UPDATED - DX11 known issues and drivers
#451
Posté 11 mars 2011 - 08:19
gpu : gtx 580
ram: 6gb ddr3
at first im experiencing the same problem, very poor framrates during varric's abduction...i only mangae to play fine with all ettings max except for the medium graphics detail.
however, right now, im playing with good framerates using the very high settings and everything maxed out..on the nvidia control panel, i just turned off the anti-aliasing-transparency for the specific application(dragon_age2.exe)
"Anti-aliasing transparency specifically has been seen to affect performance heavily"
hope this will help u guys. oh by the way, im using the latest beta driver from nvidia. right now im experiencing the black shadows in-game though.
#452
Posté 11 mars 2011 - 08:26
gpu : 2 GTX 470 OC Edition
ram: 6gb ddr3
#453
Posté 11 mars 2011 - 08:27
#454
Posté 11 mars 2011 - 08:54
First of all, I feel cheated for buying an untested software that refuses to run properly on a high - end rig, while better looking games are working just fine.
As of now, I'm shelving the game until Bioware patches it, and I will not reccommend any of my friends a purchase of DA 2 until they properly fix it. This is a big dissapointment for me, a long time fan that started playing Bio games back in the 90s. I even took a day off work to play on the release day
Modifié par Elishia, 11 mars 2011 - 09:01 .
#455
Posté 11 mars 2011 - 09:02
It's software development. There are deadlines and priorities.
But if Bioware doesn't fix dx11 in reasonable time, then let real complaints begin.
#456
Posté 11 mars 2011 - 10:40
gpu: Geforce 570 SLI
ram: 8 gig DDR3
267.24 drivers
Extremely low 10-20 fps on dx 11 very high max settings + texture pack
Turning off AA and SSAO helps increase the fps to around 30, however I still get a lot of stuttering.
I get around 40-50 fps on dx11 high settings but its still not as smooth as it should be.
dx9 max settings AA\\AF maxed is of course butter smooth 100+fps which doesn't seem right in comparison to dx11.
Modifié par Tankoz62, 11 mars 2011 - 10:42 .
#457
Posté 11 mars 2011 - 10:56
AgentSmith5150 wrote...
mlsk8 wrote...
Hi Chris,
First Thanks for giving us an update.
But the problem is not just on Very High it is on High also the moment you turn on DX11 all the problems start.
I can play the game very smothly for the time it plays, because every 5-10 min the game freezes and the only thing that works is the mouse cursor cant click in anything tho then i use Ctrl+alt+del then just Tab back into the game window, play for another 5-10 min then it freezes again.
DX9 no problems at all.
BTW i Have a Nvidia Geforce GTS 250.
GTS 250 is a low end card, running old GDDR3 with only 128 stream processors. Card like that and a game like this, you should see best performance in dx9 mode, with some goodies turned on.
I'm running a GTX 260M, a mobile card, and I can run the game playably at High settings @ 720p with 4xAA and 8xAF. Specs aren't everything.
#458
Posté 11 mars 2011 - 11:00
#459
Posté 11 mars 2011 - 11:01
Performance with DX11:
*Everything maxed but AA (4x instead of 8x) = 20-30 fps, most of the time near the 30 and mostly quite playable.
*The same but with "high" instead of "very high" details = 40-50 fps which is a smooth as I could wish.
*Setting AA from 4x to 8x, regardless of graphic details = ~ 10 fps.
With any other setting, I get a constant 60 fps where things are apparently capped (OK for me). This is on a Phenom II X6 @ 3GHz, Geforce 560 Ti OC (1024MB) and 4 GB physical RAM. OS is Windows 7 64bit.
#460
Posté 11 mars 2011 - 11:12
How do you disable tesselation?PaladinGunn wrote...
like Dan26TN talked about, seems to be an issue with Tesselation, tested nearly all configutaions, and disabling it seems to work
I would love to know how to disable that artifact inducing parallax mapping as well. (the bumpy ground/walls.)
Modifié par PottuVoi, 11 mars 2011 - 11:14 .
#461
Posté 11 mars 2011 - 11:38
Ieldra2 wrote...
Can anyone tell me what the differences between the "high" and the "very high" details settings are supposed to be? Because the only difference I can detect is a slight change in the quality of the shadows, not nearly enough to sacrifice 20fps for.
Performance with DX11:
*Everything maxed but AA (4x instead of 8x) = 20-30 fps, most of the time near the 30 and mostly quite playable.
*The same but with "high" instead of "very high" details = 40-50 fps which is a smooth as I could wish.
*Setting AA from 4x to 8x, regardless of graphic details = ~ 10 fps.
With any other setting, I get a constant 60 fps where things are apparently capped (OK for me). This is on a Phenom II X6 @ 3GHz, Geforce 560 Ti OC (1024MB) and 4 GB physical RAM. OS is Windows 7 64bit.
The tesselation is more prominent. There are some pretty improvements with the higher tesselation, but overall, I agree, at this moment it's definately not worth the FPS-loss.
#462
Posté 11 mars 2011 - 11:41
Yes, I have seen the relief mapping.
#463
Posté 11 mars 2011 - 12:00
Specs:
Phenom 955 quad
8 gig ram
X2 EVGA GTX 460 SC EDTION Running in SLI
In game settings:
DX11
very high settings
Hi Res Texture pack
1920 RES
#464
Posté 11 mars 2011 - 12:00
8 GB Corsair Dominator RAM @ 2133Mhz
Asus Rampage III Motherboard
Nvidia 580 Oc'd to 910 and 4230
SSD for storage.
Im not using beta graphic drivers, but when I turn on DX11 for DAII, The frames are rediculously low and the game tears, black shadows, etc.
For being a very big loyal bioware fan, this is very disapointing. I hope the whole EA thing hasnt lowered your level of quality.
#465
Posté 11 mars 2011 - 12:10
Draconus Kahn wrote...
I know why we cannot play this game right.
Here is a direct quote from an EA tech support specialist as well as my own submitted problem. (realize that I am also running a 64bit platform--windows 7 64, and I also have above system requirements)
----------------------------------------------------------------------------------------------------------------------------------------------------------
Thank you again for contacting Tier 2 Customer Support.
I apologize for the inconvenience caused to you so far.
I have gone through the e-mail and found that you are facing problem with the crashing of the game "Dragon Age II". I am sorry to hear that you came across such an incident.
Unfortunately the game is not tested on Windows 7 or 64 bit environment. There is a work around that you can try but still there is no guarantee about it. You can try to run the game as administrator, to run the game as administrator:
1. Right-click on the shortcut icon of the game on your desktop.
2. Choose the option "Run as Administrator".
3. Choose to allow the game.
If the game still not runs properly, Please try to play it in Compatibility mode. Please visit the following link for the steps to play the game in compatibility mode:
http://www.sevenforu...ility-mode.html
I truly appreciate your understanding regarding the issue.
We look forward for your reply.
Regards,
EA Rep Andrew
Tier 2 Customer Support
Customer via via CSS Web 03/08/2011 03:41 PM
My game hangs, crashes, and then restarts after minutes of gameplay when I am at very high settings and 720p with MSAAx4. I have also had a bluescreen crash because of this issue. I have the latest drivers from my manufacturer (Alienware) as well. If I set the game to high settings, then the game plays fine.
Another issue I am having is my keyboard movement in game. It runs very choppy with a rubberbanding effect on frame rates whenever I use it to turn the camera and move my character. If I use my mouse for movement and camera, I have no issues with frame rate, but as soon as I need to take control with my keyboard, it's a mess.
----------------------------------------------------------------------------------------------------------------------------------------------------------
Excuse my language.... What the hell BioWare? Most of us own 64bit platforms, and most of the manufacturers RECOMMEND 64 bit over 32... What is your game people? Get us some ****g support or expect a boycott of some sort. Every time I spend 64 USD to buy something on PC from you people, it's the same madness; Install, play, glitches, comb the forums and submit TS ticket, no response for 24hrs, get a response, try the TS resolution, nothing works, resubmit response to tech support, and nothing gets resolved. And why is that you ask? BECAUSE YOU CAN'T BUILD A GAME TO SUPPORT 64BIT PLATFORMS?
Good luck selling your upcoming mmorpg with that attitude BW. I think I'm done supporting your company.
Here are my system specs, BTW, for those burning to know.
Alienware Aurora
i7 920 OC'ed @3.6ghz (turbo on)
radeon hd 5970 (2gigs of VRAM w/ both gpu's on)
6gb memory
I can play this game at 60 fps on full settings @ 720p for about 15min until I crash. As I stated above, my keyboard movement and camera movement makes my frames rubberband to an annoying level.
Funny how when I look on the back of my sig edition, there is a nice little "windows 7" for PC Recomendation. I am running windows 7 64 bit ultimate, but who isnt with a high end rig?
#466
Posté 11 mars 2011 - 12:10
J-PV wrote...
It's software development. There are deadlines and priorities.
Thats a load of crap, if your going to release your software you make sure it works if its not going to work when you release it then push back the date otherwise you get threads like this springing up of people with high end systems paying good money for software that does not work correctly.
I'm having the same issues, severe tearing on dx11 with max graphics
CPU: I7 920
RAM 9gb DD3
Graphics Card: GTX 580
OS: Windows 7 x64
Come on Bioware this is poor effort guys I'd expect this kind of thing from Bethesda not you guys.
#467
Posté 11 mars 2011 - 12:12
Motherboard - Asus Rampage 3 Extreme
RAM - 6GB 2050MHz
GPU - 2 x GTX 580 SLI
Windows 7 64
266.58 drivers:
DX 11
1920/1080
Very High settings
High res tex pack
All maxed out in Nvidia control panel
Extremely low fps and texturing problems.
img860.imageshack.us/img860/1398/screenshot2011031112205.jpg
Beta drivers with improved compatibility with Dragon Age II:
DX 11
1920/1080
Very High settings
High res tex pack
All maxed out in Nvidia control panel
About +5fps, no texturing bugs
All default in Nvidia control panel:
About 40 fps
Modifié par sfetrzak, 11 mars 2011 - 12:16 .
#468
Posté 11 mars 2011 - 12:26
The effect isn't very noticeable. If at all. I've made screenshot comparisons with tesselated floors, and essentially the effect is that on one setting, the floor appears to be somewhat elevated but there aren't more details. Possibly you'll notice it more if you look at it from a very obtuse angle. I'll keep checking.geertmans wrote...
Ieldra2 wrote...
Can anyone tell me what the differences between the "high" and the "very high" details settings are supposed to be? Because the only difference I can detect is a slight change in the quality of the shadows, not nearly enough to sacrifice 20fps for.
Performance with DX11:
*Everything maxed but AA (4x instead of 8x) = 20-30 fps, most of the time near the 30 and mostly quite playable.
*The same but with "high" instead of "very high" details = 40-50 fps which is a smooth as I could wish.
*Setting AA from 4x to 8x, regardless of graphic details = ~ 10 fps.
With any other setting, I get a constant 60 fps where things are apparently capped (OK for me). This is on a Phenom II X6 @ 3GHz, Geforce 560 Ti OC (1024MB) and 4 GB physical RAM. OS is Windows 7 64bit.
The tesselation is more prominent. There are some pretty improvements with the higher tesselation, but overall, I agree, at this moment it's definately not worth the FPS-loss.
#469
Posté 11 mars 2011 - 12:43
The artifacts are easy to see when camera is close to the surface and watch along it. (not toward the surface.)
Modifié par PottuVoi, 11 mars 2011 - 01:21 .
#470
Posté 11 mars 2011 - 01:26
AMD Phenom x6 @ 3.2
16gb DDR3
GTX 460
Settings to max, feeble performance.
i will wait for patch rather than ruining my gameplay by compromising on the settings.
#471
Posté 11 mars 2011 - 01:26
EVGA GTX 460 OC'd to 900 mhz
2 GB DDR3 RAM
Windows 7 64 bit Ultimate
Current Beta Nvidia drivers
Can max out everything on Very High settings and only see roughly 12 FPS or below. When I switch to High settings, it bumps to about 25-30.
I can max every single current PC game out with excellent framerate, so this is unfortunate.
#472
Posté 11 mars 2011 - 01:36
Neither the GTS 250, nor the GTX 260 m are "true" GT200 cards, and as such, do not benefit in general from recent Geforce drivers (roughly 18 months to two years and less). The GTS 250 is a G92, same as the GTX 260 m is, and whenever any bald statement, one way or the other, about where in the spectrum a given card fits, is made, it must simply be ignored.MaxPayne37 wrote...
AgentSmith5150 wrote...
mlsk8 wrote...
But the problem is not just on Very High it is on High also the moment you turn on DX11 all the problems start.
DX9 no problems at all.
BTW i Have a Nvidia Geforce GTS 250.
GTS 250 is a low end card, running old GDDR3 with only 128 stream processors. Card like that and a game like this, you should see best performance in dx9 mode, with some goodies turned on.
I'm running a GTX 260M, a mobile card, and I can run the game playably at High settings @ 720p with 4xAA and 8xAF. Specs aren't everything.
Proper benchmarking makes comparisons that can be repeated. Everyone must pay attention to the fact that nVIDIA was very late to the table with Dx11. The GT200s, all of them, and the 8n00, 9n00 cards as well, were Dx10 cards.
The older ones will "generally" perform better on older drivers than on the newer ones, such as are the primary consideration of this particular Sticky thread.
#473
Posté 11 mars 2011 - 01:55
This thread helped my Nvidia SLI rig tremendously, so I'd check it out if you are running SLI. I don't believe it will help single GPUs though.
#474
Posté 11 mars 2011 - 02:04
Core i5 750 cpu
8GB's of DDR3 1066
ASUS P7P55D Deluxe
two Visiontek 512MB Radeon 4870's
ASUS Xonar DX
Running DX11 mode, as this is the only way I can get high quality textures and graphics.
Game will slow down and hang temporarily when loading a new area, or after loading a save game.
I have filed a driver bug report with ATI on my issue, as I believe it is an issue with the drivers.
Update, switched to DX9 mode with high quality textures using the configuration utility, and the game appears to work fine now on my videocards.
Modifié par Oddball1, 11 mars 2011 - 02:57 .
#475
Posté 11 mars 2011 - 02:24
Came home yesterday to find DA2 waiting for me, so installed it then found out I couldn't actually play it since it's not officially out in the UK 'til today. Whatever. That sucks - who gives a crap about one day? - but I waited.
Came home today, ready to go, excited even, and managed to get as far as the opening cutscene to find the game runs like dog poo. Got to the first opening battle with Hawke and his brother, and the game might as well be unplayable since it's going so slow. Getting those black boxes on the ground like people have been saying too. Not good.
Seems little point posting my specs, since it hardly ever seems to resolve anything - especially when the issue isn't even at my end - but here:
Windows 7 64-bit
Nvidia GTS 450
AMD Phenom II 955 Quad-core 3.2GHz
4GB RAM
Blah blah, etc etc...
I have the game on full settings, all the necessary boxes ticked, Directx11 enabled, and the high-res texture pack. I buy the game on PC for these very options, and so not being able to use them means I might as well not bother playing it.
As the kids would say "FIX PLZ KTHX"





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