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Hesitant to buy ME3 after ME2 & DA2?


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#701
Zulu_DFA

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Elite Midget wrote...

I see that happening too, Zulu.

They're killable.

Many Fans can't let go of them.

Many Fans have demanded for an Ashley/Kaiden DLC that they would gladly pair for.

Thus Bioware would be foolish not to make extra cash out of the diehards that wont settle for just a cameo for the dead.

This way they appease the Diehards without compromising the story they want to tell.


You only get Tali if you preorder from Gamestop...

Garrus and Mordin only in the "Omega" Edition...

Get your Miranda download code with the one-issue Dark Horse comic about her escape from her father's penthouse...

OH YEAH... [smilie]http://social.bioware.com/images/forum/emoticons/cool.png[/smilie]

Modifié par Zulu_DFA, 18 mars 2011 - 05:27 .


#702
Elite Midget

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Wouldn't bother me since that's far more than what I would expect since they're al killable and the trends that have followed in DA:O's wake.

Modifié par Elite Midget, 18 mars 2011 - 04:42 .


#703
Guest_SpaceDesperado_*

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I don't think they're stupid enough to add fan favourites like Miranda or Ashley/Kaiden as Zaeed one-line spouting characters. They will most likely just not add them in at all as crew members. People will get pissed if they can't have the same type of interactions with their favourite characters, it's like Shepard created androids just because he felt lonely and missed his old crewmates. Making returning characters as nerfed and exclusive DLC would be an all time low lol.

If they do it right like the golemn shale in Dragon Age: Origins, where there is absolutely no difference between him and the original characters including party banters, full conversations in the hub area, unique dialogue during missions etc.

Then even I wouldn't mind some returning DLC characters as pre-orders or extras for the collector's edition if it is so they can make a stronger story without having to upset the fans. Imo it would be fine if the returning characters just made cameos. I personally don't care if none of them return as crew members besides maybe Liara, the LI for my Shepards. However that's probably not going to happen anyway since she will be busy working from the inside as Shadow Broker.

Modifié par SpaceDesperado, 18 mars 2011 - 05:18 .


#704
Elite Midget

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Who said Cameo's had to have only one line or that they'll only appear once?

Also, don't underestimate anyone. They were made killable thus you have to go with the fact that none of the killable Squadies are needed to get the Story of ME3 or to even beat ME3.

#705
Marta Rio

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Zulu_DFA wrote...
Get your Miranda download code with the one issue Dark-Horse comic about her escape from her father's penthouse...


Well, I guess I'll never get to see that extra Miranda content then.  It'll be a cold day in hell before I purchase another Dark Horse ME comic.

#706
Guest_SpaceDesperado_*

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Yeah sorry I forgot I didn't add that part before i clicked send. I edited my post.

#707
InvincibleHero

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Zulu_DFA wrote...

Elite Midget wrote...

I see that happening too, Zulu.

They're killable.

Many Fans can't let go of them.

Many Fans have demanded for an Ashley/Kaiden DLC that they would gladly pair for.

Thus Bioware would be foolish not to make extra cash out of the diehards that wont settle for just a cameo for the dead.

This way they appease the Diehards without compromising the story they want to tell.


You only get Tali if you preorder from Gamestop...

Garrus and Mordin only in the "Omega" Edition...

Get your Miranda download code with the one issue Dark-Horse comic about her escape from her father's penthouse...

OH YEAH... Image IPB


Hope not. It's one reason I am anti-DLC. I don't want to encourage companies to hold back content then charge me more for it later. It is a slippery slope. it's why I would only buy one or two expansions which used to be beefier than they are these days. Most of the time I wait for the ultimate editions or whatever they are called because they are patched as well as have more content. It seems early adopters are punished these days.

@SpaceDesperado Shale is a female.

Modifié par InvincibleHero, 18 mars 2011 - 05:17 .


#708
Zulu_DFA

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SpaceDesperado wrote...

I don't think they're stupid enough to add fan favourites like Miranda or Ashley/Kaiden as Zaeed one-line spouting characters. They will most likely just not add them in at all as crew members. People will get pissed if they can't have the same type of interactions with their favourite characters

It won't matter, as the money will have already changed hands by that time.

Character fans will be pissed either way, so it's only clever go the way where there is more money to make.

#709
Elite Midget

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Not really holding back content if they weren't even planned to be Squaddies in the Core game, yes?

#710
Guest_SpaceDesperado_*

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InvincibleHero wrote...
@SpaceDesperado Shale is a female.

Yeah it totally slipped my mind to put she/her instead of he/him. It's just been a while since I've played it and still have a bit prejudice towards golemns i guess lol.
.

Modifié par SpaceDesperado, 18 mars 2011 - 05:26 .


#711
Zulu_DFA

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Elite Midget wrote...

Not really holding back content if they weren't even planned to be Squaddies in the Core game, yes?


Sure.

Casey Hudson: "We weren't really planning to include the ME2 companions in ME3 as they all could die in the end of ME2. But seeing how much loved these characers are by the fans, we decided to go out of our way and add continuation of their amazing stories to the already epic ME3 main plot line. So preorder, guys, preorder!"

#712
Il Divo

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Elite Midget wrote...

To be fair DA2 wasen't that bad it just wasen't on the same epic scale as DA:O which had a much longer Dev Time.


DA2 also breaks away from the typical Bioware formula in many ways. For many people who are reliant on the Bioware formula, it's a tough change to adapt to. Ex: This is actually the first Bioware game which does not feature a clear BBEG until the end; the game actually does maintain focus on the story of Hawke and his family.

#713
Elite Midget

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Zulu_DFA wrote...

Elite Midget wrote...

Not really holding back content if they weren't even planned to be Squaddies in the Core game, yes?


Sure.

Casey Hudson: "We weren't really planning to include the ME2 companions in ME3 as they all could die in the end of ME2. But seeing how much loved these characers are by the fans, we decided to go out of our way and add continuation of their amazing stories to the already epic ME3 main plot line. So preorder, guys, preorder!"


That would surely boost Pre-Order sales and New Copies...

"Get ME3 new and you'll have a pass to download Tali from ME2!"

#714
Zulu_DFA

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Elite Midget wrote...

Zulu_DFA wrote...

Elite Midget wrote...

Not really holding back content if they weren't even planned to be Squaddies in the Core game, yes?


Sure.

Casey Hudson: "We weren't really planning to include the ME2 companions in ME3 as they all could die in the end of ME2. But seeing how much loved these characers are by the fans, we decided to go out of our way and add continuation of their amazing stories to the already epic ME3 main plot line. So preorder, guys, preorder!"

That would surely boost Pre-Order sales and New Copies...

"Get ME3 new and you'll have a pass to download Tali from ME2!"

I never said the DLC would be limited to ME2 characters. The characters can be DLC'd along with all kinds of guns, armors, side quests, etc.

BTW , I can vaguely remember how one of the Doctors in an interview liked the idea of a "Romance DLC", when it was one time actively discussed last year ME2, but it never came.. or it haven't, yet.

Modifié par Zulu_DFA, 18 mars 2011 - 06:36 .


#715
Guest_SpaceDesperado_*

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Sounds like prostitution to me :P

#716
Zulu_DFA

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SpaceDesperado wrote...

Sounds like prostitution to me :P

Prostitution sounds like a good business to me... as in "Demand - Supply" and all that sort of things.

#717
Hammertime80

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To be honest, I am a little hesitant about buying Mass Effect 3 now after playing Dragon Age 2. My standards weren't really that high for DA2, either. So the fact that it failed to meet them is really disappointing. I'm a huge Mass Effect fan. I have multiple playthroughs of both games, but after playing Dragon Age 2 I had to stop for a second and be concerned for Mass Effect. Everyone tries to brush it off and say "Dragon Age and Mass Effect are two different games with two different teams" and all that noise. I don't think you can just brush it off, though.

I'm hoping it's just a Sophomore Slump for both series, and the third entry of both series will get back on track. Mass Effect 2 was great, but did take a couple step backwards. It wasn't anything major to me, but it was noticeable. Dragon Age 2 was a disaster to me compared to Dragon Age 1. Reusing the same areas over and over? Everything centering around Kirkwall with very little time spent anywhere else? The combat controls being dull and repetitive? The entire game feeling rushed and unfinished? No real goal or rhyme or reason to the story until Act 3? Dragon Age 2 looked like a game put out by EA, not Bioware. I expect that from EA entirely.

I don't know. A lot seems up in the air right now. I'm nervous about both series. ME3 isn't on auto-buy for me until I see more info in the months to come. If we don't get our squadmates back and see some palpable content from our decisions in ME and ME2, I may not even buy it at all or wait until it goes down to twenty bucks or something.

As a fan and consumer, I'm worried.

#718
nipsen

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I'm hoping it's just a Sophomore Slump for both series, and the third entry of both series will get back on track.

..honestly, Bioware has always been light on the truly great story-telling. They've had exceptions, such as add-ons for NWN, certain parts in KOTOR, and some areas in Mass Effect. But you can tell that they just don't have the discipline to pull it off consistently.

Take Dragon Age: Origins. There's reams and piles of scripts poured into the game. And you feel compelled to suffer through all of it, because sometimes there are these gems hidden away on some side-quest, or in a cave off on an island.

But when Bioware avoids that, and creates a more "economic" narrative - then it's just autotypic hollywood action directed towards "sounding" right, rather than actually having a purpose. That's the main problem in Mass Effect, and what dominates ME2. That large parts of the narrative, specially the set pieces that evidently were planned early on - just are not very good, and have absolutely no purpose for driving the story. While the good writing (and writing/gameplay integration) is literally hidden away on a sidequest on a random remote ice-planet. <_< I mean, what are the best parts of ME2? Is it the main plot? Or is it some optional random situation in the middle of a quest - that has no bearing whatsoever on the main event?

In other words - without the masses of random dialogue and locations added on top of the "main project", Bioware simply do not produce games worth playing. And obviously, EA thinks the opposite is true. That more streamlined games launched more often - without all the random stuff - is going to be great. ..Bioware will have to improve leaps and bounds before that becomes true.

I mean, that's the real problem with video-games. In theory, a streamlined and cinematic experience sounds great. But it's not why we play games, is it? It's not what role-playing scenario writers, or video-game roleplayers want to see either. 

Meanwhile, any attempts to actually write good "video-game narratives" are met with skepticism, and accused of lacking appeal (even though they end up selling really well, such as Heavy Rain). So how is that working out for Bioware? Like other large parts of the video-game business, creating "mainstream" titles sounds compelling and great on the paper - but they're going to have a hard time actually selling the games in the end. 

Or... selling bad movies with little to no interactivity to fans of interactive story-telling. It's simply not going to work. Basically, EA is trading one niche-audience (crpg-players) for another (b and c-movie fantasts).

#719
CoolioThane

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Maybe each battle seems the same to you, but if you get in the game, which is ****** easy, each feels different, which is awesome

#720
greghorvath

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"Hesitant to buy ME3 after ME2 & DA2? "

nope

#721
Servius the bear

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I think I will wait for a bit after ME3 is out before I even think of buying it.  

#722
greghorvath

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SpaceDesperado wrote...

.... mass effect 2 left a very sour taste in my mouth. [...] i have not played through twice, and it probably will stay that way.


I felt exactly the same way after the first playthrough. then I decided to have a second run after all...


Since then I lost count of how many playthroughs I have... (that is not true actually, as I have 14 careers I use and most of them have gone more than once through the game)

I suggest you try a second run as well. Have a great time, mate!

Sorry I can't  stay and chat: Aria wants to talk to me...

Modifié par greghorvath, 19 mars 2011 - 06:33 .


#723
deathlycold

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 Im certainly hesitant to buy ME3 or SWTOR after DA2. I pre-ordered Mass Effect 1 & 2, Dragon Age Origins, and DA2. After DA2 and to a certain extent some of the changes in ME2 ill be waiting to see how things pan out, if they have simplified Mass Effect even more in ME3 then I may not get it at all. Either way ill be waiting until they hit the bargain bins before i buy my next bioware game. 

#724
Evil_Weasel

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To be honest I like ME1 and ME2 a lot. I like ME1 mechanics a bit more and liked the game over all more than ME2, and yes it did have a few flaws (inventory, unbalanced weapons) but I liked it more.

Here is a test. Pretend you never played ME1, and a game like ME2 wasnt a sequel, it was just a stand alone. Would you have thought that the game was super awesome, or Gears of War with character levels and choices thrown in? Would you have though it was a good game?

Thing is, they tipped their hand with ME1 and showed us what they were willing to do. Then dumbed it down. Same with DA:O and its dumbed down length reduced sequel.

If we buy games that are rushed and dumbed down, and they make money on it, then thats what they will give us. If they do not have an incentive to try to deliver the best product they can, then they will simply give us the bare minimum effort.

If ME3 comes out and its 18 hours long, full of bugs, tells a crappy story, and has a bunch of overpriced obviously ripped out of the game DLC and people buy it anyway. Then that is what we will get from now on sh*t on a stick for games.

If you were a semi prominent comedian and were toted for telling profound intelligent jokes and then people started coming up to you and paid you $10,000 to fart in their face...... You wold stop writing jokes, buy some beans and ask people to form a single file line. If you rake in the cash and you dont have to try very hard then why waste the effort?

Modifié par Evil_Weasel, 19 mars 2011 - 08:58 .


#725
CoolioThane

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If someone wants to hate something and to whine, it is hard to even try and get them to think otherwise. Desperado, I had a lot of fun and still do playing ME2, as the combat is fun, satisfying and it is always awesome to pull of some special moves. Pushing an enemy whilst in the air never ceases to get old in my opinion. :D