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putting in the char creation for a new mod.


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#1
Mokomii

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http://social.biowar...cter_generation

yes i know the script but i'm having a really hard time finding the where to save the script. >.<
sorry if this is a common post but i just can't find it. (also i have steam so theres 3/4 places where my saves are even at)

#2
PavelNovotny

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Did you check the wiki under Module Tutorial? I believe this is covered there.

#3
Mokomii

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http://social.biowar...eating_a_module

yes its the same place where i put my link. but i can't find where to save the script i can find other in the manage module>properties but i can't find the ones i made.

like removing jaden and putting in my own. already made or not already made.

Modifié par Mokomii, 15 novembre 2009 - 07:42 .


#4
PavelNovotny

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Not Creating_a_module - I believe there's a different page called Module Tutorial

#5
Mokomii

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http://social.biowar...Module_tutorial

Once you've created the initial empty module you'll need to
create a module script. We call it "demo_module". The event that we'll
want to handle character generation in is EVENT_TYPE_MODULE_START,
which is sent to the module script only once when the game is first
started up.
.

how does one make the module script..well better where does one save there scripts.

Modifié par Mokomii, 15 novembre 2009 - 07:54 .


#6
lowrez01

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Mokomii wrote...
http://social.biowar...cter_generation
yes i know the script but i'm having a really hard time finding the where to save the script. >.<sorry if this is a common post but i just can't find it. (also i have steam so theres 3/4 places where my saves are even at)

Go look at the demo example module. It has the script implemented. It comes packaged with the tool set.

Modifié par lowrez01, 15 novembre 2009 - 08:54 .


#7
Mokomii

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when under demo module i can find the demo script but if i'm under my own made script it does not exist. the whole demo folder does not exist.

#8
lowrez01

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Mokomii wrote...

when under demo module i can find the demo script but if i'm under my own made script it does not exist. the whole demo folder does not exist.


Of Course. The demo folder is user generated, and the script is user generated. You would build them in your mod.