- Windows 7
- Intel I7 870
- ATI Radeon HD 5850 (Latest beta drivers)
- 4GB Ram
- High Quality Texture: ON
- Screen resolution: 1920x1200
On HIGH setting, the game will run at a smooth 60 FPS (beyond without vsync) with 4x AA, 16x AF, Ambient Occlusion on.
On VERY HIGH setting, the game will average at around 35-45 FPS out of combat with mild to moderate stuttering, peaking at 50-60 during cutscenes (unless fire is present), and dropping as low as 23-30 during combat. This is with 2x AA, 8x AF, and all lighting/blurring effects on.
Various things I've found helped my framerate on VERY HIGH was turning off Depth of Field, Ambient Occlusion and lowering Anisotropic Filtering (which takes a heavy toll on framerate when used in conjunction with tesselation.)
While I have yet to play for long stretches (above an hour), I've yet to see a crash.
My best attempt at a balance between visual quality and performance on VERY HIGH were:
Vsync: On
Antialiasing: 2x
Anisotropic Filtering: 8x
Ambient Occlusion: On
Depth of Field: Off
High Quality Blur: On
High Def Textures: On
With these settings, I never dipped below 30 fps, even during combat. That being said, I've not done combat since I've gotten to Kirkwall, so all testing was mad during the escape from Lothering.
Modifié par Jep13, 09 mars 2011 - 10:41 .