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Anyone else feeling frustrated with the ending?


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#26
Red Viking

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That and the game creates a post-campaign save called Epilogue that seems to be reserved for future DLC. But it's worth to take note that, canonically, it takes place before the final battle.

#27
KyoZ

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Indeed, annoyingly not far enough before the final battle though, as you still don't have Morrigan if you declined her offer.

#28
Walina

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i am not asking a girlish happy ending but something else than :
1) You sacrifice yourself = death
2) Alistair sacrifice hisel = death
3) Loghain sacrifice hiself = death (but Alistair will leave your side)

4) You sleep with Morrigan = you live
5) Your lover sleep with Morrigan = you live

I am sorry if I am asking an ending where you do not sleep with Morrigan or someone die ~_~
Just a logical ending where you can maybe find another way to live just like BG2!

Modifié par Walina, 15 novembre 2009 - 11:09 .


#29
Vadavim

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Yeah, I agree... it felt like the options were contrived, especially because I didn't realize they were so few and limited before I had already ruined a couple of them. I think one of my problems was that I had the expectation that my choices would have recognition. Like the fact that I chose to not take Morrigan's deal... I was expecting her to show up later.

Or when Wynn hinted a long time ago about "making a choice" between Alistair and my main character, if it ever came down to it, when fighting the Darkspawn. I saw that as foreshadowing, especially since there was a conversation option which basically amounted to "I'd choose Alistair and myself over the well being of others". I had my hopes up for some edgier choices in the final battle based on this assumption... but alas, no...

I think another thing that disconnected me from the ending was how your character and others could potentially react to it. I chose to play a female mage as my main, with an Alistair romance. Oddly enough, she didn't particularly care when he chose to sacrifice himself. There weren't even options to say anything about it, or to have her at least mourn his loss... I mean, really... I had this pictured as some sort of epic, sad scene where he would sacrifice himself so that she could live on... except all I got was Queen Anora saying "Alistair gave his life... blahblahblah... we're grateful... or something... oh, but anyway, we still have a surviving Warden!" *crowd cheers*

Modifié par Vadavim, 15 novembre 2009 - 11:21 .


#30
Red Viking

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Walina wrote...

i am not asking a girlish happy ending but something else than :
1) You sacrifice yourself = death
2) Alistair sacrifice hisel = death
3) Loghain sacrifice hiself = death (but Alistair will leave your side)

4) You sleep with Morrigan = you live
5) Your lover sleep with Morrigan = you live

I am sorry if I am asking an ending where you do not sleep with Morrigan or someone die ~_~
Just a logical ending where you can maybe find another way to live just like BG2!


You don't have to be sorry.  What you're saying is understandable, but, considering this game is really dark, sleeping with Morrigan to make a demon baby is the answer to "There must be another way."  

Dark themes can suck like that.

Modifié par Red Viking, 15 novembre 2009 - 11:21 .


#31
Driveninhifi

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I'm fine with "dark" but I'm not ok with "forced." I understand the desire to keep the audience wondering where the story could go, but ending it with the cliffhanger feels artificial, especially since you don't know what effects your choice will have. It's hard to make a satisfying dark ending in a game that is predicated on player choice without the player feeling somewhat cheated.

#32
alex1890

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I Was Disapointed BEcause you Can't Continue The Quest You Have Not Done Before Killing the Archademon...Now I'm in The Camp and I Can't Go anywhere...Maybe on My Next Character I Will Do Everything Before End The Game

#33
Skellimancer

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Just finished the game.



Only having two real options, die or let Morrigan have the demon child, is annoying.



Can't very well let the future King die. not really much of an option is it?



Well if the story continues my character won't be seeing it...

#34
Skellimancer

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Red Viking wrote...

Walina wrote...

i am not asking a girlish happy ending but something else than :
1) You sacrifice yourself = death
2) Alistair sacrifice hisel = death
3) Loghain sacrifice hiself = death (but Alistair will leave your side)

4) You sleep with Morrigan = you live
5) Your lover sleep with Morrigan = you live

I am sorry if I am asking an ending where you do not sleep with Morrigan or someone die ~_~
Just a logical ending where you can maybe find another way to live just like BG2!


You don't have to be sorry.  What you're saying is understandable, but, considering this game is really dark, sleeping with Morrigan to make a demon baby is the answer to "There must be another way."  

Dark themes can suck like that.


Only takes a mod to change that.

#35
Saurel

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Skellimancer wrote...

Just finished the game.

Only having two real options, die or let Morrigan have the demon child, is annoying.

Can't very well let the future King die. not really much of an option is it?

Well if the story continues my character won't be seeing it...


I'm not a fan either...

Too bad there wasn't a option involving sealing the soul away but not killing it or something of that sort....without having to impregnate Morrigan or forcing someone to.

I'm presuming if there was someway to have the Old God's soul sealed in you, it would have been too Diablo-esque.

Modifié par Saurel, 15 novembre 2009 - 11:52 .


#36
Vaeliorin

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I was honestly rather happy with my ending. Alistair gave my character a rather touching eulogy, and then awarded the Dalish the Hinterlands north of the Korcari Wilds as a land of their own (which I totally wasn't expecting or trying for.)



Anyway, perhaps future endings will be less satisfying. We shall see.

#37
Saurel

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Skellimancer wrote...


Well if the story continues my character won't be seeing it...


I would be greatly surprised if anyone's character does. It feels like the whole game is a set up for something more Massive.


Which I don't mind since it may result in a more awesome story. But at the same time the fact I spent 40+ hours on a character and maybe subsequent ones and they are basically obsolete in the main plot....is a bit.....<_<

#38
deadrockstar

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I liked my ending with Leliana. Romancing her fairly early on I had ample opportunity to say I wanted to travel with her when all was done. At the post-coronation I made good on that promise and it said something like we "sailed into the sunset and were together, at least for a while... but that is another story"



It doesn't say what happened and it doesn't mean the end of the romance. Having been mentored by Wynne, who was extremely fond of Leliana, she fortold of a time when my being a Grey Warden could devestate Leliana as we would probably be torn apart (most likely through duty, death or both). The ending says Ferelden hadn't heard the last of my character, so I'm assuming something else came up. As I convinced Wynne, it was better to share love, no matter how fleeting it may be for whatever reason. The whole Shakespeare thing, really. So I'm pretty happy they rode off together and were happy for at least a while.

#39
screwoffreg

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The game is called Dragon Age "Origins", and I imagine this won't be the last time you use your character and his/her partners. Its frustrating because its easy to look at a wrapped up and complete packaged like Baldurs Gate and forget there were times when those endings seemed inconclusive. But eventually, through a sequel and great expansion, every characters meets the end they deserve.

#40
Skellimancer

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screwoffreg wrote...

The game is called Dragon Age "Origins", and I imagine this won't be the last time you use your character and his/her partners. Its frustrating because its easy to look at a wrapped up and complete packaged like Baldurs Gate and forget there were times when those endings seemed inconclusive. But eventually, through a sequel and great expansion, every characters meets the end they deserve.


i will be cheering from the grave.. <_<

#41
screwoffreg

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 The game is called Dragon Age "Origins", and I imagine this won't be the last time you use your character and his/her partners. Its frustrating because its easy to look at a wrapped up and complete packaged like Baldurs Gate and forget there were times when those endings seemed inconclusive. But eventually, through a sequel and great expansion, every characters meets the end they deserve.

#42
vocalemuse

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MiyaMun wrote...

Actually, there was one paragraph at my ending that did NOT pertain to my choices. I, too, played a human noble female who fell in love with Alistair. She, too, was to be Queen alongside him. And, yet, one of the end paragraphs stated that Alistair went off to wherever to spend time with his lover... much to the disappointment of QUEEN ANORA.

Oh, well.. I'll not let the ending paragraphs dent my love for the game :D

LOL! That confused me too! I'm sitting there thinking, "Wtf? Alistair told everyone my character was going to be their queen." I also noticed in some of the text it says she was made 'princess-consort' and then later the Queen Anora thing came up. xD That has to be for one of the non-human race outcomes and it's bugged.

Modifié par vocalemuse, 16 novembre 2009 - 12:42 .


#43
solace19k

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I'm quite happy with the ending for my City Elf Rouge.



I played through it fairly neutral with the best interests of the country in mind. I made fairly "good" choices throughout the game. I didn't deal with demons, I didn't accept payment for things that weren't out of my line of duty to undertake. I sided with the Mages, the Dalish, Preserved the Ashes, put the prince in power of the dwarves (without the anvil). Gave Jowan to the circle, put Alistar as king with Anora, told Morrigan that she reminded me of her abomination mother and to take a hike. I also let Loghain redeem himself by slaying the Arch Demon and letting Justice be served. After all was said and done I gave equal rights to elves and rode off with Leliana to re-establish the Wardens. I thought the ending was just fine with those choices. I was actually expecting something alot worse considering the amount of people on the forums that weren't happy.



I do agree that the end seemed rather thrown together and was kind of generic based on very few choices you actually made in the game. All in all I was moved by the ending and felt like the ending I got was as good as it could have been considering the circumstances. The only other option I even considered was doing the killing blow on the Arch Demon myself. The only reason I didn't was to give a fallen hero the chance to be remembered for something heroic instead of a traitor.

#44
aaniadyen

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I was satisfied with the ending. I assumed it was all very epic but decided to focus on the coronation because it was the last time you'd see your companions in one place. I didn't like how it didn't go into much detail about what happens to your companions, but then again, look at the ending you got in BG1. The only real ending you got in that series was the scrolling text at the end of ToB. Assuming that this is a stand alone thing though...it's fair to want to know more about what happens to them, I think. I do not believe needing to make hard decisions makes the game any worse. Sometimes bad **** happens, I applaud Bioware for making a story that isn't so cliche as to make everything well and good at the end. Just because you ended a blight doesn't mean everyone will be happy forever. This nation literally JUST got out of a civil war, the Dalish Elves have been suffering from oppression for thousands of years, and the dwarves have been cut throat for just as long. Do you really think that your one character could change the history of a nation in two year's time?

#45
Cl_Flushentityhero

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A short cutscene, a few dialogues, and paragraphs of text was a little underwhelming. I guess DA is about the journey more than the destination.

#46
aaniadyen

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Cl_Flushentityhero wrote...

A short cutscene, a few dialogues, and paragraphs of text was a little underwhelming. I guess DA is about the journey more than the destination.


As all RPGs are.

#47
Kithayri

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I was also hoping for a bit more in-depth ending, especially as the introduction was so ... epic! with the battle and all its buildup but i've grown used to the idea that (for some reason) PC games just can't have really good in-depth endings though being mostly sure this is part 1 in a series of games and the epilogue, as it is, will hopefully be an entire other game (or expansion) does help.



... though I wonder how you can continue the story if you sacrificed yourself. Do you wake up in Felmeth's hut again with her tut-tuting over not accepting her daughter's perfectly reasonable offer? :P

#48
poltava

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B/W has a talent for lackluster endings, so this is not a surprise. Unfortunately. Also, don't expect a sequel to tidy things up. NWN experience shows any direct sequel will be based on the presumed majority ending, leaving everyone else out in the cold. Good thing we have a toolset. I just hope it actually works.

#49
Blessed Silence

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Kithayri wrote...

I was also hoping for a bit more in-depth ending, especially as the introduction was so ... epic! with the battle and all its buildup but i've grown used to the idea that (for some reason) PC games just can't have really good in-depth endings though being mostly sure this is part 1 in a series of games and the epilogue, as it is, will hopefully be an entire other game (or expansion) does help.

... though I wonder how you can continue the story if you sacrificed yourself. Do you wake up in Felmeth's hut again with her tut-tuting over not accepting her daughter's perfectly reasonable offer? :P


It's was all a dream ala Prince of Persia ...

#50
javierabegazo

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Is the ending only bugged on PC or XBOX as well?