Baramon wrote...
andyr1986 wrote...
If your graphics card isn't powerful enough to provide 60+ fps then keeping it on will provide a minimal fps hit. I believe triple buffering mitigates this slightly.
Otherwise I see no reason to turn vsync off (i hate screen tearing) if your monitor is refreshing at 60hz you aren;t seeing anything more than that no matter what your graphics card is doing.
I was wondering about Bri193's audio setup and if onboard audio was causing a problem there.
I think you had it right. But it makes no sense (to me) why "capping" the framerate at 60 FPS/60 MHz, why it would have any effect on FPSs below that, say at around the 45 FPS range. But it does; and a big one, obviously, as what used to make it "unenjoyable" to play, it now lets it be better than "acceptable". I guess I've just never run into a situation where my GTX 470 wasn't cranking out FPS above my monitor's refresh rate. It's new territory for me.
I have a dedicated audio card, no audio on my mobo... Yes, I think it is morely likely DA2's XACT implementation is crap... I game using headphones, so prefer listening to enviornmental sounds to pick up clues to events, not some band wheezing away in the background...
My monitor is 60Hz and I play all games with max out graphics, and high-res textures and whatever other eye-candy mods I can install. So, I already have a huge hit that usually keeps my fps below 60Hz/60fps threshold. VSync does little for me apart from adding unnecessary GPU processing. As I mentioned, I get the rare screen tear only during cut-scenes that I can live with..





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