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UPDATED - DX11 known issues and drivers


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#601
Dawn_Star

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JamesX wrote...

Moondoggie wrote...

xnoxiousx wrote...

Or bioware optimzation 


If that were the case all cards would be having the same problem. Nvidia will get a driver out that works with this game eventually i'm sure.

Actually xnoxiousx is correct.  The game is not optimized for Nvidia the way it is for ATI.  Nvidia cards haev lower performance across the board in Dragon Age 2.

Video cards these days are pretty different.  Eventhough directX suppose to make it all the same, it does not.  Optimization have some dramatic difference in performance.  Drivers only help so much, but if a game engine isn't coded correctly no amount of driver updates will make that much of a difference.

I am incline to think that the problem maybe both.  Dragon Age 2 engine might be coded for ATI and not as well done for Nvidia, and Nvidia driver might have some error in the tessellation effects.  Because that seems the major performance killer.  I can run the game 70+ fps but as soon as I turn on DirectX11 (which adds Tessellation) no amount of adjusting of settings will get me over 28 fps (even with the beta driver)


This is the correct line of thinking. Sadly, as much as I'd like to deny it, Bioware has dropped the ball on this one. After extensive playtime and testing, the "very high" settings, which includes tessalation, as well as features such as maximum anti-aliasing, are simply impossible to play well with an NVIDIA card, no matter how nice your system is right now.

The coding, as many have pointed out, was designed better for ATI cards. Looking at the hardware boost of NVIDIA to ATI right now; any enthusiast or even smart buyer would invest in NVIDIA, considering that the price:performance ratio is simply better. Hands down. No questions.

In other words NVIDIA people: here is your solution:

Download the high resolution textures pack. Download the NVIDIA beta driver. Turn the game on Directx11 renderer. Turn the settings to High. Enable both the checkboxes below the sliders for AA and AF. Turn your antistropic filtering up to max. Make sure your anti-aliasing is at 0.

These are the best performance and quality settings you are going to get right now. What you'll need to be checking, about every week or so, is whether Bioware has released a patch for the game that is targeting the coding around DirectX11 rendering, specifically tessalation and anti-aliasing. Also check in on NVidia for when they release the official version of this driver update, as it will likely improve some of the rendering slightly.

On a final note, as an enthusiast myself, I am sure you are dissapointed with this answer. Get over it. We enthusiasts have a problem of not even enjoying the content of a game unless it is perfectly rendered and flashy/sparkly all the time. Granted, that's why we spend so much money on these rigs, but there is so much more to games, especially Dragon Age II, to explore and enjoy. A couple of hours in, you'll hardly remember what settings you're on, and if you do, you'll grin and bear it.

#602
Solinsky

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Can anyone confirm this works?^

#603
Jade Elf

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Solinsky wrote...

Can anyone confirm this works?^


I've come to the same conclusion myself. So, yes. Framerates aren't great, but it's the best compromise for me. The results will vary, depending on systems and settings, of course.

FYI: NV GTX 460, C2D @3.3GHz, screen res. @1920x1080, Vista x64, 4GB RAM

In any case, hopefully we'll be seeing a combination of tweaks on BioWare's part (ie. patch) and some more driver optimisations by nVidia in the near future...

#604
randallman

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Just threw an EVGA GTX580 O.C. w/ 1536MB vidram into my PC and with DAII 1.0 and the beta nvidia drivers, everything seems to be working on Very High, DX11, and HiRes textures w/ 4x AA and 2x AS at 1680x1050

PC specs are:

i7 860 stock clock.
ASUS P7P55D Deluxe board.
8GB of corsair ram (forget the clock rate, whatever it's spose'd to be I think 1600).
4x300GB WD 10k SATA Velociraptors in RAID1+0 (bios raid on the mobo, not so awesome)
2x HP L2245wg LCDs  (Native 1680x1050)

That's basically it...

Modifié par randallman, 12 mars 2011 - 09:03 .


#605
Xsannz

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Hey all try going into the dragonage.ini - look for option that has trilinear in in and set to 1 instead of 0 and tripple buffering set it to 1 instead of zero - doubled my framerate on very high settings

i am gettign 25fps with drops to 22 (but is smooth and playable no stutters) ar 5760x1200 eyefinity on crossfire 6970 cards

#606
7uong

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now im playing on high with occlusion turned off, texture turned on, and get 60-70 fps, and im happy with that, if somehow bioware can fix up an update that makes it more compatible with nvidia cards, then ill be extra happy

#607
foxz0rd

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Im totally confused now...I deinstalled the game because my Game crashed with the HD texture Pack @ DX11 so i installed it again without HD pack. Now i cant play with DX11 anymore at all?

Modifié par foxz0rd, 12 mars 2011 - 11:27 .


#608
Dromgatti

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I wish I would of known Bioware was going quit creating games that run on Nividia cards BEFORE I built my GTX 580 (SLI) system.  BioWare usually provides such a high level of wonderful polished quality in thier games; I just didnt expect this.  Being the HUGE BioWare and Nvidia fan that I am, it saddens me that I am no longer able to enjoy both products.  I feel a little cheated by BioWare (I cant imagine they had no idea thier game didnt work at all on Nvidia cards).  Regretfully I will never pre-order a BioWare game again.  I always placed BioWare near the level of Blizzard as far as quality goes...untill now.  GG BioWare, I hope I get the chance to play it.
:(

Modifié par Dromgatti, 12 mars 2011 - 11:35 .


#609
Dudefella

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I'd love some kind of official response from BioWare explaining the cause of the problem, and what steps are being made to fix this. I'm holding off starting the game until the performance issues are fixed, which might sound unreasonable, but I have a system that should be more than capable of running this game full, and I'd like to experience it in all it's glory.

I'm not totally convinced this is any kind of optimisation issue, seems to me that the drop in framerate when going from high to very high is way to steep for it to be anything other than some kind of engine / driver bug.

#610
LordFess

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Honestly I have not seen any noticable differance between what the game looks like between DX11 and DX9............Imo the game looks great either way....... I wouldn't deprive myself of having a good time playing the game because DX11 is not working up to snuff....... I am going back to DX9 till they get DX11 right.

Modifié par LordFess, 13 mars 2011 - 12:42 .


#611
Solinsky

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Bioware can we get an update on a patch or any words from Nvidia when a new driver will be released?

#612
foxz0rd

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Well i got it working now...My Game always crashed when i tried to start with DX11 as soon i installed the HD Texture patch
I deinstalled the 11.4 driver and the game, then i was installing my old 11.2 Ati Driver and the HD texture Patch, now it works perfectly with everything on max :)))

Modifié par foxz0rd, 13 mars 2011 - 12:58 .


#613
Dromgatti

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/bump

Solinsky wrote...

Bioware can we get an update on a patch or any words from Nvidia when a new driver will be released?



#614
kjdhgfiliuhwe

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LordFess wrote...

Honestly I have not seen any noticable differance between what the game looks like between DX11 and DX9............Imo the game looks great either way....... I wouldn't deprive myself of having a good time playing the game because DX11 is not working up to snuff....... I am going back to DX9 till they get DX11 right.


The game looks bad at DX 9 compared to DX 11. The biggest difference are shadows on your characters are incredibly pixelated.

That said, I imagine if I had never played at DX 11, or if the option had never been there, I wouldn't have been bothered by how badly pixelated shadows are in DX 9. It's amazing how our minds adjust relative to what it experiences. Kind of like how I once thought the 8 bit graphics of the 80s was mindblowing, but now you look at them and think, "what crack was I on?"

Since I'm on my fourth playthrough, I imagine I'll be long done with the game and too burnt out to play it again by the time they and/or Nvidia fix DX 11 issues. :P Shame. 

#615
foxz0rd

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foxz0rd wrote...

Well i got it working now...My Game always crashed when i tried to start with DX11 as soon i installed the HD Texture patch
I deinstalled the 11.4 driver and the game, then i was installing my old 11.2 Ati Driver and the HD texture Patch, now it works perfectly with everything on max :)))


When i left the Game and started it again it crashed everytime again...
But now i know why its Xfire, if you put it off it works.
To all People who have similar Problems and got xfire on while starting/playing, try to put it off, maybe it helps

#616
Guest_Puddi III_*

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Any idea when they'll come out with a new beta or official driver for Nvidia? Or a patch for DA2?

#617
Unichrone

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There's another issue with framerate in regard to the mouse cursor. I made a thread about it, and I'm not the only on experiencing this by any means...

Can we please get a BioWare confirmation that they're aware of this bizarre error in the game?

#618
StormBull69

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Patched stopped minor A: drive pesky error but still need major DX11 on W7 64-bit to work without locking up.

#619
Kestrel MacKnight

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Intel Core i7 CPU Q820 @1.73 gHz
8GB Ram
ati mobility radeon hd 4870
Windows 7 Ultimate Edition, 64 bit.

Updating drivers allowed me to operate in DX11 which allowed me to get to Kirkwall. Once I get past the guard, I freeze, to then have a crash, atikmpag.sys dumps and reboots my machine. I ran several scans and verified I do not have a virus. The crash happens regardless of video settings, but at specific points (before the ogre attack, or just as you turn left at the end of the hall at the top of the stairs at the Gallows.)

#620
Kestrel MacKnight

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Intel Core i7 CPU Q820 @1.73 gHz
8GB Ram
ati mobility radeon hd 4870
Windows 7 Ultimate Edition, 64 bit.

Updating drivers allowed me to operate in DX11 which allowed me to get to Kirkwall. Once I get past the guard, I freeze, to then have a crash, atikmpag.sys dumps and reboots my machine. I ran several scans and verified I do not have a virus. The crash happens regardless of video settings, but at specific points (before the ogre attack, or just as you turn left at the end of the hall at the top of the stairs at the Gallows.)

#621
Kestrel MacKnight

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Intel Core i7 CPU Q820 @1.73 gHz
8GB Ram
ati mobility radeon hd 4870
Windows 7 Ultimate Edition, 64 bit.

Updating drivers allowed me to operate in DX11 which allowed me to get to Kirkwall. Once I get past the guard, I freeze, to then have a crash, atikmpag.sys dumps and reboots my machine. I ran several scans and verified I do not have a virus. The crash happens regardless of video settings, but at specific points (before the ogre attack, or just as you turn left at the end of the hall at the top of the stairs at the Gallows.)

#622
Dromgatti

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Hello BioWare can you NOT ignore us?!?!  Its bad enoough we paid money for this broken ugly mess; could you please just acknowlage us.  Let us know your still there for us and you care...may be?... sorry its just days have gone by and we havent heard anything from your end.

#623
Minaach

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I have a question regarding DX9...since the beta drivers for AMD are causing BSOD with page fault drivers.

Can I still play this game on DX9? Or I am forced to play on DX11? The older drivers work correctly for my computer but the beta ones crash and burn badly, just want to know so i can possibly play the game...

#624
Swabbs

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Update to FREEZES

Finaly was quick enough to catch the Second Screen when ALT - Tab out after sceen Freeze. Error page is a notification of lost network CONNECTION. Its repeatable - Scene when talking to ANDERS in darktown for the first time, screen freezes as soon as ANDERS says to meet him at chantry after dark.

When looged into network befeore loading game It freezes at above point loadining earlier save and not logging into to Bioware network it does not FREEZE the game.

ALT-Tab out ot the game clears the freeze every time. Seems to happen almost everytime there is an Update needed to Player Profile. When game Freezes ALT-TAB out to un-freeze game. Then check Player Profile to see if update does take place and it does.

Been playing for most of the day (not logged into Bioware) and game has been running very smooth at 52fps avg.

Windows 7 Ultimate
Intel E8400 at 3.0ghz 3.0ghz
4gb main memory
Nvidia 275 1gb memory Lastest release vidio driver 266.58 win 64bit
MSI p7 Platinum Plus system board Nvidia chipset

#625
Dromgatti

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http://www.hardwareh...agon-age-2.html