Terror_K wrote...
<snip>
If they want to branch out and appeal to the mainstream and the lowest common denominator, then fine... I'm not saying they shouldn't. But if they want to do that they should do it with a new IP instead of saboutaging their existing ones and twisting them into something they originally weren't for the sake of it. Why can't they make games for both their existing fanbase who want proper RPGs and for newcomers as well? They've just sold out now... Mike Laidlaw has pretty much admitted it and admitted that Dragon Age has pretty much be rebooted and retooled for the mainstream console audience.
<snip>
I wish you'd stop with the insulting language. Just because different people prefer different gameplay mechanisms doesn't mean that they're the lowest common denominator. It's almost like you're trying to pick a fight.
That said, I don't completely disagree with some of your points. I argue with you about ME2 because I think the ME series was always supposed to be an action shooter-hybrid. They were just really dissatisified with their design in ME1, whether you were or not.
However, DA:O mechanics (the love-note to the BG crowd) were just fine. And I enjoyed them. Now, I enjoy DA2 as well but it really is a different kind of game and I'm not sure I'm enjoying it quite as much. It makes me a little sad that the old mechanics seem gone forever, especially when they seemed quite popular.





Retour en haut




