Video Issues with SDTV
#101
Posté 26 mars 2011 - 10:20
#102
Posté 27 mars 2011 - 04:47
#103
Posté 27 mars 2011 - 10:01
#104
Posté 28 mars 2011 - 08:35
#105
Posté 29 mars 2011 - 03:10
#106
Posté 29 mars 2011 - 08:51
I'd had the usual ME2 issues with my old tv but have recently been lucky enough to upgrade to a HD TV before DA2 came out, and I'm seriously thankful for that.
So even though the problem doesn't really effect me anymore, I'm behind you guys completely and hope they fix it for you soon
#107
Posté 30 mars 2011 - 12:28
#108
Posté 30 mars 2011 - 12:59
#109
Posté 01 avril 2011 - 01:57
#110
Posté 01 avril 2011 - 05:13
#111
Posté 01 avril 2011 - 05:35
scotty0927 wrote...
Maybe if we start copying all of this on Facebook and twitter (remember before the game came out they wanted us to talk it up on there) that will lite a fire under there collective butts, and get them to acknowledge our complaints
#112
Posté 02 avril 2011 - 05:29
http://social.biowar...0/index/6885751
Chris Priestly wrote: "BioWare has reached the finals of The Escapist’s March Mayhem Developer Showdown! Thanks to all of our fans for their continued support!
Best of luck to our worthy opponents at Mojang. Independent developers have always helped to foster and drive creativity and innovation in our industry. We have a lot of Minecraft fans here at BioWare -- two of our employees even got engaged in the game! May the best studio win!
You can vote in the finals HERE"
How about you provide some customer support and fix the game before asking for us to support you in some sort of popularity contest. By the way you DON'T have my vote!!
#113
Posté 02 avril 2011 - 04:22
I can only hope one of the platform specific issues mentioned by Chris Priestley, includes the SDTV problem on the 360. I actually have a tiny shred of hope that this just might be one of the fixes in the upcoming patch.
#114
Posté 04 avril 2011 - 05:57
Purple People Eater wrote...
I can only hope one of the platform specific issues mentioned by Chris Priestley, includes the SDTV problem on the 360. I actually have a tiny shred of hope that this just might be one of the fixes in the upcoming patch.
Amen. I have confidance that this issue will be solved eventually. But still, an acknowledgment that they have at least noticed that this is an issue would be nice.
#115
Posté 05 avril 2011 - 02:49
#116
Posté 05 avril 2011 - 02:43
Goodbye
#117
Posté 06 avril 2011 - 04:44
#118
Posté 07 avril 2011 - 01:42
#119
Posté 07 avril 2011 - 02:30
That's not really a fix. It just stretches everything, not just the cutscenes.genocidal villain wrote...
The only way to fix this problem since you're playing a SDTV like me is to set the xbox television display into "widescreen" instead of "normal."
#120
Posté 08 avril 2011 - 05:48
jellobell wrote...
That's not really a fix. It just stretches everything, not just the cutscenes.genocidal villain wrote...
The only way to fix this problem since you're playing a SDTV like me is to set the xbox television display into "widescreen" instead of "normal."
For me I get fullscreen format during the cutscenes not the double black bar on the top and bottom. it's not stretched during the cutscenes, but during gameplay it is stretched. odd isn't it, but it really isnt that bad. However, I forgot if it stops the stuttering or not.
#121
Posté 08 avril 2011 - 06:34
Even without the black bar, it's still stretched. Believe me, I've tried. It just isn't as noticeable since the whole game is stretched along with it. If the patch doesn't fix this then I guess I'm just going to have to not play.genocidal villain wrote...
jellobell wrote...
That's not really a fix. It just stretches everything, not just the cutscenes.genocidal villain wrote...
The only way to fix this problem since you're playing a SDTV like me is to set the xbox television display into "widescreen" instead of "normal."
For me I get fullscreen format during the cutscenes not the double black bar on the top and bottom. it's not stretched during the cutscenes, but during gameplay it is stretched. odd isn't it, but it really isnt that bad. However, I forgot if it stops the stuttering or not.
#122
Posté 08 avril 2011 - 06:54
jellobell wrote...
Even without the black bar, it's still stretched. Believe me, I've tried. It just isn't as noticeable since the whole game is stretched along with it. If the patch doesn't fix this then I guess I'm just going to have to not play.genocidal villain wrote...
jellobell wrote...
That's not really a fix. It just stretches everything, not just the cutscenes.genocidal villain wrote...
The only way to fix this problem since you're playing a SDTV like me is to set the xbox television display into "widescreen" instead of "normal."
For me I get fullscreen format during the cutscenes not the double black bar on the top and bottom. it's not stretched during the cutscenes, but during gameplay it is stretched. odd isn't it, but it really isnt that bad. However, I forgot if it stops the stuttering or not.
I guess it is different between SDTVs. Whenever I play in widescreen format on my t.v. the cutsceens look fine as it were actually fullscreen not stretched.
#123
Posté 11 avril 2011 - 11:26
#124
Posté 11 avril 2011 - 11:30
Yeah, thanks again.Purple People Eater wrote...
Thank God. Bioware has confirmed that the patch will fix this issue. Im looking 10 times more forward to to my second playthrough now. Thank you for putting this in your list of fixes Bioware. : )
#125
Posté 12 avril 2011 - 12:37
my box is set for widescreen ( my tv is rigged screen wise for 16:9 / 2.35:1 format especially ) and can run up to 100hz scanrate.
if your tv has a smart or auto-adjust setting for screen ratio set it to that, it'll sort out dropped frames ( what you're calling the snap/glitching) and also clipping of the edges. from what you' guys are describing it's a problem with the signal decoder in the TV, we get it a lot in film work when we're trying to run modern day feeds into an older CRT.
next go to the 360 and into the video settings and if you've a 16:9 screen switch to widescreen, if not leave it on normal then go into scan rate on the 360 and set it for the highest option that will display on your TV ( for me -it's pal 60).
and TBH unless something is coded with anamorphic video the whole stretching matter is always gonna happen, it's why techies never buy DVDs that aren't either 2.35:1 ana or 16:9 and we don't own 4:3 tellies ( and usually never have since Trinitron FSTs got invented ) and went 2.35:1 full HD asap unless you've got something like this
http://www.dooyoo.co...onic-tx-36pl30/ (for illustration purposes, [i am unaffiliated with any web businesses due to being too busy working in events and music], it's the retail version of my Presentation Acuity SR3 Quintrix-42 )





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