Dittowoloif wrote...
well im rooting for bioware/nvidia to fix this
With any luck we might get new drivers in a couple of days when their new card (GTX 590) is hopefully released.
Modifié par BTCentral, 22 mars 2011 - 12:37 .
Dittowoloif wrote...
well im rooting for bioware/nvidia to fix this
Modifié par BTCentral, 22 mars 2011 - 12:37 .
BTCentral wrote...
Dittowoloif wrote...
well im rooting for bioware/nvidia to fix this
With any luck we might get new drivers in a couple of days when their new card (GTX 590) is hopefully released.
Miriel Amarinth wrote...
woloif wrote...
are you 2 married? just wondering
Maybe they should be.
Baramon wrote...
I think we need a tote board at this point. I'm getting lost as to who's supporting what anymore, and why stuff won't run or will run in which DXx.x version we're talking about at the moment... And somebody keeps referring to the workaround drivers as version 167 or something when I thought we were up in the 267+ range currently.
So, how about a nice game of chess... It still runs in any DX mode, right?
(Sorry, that was a joke.)
I think I'll go try my hand at overclocking something. My temps (atm) are hovering around 39-40 degrees C, so I should be safe for awhile, right?
Modifié par MaxPayne37, 22 mars 2011 - 12:49 .
MaxPayne37 wrote...
Miriel Amarinth wrote...
woloif wrote...
are you 2 married? just wondering
Maybe they should be.
It wouldn't last long...
Actually, that might be a problem. I see no evidence of Tesselation on High, but there is a definite improvement to a whole bunch of stuff on High, and it's almost impossible to determine if any of them are DX10 or DX11 without a dedicated set of tools for working with the game. However, the DX11 renderer runs poorly on any graphical settings on any nvidia card. I don't know about the performance on medium or lower on AMD. Something's just screwy with the renderer, and it's fairly obvious that the "special graphical upgrade" that the PC got was quite rushed.Valaskjalf wrote...
I think High still includesDX11 Soft Shadows and such. Just not tesselation.
Misterpinky0 wrote...
Actually, that might be a problem. I see no evidence of Tesselation on High, but there is a definite improvement to a whole bunch of stuff on High, and it's almost impossible to determine if any of them are DX10 or DX11 without a dedicated set of tools for working with the game. However, the DX11 renderer runs poorly on any graphical settings on any nvidia card. I don't know about the performance on medium or lower on AMD. Something's just screwy with the renderer, and it's fairly obvious that the "special graphical upgrade" that the PC got was quite rushed.Valaskjalf wrote...
I think High still includesDX11 Soft Shadows and such. Just not tesselation.
...of course, this isn't going to stop people (myself included) from arguing about it in the forums until we're all blue in the face. I should probably just stop reading the forums until a patch comes out.
Misterpinky0 wrote...
Actually, that might be a problem. I see no evidence of Tesselation on High, but there is a definite improvement to a whole bunch of stuff on High, and it's almost impossible to determine if any of them are DX10 or DX11 without a dedicated set of tools for working with the game. However, the DX11 renderer runs poorly on any graphical settings on any nvidia card. I don't know about the performance on medium or lower on AMD. Something's just screwy with the renderer, and it's fairly obvious that the "special graphical upgrade" that the PC got was quite rushed.Valaskjalf wrote...
I think High still includesDX11 Soft Shadows and such. Just not tesselation.
...of course, this isn't going to stop people (myself included) from arguing about it in the forums until we're all blue in the face. I should probably just stop reading the forums until a patch comes out.
Modifié par MaxPayne37, 22 mars 2011 - 02:11 .
Jharensticks wrote...
... and seems largely only to apply to the characters ground shadow (self shadows will still look pixelated).
Jharensticks wrote...
On another note... I'm curious why people keep talking about the check box for Motion BlurThere isn't one. High Quality Blur does not mention motion blur at all and is used to soften bloom effects in lighting under DX11 according to its description.
Modifié par foil-, 22 mars 2011 - 03:07 .
Modifié par SuperWolf2842, 22 mars 2011 - 04:44 .
I say amen to that!! That is, until Dragon Age 3 comes out, then, after that, I won't preorder another Bioware product.Dromgatti wrote...
...I will never pre-order another Bioware product again until I am able to verify it functions properly.
Modifié par woloif, 22 mars 2011 - 06:16 .
Modifié par Rexile, 22 mars 2011 - 10:30 .
woloif wrote...
every bioware game i have played since NWN1 has had these random crashes, then they release a final patch every time that stops the crashes. I see a trend. but it also seems like they dont learn from thier last mistakes and the very same mistakes keep happening.(not counting me1+2) NWN2 was actually obsidian, but had very similar issues with random ctds.
I was experimenting with turning cores on and off the other day and each time I dropped one, the game would start lagging a little bit more with each one. That happens in DAO and DA2, so I can't agree with that statement.Miriel Amarinth wrote....
I do wonder if it's because I'm still running an old dual-core
processor, as Bioware's latest games still don't seem very optimized for
triple+ core machines, so perhaps it's simply a case of it working best
on dual cores (bug-wise) and mainly people with 3 or more cores having
issues...
Modifié par Baramon, 22 mars 2011 - 11:55 .
I think you're getting gyped my friend. I can get 40-45 FPS in most places (except scenes outside like Sundermount)Rexile wrote...
Intel i7 990x
16 gb 1600 ram
sli gtx 580
edit; i just updated my nvidia driver to the new beta, the fps ipmroved abit but still it's abit laggy, but now there's a shadow coming out on the top ;eft of my screen, usuallu the shadow of my enemy
Rexile wrote...
Intel i7 990x
16 gb 1600 ram
sli gtx 580
The game is perfect on high setting with dx11, but when i change to very high it started to have massive slowdown n black boxes on the ground, i even try turning off other setting on the very high and still it doesn't work, i'm sure my rig could handle this game at very high n everything on, hoping for a patch soon
edit; i just updated my nvidia driver to the new beta, the fps ipmroved abit but still it's abit laggy, but now there's a shadow coming out on the top ;eft of my screen, usuallu the shadow of my enemy
Baramon wrote...
I think you're getting gyped my friend. I can get 40-45 FPS in most places (except scenes outside like Sundermount)Rexile wrote...
Intel i7 990x
16 gb 1600 ram
sli gtx 580
edit; i just updated my nvidia driver to the new beta, the fps ipmroved abit but still it's abit laggy, but now there's a shadow coming out on the top ;eft of my screen, usuallu the shadow of my enemy
with a few options turned off with my setup. That just seems a bit low in my opinion.
AMD Phenom II X6 1055T 2.80GHz
PNY GTX 470
4GB RAM
Something's killing your framerate if that's all you're getting. Not to be downing your system setup, but "something ain't right".
yoda23 wrote...
Dual EVGA 570's here and no joy on the Very High Tex frame rates, Getting ~15 fps in the opening combat sequences. I can use the tex pack called "high" in the settings with everything maxed out, so there must be something up with the Very High Setting.
Specs:
i7 920 OC'd to 3.3 ghz
6gb Corsair Dominator ~1300 mhz
X2 EVGA 570 FTW - Factory OC'd to 797 mhz (Sli)
At the High setting the game looks great. Not sure what the deal is with the Very High setting as when that is selected my fps drops to ~15 and I get these black triangles all over the environment. I am running 266.58 and my temps are all well in range. The 570 runs about 11c cooler and uses much less power (~70 watts less) than the 285's I had previously used.
I really feel bad for players stuck on the Xbox. Even on the High setting, with this rig, Kirkwall looks spectacular. TY Bioware
Modifié par Kayden SiNafey, 22 mars 2011 - 12:34 .
Your problem is highlighted. If you use a program that shows GPU utilization ingame you will likely find it is extremely low. The 266.58 drivers have no DA2 optimization what so ever and worked extremely poorly.yoda23 wrote...
At the High setting the game looks great. Not sure what the deal is with the Very High setting as when that is selected my fps drops to ~15 and I get these black triangles all over the environment. I am running 266.58 and my temps are all well in range. The 570 runs about 11c cooler and uses much less power (~70 watts less) than the 285's I had previously used.
While I purchased DA2 for PC, I have played it on the 360 too - it's pretty comparable to Medium on the PC, which is not bad as far as consoles go. Having said that, High/Very High (especially with the HR Texture pack) are much better graphically.yoda23 wrote...
I really feel bad for players stuck on the Xbox. Even on the High setting, with this rig, Kirkwall looks spectacular. TY Bioware
Actually, no. There is a 570 FTW - take a look at the boxKayden SiNafey wrote...
EDIT 2: I just got my 580gtx FTW Hydro Copper 2 and I remembered it was the only cards with the FTW branding for the 5xx series and I just double checked, you are running the 570 Superclocked. Nice setup by any means, I just wanted to make sure we were on the same page.
Modifié par BTCentral, 22 mars 2011 - 01:41 .
BTCentral wrote...
Actually, no. There is a 570 FTW - take a look at the boxKayden SiNafey wrote...
EDIT 2: I just got my 580gtx FTW Hydro Copper 2 and I remembered it was the only cards with the FTW branding for the 5xx series and I just double checked, you are running the 570 Superclocked. Nice setup by any means, I just wanted to make sure we were on the same page.
Modifié par Kayden SiNafey, 22 mars 2011 - 02:00 .