I just finished the game for my first play through and overall it was a good experience. I'm going to comment more on the characters and story because that is what i play for. Slap it on casual and watch things unfold .
ROMANCE:
1/ I'm not a total pervert (honest) but a good old romp is the epitome of courting someone after all the chasing and back and forth. That's how it actually is in real life.
The sex scenes are awsome in both ME's and DA1 was pretty decent too but in DA2 they are RUBBISH!
2/ The eligible men are total cookie cutters of DA1. One of them with a hidden purpose that is inevitable and will very likely lead to the continued romance being unrealistic and then the other one with deep seeded issues but then after coaxing they turn into lap dogs.
3/ Lack of subtlety. For example:
A - "I'm worried about the nasty spirit in me."
Me - "God your hot"
A - "I don't know if i did the wrong thing getting the spirit"
Me - "At least it went into a sexy body"
Ok, not the exact wording, but sadly it's pretty accurate. I suspect that is how you perceive guys want to be talked to - just slap it on a plate for them - but... please... give us ladies a bit of credit?
The female character should never comment on physical attraction like that! Nice eyes, nice smile, how very strong they are, how safe they make us feel.... Yes. The only female characters that should make such comments are the ones that end up at Anders clinic for treatment.
You seem to put the player on the pull and the NPCs all virginal and delicate.
4/ Players in a romance should be able to initiate kises and/or sex on command like in DA1 and some variety wouldn't hurt with the kisses.
CAMEO APPEARANCES:
What were you thinking? The only character that made any sense being there was working for the Divine. All the others... WHY?! They were pointless and looked weird.
Either give them a role to play or leave them where they belong.
STORY:
Ok... the story. I dunno... The whole story just felt like filler compared to DA1. Pretty insignificant.
In DA1 there was a constant sense of this unknown element. A bigger picture that we were aware of but couldn't bring it into focus. Always waiting for the next twist.
DA2 didn't seem to have any of that. Sure it covered issues that effects the whole of the world, but it just felt straight forward and inevitable. The twists were all in the last few scenes and at the end there was no more consequence to consider. What was done was done and what was going to happen was going to happen.
By far the most engaging part of the whole story was re Flemeth and then it was just more filler.
VISUALS:
I can understand you wanting to compete and use all the latest engines etc, but facial expression is sooooooo important and it wasn't there.
You replaced emotion with realism. It was painful to watch my character smile. The cameo appearances all looked like they'd had botox!
Please, tone it down. I'd happily trade a little bit of graphical prowess for my characters face not to look like it's about to crack every time they are amused.
ANDERS:
He was from the first game.
He is a grey warden who is breaking just about every rule going.
He an active apostate.
He has a spirit demon inside him.
He is a main character.
He just had too much going on and is a combination that it is very unbelievable.
Ummm, i think i'm done.
Honestly, really good game 8/10 but really lacked the impact of DA1 which i hope will be rectified in DA3.
CRAFTING:
WHY?!





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