Aller au contenu

Photo

UPDATED - DX11 known issues and drivers


1560 réponses à ce sujet

#501
Serelir

Serelir
  • Members
  • 1 404 messages
Specs:
i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.2GHz
6144MB RAM
DirectX 11
NVIDIA GeForce GTX 480
Display Memory: 4063 MB
1920 x 1080 (32 bit) (60Hz)

I'm having the ground tessellation and fps lag on the highest graphics settings with 2x antialiasing. I set graphics down to high, took off the antialiasing and unchecked ambient occlusion, and things are fine. Makes me wonder what kind of machine can run this at the highest settings.

Modifié par Tuilinn Celeborne, 11 mars 2011 - 09:44 .


#502
FearCain

FearCain
  • Members
  • 54 messages

Gorath Alpha wrote...

I probably should've given that part a comment all to itself, but according to someone on nVIDIA's forum, AMD Radeons were given some major advantage as part of the game's development? 


Proof or it didn't happen.

There are quite a few idiots in that nVidia thread (I am RagingCain in there by the way.)

Its really stupid, one or two guys with ATI out of the 30~50 in this thread alone having issues, and all of a sudden conspiracy against nVidia, or they should of have bought AMD/ATi cards.  :blink:

They obviously never owned the troubled 58xx generation cards and the constant months of anguish that many of us had to endure while CrossfireX was broken, GSOD, BSOD, CTD, and various other atikmdag.sys failures.  I had one card practically unusable for over 3 months in a majority of my game.  When I got CrossfireX the issues only compounded worse.  Don't even get me started on TrifireX.

Besides there are a bunch of 58xx, 68xx, and 69xx users all in this thread having issues too.

Someone even quoted hardwareheaven's 6990 review with GTX 580 SLI with 50 fps, vs 100+ on the 6990, as proof ATi win.  Right there was a dumb move because if you look at the screenshots they were giving were DX9 (at best DX10) without max settings or high resolution textures.  My GTX 580 SLi on Dx9/Dx10 is in the 175~225 fps.

Modifié par FearCain, 11 mars 2011 - 06:55 .


#503
vania z

vania z
  • Members
  • 471 messages
FearCain, man, just look at the bottom of dragon age 2 page. Can you see amd logo there, no?
Why do you think single 6970 performs two times better, than 2 gtx 580? 

Modifié par vania z, 11 mars 2011 - 06:54 .


#504
FearCain

FearCain
  • Members
  • 54 messages

vania z wrote...

FearCain, man, just look at the bottom of dragon age 2 page. Can you see amd logo there, no?
Why do you think single 6970 performs two times better, than 2 gtx 580? 


I have no problem with any cards beating my system, but there are massive amounts of users still having problems, many of which can't even start their games.

I hate to tell you this, but a game written in DX11 API is universal.  The data and how it handles things is then controlled primarily by the drivers from your cards manufacturer.    Knowing that doesn't mean they can't run DX11 more efficiently for the particular driversets, which is a way to get Powered by ATI or AMD or nVidia.

Usually means what machines they optimized or just plain tested on were primarily <vendor name>.  Optimized doesn't mean 5000% performance increase, more like 5%.  They even usually stick to a certain driver set during development and possibly testing.  So even powered by ATi or nVidia can fail hard due to a driver update just when a game roles out, because the said game was designed on a different driver all together.

AMD Powered or Optimized doesn't mean it won't run the same on nVidia or with tweaks from driver support.

The sooner we get the false information, the idiots, and the unrealistic out, the sooner those of us who really feel they have a problem can get it analyzed, patched up, and fixed.

Modifié par FearCain, 11 mars 2011 - 07:13 .


#505
LordFess

LordFess
  • Members
  • 195 messages
I played using DX11 and all highest settings with really no issues except the no disk dectedted bug untill yesterday when I started getting occasional artifacting in the game,,,, I got tired of the no disk error so switched to DX9 and I started to get bad artifacting crashing with the dreaded mystery windows error message (saying something unknown has cause the program to stop working at the main menu game. I did manage to get to the ingame screen and had really bad artifacts before crashing crashing.

So I decided to reinstall the game deleting all character files as well.............No cigar.... the game still doing the exact same thing ........ Then I decided to crank up DA:O and see how that game was playing..............and to my surprise I experienced the same artifacting and crashing as I was in DA2...... Sooooo I decided to delete the Beta Nvidia drivers that I had installed before to get rid of the shadow problem ..... and installed the latest whole Q drivers making a decision to play using DX 9 until they fix the issues with DX 11 ....

Once the Whole Q drivers were installed I played through ACT 1.... with a steady 60 + FPS with a perfect game experience.

The Beta drivers were bad...... So I don't recommend folks install them.

#506
vania z

vania z
  • Members
  • 471 messages
Yes, I would expect the same - 5-10% of increase for amd. But obviously it is not the case. The code is broken. It is pretty easy to make code run on one system better, than the other. For example, when hlsl just appeared, nvidia could read float values af 5.0f and 5,0f or something like that. By the rules, you had to do only 5.0f, but well, many did 5, so code was broken on ati than.
"the sooner those of us who really feel they have a problem can get it analyzed, patched up, and fixed."
Of course they will path the game. Otherwise, customers with nvidia cards will be displeased(i am one of them, you know).  

Modifié par vania z, 11 mars 2011 - 07:13 .


#507
FreyarS

FreyarS
  • Members
  • 166 messages
Intel Q9550 2.8Ghz
8GB DDR3
GeForce 465 1GB (266.58 [Latest WHQL Cert])
---------------
All DLC including the Hi-Resolution Texture Pack are installed and activated.

DX11 activated, "Very High", all shinies at maximum aside from anti-aliasing and I get this along with 8FPS. Tesselation is fine,for me to leave off, I just want to ensure I have the high-res textures and maybe the Ambient Occlusion.

Dropping to "High", provides me with a stable-ish/playable 30-50FPS, and no artifacting.

#508
markshim

markshim
  • Members
  • 61 messages
ive just installed the 11.4 ati driver that the dev on this site have said to use for ATI cards.
are people still getting problems even with these drivers installed ?
i have a ati 5870

#509
MrWeeP

MrWeeP
  • Members
  • 2 messages
Operating System: Windows 7 Professional 64-bit
Processor: Intel® Core™ i5 CPU 750 @ 2.67GHz (4 CPUs), ~2.8GHz
Memory: 4096MB RAM
Card name: ATI Radeon HD 4800 Series
----
With VSync on, can't even get past the intro. Stutter and crash. With it off I can play fine on High, except for random crashes. Crashing occurs more often when loading new area or a saved game.

Newest drivers installed ofc.

#510
PaladinGunn

PaladinGunn
  • Members
  • 43 messages

markshim wrote...

ive just installed the 11.4 ati driver that the dev on this site have said to use for ATI cards.
are people still getting problems even with these drivers installed ?
i have a ati 5870


I do.

no sensible improvement in performances

#511
Krayzjoel

Krayzjoel
  • Members
  • 6 messages
Windows 7 64bit
Intel Core I7CPU 2.67GHZ
12 Gig DDR2 Memory
Geforce GTX 285M

Laptop

(Purchased from Steam as preorder) Downloaded DLC and Graphics texture updates.

Was unable to play until today. Posted Image

No matter what settings I use it always locks up 5 sec into 1st cutscene where someone is being dragged down a hall. All drivers and hardware is up to date.

Has there been any news on a patch? This shouldve been taken care of 2 days ago from what Im reading on these forums. Posted Image

#512
Krayzjoel

Krayzjoel
  • Members
  • 6 messages
Duplicate please delete. Thank you.

Modifié par Krayzjoel, 11 mars 2011 - 07:53 .


#513
Murkman4683

Murkman4683
  • Members
  • 488 messages
Specs:

Windows Vista 32-bit SP2
Intel Dual Core 2.0GHz
4 GBs of ram  (all the same 1GB sticks)
HIS ATI 5750 1GB of video memory (Direct x11 compatible)
600 Watt Power Supply

Upon first installing the game I was running a ASUS ATI 5750 which had numerous problems.  The game would not run properly on any graphic setting; there were textures missing, weird geometry shooting out of characters, and the ability to see through certain parts of mountain geometry.  I tried everything, from reinstalling graphics drivers, to trying out the 11.4 BETA drivers, nothing worked.  The game was unplayable from the lowest to highest setting.   

I uninstalled the game, all ATI associated driver files, and installed a new 5750 from a different manufacturer (had an extra one).  Reinstalled the game, the ATI beta drivers, and made sure that all the settings within the ATI Catalyst Controller were set to default.  I can now run the game using Direct x11, High settings, AA x4, AFx4, with the high-res textures package enabled.   I was able to play for 3 hours straight with only a little slow down during cut-scenes. 

#514
Airwolf1

Airwolf1
  • Members
  • 1 messages
Windows 7 64Bit
I7 950 @ 3GHZ
Nvidia GTX470
6gb of 1333mhz memory
Signature edition
Latest nvidia beta drivers

All on highest settings, bugs like a mofu. Loads of black glitches on the floor, even the not that beautiful intro went terribly laggy. Really disappointed with this :(

#515
Gorath Alpha

Gorath Alpha
  • Members
  • 10 605 messages

FearCain wrote...

Gorath Alpha wrote...

I probably should've given that part a comment all to itself, but according to someone on nVIDIA's forum, AMD Radeons were given some major advantage as part of the game's development? 

Proof or it didn't happen.

There are quite a few idiots in that nVidia thread (I am RagingCain in there by the way.)

(snip) Someone even quoted hardwareheaven's 6990 review with GTX 580 SLI with 50 fps, vs 100+ on the 6990, as proof ATi win.  Right there was a dumb move because if you look at the screenshots they were giving were DX9 (at best DX10) without max settings or high resolution textures.  My GTX 580 SLi on Dx9/Dx10 is in the 175~225 fps.

Do we have anyone fluent in German? 

www.pcgameshardware.de/aid,815403/Dragon-Age-2-Grafikkarten-Benchmarks-mit-DirectX-11-und-DirectX-10-Radeons-vor-Geforce/Rollenspiel-Adventure/Test/

The charts certainly look heavily favorable to the Radeons. 

#516
Gytax

Gytax
  • Members
  • 4 messages
http://translate.goo...Adventure/Test/

Was that so hard?

#517
Dannyboyslim

Dannyboyslim
  • Members
  • 46 messages
E8600 @ 3.8Ghz
4GB DDR2
P5Q mobo
Asus 470GTX

I had the newest official Nvidia drivers, and when I tried to run the game at Very High it was very jerky, FPS was noticeably low. On High the FPS shot up and the game was smooth as a very smooth thing (VSync on to prevent tearing).

HOWEVER, I did a clean install of the newest Nvidia Beta drivers, and my framerate at Very High improved immensely. I don't know by how much because I don't have a frame counter, but the difference was obvious and the game for me is now pretty smooth at 1680*1050 at Very High.

I haven't ticked the extra boxes below the Very High though, they do slow things down somewhat. I also haven't haven't installed the HiDef pack yet (that comes tomorrow). But certainly for me installing the Beta driver helped a great deal (Made it playable at Very High!)

#518
Ghostlamer

Ghostlamer
  • Members
  • 12 messages

The very high detail is very demanding from the hardware, especially when running at a very high resolution.

Maybe for GTX 2xx series is very demanding, but on GTX 480(and GTX 5xx) with latest nvidia beta drivers, on very high settings, game using only 12-18% of GTX 480 GPU(with overclocked core i7 875k to 4.2ghz) according to the monitoring.

GPU - 12-20%, CPU - 14-18%.
On sli enabled, first gtx 480 GPU - 10-11%, second - 10-11%.
Because GPU and CPU smoke a cigarette..:D

Modifié par Ghostlamer, 11 mars 2011 - 08:37 .


#519
BTCentral

BTCentral
  • Members
  • 1 684 messages

Gorath Alpha wrote...

www.pcgameshardware.de/aid,815403/Dragon-Age-2-Grafikkarten-Benchmarks-mit-DirectX-11-und-DirectX-10-Radeons-vor-Geforce/Rollenspiel-Adventure/Test/

The charts certainly look heavily favorable to the Radeons.

Thanks for posting that - as a GTX 260 owner it's good to know I'm not the only one experiencing low DX10 performance - though mine tends to be a bit higher on average than theirs, I'd estimate a 25 FPS average. (Yet in DX9 mode I can use 8x AA, and force 16x AF using nVidia Inspector just fine...).

Either "high" really is a big performance hit over "medium" or the nVidia beta drivers are not performing as well as I would like.

Core i7 930 @ 2.8GHz, 6GB DDR3, GTX 260 896MB.

#520
Art Vandelay

Art Vandelay
  • Members
  • 6 messages
ATI Radeon 3870x2 card. Only used "High" graphics, never "Very High". Even with the updated ATI driver (11.4) and only on "High" graphics, game would crash during the cutscene in the beginning where Flemeth appeared and pwned the darkspawn, right after you kill the ogre.

Eventually tried going with DX9 and turning off Vsync, as suggested here, and got through the cutscene.

#521
WorLord

WorLord
  • Members
  • 5 messages
Please do the following:

1. Get to a particularly busy scene
2. Save the Game
3. Load the saved game in DX11 (all settings on/maxed, high-res textures), take screenshot
4. Load the saved game in DX9, (all settings on/maxed, high-res textures), take screenshot
5. Compare screenshots

Am I the only one that can't really see the difference between the two?

I no longer stress about my sub-par DX11 experience, let's put it that way. On 9, its 60fps all the way, and looks just the same to me.

#522
Ghostlamer

Ghostlamer
  • Members
  • 12 messages

WorLord wrote...

Please do the following:

1. Get to a particularly busy scene
2. Save the Game
3. Load the saved game in DX11 (all settings on/maxed, high-res textures), take screenshot
4. Load the saved game in DX9, (all settings on/maxed, high-res textures), take screenshot
5. Compare screenshots

Am I the only one that can't really see the difference between the two?

I no longer stress about my sub-par DX11 experience, let's put it that way. On 9, its 60fps all the way, and looks just the same to me.


Model of your videocard?.
If DX 11 not suppoted by videocard(or did not load for some reason), then game will use DX9, even when DX 11 selected, you will not see the difference and performance will be like in DX9.

Modifié par Ghostlamer, 11 mars 2011 - 09:21 .


#523
criticalhitx

criticalhitx
  • Members
  • 12 messages

WorLord wrote...

Please do the following:

1. Get to a particularly busy scene
2. Save the Game
3. Load the saved game in DX11 (all settings on/maxed, high-res textures), take screenshot
4. Load the saved game in DX9, (all settings on/maxed, high-res textures), take screenshot
5. Compare screenshots

Am I the only one that can't really see the difference between the two?

I no longer stress about my sub-par DX11 experience, let's put it that way. On 9, its 60fps all the way, and looks just the same to me.


Actually without taking a screenshot and just switching between DX11 and DX9, I can tell there's a noticable difference in lighting and shadows for sure.  While the difference isn't night and day, I can't go back to medium anymore. 

#524
WorLord

WorLord
  • Members
  • 5 messages
MSI Twin Frozr II 560Ti OC edition, 1GB DDR5 (I think). (GeForce 560 Ti, just to be clear, with 267.26 Beta installed). It's about eight days old. 4G system DDR2 Ram.

Maybe I just haven't looked in the right places (don't focus on shadows too often), but I swear I couldn't figure out what exactly was being rendered differently.

#525
WorLord

WorLord
  • Members
  • 5 messages
I should note that I can tell the DX11 difference with OTHER things, easily. Just not DA2.  

Also, for the record, this does NOT excuse DA2, at all.  I'm not vouching for it - I damn well better should be able to run it on highest, with this Twin Frozr I *just bought just for this game and DX11*, with all the fixin's; and yeah, I AM annoyed by that.  Don't.  Get.  Me.  Wrong.

I am just *way less* annoyed by it, knowing that I cannot immediately tell what I'm missing.  I'm tempted to ask someone to point it out to me, maybe show me some screenshots of what's different?

I certainly have the frame rate hit that comes with Very High and all DX11 switches turned on.  I'm at like 20-30FPS there, and the game is certainly playable, even satisfactory, with DX11+High.  

Modifié par WorLord, 11 mars 2011 - 09:47 .