Kayden SiNafey wrote...
I guess you can't argue with crazy even with the proof right in front of your eyes. I should have knowen better but thanks guys for further killing the hope that I have that ppl can be better or admit when their wrong.
EDIT: You guys are focusing on one detail between all of my statements when it isn't the whole of what I said. I said the game was running DX11 only features on DX10 cards, granted I was wrong about Tess and I have admited to this because of the API here I'll say it again you were RIGHT. Now the game was supposed to have DX11 features not accesable for DX10 cards but you can trigger them to turn on. It wasn't perfect and NO WHERE did I say it was but you guys weren't 100% right either. You guys ego's need to get in check because your just pointing out one thing and not the whole truth of what I was saying and now what Bioware is telling you.
See above in bold? wrong.. wrong .. and WRONG....
Again, you can set whatever you like in the ini file, but DX11 *specific* effects have NO EFFECT on the DX10 cards. ONLY DX10 effects can run on DX10 cards. It dont care what the game is set to do... Windows/DX11 will just ignore any settings by the game for DX11 effects if a DX11 card is not present. Personally, I don't even think it gets that far. From what I can see, the game itself will ignore them as the game is checking for DX10 and DX11 hardware
DX 11 will NOT use dx11 specific effects on a dx10 card no matter what you set the game at... end of story.. it's not possible unless the game used the CPU to "software emulate" those features - which is does not. So the game can NOT provide any features "normally not accessable by DX10 cards" as you stated above.
However if you have a DX11 card, you can trigger DX10/11 effects at ANY detail level of the game if you set them up in the ini file
Kayden.. feel free to point this EXACT post out to Luke or another BW dev, and they will 100% confirm what I am telling you
this isn't about ego.. it's about your fundimental lack of knowledge and confusion.. the performance issues are simple..
1) game needs patching
2) ati and nvidia need better drivers
3) the game needs a CUSTOM detail setting where we can manually toggle on/off each DX9,10,and 11 effect vs just basic detail levels... example: maybe someoen wants every DX11 effects but no shadows what so ever because they have a lower end DX11 card.. and shadows take quite a big slice of GPU time. And the disable shadows in the ini file has no effect
The end.
Modifié par TallBearNC, 23 mars 2011 - 06:15 .