is a good way to get stuck in the middle.
Stuff That I Don't Mind That A Lot of Other People Seem to Hate:- Framed Narrative. I like it. I've had no problem getting into Hawke's head at all and I still feel like I'm shaping the story, even though I sorta know how it ends. If anything, I've really latched onto some of the hooks BW put out there- like family. I guess I'm not a traditional RPG player because I don't need a blank slate to feel like I'm making a character my own.
- Repetitive maps. They don't bother me. After 20 hours and how ever many years Hawke has been in Kirkwall, being familiar with the area would be a given. I will say that Kirkwall could use more bustle and fewer creepy, low-texture elven slave mannequins, but I'd argue that it's no worse than New Vegas' sparsely-populated streets and casinos. Except for the creepy, low-texture elven slave mannequins.
- Customizing companions. Again, I don't see it as being lazy or cutting corners to have companions in their own gear and having that gear be unchangeable. They are distinct, from each other, from NPCs, and from Hawke. Also, they are their own people who have lives outside of the PC. It would be weird for Isabela to let Hawke make her wear different armor, or for Merrill to throw on some Circle robes. They aren't my characters, they are characters that my character knows.
- Story in general. There isn't one, really, except for "How Hawke Became Champion", but it doesn't mean that there aren't engaging stories within each act. Companions take more effort, but I feel like they are just as deep as Origins companions, maybe even moreso because we see them interacting with the world independently of the PC.
Modifié par SurelyForth, 10 mars 2011 - 04:06 .