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Hesitant to buy ME3 after ME2 & DA2?


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#351
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InvaderErl wrote...

And please, could you actually LINK to something? That would be nice? I mean I can say anything I want as well but I've at least tried to draw from actual sources.


Dude I don't have to prove anything to you. But to make you stop trolling, listen carefully. Lets just accept that around 25 million xbox 360 have sold  since mass effect 1 and 2. This can not be "lies" because hardware sales are told to us monthly all the time.

Mass Effect 2, even with its critical appraise and the hype from the original game, it sold:
572,100 in it's first month and 246,500 in it's second month.(I wonder why?)
January link February link

Mass Effect, had nothing to back it up besides being a great bioware rpg and was competing with COD: 4 Modern Warefare(yeah that game released during November as well), it sold:
473,000 in its first month and 400,000 in it's second month.
November link December link

I am NOT responding to your comments anymore, just stop trolling this topic.

Modifié par SpaceDesperado, 11 mars 2011 - 07:41 .


#352
InvaderErl

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SpaceDesperado wrote...


Dude I don't have to prove anything to you.


You make an assertion you should be prepared to back it up, otherwise you're adding nothing to the argument. You want do that, fine - but think about it while you throw the term troll at every single person you disagree with.


SpaceDesperado wrote...
Mass Effect 2, even with its critical appraise and the hype from the original game, it sold: 572,100 in it's first month and 246,500 in it's second month.(I wonder why?) January link February link


As I said before NPD was not covering PC sales at the time.

Let's break it down since the figures (so very conveniently for your argument) provide an incomplete picture.

Mass Effect 1 was released only on the Xbox 360.

Mass Effect 2 was released on the Xbox 360 and PC, dividing sales between two platforms when sales for ME1 would have been strictly consolidated to the one platform making comparison between the two difficult since we can effectively only see HALF the figures. I understand that it helps your argument to ignore that but I'm hardly interested in helping your argument so let's not.

Now with those figures we're still missing roughly 800,000 sales units before March's 1.6 million units sold figure for ME2. I'm going to go out on a limb and guess that the game suddenly did not sell 800,000 units during March meaning at least a portion of that was sold during Jan and Feb on the PC.

Add to this that ME1 was no longer on NPD's sales chart as of Jan 2008 (3rd month) meaning it had come in under the lowest seller at roughly 133,000 units sold. So at that point we know ME1 had sold roughly something in the 800,000-900,000 range at the end of its 3 month period. Anything after that is speculation since VgChartz seems to have drawn their later numbers in out of nowhere.

At this point I'd like to go back to my original post for a moment and what my original assertions were because I feel that this argument is about to spill out from the focus of my initial post.

InvaderErl wrote...

First of all VGCHARTZ is completely unreliable.

http://www.wired.com...hy-we-dont-ref/

read this.

I've looked and looked and I've never been able to discover aside from VGchartz where any of those supposed figures came from.

Secondly, any of the actual ME2 monthly figures  do not account for PC sales as the NPD at the time did not cover them. A market that ME1 had no access to at the time of its release.


I have provided information to back up my claims. You have not, where did their all-time figures for ME1 and ME2 come from? Does any other reputable source have these figures? Not that I can see. There's no such press release, the NPD, EA or Bioware certainly has never released any such info.

SpaceDesperado wrote...
Mass Effect, had nothing to back it up and was competing with COD: 4(yeah that game released during November as well), it sold:
473,000 in its first month and 400,000 in it's second month.
November link December link


Mass Effect was released during the holiday season and was on the sales charts for November and December, ME2 came out in Jan after the Holiday during what was a bad year for sales (and still managed to be one of the success stories during that period) http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/video-game-sales-plunge-in-january-2010.html.

ME1 had a major advantage in terms of its release day.

SpaceDesperado wrote...
I am NOT responding to your comments anymore, just stop trolling this topic.


Sorry you couldn't find any actual facts to back up your VgChartz numbers. Keep working on calling other people trolls though, eventually it won't be so obvious as the desperate tactic that it is.

Modifié par InvaderErl, 11 mars 2011 - 08:54 .


#353
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LOL okay last time I reply because you are being completely rude to me and are completely wrong. first of all PC sales DO NOT MATTER. No one compares sequels with one having two console sales and the other having one, its just illogical dude. Pc owners are seperate, they have their high end pc's with their mass effect pc game saves, I do not see how you can mix the two up in comparing sales figures. Second, once I provide you with two CREDIBLE links, will you please leave me and this stupid arguement(which i am right in) alone? Jeez grow up kid. How much proof do you want that you are wrong.

January 2008 - 3 months after the original Mass Effect launched - 1.6 million for Xbox 360 sales
April 2010 - 4 months after Mass Effect 2 launched - 1.6 million for Xbox 360 sales

#354
InvaderErl

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SpaceDesperado wrote...

LOL okay last time I reply because you are being completely rude to me and are completely wrong. first of all PC sales DO NOT MATTER. No one compares sequels with one having two console sales and the other having one, its just illogical dude. Pc owners are seperate, they have their high end pc's with their mass effect pc game saves, I do not see how you can mix the two up in comparing sales figures. Second, once I provide you with two CREDIBLE links, will you please leave me and this stupid arguement(which i am right in) alone? Jeez grow up kid. How much proof do you want that you are wrong.


So PC sales don't matter because... you say they don't? You're going to have to run that one by me again.


SpaceDesperado wrote...

January 2008 - 3 months after the original Mass Effect launched - 1.6 million for Xbox 360 sales
April 2010 - 4 months after Mass Effect 2 launched - 1.6 million for Xbox 360 sales


First of all, as your article points out, the ME2 1.6 figure only covers from the end of Jan to the end of March - 3 months.

More importantly, I'm amused you earlier used the NPD number and then use the ME1 1.6 figure. Here's my post from another thread with a few edits.

InvaderErl wrote...

And ME1's 1.6 figure is most likely a SHIPPED number, not SOLD (as in to buyers) since the NPD sales numbers leave a discrepency of 800,000 units sold during the period of time that this 1.6 figure appears.  (Actually the NPD figures cover 8 weeks and this number covers only 6 but its close enough).

Just like ME2's day ONE 2 MILLION SHIPPED figure.


And you were the one that insinutated I was "trolling" the topic by disagreeing with you so please don't play the wounded and upset routine.

Modifié par InvaderErl, 11 mars 2011 - 09:30 .


#355
Vena_86

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To OPs question.
Yes.

#356
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InvaderErl wrote...

I'm amused you earlier used the NPD number and then use the ME1 1.6 figure. Here's my post from another thread


I will use any website i want dude if they are all consistent, if ur brain can remember like an hour ago the NPD numbers are from the first two months.

Modifié par SpaceDesperado, 11 mars 2011 - 09:30 .


#357
InvaderErl

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SpaceDesperado wrote...

InvaderErl wrote...

I'm amused you earlier used the NPD number and then use the ME1 1.6 figure. Here's my post from another thread


I will use any website i want dude if they are all consistent, if ur brain can remember like an hour ago the NPD numbers are from the first two months.


You COMPLETELY missed my point.

The NPD numbers for ME1 in the first two months accumulate to roughly 800,000 units sold. Two months = 8 weeks.

That link says ME1 sold 1.6 million units in 6 weeks, so we have about 800,000 units still to account for in actually less time than the NPD number.

Now video game companies like to throw the word sold out when they mean shipped like how we were seeing ME2 sells two million upon release articles being sent out during that first week when at the end of March they had sold 1.6 million in total. From the companies point of view when they ship a game, they've sold those units - that's profit for them regardless of whether or not the retailer actually sells those units to customers.

So earlier you used the NPD numbers and then this article as if they're both the same thing when the former is units sold and the latter is units shipped to retailers.

They SHIPPED 1.6 million units to retailers in 6 weeks (as opposed to ME2's 2 million in one week) but they only SOLD roughly 800,000 copies of Mass Effect 1 to customers in 8 weeks.

Modifié par InvaderErl, 11 mars 2011 - 09:39 .


#358
InvaderErl

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In my previous post, I had just assumed  that you simply just didn't realize the 1.6 was referring to units shipped but reading your post again, I just realized where the confusion came in.

You're not actually reading your own articles are you? You didn't spot the dates on the ME2 1.6 figure in that it was referring to Jan-March and you didn't spot the dates on ME1's 1.6 figure covering only 6 weeks which btw doesn't even match VGChartz 10 week figure which leaves you either having to say VGChartz is wrong or the ME1 1.6 figure being as I said number of units shipped.

Modifié par InvaderErl, 11 mars 2011 - 09:52 .


#359
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InvaderErl wrote...

SpaceDesperado wrote...

InvaderErl wrote...

I'm amused you earlier used the NPD number and then use the ME1 1.6 figure. Here's my post from another thread


I will use any website i want dude if they are all consistent, if ur brain can remember like an hour ago the NPD numbers are from the first two months.


You COMPLETELY missed my point.

The NPD numbers for ME1 in the first two months accumulate to roughly 800,000 units sold. Two months = 8 weeks.

That links says ME1 sold 1.6 million units in 6 weeks, so we have about 800,000 units still to account for in actually less time than the NPD number.

Now video game companies like to throw the word sold out when they mean shipped like how we were seeing ME2 sells two million upon release articles being sent out during that first week when at the end of March they had sold 1.6 million in total. From the companies point of view, they've sold those units - that's profit for them regardless of whether or not the retailer actually sells those units to customers.

So earlier you used the NPD numbers and then this article as if they're both the same thing when the former is units sold and the latter is units shipped to retailers.


Yeah i can see you're point my bad dude, well anyway you look at it, the first two months really matter in my opinion to show the general direction the games are selling. You claim that the original mass effect did not even show up in the third month for the NPD sales, but the march 2010 NPD sales doesn't show Mass Effect 2 for 360 on it's top 20 neither. I am just saying they both basically sold the same amount of copies even though one had more praise and much more hype.

The whole point of the sale figures was to show that praise, hype, and shiny new graphics won't make people buy this game. People buy new single-player only games, espicially RPG games, expecting a long, well though out, feature abudance game. Especially if it is a sequel to a game that met those expectations very well.  Most of the fans were expecting better and more refined rpg elements but rather got a linear shooter with very basic RPG features. This is also why Dragon Age: Origins also sold well, and why in my opinion, Dragon Age 2 will also not sell as much.

InvaderErl wrote...

In my previous post, I had just
assumed  that you simply just didn't realize the 1.6 was referring to
units shipped but reading your post again, I just realized where the
confusion came in.

You're not actually reading your own
articles are you? You didn't spot the dates on the ME2 1.6 figure in
that it was referring to Jan-March and you didn't spot the dates on
ME1's 1.6 figure covering only 6 weeks which btw doesn't even match
VGChartz 10 week figure which leaves you either having to say VGChartz
is wrong or the ME1 1.6 figure being as I said number of units shipped.


ME2 1.6 figure is right, it stopped at march 31st i was trying to compare the three months. The ME1 1.6 figure was wrong, I did get confused because of the mixed dates on the link, however as you pointed out that number is probably just a shipped number.

Modifié par SpaceDesperado, 11 mars 2011 - 10:19 .


#360
InvaderErl

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SpaceDesperado wrote...

Yeah i can see you're point my bad dude, well anyway you look at it, the first two months really matter in my opinion to show the general direction the games are selling. You claim that the original mass effect did not even show up in the third month for the NPD sales, but the march 2010 NPD sales doesn't show Mass Effect 2 for 360 on it's top 20 neither.


That's absolutely true, but I never meant to imply ME2 did not experience the same drop off. Merely that we can assume the game did not rack up significant sales after the first two months simply for the basis of comparison since ME2's 1.6 figure covers a three month period. 

SpaceDesperado wrote...
I am just saying they both basically sold the same amount of copies even though one had more praise and much more hype.


But this is why I bring up the PC. People who wanted Mass Effect 1 at launch HAD to get it on the 360. ME2 comes around and consumers now have two options in front of them. In total those units on the PC that we're not seeing in the NPD numbers represent at least in conjunction with Xbox sales that new audience that is coming in so for example what if total units sold in Jan is 600,000 or 700,000 with PC sales factored in and in Feb its 300,000? I'm speculating here with these numbers but I don't think they're too off-base when we get to the 1.6 at the end of the March. Those numbers look different than just 500,000 and 200,000.

Did they add millions of new players? No, and I don't think any expectation that they ever could is realistic. Single-player linear games (and by that I mean in comparison to a Red Dead or Oblivion) sell along very particular lines and Mass Effect 2 seems to have performed along the upper limits of that line.

SpaceDesperado wrote...
The whole point of the sale figures was to show that praise, hype, and shiny new graphics won't make people buy this game. People buy new single-player only games, espicially RPG games, expecting a long, well though out, feature abudance game. Especially if it is a sequel to a game that met those expectations very well.  Most of the fans were expecting better and more refined rpg elements but rather got a linear shooter with very basic RPG features. This is also why Dragon Age: Origins also sold well, and why in my opinion, Dragon Age 2 will also not sell as much.


Absolutely, and I'm glad that you mentioned Dragon Age because this supports my above paragraph about how misleading incomplete figures can be.

Dragon Age sold in November 2009 362,100 units on the Xbox, the PS3 version doesn't even show in the top 20. It doesn't even show up in Dec. So just by looking at that, ouch. But we know Origins must have sold a lot of PC units to customers.

That's why I bring up ME2's missing PC figures.

For me sales are not an issue of quality. I like lots of games that have sold poorly, I'm simply trying to lay out the numbers the best we can with what accurate information we can gather.

Modifié par InvaderErl, 11 mars 2011 - 10:59 .


#361
Lumikki

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Could you two take this idiotic war what did sell more ME1 or ME2 in somewhere else, like private talk.

#362
DarkSeraphym

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SpaceDesperado wrote...

For part 2 you didn't like managing the huge amounts of items in your inventory but you disliked having less armor pieces, weapons, and customising your squadmates. Okay well first of all as you have said, the items in ME1 are full of the same crap but that doesn't mean you to pick them all up. There is no need to manage such an inventory if you know what your team need and doesn't need. That is why there is a quick button for you to turn these items into omni-gel. I am sorry if it was a bit complicated remembering what armor/updates/weapons you and your main squad had. Anyways if you wanted to compare them just pick and choose, perferably one that has a higher ranking letter than your current one, not press the "take all" button. The weapons, armor, and mods you speak of in the ship in ME2 have either been given to us from the beginning, given to us after just completing a linear level, or cost money which is given to you in abudance for something as "important" as modding your ship. This is not an RPG, this is a linear system of upgrading useless things in the game that do not matter.


I'm not the person you initially responded to, but I figured I'd add my two cents in anyways. I just wanted to point out that if you were one of those people who did two playthroughs on a single character simply to get to level 60 for your import Shepard, the ability to turn weapons into omni-gel becomes kind of pointless depending upon your play style. I never killed anything in the Mako because you'd get somewhere around a third of the same experience if you had been out of the Mako, so there was probably 3 or 4 points maximum to when I'd need omni-gel to repair it. Likewise, I never saw a point in using omni-gel to hack into things given how ridiculously easy the decrypting system was and thus I never needed it for that purpose either.

Personally, I prefered the inventory system in Mass Effect 2 over Mass Effect. Rather than having a ton of guns that I am simply going to pick up and use until I get something better, I only have to worry about picking up a couple of different kinds of guns until I find the one that I think is best. I do not think the upgrades are worthless either. Assuming you play Mass Effect 2 with not a single upgrade, the game play experience becomes very challenging in the same way that you'd have a hard time playing Mass Effect with only the basic equipment that you started the game with.

Do not get me wrong though, I think the Mass Effect 2 system needs improvement. Rather than going from a bunch of guns down to only a few guns, I'd like to see BioWare come up with a way to give each of the weapons their own advantages rather than simply making one the ultimate weapon of it's class. The Revenant/Mattock is a pretty good example. Technically, the Mattock has a massive damage output, but has a tiny weapon clip so you have to make every shot count. This is very different from the Revenant, which has a pretty good damage output and such a massive ammo clip that I've never been able to run out of it.

Assuming BioWare can do something similar to that for all weapons classes in Mass Effect 3, I'd like the new system even more.

SpaceDesperado wrote...

For part 3, i have already explained why i disagree with this. In short, ME1 had such little things going on in the exploration planets because of the time spent working on the new engine, new ip, and next-gen consoles according to bioware. They promised us for ME2 they would enchance/update the experience. I did not want instead, more linear missions to do for no apparent reason other to get more useless rewards. Name one of the great side-quests that actually mattered, none, so why do them besides doing the same style of shooting all over again?


What exactly do you mean by side quests? Technically, anything that is not relevant to the main plot of the game is a side quest. If that is what you mean, I have to disagree with you as the loyalty missions seemed to matter quite a bit. Mordin's loyalty mission affected the presence of the Genophage. Legion's loyalty mission affected the military presence of the Heretic Geth. Kasumi's loyalty mission dealt with an intelligence threat to the Alliance. If you count the loyalty missions as side quests, I have to disagree. Several of them actually had an impact upon the lore of the Mass Effect universe.

Assuming that you are indeed refering to any quest beyond a main quest, I think the Mass Effect 2 side quests mattered FAR more than the ones you got from Mass Effect. None of those quests had much impact, if any that I can recall, upon the Mass Effect lore short of the fact that they added a little more light upon certain aspects of the universe. None of them allowed you to actually impact the lore, or even accomplish your primary missions of finding Saren, in the slightest.

If you mean those mundane missions that you'd pop up on a planet with, then I agree wholeheartedly. I was extremely irritated when one of those missions literally consisted of showing up on a planet and turning a protective radiation shield back on. Short of monetary gains, those missions did not matter and I hope it is something that they will improve upon in Mass Effect 3. At least I got to make some choices in the side quests of Mass Effect, but these silly tasks in Mass Effect 2 had no purpose at all.

Anyways, I'm not worried about Mass Effect 3. As someone else pointed out, Dragon Age and Mass Effect are handled by different teams. Simply because one of them performed poorly (Dragon Age 2 was certainly not what I expected, but I enjoyed it enough to play it two times to completion since its Tuesday release) does not mean that the other one will. I enjoyed Mass Effect 2 more than I enjoyed Mass Effect and I expect that I will enjoy Mass Effect 3 in the same way as Mass Effect 2, possibly even more than Mass Effect 2.

Modifié par DarkSeraphym, 11 mars 2011 - 12:28 .


#363
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Lumikki wrote...

Could you two take this idiotic war what did sell more ME1 or ME2 in somewhere else, like private talk.


We're done, don't worry. Since I'm starting to like the guy I will try and answer his question about PC's. The reason I do not think PC should be included in the ME2 figure is because PC users are ususally very different from 360 users. You should not expect people that have 360's, could also on top of that afford high-end PC's to play ME2 on. I doubt that many high-end PC user's would also have a 360, or not have the patience to wait for the PC version. Also, PC gamer's got their ME1 before ME2, so I am assuming they would only stick with the PC for their game saves. I do not see a console gamer having any incentive to get it on pc or vice-versa, both have advantages of their own. I understand how you might think that since it also came for PC at the same time, but if you really think about the number of PC user's who would've bought it for 360 instead if it never came out for PC would be very small.

@DarkSeraphym.

You should read previous posts dude, but i'll respond.

I also had a huge amount of omni-gel and never used them to open containers since it was a joke. The only reason I brought up omni-gel however, was because the poster was complaining how their was such an abundance of items to manage, if the poster knew what exactly what armor/upgrade/weapon they have currently, it would be much easier knowing what items to omni-gel before deciding to pick anything up. Atleast omni-gel had many purposes and turning useless items into omni-gel was a great idea. The inventory system atleast rewarded you for looting, exploring, and killing enemies. The only thing ME2 did for me was give me different burst rate weapons in a very linear system. Also anyone could specialize in any weapon, or have any power no matter what class in ME2... Bottom line they should have just fixed the inventory and loot system, not give us a bland list of ammunition guns to choose from with neat names.

The Loyalty missions were boring and predictable(which one didn't include some kind of plot twist), sure they made some small impact in the universe. However we were meant to play the loyalty missions to save all the crew. I am sure 99% of people did all of them, who would want their crew to die after bioware has mentioned so many times that shepard could die in ME2. Also if you didn't even do the loyalty missions the game was like literally 4 hours long...

What I mean by side-quests are the ones the poster used in the example. The very boring and dull missions you find by scanning planets and landing on them for N7 mission or w/e. There were absolutely no incentive to these missions or story to them, it's not like you can loot for better armor or maybe get some xp, nope just maybe some money and a slap in the back for going through yet another set of linear corridors/small outdoor environments. Also i forgot, DO NOT call RDR and Oblivion linear single-player games, ever again. Also as I have mentioned many times, bioware had spent less time fully making the exploration immsersive and full of things to do was because they did not have enough time, with working on the engine for the first time, working on next-gen console first time, getting all the content in etc. They promised us shortly after ME1 got released they would spend more time on the exploration planets and that ME2 would have much richer features.

Atleast in ME1 when you went on exploration planets, you could even find 1 or 2 EXTRA side quests out of exploring. You get xp for everything you do and loot from anything you find, that alone makes the side quests in ME1 more rewarding. Also ME1 had more/meaningful side-quests in the big/civilized planets than ME2, which reminded me of KOTOR a lot so I hoped ME2 would also have many. The only planetary side-quests i remember from ME2 were like the ones were you re-meet people from ME1 lol.

People need to realize to developers did what they did all because of the bioware team that made bioware. The ME developers(mostly the lead designers) and ea have the final decision, not the DA developers. They decided how much content should be in, when the game gets released, what features should be included etc. All the developers can do is listen and try to make a decent game out of it, which obviously they couldn't handle. Not blaming them, I they didn't expect to be releasing a sequel a year after DA:O ships lol.

Modifié par SpaceDesperado, 11 mars 2011 - 05:37 .


#364
Xarello111

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Not at all, I was very satisfied with ME2 and DA2 is made by a different team, so no worries :)

#365
CoolioThane

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@Desperado

You are beginning to p*ss me off. If you didn't like ME2, then fine, but it just seems like you are trying to prove to people that it is crap compared to ME. Opinions are opinions, and by you having a debate and in said debate saying "in this argument (which I am right in)" is such a douche thing to say. Peed me right off

#366
habitat 67

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CoolioThane wrote...

@Desperado

You are beginning to p*ss me off. If you didn't like ME2, then fine, but it just seems like you are trying to prove to people that it is crap compared to ME. Opinions are opinions, and by you having a debate and in said debate saying "in this argument (which I am right in)" is such a douche thing to say. Peed me right off

 
I'm with Coolio.
Take your bloated, bloody carcass out of shark infested waters and go back to the kiddie pool. You've overestimated your relevance and undercalculated your redundancy on this battle.

#367
tonnactus

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SpaceDesperado wrote...
 I am sure 99% of people did all of them, who would want their crew to die after bioware has mentioned so many times that shepard could die in ME2.


No.It seems xbox players didnt like Miranda much...

#368
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habitat 67 wrote...

CoolioThane wrote...

@Desperado

You are beginning to p*ss me off. If you didn't like ME2, then fine, but it just seems like you are trying to prove to people that it is crap compared to ME. Opinions are opinions, and by you having a debate and in said debate saying "in this argument (which I am right in)" is such a douche thing to say. Peed me right off

 
I'm with Coolio.
Take your bloated, bloody carcass out of shark infested waters and go back to the kiddie pool. You've overestimated your relevance and undercalculated your redundancy on this battle.

Funny out of everything that has been said, you are the first one to call me redudant. The only reason I've had to be redudant is because people like you keep calling me names, being rude and asking the same questions or bringing up the same arguements without reading my previous posts. I am sorry if I like to clarify myself for the ignorants. It's not like I am randomly bringing up the same arguements over and over again purposely trying to discredit ME2. I wouldn't be getting half as much cr*p from you ME2 lovers if  I just had it as DA2 and not ME2 on the topic title. Oh well, haters will always be haters.

I'm sure my revelance in this "battle" has nothing to do with numerous topics being created recently from people being concerned about ME3.

Modifié par SpaceDesperado, 11 mars 2011 - 11:23 .


#369
habitat 67

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SpaceDesperado wrote...

habitat 67 wrote...

CoolioThane wrote...

@Desperado

You are beginning to p*ss me off. If you didn't like ME2, then fine, but it just seems like you are trying to prove to people that it is crap compared to ME. Opinions are opinions, and by you having a debate and in said debate saying "in this argument (which I am right in)" is such a douche thing to say. Peed me right off

 
I'm with Coolio.
Take your bloated, bloody carcass out of shark infested waters and go back to the kiddie pool. You've overestimated your relevance and undercalculated your redundancy on this battle.

Funny out of everything that has been said, you are the first one to call my redudant. The only reason I've had to be redudant is because people like you keep calling me names, being rude and asking the same questions or bringing up the same arguements without reading my previous posts. I am sorry if I like to clarify myself for the ignorants. It's not like I am randomly bringing up the same arguements over and over again purposely trying. I wouldn't be getting half as much cr*p from you ME2 lovers if  I just had it as DA2 and not ME2 on the topic title. Oh well, haters will always be haters.


Wait? What's that noise?
The /v/othership is calling you back for a streamlined and effective attack strategy.

Modifié par habitat 67, 11 mars 2011 - 11:36 .


#370
CoolioThane

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Haters? You stated in the pevious sentence we were bloody lovers, so make up for feckin' mind. It's not that I hate you, just the way you are portraying your views. I'm sure there are many others who didn't like ME2, but they aren't being total d*cks about it.

#371
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CoolioThane wrote...

Haters? You stated in the pevious sentence we were bloody lovers, so make up for feckin' mind. It's not that I hate you, just the way you are portraying your views. I'm sure there are many others who didn't like ME2, but they aren't being total d*cks about it.


I hope you realize Coolio that was not directed to you at all. I agree that I was being a douche with the brackets, but I had my reasons even if it wasn't civilized. In fact he was the first one to start being a d*ck to me.

The haters being the ME2 lovers who hate on anyone who disagrees with them.

Modifié par SpaceDesperado, 11 mars 2011 - 11:38 .


#372
Justin2k

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I really enjoyed ME2 and cannot wait for ME3.

That being said DA2 is a poor game. Not just by Bioware standards, it's a poor game by anyone, and if it wasn't them making it and it being a sequel to a great game, it would be getting 6/10 reviews left right and centre.

I worry ME3 won't get the development time that it needs. I was hoping it would come out next year.

#373
habitat 67

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SpaceDesperado wrote...

CoolioThane wrote...

Haters? You stated in the pevious sentence we were bloody lovers, so make up for feckin' mind. It's not that I hate you, just the way you are portraying your views. I'm sure there are many others who didn't like ME2, but they aren't being total d*cks about it.


I hope you realize Coolio that was not directed to you at all. I agree that I was being a douche with the brackets, but I had my reasons even if it wasn't civilized. In fact he was the first one to start being a d*ck to me. The haters being the ME2 lovers who hate on anyone who disagrees with them.


Coolio is not impressed with your wimpish backpeddling, nor am I.
There are two ways to attack an enemy. You can be forceful and poignant, such as a quick insult and a punch to the face, or you can weasel your way through the odious nuances of passive-aggressiveness. You have chosen the second option, young Padawan, chosen to incite and aggrivate my brothers with the unclever subtlety of a silent yet pungent fart. It ends now.

Modifié par habitat 67, 11 mars 2011 - 11:41 .


#374
Si-Shen

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No, I won't hesitate at all to get ME3, because there is nothing wrong with ME2 or DA2, they are both good games, both enjoyable and both are excellent quality when it comes to gameplay and story. Were they different from their predicessors? Yes, is that bad? No.

#375
CoolioThane

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SpaceDesperado wrote...

CoolioThane wrote...

Haters? You stated in the pevious sentence we were bloody lovers, so make up for feckin' mind. It's not that I hate you, just the way you are portraying your views. I'm sure there are many others who didn't like ME2, but they aren't being total d*cks about it.


I hope you realize Coolio that was not directed to you at all. I agree that I was being a douche with the brackets, but I had my reasons even if it wasn't civilized. In fact he was the first one to start being a d*ck to me.

The haters being the ME2 lovers who hate on anyone who disagrees with them.


This is fair enough, but I feel some empathy may be needed here (Empathy kills :P )

I don't mean to sound pretentious, but I think we all need to realise where the other is coming from, and that just because we think something, does not make it right in everyones' eyes.

Everyone believes their opinion is the right one, else they'd get a new one. Be a bit silly having an opinion that you thought was wrong ^_^! So Desperado, I think you should look at how you may perceive people defending ME2 because they loved it as "hating" . They are not trying to hate on you, but, I think, just having difficulty understanding your opinion, as they loved ME2.

Personally, I loved ME2, and still do, but I can see that it has changed significantly from the first, and of course this would upset people who like to keep a series, especially a continuous series, with the same layout, design etc.

I am not saying you are in the wrong, and don't mean for this to sound like I am having a go at you, as I am trying to reach out to everyone that although others do not share your opinion, we all share an interest in ME and are hoping for an outstanding conclusion to this trilogy. We should just get along with tolerance.

You can shoot me now :)

EDIT: @ Desperado - I Still think you were totally out of order for most of this thread and just saw your reply after finishing this...you are backpedalling a lot to be honest. Though this could be a good thing, it makes me think that you started this for no particular reason, and now you have opposition you are squirming away?  Meh

Modifié par CoolioThane, 11 mars 2011 - 11:52 .