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UPDATED - DX11 known issues and drivers


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#1376
Tsunami120681

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So I just got this game and was trouble shooting it as I was reading this forum.  I downloaded
the new Ion Nvidia drivers and the hi-res pack and most of my issues
went away.  At the highest settings possible for the game and highest
resolution I get 30fps which was better than before, so I play on reduced resolution with settings all; the way up.  I have a couple other games like NFS Hot pursuit that I can
play on max settings and resolution with no problem but its cool. 
Another small issue I have is in full screen mode the mouse arrow is
invisible making it hard to set settings or select items or characters. 
I just move the mouse till I see what I want get highlighted.  In windowed mode I can see the arrow.  I have this same issue in Star Wars the Force Unleashed 2.  If someone can help me resolve this I will be really greatful.  Thanks everyone for your help!!!!!:)  Happy Gaming.

#1377
Tsunami120681

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Oh I forgot my specs are Quad core 955 phenom processor 3.2 black edition 8gig corsair xms2 ddr2 Palit Geforce GTX 560Ti 2gig Vram Win7 pro 64bit. Either this game is really demanding or my card slows a bit on full resolution and highest settings hmmm

#1378
foil-

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Tsunami120681 wrote...

Oh I forgot my specs are Quad core 955 phenom processor 3.2 black edition 8gig corsair xms2 ddr2 Palit Geforce GTX 560Ti 2gig Vram Win7 pro 64bit. Either this game is really demanding or my card slows a bit on full resolution and highest settings hmmm


What resolution did you try playing it at when you had framerate problems. 

Stupid question, but I've seen it happen before: do you have your monitor plugged into the output from the video card or into the original video plug that came with your computer.  I'm asking because you mention 2GB Vram which sounds like the lingo used by integrated video cards.

#1379
Alain Beaupre

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I might be in the wrong forum, but I cannot find where to post my question. Do you know where the saved games are in Windows Vista and in Windows 7.0? I am trying to transfert a game played from one computer to the other.

Alain

#1380
mousestalker

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Documents>Bioware>Dragon Age 2> Characters

Look in the folder for the specific character and there should be a folder named 'Saves'

#1381
Alain Beaupre

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Thank you very much! It worked and I could transfer my game.

#1382
TorgTBB

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I am having the same problem that Igoror on the first page is having regarding the surser jumping when right clicking. Didn't read through the whole thread, but assume it hasn't been dealt with as the new patch (1.01) doesn't deal with it.
It seems to be an issue with Win7 64bit, before I upgrade from WinXP, I had no problems with the game (well, not that problem anyway).

I do have the latest Gefore drivers downloaded.
I run an AMD 64X2 Athelon 6000+ dual core 311Ghz processor and 2.x Gefore GTS 250 in SLI mode. 4 Gigs of RAM
Can't run DX11 or get more issues with game, so setting use DX9 on medium graphics setting.

Modifié par TorgTBB, 03 avril 2011 - 03:43 .


#1383
Tsunami120681

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Modifié par Tsunami120681, 03 avril 2011 - 09:01 .


#1384
Tsunami120681

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[quote]foil- wrote...

[quote]Tsunami120681 wrote...

Oh I forgot my specs are Quad core 955 phenom processor 3.2 black edition 8gig corsair xms2 ddr2 Palit Geforce GTX 560Ti 2gig Vram Win7 pro 64bit. Either this game is really demanding or my card slows a bit on full resolution and highest settings hmmm[/quote]

What resolution did you try playing it at when you had framerate problems. 

Stupid question, but I've seen it happen before: do you have your monitor plugged into the output from the video card or into the original video plug that came with your computer.  I'm asking because you mention 2GB Vram which sounds like the lingo used by integrated video cards.

Basically its any frame rate thats to high Before the patch and
Hi-res package anything to high would bereal slow and show black shapes
in the terrain. Now its more stable and at 1024x768(4:3) I get 40fps,
so as I go up the frame rate drops. I have trouble anyways with the
higher resolutions cause they don't fit on my screen so 1024x768 is
fine. Im using an HDMI connection. No my graphics card is not
integrated. I just bought it two months ago here is the link for the
card I bought. I works awsome with other games at full settings like
Need for Speed Hot Pursuit and Transformers: War for Cybertron. Link to
my exact card----->
http://www.newegg.co...1-099-_-Product

#1385
Tsunami120681

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So between installing an updating DA2 and Nvidia Drivers and EA update manager me Need for Speed: Hot Pursuit game does not work right and now I have to reinstall. It would be dissapointing to have to loose my saved game for that. Other than that I can get DA2 to work fine on 1024x768 res with all settings turned up. Which is fine enough for me to enjoy it. Higher res have lower frame rate and do not fit on my screen well but Im well content for now.

#1386
foil-

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Tsunami120681 wrote...


Tsunami120681 wrote...

Oh I forgot my specs are Quad core 955 phenom processor 3.2 black edition 8gig corsair xms2 ddr2 Palit Geforce GTX 560Ti 2gig Vram Win7 pro 64bit. Either this game is really demanding or my card slows a bit on full resolution and highest settings hmmm



Foil wrote

What resolution did you try playing it at when you had framerate problems. 

Stupid question, but I've seen it happen before: do you have your monitor plugged into the output from the video card or into the original video plug that came with your computer.  I'm asking because you mention 2GB Vram which sounds like the lingo used by integrated video cards.


Basically its any frame rate thats to high Before the patch and
Hi-res package anything to high would bereal slow and show black shapes
in the terrain. Now its more stable and at 1024x768(4:3) I get 40fps,
so as I go up the frame rate drops. I have trouble anyways with the
higher resolutions cause they don't fit on my screen so 1024x768 is
fine. Im using an HDMI connection. No my graphics card is not
integrated. I just bought it two months ago here is the link for the
card I bought. I works awsome with other games at full settings like
Need for Speed Hot Pursuit and Transformers: War for Cybertron. Link to
my exact card----->
http://www.newegg.co...1-099-_-Product


Interesting, a 2Gigabyte 560Ti.  I didn't know they made them above 1GB.
In any case, the 560Ti is the same GPU I have and I don't have problems.  But I don't have the same board as you.  I don't know how much experience you have with installing video cards so I asked if you plugged your monitor into you newly installed video card because I've seen people purchase new video cards and then plug their monitor back into the port for the onboard integrated card.  How about the power connector to the card.  Could it be loose or not connected?  You should get a windows warning if it is but you never know.

Modifié par foil-, 03 avril 2011 - 11:25 .


#1387
Tsunami120681

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foil- wrote...

Tsunami120681 wrote...


Tsunami120681 wrote...

Oh I forgot my specs are Quad core 955 phenom processor 3.2 black edition 8gig corsair xms2 ddr2 Palit Geforce GTX 560Ti 2gig Vram Win7 pro 64bit. Either this game is really demanding or my card slows a bit on full resolution and highest settings hmmm



Foil wrote

What resolution did you try playing it at when you had framerate problems. 

Stupid question, but I've seen it happen before: do you have your monitor plugged into the output from the video card or into the original video plug that came with your computer.  I'm asking because you mention 2GB Vram which sounds like the lingo used by integrated video cards.


Basically its any frame rate thats to high Before the patch and
Hi-res package anything to high would bereal slow and show black shapes
in the terrain. Now its more stable and at 1024x768(4:3) I get 40fps,
so as I go up the frame rate drops. I have trouble anyways with the
higher resolutions cause they don't fit on my screen so 1024x768 is
fine. Im using an HDMI connection. No my graphics card is not
integrated. I just bought it two months ago here is the link for the
card I bought. I works awsome with other games at full settings like
Need for Speed Hot Pursuit and Transformers: War for Cybertron. Link to
my exact card----->
http://www.newegg.co...1-099-_-Product


Interesting, a 2Gigabyte 560Ti.  I didn't know they made them above 1GB.
In any case, the 560Ti is the same GPU I have and I don't have problems.  But I don't have the same board as you.  I don't know how much experience you have with installing video cards so I asked if you plugged your monitor into you newly installed video card because I've seen people purchase new video cards and then plug their monitor back into the port for the onboard integrated card.  How about the power connector to the card.  Could it be loose or not connected?  You should get a windows warning if it is but you never know.




I like this card and eventually I'm going to get SLI.  My other games let me play full graphics at 1920X1080 res..DA2 does with the patches and updated graphics driver but much lower framerate.  I also have to play in windowed mode or I cannot see the mouse cursor in the game on DA2.  I go to school for computers so I do have decent knowledge on things, but I am goin to venture in my case and reseat everything since I also have a small issue with the graphics  drivers crashing only  once everytime I reboot or startup my machine causing a brief moment where my screen goes blank and comes back on.  My main issue is fixing the mouse cursor problem, this happens to me in Star Wars the Force Unleashed 2 but in game I use a controller so its no biggy, but in DA2 I would like to see my cursor cause I need it to point and heal people and stuff.

#1388
Tsunami120681

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Holy Crap!!!! After a couple months lol with a couple games I finally found out why I couldn't view the mouse cursor in full screen mode. It is because I had mouse trails enabled in the Mouse Settngs in control panel...this might work for SWTFU2. That sucks cause I like mouse trails when I move the mouse arrow lol.

#1389
Shake_N_Bake

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almost 1 month and still no fix

zzz

#1390
DefconDan

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 I will say that the new beta version of nvidia drivers 270.51 seem to stop the hangs, and greatly improve performance (considering I went from 1680x1050 to 1920x1080 and outside of dropping to 4xAA to 8Xwhatevertheothersettingis (its name escapes me :blink:) it runs like a champ). Only odd thing I can't select Very High on Detail anymore and some Direct11 checkboxes are greyed out.. probably a driver issue but I dont care because now I can play the damn thing for hours at a time with no issues!!! Yeah!!

Also my new 27 Samsung P2770FH that let me go to 1920x1080 certainly helps B)

#1391
Baramon

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Sorry for copying and pasting my own post in another thread, but I is tired. Been playing a bit more lately and (finally) having some fun again!!
...
All right, I are confused: [smilie]../../../images/forum/emoticons/wondering.png[/smilie]

I was
messing around with the settings. Went into my DragonAge.ini file and
changed a couple of settings. Made AF 16, and forced AA to 16 as well,
even though my actual game (menu) settings were still on DX9. Oh, and I put in 3 for GraphicsDetail.
I went into the game, played around for a bit, took some screenshots to
compare later outside of the game in a photo editing program of the
courtyard flagstones and various character poses. My last configuration
has the menu bar set to DX11, AF is 8x, AA is 4x (or is it vice versa?
will have to double-check) and VSync is off, as well as DDOF, SSAO, and
one of the others off too. I think the only checkbox left in those
settings just has High Quality Textures ticked. (Computer is off for the
night, and too tired to trudge back upstairs to double-check
everything. It's late.)

All in all, I think the only thing that's
really a major change is the VSync setting.  I usually keep it set in
all my games, because the LCD monitor/graphics card combo I have almost
always shows that highly annoying "tearing effect"; you know, where the
shearing lines crop up a lot and really detracts from the visual aspect
of the game.

The stuttering is gone. No more lag. I've been
everywhere (back to Sundermount, Wounded Coast, and completed several of
the current quests, maybe a dozen or so; been through dozens and dozens
of battles, and my framerate has never dropped below 35 that I can
remember, and even then, nothing ever lagged that I could tell. Having
the stuttering gone has really improved things immensely; but now I'm
usually getting 45+ FPS in most places and during lots of combat.  Only
in rare instances is it dropping down to say 35 FPS, and even then it's
running nice and smooth, even with lots of Arcane Shield effects on all
my characters, two of us chunking exploding grenades, three rogues in
Haste mode, chopping and chunking baddies with Explosive Strike and
Anders dealing out rapid wallopings of lightning and staff effects....

So,
what gives?  VSync was screwing this up the whole time?  I find it hard
to believe, but the results seem to bear it out.  Will have to do more
investigating.  But I'm tired of investigating; I want to play!

This is just bizarre, to say the least, but I'm ecstatic that it's working (well!) again.  More info later, if I can tear myself away from this game.<3

#1392
Rpguru

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This is bad, I played far enough dealing with the crashes that I dread starting over. Will have to though, gonna play crysis and hope that by the time I'm done they have this worked out.....

#1393
bri193

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@Baramon
VSync is a huge fps drain and can be the source for all sorts of frame-rate problems. I always turn it off in game options and for good measure force it off in my nvida driver options.

#1394
orpheus333

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bri193 wrote...

@Baramon
VSync is a huge fps drain and can be the source for all sorts of frame-rate problems. I always turn it off in game options and for good measure force it off in my nvida driver options.


I guess it depends whether you like screen tearing or a capped frame rate.

I've jsut installed the newest nVidia beta driver 270.65(?) and it seems to have fixed the majority of my DX11 issues. SSAO, Diffusion Depth Of Field are still an fps hit on my 460 though but without them frame rates are steady and playable at around 40-50. With them they drop to about 10-20

Modifié par andyr1986, 04 avril 2011 - 01:26 .


#1395
bri193

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Been playing DA2 1.01 (high-res pack) and max details for 2+ weeks now in dx11 with a gtx580 card and latest beta drivers. Fps was ok (no stuttering and the like), but was having quite a few freezes and CTD's.
My fix for this was turning off (disabling) music in the audio options. Major performance increase, plus no annoying background music forced on you...
Unless you particularly fancy the background music, I strongly suggest disabling this...

#1396
bri193

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andyr1986 wrote...
I guess it depends whether you like screen tearing or a capped frame rate.


I can easily live with the occasional screen tearing during cut-scenes ... Thisis really very minior comparied to the performance boost running without VSync. Never experienced screen tearing during proper game-play.
Capped frame rate?? All I can suggest is you give it a try. I doubt you will notice any frame rate cap cos your overall performance will be much improved ..

#1397
Baramon

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bri193 wrote...

My fix for this was turning off (disabling) music in the audio options. Major performance increase, plus no annoying background music forced on you...
Unless you particularly fancy the background music, I strongly suggest disabling this...

I'm curious: do you have onboard audio, or a separate (dedicated) soundcard. With a standalone card, you shouldn't be experiencing slowdown from the audio. I had to upgrade when all my games started lagging while the system loaded sound on my motherboard with onboard audio -- drove me crazy.

I do kinda like the music, actually. Thought the music was pretty good, and now that a lot of games have it worked out, it usually crescendos at the right times (when things get dicey in the game) so it's a major improvement. The Left4Dead games were the first ones I remember that I actually wanted to leave the music on in a game. I always turned it off before.

andyr1986 said...

I guess it depends whether you like screen tearing or a capped frame rate.

But I thought the main purpose for VSync was to stop screen tearing by capping the framerate at your monitors' refresh rate (60MHz in my case) and when the game was below 60 FPS, it shouldn't have any effect. I guess I was having a "false understanding" moment. :)  Also, all the games I had played with VSync turned on were probably trying to run at 800 FPS, so yeah, there would be some tearing involved.  Oh well, live and learn, and DA2 has forced me to learn alot!

Modifié par Baramon, 04 avril 2011 - 01:53 .


#1398
orpheus333

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Hold on i think i screwed up.

With VSync on you're telling you graphics card to wait for the monitors next frame to be ready. The card will not write to the display buffer until this happens. Effectively capping your fps at your monitors refresh rate. (60Hz == 60fps). With it off your graphics card will send frames to the display buffer as and when it can. This produces tearing. 

If your graphics card isn't powerful enough to provide 60+ fps then keeping it on will provide a minimal fps hit. I believe triple buffering mitigates this slightly. 

Otherwise I see no reason to turn vsync off (i hate screen tearing) if your monitor is refreshing at 60hz you aren;t seeing anything more than that no matter what your graphics card is doing. The only place I can see it being an advantage is twitch games where it can improve input latency but i think thats minimal. 

I have an external audio interface and the audio doesn't seem to give me much trouble. But if DA2's XACT implementation is as dodgy as Direct3D then it might be worth a try.

Modifié par andyr1986, 04 avril 2011 - 02:18 .


#1399
Baramon

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andyr1986 wrote...

If your graphics card isn't powerful enough to provide 60+ fps then keeping it on will provide a minimal fps hit. I believe triple buffering mitigates this slightly. 

Otherwise I see no reason to turn vsync off (i hate screen tearing) if your monitor is refreshing at 60hz you aren;t seeing anything more than that no matter what your graphics card is doing.


I was wondering about Bri193's audio setup and if onboard audio was causing a problem there.

I think you had it right. But it makes no sense (to me) why "capping" the framerate at 60 FPS/60 MHz, why it would have any effect on FPSs below that, say at around the 45 FPS range.  But it does; and a big one, obviously, as what used to make it "unenjoyable" to play, it now lets it be better than "acceptable". I guess I've just never run into a situation where my GTX 470 wasn't cranking out FPS above my monitor's refresh rate. It's new territory for me.

#1400
Arigard

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I always turn v-sync on in every game i play, as long as i can get close to 60fps. It's just soooo much smoother and tear free. I can't stand screen tearing. It's a game breaker for me.