Where is the zoomed out camera???
#1
Posté 08 mars 2011 - 07:59
Please tell me it's an option I haven't found...
#2
Posté 08 mars 2011 - 08:00
#3
Posté 08 mars 2011 - 08:00
#4
Posté 08 mars 2011 - 08:01
#5
Posté 08 mars 2011 - 10:04
I remember hearing the Devs talking about this feature and how nice it was in the live demos and previews of Origin and now... it's out? Not hot anymore? I mean that was one of the reason I sold my 360 version and got the PC version of Origins!
PS: thanks guys for the answers.
#6
Posté 08 mars 2011 - 10:09
#7
Posté 08 mars 2011 - 10:13
#8
Posté 08 mars 2011 - 10:18
#9
Posté 08 mars 2011 - 10:31
This will be the last time Bioware gets me money
#10
Posté 08 mars 2011 - 10:33
Console players want a solid third person view, not some shabby RTS game
#11
Posté 08 mars 2011 - 10:37
#12
Posté 08 mars 2011 - 10:47
They removed the zoomed camera because then they would have more freedom with designing the interior of ceilings etc. and they didn't need to make everything cut-off at the top.
Or, I don't know, it could be that they thought we were too stupid to handle such a wide viewpoint. /sarcasm
#13
Posté 08 mars 2011 - 10:53
#14
Posté 08 mars 2011 - 10:58
**** you, Bioware. This is the most disappointing game ever.
#15
Posté 08 mars 2011 - 10:58
solstickan wrote...
*facepalms at the answers given*
They removed the zoomed camera because then they would have more freedom with designing the interior of ceilings etc. and they didn't need to make everything cut-off at the top.
Or, I don't know, it could be that they thought we were too stupid to handle such a wide viewpoint. /sarcasm
May I add that it was the greatest error in the development of DA2 and that the payoff is ZERO since there is not any consensum about DA2 graphics being an improvement or not?
I've played the demo (PC) and placing AOE spells is excruciating. They have even forget to port the AOE camera from consolles...
#16
Posté 08 mars 2011 - 11:04
FedericoV wrote...
solstickan wrote...
*facepalms at the answers given*
They removed the zoomed camera because then they would have more freedom with designing the interior of ceilings etc. and they didn't need to make everything cut-off at the top.
Or, I don't know, it could be that they thought we were too stupid to handle such a wide viewpoint. /sarcasm
May I add that it was the greatest error in the development of DA2 and that the payoff is ZERO since there is not any consensum about DA2 graphics being an improvement or not?
I've played the demo (PC) and placing AOE spells is excruciating. They have even forget to port the AOE camera from consolles...
You're over-reacting. It isn't hard at all to place AoEs in the final game.
#17
Posté 08 mars 2011 - 11:05
Scrappa wrote...
Removing tactical camera made AOEs much harder to place, making nightmare difficulty extremely annoying.
**** you, Bioware. This is the most disappointing game ever.
This. I wouldn't call this the "most dissapointing game ever," but since the AOEs lock onto characters, you cannot target the middle of a group that is far away very easily, since it automatically wants to get the front guy. I was hoping that we were being told the truth when Mike Laidlaw told us that the camer would be free ranging. I do hope someone finds a way to mod this in.
#18
Posté 09 mars 2011 - 01:55
AdmThrawnuru wrote...
Scrappa wrote...
Removing tactical camera made AOEs much harder to place, making nightmare difficulty extremely annoying.
**** you, Bioware. This is the most disappointing game ever.
This. I wouldn't call this the "most dissapointing game ever," but since the AOEs lock onto characters, you cannot target the middle of a group that is far away very easily, since it automatically wants to get the front guy. I was hoping that we were being told the truth when Mike Laidlaw told us that the camer would be free ranging. I do hope someone finds a way to mod this in.
Well, if they go ahead and implement the free-camera Mike is talking about, I think I can live with it. But a 3rd person view only in that game on PC is just STUPID.
#19
Posté 09 mars 2011 - 04:57
#20
Posté 09 mars 2011 - 04:58
You haven't read anything about DA2 before today, have you?DownyTif wrote...
did they take out the second weapon set also???? Playing a rogue (in Origin and now), it is really usefull to have everything equipped and just swaping the Weapon set instead of alway going in the inventory, equip the bow or 2 swords, etc...
#21
Posté 09 mars 2011 - 05:08
Wow they took that too? i thought i was blind or something... omfg what are they thinking?DownyTif wrote...
did they take out the second weapon set also???? Playing a rogue (in Origin and now), it is really usefull to have everything equipped and just swaping the Weapon set instead of alway going in the inventory, equip the bow or 2 swords, etc...
#22
Posté 09 mars 2011 - 05:19
I don't even want to play this right now. And I've waited for it for months. It plays like a ****ty pc port of a cheesy console adventure game..... just stupefied.
#23
Posté 09 mars 2011 - 05:21
#24
Posté 09 mars 2011 - 06:21
Melness wrote...
FedericoV wrote...
solstickan wrote...
*facepalms at the answers given*
They removed the zoomed camera because then they would have more freedom with designing the interior of ceilings etc. and they didn't need to make everything cut-off at the top.
Or, I don't know, it could be that they thought we were too stupid to handle such a wide viewpoint. /sarcasm
May I add that it was the greatest error in the development of DA2 and that the payoff is ZERO since there is not any consensum about DA2 graphics being an improvement or not?
I've played the demo (PC) and placing AOE spells is excruciating. They have even forget to port the AOE camera from consolles...
You're over-reacting. It isn't hard at all to place AoEs in the final game.
Bull, try targetting the AoE to hit all the Rock Wraith in the Deep Road battle and tell me it's not hard at all. It snaps around like crazy and when you want to target it behind the Giant Rock Wraith game just refuse to comply. Awful camera is awful, there's no excuse.
#25
Posté 09 mars 2011 - 06:23
Modifié par astrallite, 09 mars 2011 - 06:24 .





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