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These reviews are all over the place


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#151
Firky

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Chanegade wrote...

Gamespot and Metacritic should not let the public do reviews. The game just came out! How did all these people finish the game already?!?


I think that the user reviews for DAII are beyond silly. But how do you force someone to review "properly" if they are following their own agenda? 

I wonder if they should have to post a screenshot of the ending. I guess that would be pretty easy to fake. Hmm.

#152
rob_k

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My only thought at this point regarding the reviews is it's nice to see user reviews are as great as ever. Game's currently rated between 3 - 4 on Metacritic on all PC, PS3 and Xbox 360.

Now, I obviously haven't played the game, but regardless of whether or not it deserves a 8 - 9.5 out of 10, it certainly doesn't deserve a score of between 3 - 4.

It's making me wonder if people are just downrating the game without playing it etc.

Edit: And I was right. Idiots are giving the game 0/10 and 1/10. Stupidity of the internet and people astounds me. I wonder if these folks have heard of disliking a game but giving a fair score or if they've heard of not reviewing a game prior to playing it. It's like the reviews on amazon that crop up before a game's even released or ones that only rate a game down based on getting a game in the post a day early but being unable to activate it on the PC because it wasn't the release date.

As I see the poster above me referenced this issue, I'd personally consider discounting the reviews if I were Metacritic.

Modifié par rob_k, 09 mars 2011 - 08:46 .


#153
Dsentinel

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I can understand a person complaining if they only played the "First Chapter" Pre-second-cutscene with Cassandra. Don't want to add any spoilers, but they game really kicks off after that.

#154
Romudeth

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David Gaider wrote...

Please don't start another "console vs. PC" debate. It doesn't belong here.


THANK YOU!

#155
Painronamic

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for your information I rated this game a 6/10 on Metacritic because I thought it'd be unfair to judge this game solely as an rpg or as a spiritual successor to Dragon Age: Origins...it simply isn't. At this point I've played around 6 hours of the game so I do think I at least somewhat know what I'm talking about...

#156
rob_k

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My issue isn't with that score, Pain.

My issue are the scores of 0/10 and 1/10. The 3s are pushing it as well, but they don't bother me as much as the 0/10 and 1/10s.

Edit: They give the impression of downrating the game just to be vindictive. And, as mentioned, it wouldn't surprise me if it's the downraters have multiple accounts.

What's even sadder is people are agreeing with those reviews/finding them helpful. It boggles the mind.

Edit 2: Just been doing some digging, the metacritic scores for Origins are as follows:

Xbox = 7.3

PS3 = 7.5

PC = 8.4

As you can see, the user scores for the game weren't exactly great either.

Modifié par rob_k, 09 mars 2011 - 09:44 .


#157
kingjezza

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Rating it 10/10 is just as unhelpful as the people rating it 1/10, unless they really believe the game is perfect.

#158
Sereaph502

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Notice how most people posting in this thread don't even have DA2 registered on their accounts?

Yeah, it means they either only played the demo (which is only a single section of the game. GASP! You mean one single part of the demo isn't what the entire game is going to be?) or are just trolls looking to get some attention.

Nothing else to say, really.

#159
asaiasai

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Wugger wrote...

It's all self-fufilling prophecy. If somebody convinces themself they are going to hate it then they'll hate it no matter what they do.


Not entirely but I will not dismiss you statement out of hand. As someone who followed development hung on every word of information and the speculation it spawned after playing the demo i was pretty much convinced that the game was not going to be as good as DAO was. Not terrible but most assuredly not worth the 60 dollar asking price. As i read the feed back from some posters here who i have come to respect due to our debates at length over various DAO moral ambiguity questions it is these folks that have led me to the conclusion that i so dodged a 60 dollar bullet. I am not going to say that i will not buy DAO i will even admit that had the posters who i respect had loved the game i would have purchased a copy today and even made a retraction lamenting my fool hardy ways at cancelling my pre order, sadly i was proven correct. I will eventually get a copy of the game i mean it is Bioware after all but i will not pay full price for it, i will wait until the game is priced more in line with what it offers and i figure that to be around 30 dollars. I was originaly considering that i may have had to wait until June or even July as things usually go, but with the constant stream of negative or mediocre reviews April first may be just the ticket. 

Sorry guys do not fix what is not broken next time.

Asai  

#160
JediMB

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Darji wrote...

Its not streamlining if you cant equip your comapnanions anymore.


1) Where did that arbitrary rule come from?

2) You can still equip your companions. You just can't choose how they dress. You can't pick out their armor for them, but you can customize its effects.

Darji wrote...

Its not streamlining if you cut out a complex dialoguesystem whith the horrors of a mass effect wheel,


1) The DAO dialogue system wasn't complex, and a lot of the time the options available were pretty much the good, the bad, and the "other", plus options for getting further information.

2) DAII does not have Mass Effect's Paragon/Neutral/Renegade wheel. It looks similar, but it doesn't encourage you to always pick the same sort of option, which was the ME2 wheel's biggest flaw.

Darji wrote...

its no streamlining i you make recycled areas over and over again


I saw that in Origins all the time. Sad, but common.

Darji wrote...

Its dumbing a game down because otherwise it would be too complex and overwhelming for casual gamers. But RPGs should not be casual games. RPG players like to read, they like complex systems, they want to talk to everyone instead only searching for guys with a marker on the head. They want to equip yourself aswell as your companions.


I don't think we ever had an election where we voted for people to represent RPG gamers as a whole. Please speak for yourself only.

Darji wrote...

There is no meaning of loot if you just can equip it yourself. You find nice armors for example but you will be never be able to wear this stuff.


Sorry, what? Why wouldn't there be a point in finding armor for your own character?

90% of the loot you pick up is going to end up in a merchant's inventory regardless of if you're equipping only yourself or a full party.

#161
echtrasen

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I really dont understand why people are looking at user scores of a game that is recently released. Currently the user scores are absolutly useless and stupid.
There are a lot accurate critic reviews. So stop yelling and start reading.

#162
rob_k

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Sereaph502 wrote...

Notice how most people posting in this thread don't even have DA2 registered on their accounts?

Yeah, it means they either only played the demo (which is only a single section of the game. GASP! You mean one single part of the demo isn't what the entire game is going to be?) or are just trolls looking to get some attention.

Nothing else to say, really.


I've admitted I haven't played it yet due to being in the UK. That should be rectified tomorrow. But there is no way the game deserves a 0/10 or 1/10.

And, as KingJezza rightly points out, probably the 10/10s too. (Thanks for pointing that out btw)

I'm seriously getting flashbacks to reviews on amazon bashing a game because they got it a day early and couldn't play it due to needing steam to unlock it. You know, people being stupid in general...?

Edit: Err, ignore this if you weren't referring to the people who are positive/flabbergasted at the 0/10s and 1/10s.

Modifié par rob_k, 09 mars 2011 - 09:48 .


#163
kingjezza

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The user reviews are skewed by haters and fanboys alike, the fact there are probably more haters than fanboys means the score will go to the low side. I would discard all 0/1's and 10's if it was down to me.

#164
AkiKishi

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rob_k wrote...

My only thought at this point regarding the reviews is it's nice to see user reviews are as great as ever. Game's currently rated between 3 - 4 on Metacritic on all PC, PS3 and Xbox 360.

Now, I obviously haven't played the game, but regardless of whether or not it deserves a 8 - 9.5 out of 10, it certainly doesn't deserve a score of between 3 - 4.

It's making me wonder if people are just downrating the game without playing it etc.

Edit: And I was right. Idiots are giving the game 0/10 and 1/10. Stupidity of the internet and people astounds me. I wonder if these folks have heard of disliking a game but giving a fair score or if they've heard of not reviewing a game prior to playing it. It's like the reviews on amazon that crop up before a game's even released or ones that only rate a game down based on getting a game in the post a day early but being unable to activate it on the PC because it wasn't the release date.

As I see the poster above me referenced this issue, I'd personally consider discounting the reviews if I were Metacritic.


Reviewers only make use of the top 20% on a regular basis with AAA titles. Users on the hand feel no such constraints. User scores also reflect disapointment in a much more obvious way than review score do.

#165
Perles75

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The only review site that I consider balanced is Gamespot, that just published the review giving it 8/10 with the following comment:
"It isn't the wonder its predecessor was, but Dragon Age II is still a quality role-playing game that focuses on the element of choice to great effect."

I think that sums up pretty well the game: a slight disappointment with respect to DAO but not the terrible game many people rant about.

Gamespot indicates also the following goods and bads:
The good
* Player choice manifests itself in interesting ways
* Spectacular writing and voice acting bring each character to life
* Fascinating world characterized by moral ambiguity
* Combat is fun, fast-paced, and colorful
* Great symphonic soundtrack.
The bad
* Main story lacks focus and drive
* Multiple elements have been inexplicably simplified over the original
* Combat is much less tactical.

Again, a fair presentation.

#166
rob_k

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BobSmith101 wrote...

rob_k wrote...

My only thought at this point regarding the reviews is it's nice to see user reviews are as great as ever. Game's currently rated between 3 - 4 on Metacritic on all PC, PS3 and Xbox 360.

Now, I obviously haven't played the game, but regardless of whether or not it deserves a 8 - 9.5 out of 10, it certainly doesn't deserve a score of between 3 - 4.

It's making me wonder if people are just downrating the game without playing it etc.

Edit: And I was right. Idiots are giving the game 0/10 and 1/10. Stupidity of the internet and people astounds me. I wonder if these folks have heard of disliking a game but giving a fair score or if they've heard of not reviewing a game prior to playing it. It's like the reviews on amazon that crop up before a game's even released or ones that only rate a game down based on getting a game in the post a day early but being unable to activate it on the PC because it wasn't the release date.

As I see the poster above me referenced this issue, I'd personally consider discounting the reviews if I were Metacritic.


Reviewers only make use of the top 20% on a regular basis with AAA titles. Users on the hand feel no such constraints. User scores also reflect disapointment in a much more obvious way than review score do.



However you sum it up, Bob, it comes down to people being stupid and vindictive. (And as I said to kingJezza above, the 10/10 scores perhaps aren't a good indicator either.)

The DA: O scores aren't that great on metacritic either for consoles. Between 7 and 8. I have the accurate numbers posted in an earlier post.

Modifié par rob_k, 09 mars 2011 - 09:58 .


#167
Danfalc85

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I think the gamespot review sums it up nicely. I personally found Mass Effect 1 hard to play enjoyment wise and preferred number two. Yet Origins is probably my favourite game of all time. From what I have played so far, I still like DA2, but it just isn't as good as origins. For me the characters are not as engaging, while the combat does feel more smooth...I feel the pc has lost a little of the tactics. And I don't like how they have simplified the inventory system.

But that's not really a criticism just a testament to how much I loved the first game, and I hope I will love number two. I can see both sides of the story and as with anything based on opinion, there is no right or wrong answer really, but people complained about certain elements and the same elements are what gamespot said let the game down. I hope the dev team really take this on board now.

Modifié par Danfalc85, 09 mars 2011 - 10:05 .


#168
Sidney

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Perles75 wrote...

Gamespot indicates also the following goods and bads:
The good
* Player choice manifests itself in interesting ways
* Spectacular writing and voice acting bring each character to life
* Fascinating world characterized by moral ambiguity
* Combat is fun, fast-paced, and colorful
* Great symphonic soundtrack.
The bad
* Main story lacks focus and drive
* Multiple elements have been inexplicably simplified over the original
* Combat is much less tactical.

Again, a fair presentation.


More fair but the less tactical combat is still inconcievable to me. I must be playing a different game because combat is the same under the hood and the jump from "Normal" to "Hard" is a solid step up that punishes stupid quite a bit. Splashy animations or not - and there really aren't all that many of those where I am around level 10- it feels the same so far and while characters move faster they don't kill things faster. If it took (example) 6 sword hacks to kill something in DAO it pretty much takes 6 to kill it in DA2 so it isn't the hyperkinetc one hit kill speed of the opening combat riffs.

#169
AkiKishi

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rob_k wrote...

The DA: O scores aren't that great on metacritic either for consoles. Between 7 and 8. I have the accurate numbers posted in an earlier post.


Well I played DA on the PS3 and loved it, but I would still not "defend" a lot of the content or mechanics.

Heres a good example from PSM3..

Hyperdimension Neptunia 37% love the game, won't argue with what the reviewer said.
The game also got the High Concept award for originality despite scoring 37%.
(This in the issue with DA2's 90%)

People feel that because they like something it should score high, where as if you take a step back you can still see the flaws even if you like it. Same is true in reverse.

Modifié par BobSmith101, 09 mars 2011 - 10:08 .


#170
Siegfried.m

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After the demo, I post my really bad felling about it, but many people attack me fot that.
Now, I'm happy to see that I was not mad or wrong.

#171
PhrosniteAgainROFL

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rob_k wrote...

Xbox = 7.3

PS3 = 7.5

PC = 8.4

As you can see, the user scores for the game weren't exactly great either.


Nobody cares for user's scores. I don't either. See the user's scores for the latest CoD games and AC 2 and AC: Brotherhood.

#172
AkiKishi

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Sidney wrote...
More fair but the less tactical combat is still inconcievable to me.


Anything not nightmare will be less tactical almost by default. Lack of FF and all. Having to pause more because the game is moving faster does not make the game more tactical, it just makes pausing more frequent giving that appearence.

As for personal accounts of hard/easy, those are fairly worthless because there are a lot of variables. I mean if someone told me you needed to use a potion on the demo section I would have been suprised, but many people had trouble with the Ogre.

#173
rob_k

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I loved it too, Bob, and I'm completing Awakening now for an import into DA 2 (So I cleared DA: O yesterday). Graphics aren't up to the quality of DA: O on the PC, but that's not a biggie and it's to be expected. The only thing I miss from the PS3 version of the game is the ability to tell party members where to go. It's a feature added for DA 2, which I'll enjoy.

To be honest, having just completed it yesterday, I don't see the conversation mechanics changing for DA 2 as being a bad thing (when it comes to companion dialog).

In DA: O, you'd talk to a character after each plot quest and after raising approval. Once the dialog options were exhausted, there was little else to talk about minus tales from Leliana or romance interactions. However, I'm not sure how much companions can be talked to at their homes and this is only one aspect I feel safe commenting on at the moment. (I would say that there's no fear on my behalf of the combat being easy though, having watched the game played on hard)

In any case, this is what I've been getting at. Because a game has flaws, it does not mean it cannot be enjoyed.

I loved AP despite it getting panned by critics and by plenty of users. And even I admit it's not polished gameplay wise.

I think a lot of people should also weigh up the positives regarding DA 2, rather than just the negatives. No game ever made is perfect.

A great example is GTA IV:

It got great reviews and I liked the game, but I didn't really enjoy the story that much because I felt that it was mostly just Niko accepting odd jobs for money. I mean, the writing and characters were nice, but the story wasn't as good as I'd hoped.

Edit: By the way, I can relate to what Stanley said on another thread. Of course, people thought he said something he didn't. Many of the comments, if they're given in earnest, are most likely just first impressions and if they settle down with the game after a while, they might like it. I think that's what Stanley meant anyway.

Modifié par rob_k, 09 mars 2011 - 10:19 .


#174
rob_k

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PhrosniteAgainROFL wrote...

rob_k wrote...

Xbox = 7.3

PS3 = 7.5

PC = 8.4

As you can see, the user scores for the game weren't exactly great either.


Nobody cares for user's scores. I don't either. See the user's scores for the latest CoD games and AC 2 and AC: Brotherhood.


I don't care either. But I guess I'm trying to look at the reasons BioWare could have made the changes they did and to now see the backlash on consoles is pretty... anyways, I'm not getting this anymore.

I know I'll enjoy DA 2 when it releases and I enjoyed DA: O on both the PC and PS3. I just find all of the downrating etc. incredibly stupid.

Edit: by the way, if it helps people any, Toegoff is currently doing a let's play of DA 2 on youtube. He seems to be enjoying it and he's playing on hard.

Modifié par rob_k, 09 mars 2011 - 10:23 .


#175
Sidney

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BobSmith101 wrote...

Anything not nightmare will be less tactical almost by default. Lack of FF and all. Having to pause more because the game is moving faster does not make the game more tactical, it just makes pausing more frequent giving that appearence.

As for personal accounts of hard/easy, those are fairly worthless because there are a lot of variables. I mean if someone told me you needed to use a potion on the demo section I would have been suprised, but many people had trouble with the Ogre.


Is FF really that big a deal? Seriously, you issue a hold command lob a fireball let loose the dogs of war and then after that AoE stuff is pretty much out the window or were you often squeezing another fireball into the swirling melee?