Hesitant to buy ME3 after ME2 & DA2?
#676
Posté 17 mars 2011 - 10:16
#677
Posté 17 mars 2011 - 10:19
Very well put I agree 100%.Zexion21 wrote...
Well first and foremost I would never put Mass Effect and Dragon Age together on the same level. Personally I'm not a big fan of Dragon Age, mostly because I believe the game series lacks the subtle little details that really drew me into Mass Effect from the walking animations to often clunkly animations and awkward stances.
Mass Effect on the other hand... I loved ME1, and I loved ME2 even more. I'd go as far as to say ME2 is if not my favorite then one of my favorite games of all time and well deserving of all it's awards.
But the core of my arguement here is that whether it be Dragon Age 1, O or 2, ME1 or ME2, you simply CANNOT judge a game that has nothing but a FMV trailer released thus far. I'm sure ME3 will have ME2 elements as well as ME1 ones, however it is a brand new game, and should be treated as one.
If you're worried about it, then simply don't buy it on release! Wait a week! In that time a few thousand vids and walkthroughs will pop up on youtube plus a bunch of game reviews. Check them out and make your own oppinion after you have all the facts, but don't slag off a game you know nothing about.
#678
Posté 17 mars 2011 - 10:46
tonnactus wrote...
Jonas TM wrote...
The fact is that as much as the hardcore RPG fans rage and troll, the vast majority of gamers know that RPGs are about the story, choices and characters, not complex mechanics and inventory management.
This is laughable.Or otherwise you suggest that the Elder Scrolls and the Fallout Series have better stories then Dragon Age and Mass Effect(well,Vegas was better then Mass Effect 2 ).
Those games for sure have higher sales.
No, that is basically the opposite of what I said. ME1, ME2, DA are all superior RPG's compared to TES, Fallout 3, NV in my view, because they have a much better story, character developement, and such. Bethesda substitutes complexity for an engaging narrative, apparently because they agree with the trolls I mentioned.
And nowhere in my post did I mention sales...
Modifié par Jonas TM, 17 mars 2011 - 10:49 .
#679
Posté 17 mars 2011 - 11:13
PS, whats with the the hatred towards first person shooters in all these forums? I always hear people say it takes no skill. I challenge you to pick up a control and go on a 11 kill streak in black ops with an fn-fal, quick reflexes and finger dexterity are also a skill in case you didn't notice cause if that were the case everyones K/D in Cod would be through the roof and thats not true at all.
#680
Posté 17 mars 2011 - 11:18
You wrote,that the "majority" of gamers know that rpgs are about story,choices and characters...Jonas TM wrote...
The fact is that as much as the hardcore RPG fans rage and troll, the vast majority of gamers know that RPGs are about the story, choices and characters, not complex mechanics and inventory management.
No, that is basically the opposite of what I said.
Possible conclusion: More gamers would buy more rpgs from bioware then bethesda.(more "rpgish")
That is obviously wrong.
Or the "majority" of gamers didnt care that much for story,characters and choices in rpgs when bethesda games have higher sales despite that "they know that rpgs are about that"...
So decide.
Modifié par tonnactus, 17 mars 2011 - 11:34 .
#681
Posté 17 mars 2011 - 11:29
NJVanguardN7 wrote...
They did skim a little on the story but i think the basis of part 2 was more focused on character.
Most people would agree that in a character driven game there should be squad banter.Squadmembers should have opinions about things others did and what happen in the fictional world. But that barely exists at all.The whole squad was like a collection of puppets,not persons.
Even Mass Effect had more of that and that wasnt a "character driven game".I better dont discuss Dragon Age.
At least they could have used squadmeetings for that,but that was streamlined too...
Yes i HATED that you can only visit Zakera ward in the Citadel i loved the citadel in ME1 and i hope they bring it back but its not a deal breaker for me.
It wouldnt be a deal breaker for me when at least one "hub" existed that worked as an equal replacement.
My hope was of course,before the game was released,that Omega could be something like a second citadel.
Instead, the gamers got some small shopping corridors.
Modifié par tonnactus, 17 mars 2011 - 11:30 .
#682
Posté 17 mars 2011 - 11:32
Modifié par Jonas TM, 17 mars 2011 - 11:33 .
#683
Posté 17 mars 2011 - 11:36
#684
Posté 17 mars 2011 - 11:49
Nashiktal wrote...
Character interaction was indeed an improvement. Although it could still use some tweaking.
*slight spoilers ahead*
Like when you first pickup Merill. "will you come visit me later?"
*walks straight into her house with merill in the party* "Oh I didn't think you'd come visit!"
I facepalmed.
#685
Posté 17 mars 2011 - 11:51
Mass Effect 2 was amazing.
#686
Posté 18 mars 2011 - 01:07
Jonas TM wrote...
tonnactus wrote...
Jonas TM wrote...
The fact is that as much as the hardcore RPG fans rage and troll, the vast majority of gamers know that RPGs are about the story, choices and characters, not complex mechanics and inventory management.
This is laughable.Or otherwise you suggest that the Elder Scrolls and the Fallout Series have better stories then Dragon Age and Mass Effect(well,Vegas was better then Mass Effect 2 ).
Those games for sure have higher sales.
No, that is basically the opposite of what I said. ME1, ME2, DA are all superior RPG's compared to TES, Fallout 3, NV in my view, because they have a much better story, character developement, and such. Bethesda substitutes complexity for an engaging narrative, apparently because they agree with the trolls I mentioned.
And nowhere in my post did I mention sales...
Narrative techniques do not constitute RPG mechanics. Interaction does, but narrative techniques do not.
Regardless, I agree with your general premise, even ME2 is a superiour RPG compared to the works of Bethseda, and I am a "Hardcore RPG fan".
To be perfectly honest, I'm pretty confident the majority of "Hardcore RPG fans" would agree with your general premise. It's that part about "Story = RPG" that's a problem.
#687
Posté 18 mars 2011 - 02:05
ME3 wont be the same as either ME or ME2 and will feature improvements, new content, and some content in the other game cut out. Also, expect new faces since your old Squad most likely wont be under your banner anymore(Thoug hthey'll appear f they survived!), and don't expect to even be on the same ship all that long.
If you can't deal with this than the ME series isn't for you. ME fans already know what I'm talking about and are more than prepared for the inevitable.
I just hope the new faces are cool.
#688
Posté 18 mars 2011 - 03:06
Thalorin1919 wrote...
Nashiktal wrote...
Character interaction was indeed an improvement. Although it could still use some tweaking.
*slight spoilers ahead*
Like when you first pickup Merill. "will you come visit me later?"
*walks straight into her house with merill in the party* "Oh I didn't think you'd come visit!"
I facepalmed.
I know right?
#689
Posté 18 mars 2011 - 03:14
#690
Posté 18 mars 2011 - 03:17
I seriously doubt that will happen and I am a huge ME fan. I seriously doubt ME 3 will make you get a whole new squad but it's possible but unlikely. My guess is there will be new faces to replace those that died the rest will remain and I doubt we will see an SR3.Elite Midget wrote...
I'll make this easy for you that're worried.
ME3 wont be the same as either ME or ME2 and will feature improvements, new content, and some content in the other game cut out. Also, expect new faces since your old Squad most likely wont be under your banner anymore(Thoug hthey'll appear f they survived!), and don't expect to even be on the same ship all that long.
If you can't deal with this than the ME series isn't for you. ME fans already know what I'm talking about and are more than prepared for the inevitable.
I just hope the new faces are cool.
#691
Posté 18 mars 2011 - 03:18
Need i remind you?
"You can't predict love, Liara, sometimes you just get caught up in the storm"
"You make it sound like chaotic, shepard"
ME2>ME1 a thousand times over
#692
Posté 18 mars 2011 - 03:29
note, I come from a FPS background, so the change of combat from ME1 to ME2 was a HUGE +++ for me, the changes to leveling up etc. were not a bad move either (I thought ME1 was very confusing when it came to leveling your character up to the maximum of your preferred play style)
also, below follows something I would fail to dislike to see occur:
Mass Effect was an RPG, ME2 was a TPSRPG (Third Person Shooter Role Playing Game), ME3 will be a TTPSRPG (Tactical Third Person Shooter Role Playing Game)
#693
Posté 18 mars 2011 - 03:35
TwistedComplex wrote...
ME1 had terrible combat and awkward script writing
Need i remind you?
"You can't predict love, Liara, sometimes you just get caught up in the storm"
"You make it sound like chaotic, shepard"
ME2>ME1 a thousand times over
Agreed. I was put off early by ME2's differences. I bought and played and played and played ME2, though.
However, I was until recently and despite my complete enjoyment of ME2 still of the opinion that ME1 was just a better RPG.
With all the moaning going on over DA2 and fears about ME3, I decided to just go back to ME1 for another run through.
It's very hard to play this time, though. The constant purchasing and outfitting. Going to multiple locations hunting for that Colossus X armor... hours spent in the hangar at the lockers swapping out armor and weapons, armor mods, weapon mods, looking for that sweet spot.
Don't get me wrong, I still enjoy it, but when I'm in the middle of doing it, I often think that ME2's system was just so much better at getting me into the story.
I'm not decrying ME1 in favor of ME2. Quite the opposite. I've come to the point that I like both games for very different reasons. Each is a great escape in its own way and the two only have one thing in common: the story line.
I'm expecting ME3 will most likely be more similar to ME2 than ME1 but I'm also expecting that I'll enjoy it just the same.
I'm hoping it's not the franchise's ROTJ but that's it's more game and story than I could expect. However, I'm expecting it to be like most 3rd's. But I enjoyed ROTJ too...
#694
Posté 18 mars 2011 - 03:52
NJVanguardN7 wrote...
mass effect is for me the greatest series ever simply because i often ignored rpg games before i played mass effect 1 and 2. Now i know i'm about to get flamed for saying that but please hear me out. I have for lack of a better word never owned many video games prior to October of 2010 since my family could not afford it (now i have a good job and i decided to buy an xbox 360). up until 2001 i had a sega genesis with mortal kombat 2 and sonic 3 THATS IT, then i saved up got a ps2 and up until i sold it in 2004 i had only 2 games (vice city, red faction) so most of my gaming experience came from playing games at my friends house for 2 or 3 hours at a time, in that situation all you can really play are shooters and fighting games, sometimes my best friend would pop out a final fantasy game or shadow hearts grandia 2 some RPG and it would bore me to tears cause by the time anything would actually happen it would be time to go. So other then pokemon which i borrowed from my cousin i dismissed all RPG as anime turn based boredom (i know not true but i also didnt own a computer till 2006 so i didn't know anything about Baldurs gate NWN or western RPG). That being said i was completely blown away after i played ME1, i loved the story the universe and the way everything just felt epic. My biggest beef with it was the combat, it was kinda clunky the cover system wasn't great and honestly if i was to solely rate it as a 3rd person shooter it would be around a 7.5 and its pretty much agreed that the combat kinda sucked, but i was willing to let that go just because the story grabbed me by the neck and didn't let me go, and after i learned how to use my squads powers (tali and garrus were my A-team) i started to tear **** up. I was all giddy when i first played ME2 and how awesome the combat was in comparison to the first one. They did skim a little on the story but i think the basis of part 2 was more focused on character. You could just say Screw it and not do anyones loyalty mission and possibly blow your whole save game by dying, thats what i loved about it. I could care less about the "RPG Purist" who bash part 2 because it doesnt have crazy inventory and hours of pointlessness. Yes i HATED that you can only visit Zakera ward in the Citadel i loved the citadel in ME1 and i hope they bring it back but its not a deal breaker for me. If for part 3 they could blend in just a tad bit more stat building and bring back stores that sold you guns AND UPGRADES cause i felt that 75% of the guns in part 1 were the same unless you started getting past the #4 version. The point im trying to make with this long ass post is that When ME3 comes out i will be in that b*tch!!! And that ME opened my eyes to RPG's i recently got dragon age and was able to DL planetscape torment and some other classic RPG's on my pc simply because i had dismissed a genre that i never really had time for.
PS, whats with the the hatred towards first person shooters in all these forums? I always hear people say it takes no skill. I challenge you to pick up a control and go on a 11 kill streak in black ops with an fn-fal, quick reflexes and finger dexterity are also a skill in case you didn't notice cause if that were the case everyones K/D in Cod would be through the roof and thats not true at all.
Ahh, help me! Giant... Wall... of... text....
Seriously though, I would like the see more the Citadel. It'll probably get destroyed again though.
#695
Posté 18 mars 2011 - 04:02
shep82 wrote...
I seriously doubt that will happen and I am a huge ME fan. I seriously doubt ME 3 will make you get a whole new squad but it's possible but unlikely. My guess is there will be new faces to replace those that died the rest will remain and I doubt we will see an SR3.
I seriously doubt that will happen and I'm a huge ME fan. I seriously doubt ME 2 will make you get a whole new squad to replace the killables but it's possible and highly likely. My guess is there will be new faces to replace those that died and the others will appear as cameo's and I bet we will see an SR3.
Modifié par Elite Midget, 18 mars 2011 - 04:03 .
#696
Posté 18 mars 2011 - 04:06
The DLC fest around the DA2 release only reinforced my expectations that many (if not all) ME2 companions will be released in the form of Zaeed-esque Day 1 DLC accessible via various special editions, preorder bargains, promo actions and Facebook minigames. Some of them might even be recruitable, but no way it happens in a standard retail copy of the game.shep82 wrote...
I seriously doubt that will happen and I am a huge ME fan. I seriously doubt ME 3 will make you get a whole new squad but it's possible but unlikely. My guess is there will be new faces to replace those that died the rest will remain and I doubt we will see an SR3.Elite Midget wrote...
I'll make this easy for you that're worried.
ME3 wont be the same as either ME or ME2 and will feature improvements, new content, and some content in the other game cut out. Also, expect new faces since your old Squad most likely wont be under your banner anymore(Thoug hthey'll appear f they survived!), and don't expect to even be on the same ship all that long.
If you can't deal with this than the ME series isn't for you. ME fans already know what I'm talking about and are more than prepared for the inevitable.
I just hope the new faces are cool.
#697
Posté 18 mars 2011 - 04:10
Gatt9 wrote...
Narrative techniques do not constitute RPG mechanics. Interaction does, but narrative techniques do not.
Regardless, I agree with your general premise, even ME2 is a superiour RPG compared to the works of Bethseda, and I am a "Hardcore RPG fan".
To be perfectly honest, I'm pretty confident the majority of "Hardcore RPG fans" would agree with your general premise. It's that part about "Story = RPG" that's a problem.
I'm willing to concede your point on that one. I consider the interaction part of the story, that's why I didn't differentiate. But I do believe interaction is a major component of a good story when it comes to RPGs.
#698
Posté 18 mars 2011 - 04:11
They're killable.
Many Fans can't let go of them.
Many Fans have demanded for an Ashley/Kaiden DLC that they would gladly pair for.
Thus Bioware would be foolish not to make extra cash out of the diehards that wont settle for just a cameo for the dead.
This way they appease the Diehards without compromising the story they want to tell.
Modifié par Elite Midget, 18 mars 2011 - 04:13 .
#699
Posté 18 mars 2011 - 04:19
With a better team and more fleshed out universe, we can expect that Mass Effect 3 will be a great ending to the Shepard's story arc and that the Dragon Age team can eventually learn some lessons from their ME counterparts.
Regardless of anyone else's opinion though, I have found the changes to Dragon Age 2 one of the better parts of the game with the inventory not being completely removed, but streamlined so that it is easier to see what weapons/armour is better for a certain class (rings, belts and amulets need work though) and how the Party's clothing makes sense storywise. In the real world, would you run into a fight stark-naked like in DA:O just because the guy you're helping told you too?
And at least with auto-attack disabled, I don't have to wait for someone to hit me 3 or 4 times before I can strike back. My only gripe with DA2 is that the story left a little too much of a cliffhanger and the maps are reused way too much. Once some more DLC comes out though, we should start seeing some more varied areas.
Anyway, back to the original question.....
Yes, I will be picking up Mass Effect 3 as soon as they announce a firm release date and editions, and anyone who likes games with a great story and wants to see how this ends should if not buy at least rent it. Then and only then will they be able to truly say if Mass Effect 3 is no good.
Modifié par commandoclone87, 18 mars 2011 - 04:20 .
#700
Posté 18 mars 2011 - 04:21





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