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Gamespot honestly reviews Dragon Age 2


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#51
FedericoV

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AlanC9 wrote...

I'm not sure what Bio's supposed to take away from this. Maybe they should just keep re-using KotOR's plot over and over again.


Yep, I do agree. The only thing that Bio should take away from review is that they are not more important than their judgement as game developer (being positive or negative, it doesn't count).

#52
Wissenschaft

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Did someone just use Gamespot and Honest in the same sentence?

#53
Wissenschaft

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The review also claims combat is less tactical which is a farce. If any thing its far more tactical especially on nightmare.

#54
Harcken

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It's funny to me that everytime someone would raise a concern, a Bioware dev would walk in and say "You guys are only the hardcores segment of our fanbase. blablabla, there are tons of other fans that hold different opinions." Hilarious, that these even these sometimes "casual," (whatever) that means, reviewers, echo the same concerns that the forum fanbase has been clamoring about since the games announcement. Hell, these guys gave ME2 9.5s across the board (aside from gamespot).

Well, hope Bioware sticks true to their word when they always boast in interviews about compiling review data and fan feedback to improve their games. We'll see with DA3 if they have their own streamlined vision that they push forward despite feedback, or they take a step back and focus on putting back the flesh of the Dragon, as well as polishing the current combat.

Modifié par Harcken, 08 mars 2011 - 06:20 .


#55
Vuokseniska

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Serious Chicken wrote...

I'm gladly surprised that GameSpot finally seem to be maturing, as an important source for game reviews.

I think this sums it up pretty well:

"-Main story lacks focus and drive"
"-Multiple elements have been inexplicably simplified over the original"
"-Combat is much less tactical."


If you go to the DA2 homepage, you'll mainly see review scores for the console version plastered all over - no wonder, they're the only ones giving the game anything above 7/10 or 8/10. It's all Xbox this, Playstation that. Pretty self-explanatory too.

Master Wade lost. Herren took over, destroyed everything and won his money.


we are talking about the console versions... do you remember DA:O console verson? I can understand why it is more action based for it

#56
Graunt

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Wissenschaft wrote...

The review also claims combat is less tactical which is a farce. If any thing its far more tactical especially on nightmare.


Right, but since "most" people don't play on Nightmare, tactics no longer exist.  The irony is that "tactics" were not required for any of the Origins difficulties either outside of Nightmare, yet people just love to prop that game up for having such "deep and rewarding tactical gameplay".  The only thing tactical about it was the camera.  Otherwise you would use the same actions you would do in literally every other RPG or RTS.

#57
Ecaiki

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Sabiancym wrote...

The fact that you guys jump all over me for posting this proves the level of fanboism here.

The game is a dumbed down version of origins. They "fixed" things that didn't need to be and in the process cheapened the entire series. You continually saying how amazing Bioware is doesn't get you any brownie points. Just admit the game is stripped and dumbed down.

*sniff, sniff*

Ah, smells like opinions.  ;)

PhrosniteAgainROFL wrote...

Yeah but the PC version can
get 4/5 at best... I can't wait for my copy to come so I can see what
the f  Bioware messed up...

...you, you don't have much joy in your life, do you.

Wissenschaft wrote...

The review also claims combat is
less tactical which is a farce. If any thing its far more tactical
especially on nightmare.

But don't you know, removing friendly fire on all but nightmare = ZOMGROFLSTEAMROLLCOMBAT.  =]

#58
AkiKishi

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The only thing I can say about this one is the score better reflects what is said in the review than some others.

Like recycling areas and non epic story = 90+.

#59
pedi007

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People need to get over themselves and stop making a post every minute whining like a child. The IGN review was GRATE. She did a good job and said that the characters are fun, the story is grate, battle system improved a lot. Gamespot also gave a good review but the problem with the reviewer is that he's being a fanboy of the first DA thus the review isn't neutral. You have to review DA2 as a complete new game and not compare it to the first one because it's a complete new game imo.
Plus if Bioware will start making complex RPG like Buldur's Gate not a lot of people will but it. Face the fact that they want to attract a larger audience. so stop saying Bioware this and Bioware that because it's because people like you (who probably said that the first DA was too hard) Bioware is making these changes.

#60
Graunt

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DA Trap Star wrote...

The part that disturbed me was when he said none of the characters in DA:2 are better than the companions in DA:O.

He says they don't make a big impression on you like Morrigan, Ohgren and Alistar did. Thats very disappointing.


I'm just going to throw this one out there -- NO characters from any game really compare to the those two.  Ohgren on the other hand is not memorable for being unique or offereing something not seen before, he was simply as base as you could possibly get and was there to serve up the required dose of "manly redneck" that the mainstream just can't live without.

The IGN review was GRATE.


Like a food processor?  That word actually has a different and ironic meaning from what you're thinking of.

Modifié par Graunt, 08 mars 2011 - 06:29 .


#61
Coverage

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The general opinion seems to be that DA:2 is a great game, but maybe just not as good as Origins was.

+ better graphics
+ better combat system
+ better storytelling

- over simplified skill and equipment system
- Characters aren't as memorable as in Origins
- the new combat system makes battles a bit less tactical than in Origins.

Fact is that DA2 is a different game then origins. You can either take it for what it is or you can hate it for not being DA:Origins2. Nothing wrong with not liking the game just like there is nothing wrong with liking it.

#62
ceski

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You did it BioWare! You did it! Congrats on destroying your credibility!


Modifié par ceski, 08 mars 2011 - 06:26 .


#63
Edli

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Wissenschaft wrote...

The review also claims combat is less tactical which is a farce. If any thing its far more tactical especially on nightmare.


No isometric view = less tactical. The ismetric view is not just for fun in DA:O, it served a purpose. 

#64
Gerudan

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What annoys me the most is the reuse of locations and dungeons. You can visit three different caves in about one hour, but all are exactly the same map. That spells lazy in a whole new level and I didn't expected this from a bioware game.

The obviously were forced by EA to put out an additional game this year, regardless off how short and rushed it had to be.

The only thing, that I don't like about the combat are the fact, that ALL damn fights are fought in waves. You are in an confined room and still there are enemies just spawning behind you, thats cheap and it deprives you of the possibility to plan the fights, because you never know, how many enemies you actually have to fight.

Modifié par Gerudan, 08 mars 2011 - 06:31 .


#65
Morning808

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XX55XX wrote...

This reviewer basically confirmed my fears. BioWare has streamlined numerous things that didn't need streamlining in the first place.

I checked the Ipod site and all their complaints were really only about is the lack of maps (and how the all look the same) and the combat system, I would agree with the ladder of the two since I would like to see many more places. The combat in the demo felt a lot better then the combat in Origins to me.

#66
gyrobot

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Look on the bright side, it will never stoop to the lowly levels that is Japanese RPGs which have been panned by critics lately.

#67
Graunt

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Edli wrote...

Wissenschaft wrote...

The review also claims combat is less tactical which is a farce. If any thing its far more tactical especially on nightmare.


No isometric view = less tactical. The ismetric view is not just for fun in DA:O, it served a purpose. 


You really need to learn what tactics actually means.  The fact that the camera made it easier to see everything at once does not mean it was more tactical, it means you had an easier time making decisions sooner.

#68
almasy919

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This is hilarious because supposedly people who are enjoying the game are 'fanbois' but when the whiner brigade comes in and says the world is crashing down on us and bioware just slapped their baby because the game got 3/5 or an 8/10 (those are not bad scores and shouldn't actually reinforce your already negative opinion of the game but whatevs), they're not whiny fanboys. Huge revelation: you are.

#69
Ecaiki

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Edli wrote...

No isometric view = less tactical. The ismetric view is not just for fun in DA:O, it served a purpose.

With logic like that I hope you never play an MMO.  I mean I wouldn't want you to get confused as to why you keep losing when there's obviously so little tactics involved.  ;)

#70
AkiKishi

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Morning808 wrote...

XX55XX wrote...

This reviewer basically confirmed my fears. BioWare has streamlined numerous things that didn't need streamlining in the first place.

I checked the Ipod site and all their complaints were really only about is the lack of maps (and how the all look the same) and the combat system, I would agree with the ladder of the two since I would like to see many more places. The combat in the demo felt a lot better then the combat in Origins to me.


Combat would have probably been ok, had they not forgotten to put the Autoattack option in (speaking of console versions here).

Hammering X once a second, really not my idea of fun.

#71
thrashmental

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The things it said about the story... that scares me, the story is really important

#72
Morning808

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almasy919 wrote...

This is hilarious because supposedly people who are enjoying the game are 'fanbois' but when the whiner brigade comes in and says the world is crashing down on us and bioware just slapped their baby because the game got 3/5 or an 8/10 (those are not bad scores and shouldn't actually reinforce your already negative opinion of the game but whatevs), they're not whiny fanboys. Huge revelation: you are.

Just like those people who complaine when one of their favorite games ends up getting a 9.5 and they wanted a 10 Posted Image

#73
AlanC9

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Gerudan wrote...

What annoys me the most is the reuse of locations and dungeons. You can visit three different caves in about one hour, but all are exactly the same map. That spells lazy in a whole new level and I didn't expected this from a bioware game.


I guess you didn't play ME1, then.

#74
Edli

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Graunt wrote...

Edli wrote...

Wissenschaft wrote...

The review also claims combat is less tactical which is a farce. If any thing its far more tactical especially on nightmare.


No isometric view = less tactical. The ismetric view is not just for fun in DA:O, it served a purpose. 


You really need to learn what tactics actually means.  The fact that the camera made it easier to see everything at once does not mean it was more tactical, it means you had an easier time making decisions sooner.


You are controlling a mini army of 4, of course you need a better view of the battlefield. Looking from above made it possible to come up with tactics and how to resolve a battle. Without it, over the shoulder camera it turns into a spamming skills action rpg.

Modifié par Edli, 08 mars 2011 - 06:36 .


#75
WalterSobchack

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I think the review is honest because the reviewer didn't unduly rationalize the flaws, and duly pointed out where the game excels. I think it is honest because it straight up compares the game to its predecessor and notes that there are many ways in which DA:O was a better game, and some ways in which DA2 may be better. It's ridiculous that people jump on the OP with "Oh you think it's honest because it agrees with your opinion." It's hilarious that the gaming community generally agrees as a whole that game reviews are becoming giant fanboy blogs, but when it comes to their game, anything less than a gold star on every point means jumping down the throat of anyone who might bring attention to that.

Anyway, I think the Gamespot review says what a lot of people know, even if they won't admit it: DA2 is designed with the console in mind, and the game reflects that. It will be a really fun console experience, but some of the depth of the PC version is gone. That sucks for me as a PC gamer, but I'm sure lots of console gamers will enjoy it, and so they should. I'll be waiting for Witcher 2 and Skyrim.