I would like to cut Bioware some slack here since it's obvious that it's EA's (mis)management culture that has put us the legion of gamers in the pit we are in now.
It took Bioware 5 years to make DAO, a process which started well before the acquisition by EA. I can understand the inferior graphics due to the fact that the game was built on a dated engine, given the lengthy period that it's been in development. On the other hand, DA2 was made in 1 year. The sequel is devoid of any passion and soul that Bioware was known for putting into their games. It reeks of extreme EA-ness from lazy game design choices (i.e. the same 4 recycled dungeons), to not having enough resources dedicated to QA testing (a board full of identified bugs with new ones being discovered everyday).
EA has sucked the soul out of Bioware and its games with its management methods. I believe a public apology to us gamers is in order. Your PR resources are better spent doing that instead of shooting worthless self-boasting clips about equal employment opportunity to gays (
http://www.youtube.c...aqGCY28_k#t=37s). While I do appreciate the existence of this forum as an effort to patch the screw-ups, all this wouldn't be necessary if you had devoted the resources needed to make a complete and working game in the first place.
Modifié par maxspiderx, 31 mars 2011 - 12:23 .