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UPDATED - DX11 known issues and drivers


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#1451
Saint345

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yup same here, I have tried everything, including running DX11 on very reduced gfx settings and I even tried UNDERclocking my GTX580, but still crashes.. yet the EXACT same settings on DX9 works fine. (i.e. medium graphics, no AA or AF and all the fancy bits unchecked)

With the sheer number of people that are having identical DX11 issues, does make me wonder whether their QA team actually used any DX11 gear at all, or if the whole functionality was just tacked on by an overenthusiastic graphics programmer that wanted to play with the latest toys. I guess they only really needed it to work on one machine to produce screenshots for the marketing department.

Definitely not impressed.. this game was the main reason I upgraded my PC to a high spec, but can only be played on medium settings with DX9.. not cool at all.

I think when Mass Effect 3 finally rolls around I'll give it an extra 6 months or so to let them 'iron out the kinks' as it were..
in the meantime, back to medium graphics, old technology mediocrity *sigh*

for what it's worth:
i5 2500, 8GB, GTX 580, DA2 1.02, GeForce 270.51 (Beta)
Framerate is great, the DX11 crashes (driver has stopped responding and recovered) are not. Image IPB

Modifié par Saint345, 13 avril 2011 - 12:18 .


#1452
TallBearNC

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Saint345 wrote...

yup same here, I have tried everything, including running DX11 on very reduced gfx settings and I even tried UNDERclocking my GTX580, but still crashes.. yet the EXACT same settings on DX9 works fine. (i.e. medium graphics, no AA or AF and all the fancy bits unchecked)

With the sheer number of people that are having identical DX11 issues, does make me wonder whether their QA team actually used any DX11 gear at all, or if the whole functionality was just tacked on by an overenthusiastic graphics programmer that wanted to play with the latest toys. I guess they only really needed it to work on one machine to produce screenshots for the marketing department.

Definitely not impressed.. this game was the main reason I upgraded my PC to a high spec, but can only be played on medium settings with DX9.. not cool at all.

I think when Mass Effect 3 finally rolls around I'll give it an extra 6 months or so to let them 'iron out the kinks' as it were..
in the meantime, back to medium graphics, old technology mediocrity *sigh*

for what it's worth:
i5 2500, 8GB, GTX 580, DA2 1.02, GeForce 270.51 (Beta)
Framerate is great, the DX11 crashes (driver has stopped responding and recovered) are not. Image IPB


Since I've been on 1.02 and using 270.51, I haven't had a single crash, lockup, etc - even after playing for 7 hours.

However, what I DID do, was use the CFF Explorer and mod the game's exe file to be able to use 4GB of memory vs 2GB on a 64bit OS

#1453
Valaskjalf

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worldcitizen1919 wrote...

Still can only play in Direct X 9. Really sucks having GTX 580 and can't use DX 11. Very, very bad. Not acceptable at all.

'

well the other solution is for people to stop putting all their trust in nvidia. after they burned me with a bad 7900gt and 8800gt, i stopped buying them

#1454
JMC002

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My GTX 580 seems to be working well with DA2 (and everything else).

#1455
Saint345

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TallBearNC wrote...
Since I've been on 1.02 and using 270.51, I haven't had a single crash, lockup, etc - even after playing for 7 hours.

However, what I DID do, was use the CFF Explorer and mod the game's exe file to be able to use 4GB of memory vs 2GB on a 64bit OS


Well, because I tried everything else, I tried the CFF thing, but no joy.. I guess you just got lucky.
Recreating the crash is simple.. I just go to any location that has a bit of space, and hold down 'a' or 'd' to spin the camera around the player, usually takes about 4 or 5 rotations to crash, but does it every time.  Framerate doesnt drop at all, doesnt give any indication that it's struggling to do anything (framerate anywhere from 40 to 60 fps), just goes black, then spits me back to desktop with the driver stopped responding and recovered message.

Do the same test under DX9 and it will happily spin until you throw up

oh well.. I'm sure Bioware's best minds are otherwise occupied thinking of new ways to make us enter codes into increasingly difficult to find places.

#1456
Crunch Black

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I had a GTX 480 and the game worked reasonably well in DX11 (DA2 v1.01) with just the very occasional crash.

Yesterday I put in a Zotac GTX 580 and installed the latest beta drivers again. GPU temps are very low and CPU is running cool under load. Anyway when I went to run DA2 it kept crashing out to desktop every few minutes usually in larger areas or rooms. Updated to v1.02 same.

Basically it works for a while then suddenly drops me back to desktop. Game is still shown running in the taskbar sound is still playing normally but I cannot alt tab back.

Event viewer shows application hang
DragonAge2.exe
1.2.5644.0

As others say, DX9 seems to works fine but looks worse and really would be daft to put up with older tech on new game and latest hardware?

Windows 7 64bit. 12GB Ram (10 usable), i7 920
Using beta Nvidia drivers 270.51 as they fixed DA2 issues in previous beta and improved performance in this apparently.

Will likely try underclocking CPU or something but as temps are good and has been running well before 580 seems a forlorn hope.

Modifié par Crunch Black, 13 avril 2011 - 11:46 .


#1457
SusanStoHelit

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I tried changing the Dragon Age .exe with CFF explorer (I remember having to do that with the DAO toolset) and altering it to >2; then retried running the game with DX11. It did help - but not enough. It simply took rather longer to crash.

So it's back to DX9 and medium graphics. :pinched:

#1458
SusanStoHelit

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Valaskjalf wrote...

well the other solution is for people to stop putting all their trust in nvidia. after they burned me with a bad 7900gt and 8800gt, i stopped buying them


That is, at best, an arguable statement. I'm not doubting your contention that you were 'burned'. But I personally know people who've had exactly the same experience with Nvidia - and with AMD. Sometimes you get a lemon - in cars or video cards or life. It sucks - but there it is.

I just had my computer built last month - and I chose Nvidia because the game I play most is Rift - and it was designed with Nvidia in mind. My old AMD struggled. And new AMD cards have much larger issues with Rift. It runs like a dream on my current setup.

What we need, imo, is for game developers to acknowledge that the gaming community uses both Nvidia and AMD cards - and design games with that in mind.

#1459
stobie

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I'm starting to get frequent game crashes- I had none before this patch.

#1460
worldcitizen1919

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Ok WHAT's GOIN ON HERE!!! I just played 3 hours NON-STOP NO CRASHES on Direct X 11 ALL settings maxed out including high resolution maps very high settings and all the other settings ticked.

WHAT HAPPENED?? I JUST DON'T KNOW. Since yesterday after installing the patch all I've done is defrag my hard drive but it wasn't defragmented. And today I excluded C/Program files(X86) from Microsoft Security Essentials THAT's ALL.

Oh and also I found the DA2 profile in Nvidia Control panel 270.51 and made sure that power was 'prefer maximum power' and single display.

It's more likely I think that the 'prefer maximum power' had more to do with it than anything or/and the AV exclusions.

#1461
Niella

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Still runs like a dog on my GTX580 with patch 1.02 and the latest nvidia betas, performance hasn't improved since release but I now get lockups and crashes.

Way to go Bioware.

#1462
Ksandor

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For me the newest patch and 270.51 drivers work like a charm. I am not sure if it is because of the new patch or the new beta drivers (I was using the previous gtx 580 DA II specific beta drivers before updating) my game runs faster now. I never had a serious slow down when I enabled 8xAA with old patch and previous beta drivers but 8xAA was still causing noticable slow down (only an eye sore really because it did not effect fps seriously). But with the new drivers even when I enable 8xAA game runs smoothly (negligible stuttering which I can ignore easily). But I am not sure if the black dots which appear at the corner of the screen when the graphics card renders the after image of fading spell effects during combat are gone with new drivers or patch. 8xAA was buggy in DA II. Did the latest beta drivers fix that? I did not try 8xAA in combat yet.

Modifié par Ksandor, 14 avril 2011 - 08:14 .


#1463
Ksandor

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worldcitizen1919 wrote...

Ok WHAT's GOIN ON HERE!!! I just played 3 hours NON-STOP NO CRASHES on Direct X 11 ALL settings maxed out including high resolution maps very high settings and all the other settings ticked.

WHAT HAPPENED?? I JUST DON'T KNOW. Since yesterday after installing the patch all I've done is defrag my hard drive but it wasn't defragmented. And today I excluded C/Program files(X86) from Microsoft Security Essentials THAT's ALL.

Oh and also I found the DA2 profile in Nvidia Control panel 270.51 and made sure that power was 'prefer maximum power' and single display.

It's more likely I think that the 'prefer maximum power' had more to do with it than anything or/and the AV exclusions.


Prefer maximum power? But don't you risk your graphics card's integrity if you enable that? Overheating, burning out ect..?

Modifié par Ksandor, 14 avril 2011 - 08:18 .


#1464
KabukiZero

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Im using no beta version (266.70) and High configuration (render dx11 and funtions dx10) and works not too bad, some fps latency but is playable, no crash.
I have a palit gtx470 dual fan...with gamepach 1.02.
Beta 270 give me some problems.

#1465
worldcitizen1919

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From Tweak Guides However if you are concerned that a game is not performing properly, particularly for troubleshooting purposes, then you can change this setting to 'Prefer Maximum Performance' to ensure that the card is always running at maximum clock speed. Remember that this setting only relates to 3D applications and games, not to the Windows Desktop for example.

#1466
Ksandor

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worldcitizen1919 wrote...

From Tweak Guides However if you are concerned that a game is not performing properly, particularly for troubleshooting purposes, then you can change this setting to 'Prefer Maximum Performance' to ensure that the card is always running at maximum clock speed. Remember that this setting only relates to 3D applications and games, not to the Windows Desktop for example.


I always set my card for very high quality. I also use single monitor performance mode. I don't know the rest about that.

#1467
worldcitizen1919

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I think I've found something. On all settings maxed using Direct X 11 I was unable to set my fan settings over 50% without crashing. At 50% I was able to play for hours. As soon as I set the fan speed to 60% or 70% the game crashed immediately or not far in on VERY HIGH settings.

BUT on HIGH settings with Direct X 11 I WAS able to set the fan speed to 70% without any crashes. I notice on the crashes my fan speed is set back to default. I've tried Nvidia system tools, EVGA Precision as well as Zotac's Firestorm and it's the same. On VERY HIGH fan settings can't be set over 50% on my machine. might be a PSU issue but the difference between HIGH and VERY high should not be that much to cause a power problem.

I can reproduce this problem. I can play Metro 2033 maxed out on DX 11 1980x1080 and fan is stable so I wonder if this is a driver issue.

Modifié par worldcitizen1919, 14 avril 2011 - 10:36 .


#1468
Ksandor

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How fan is related to a driver issue? High speed fan and PSU power usage makes sense. Maybe your PSU don't have enough juice to power a fully powered graphics card.

#1469
worldcitizen1919

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Don't know. Just played Metro 2033 fully maxed out and was able to set fan how I liked no crashes or slowdowns. Just happens on DA2. Doesn't happen on Crysis 2 either.

#1470
worldcitizen1919

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Zotac's a great card isn't it. Never had a problem with them and always gave me top performance.

#1471
Ksandor

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Well mine is my first Zotac card. When I had bought my previous PC the most elite brands I could find in Turkey were Asus and XFX. Then I had purchased an XFX 640 MB 8800 gts card. It still runs Direcx9 and 10 games fast. But currently only Zotac and Asus offerst the fastest NVIDIA cards in Turkey. So bought Zotac this time. Mostly I thought only GTX 580 and higher can run DirectX 11 with high fps. I have no problems (knocks on the wood...). I am quite pleased with my card and myself for making a good choice. But if your system can run at higher fan speeds with other games without crashing than DA II QA process sucks and this is a buggy game not optimized for DirectX 11.

#1472
Jason_53

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Hi all Image IPB

I installed  this game yesterday and, like it did to everybody else here, gave me a lot of grief with the DX11 settings. 

So after reading a lot of pages in this forum, and see the people´s suffering, here´s what I did:
  • Installed 1.01 & 1.02 patches.
  • Installed the High Resolution textures.
  • Went to Nvidia page and downloaded & installed the 270.51 beta drivers (performed a clean install).
  • Ran the game and applied these settings:
  • Renderer: DX11.
  • Graphics: Very High.
  • Antialiasing: 2X.
  • Anisotropic Filtering: 4X.
  • Ambient Oclussion, Diffusion Depth Field & High Quality Blur: on.
  • Enabled HiRes Textures.  
The game  now runs very smoothly now but I have no way to know the actual frame rate so if anyone could kilndly tell me how, I´ll be very grateful Image IPB

My System:

  • MSI K9N SLI Diamond mobo.
  • 8 GB OCZ DDR2 800 in dual channel memory.
  • AMD Phenom II Z965 Black Edition x4 cores @ 3.4 Ghz..
  • MSI GTX 560 TI 1GB DDR5 (no overclocking, don´t like it).
  • ASUS EN9800GT 512 MB DDR2 for PhysX. 
  • Maxtor STM3500320AS 500 GB hard disk.
  • Corsair TX750W Power Supply Unit, SLI Certified.  
I hope this information may be useful to you people and also that it saves the new players, like me, a lot of headaches. Image IPB

Also, when I run the game, I activate the MSI Afterburner program but leave it in automatic  fan speed and no crashes so far, but I have played only a few hours (just arrived to Kirkwall).

#1473
naughty99

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I haven't noticed any changes in frame rate upgrading from 1.00 to 1.01 and then to 1.02.

I have been getting excellent frame rates from day 1 with a second tier laptop card, limited to GDDR3 by my chipset.

The only areas where frame rate dips is exterior where there are moving cloud shadows on the ground (e.g., Sundermount, Bone Pit) or in cutscenes with a lot of fire in the background. I believe this is simply because those scenes are more demanding, overall I'm thrilled with the performance.

I'm using a really old Catalyst driver from March 2010 and settings are 1920x1080, SSAO, DX11, high res texture pack, very high detail setting, high quality blur, 16 x AF, 2 x AA.

Specs:
Envy 15 laptop
1GB AMD Mobility 5830 - stable overclock at 525MHz (core) / 1030MHz (memory)
i7-820QM 1.73 GHz
16GB DDR3 RAM
320GB Intel X18 G2 SSD (2 x 160 GB in Raid0)


Driver Packaging Version 8.712-100302b-097046-HP
2D Driver Version 8.01.01.1010
Direct3D Version 8.14.10.0735
OpenGL Version 6.14.10.9704
Catalyst Control Center Version 2010.0302.2233.40412

Modifié par naughty99, 14 avril 2011 - 04:37 .


#1474
Jason_53

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Oh, I forgot to mention my monitor:
Samsung Syncmaster 931 BW 19.5" Widescreen with native resolution of 1440x900 @75Hz.

#1475
worldcitizen1919

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Saint345 wrote...

yup same here, I have tried everything, including running DX11 on very reduced gfx settings and I even tried UNDERclocking my GTX580, but still crashes.. yet the EXACT same settings on DX9 works fine. (i.e. medium graphics, no AA or AF and all the fancy bits unchecked)

With the sheer number of people that are having identical DX11 issues, does make me wonder whether their QA team actually used any DX11 gear at all, or if the whole functionality was just tacked on by an overenthusiastic graphics programmer that wanted to play with the latest toys. I guess they only really needed it to work on one machine to produce screenshots for the marketing department.

Definitely not impressed.. this game was the main reason I upgraded my PC to a high spec, but can only be played on medium settings with DX9.. not cool at all.

I think when Mass Effect 3 finally rolls around I'll give it an extra 6 months or so to let them 'iron out the kinks' as it were..
in the meantime, back to medium graphics, old technology mediocrity *sigh*

for what it's worth:
i5 2500, 8GB, GTX 580, DA2 1.02, GeForce 270.51 (Beta)
Framerate is great, the DX11 crashes (driver has stopped responding and recovered) are not. Image IPB


Exactly same here. Got a brand new GTX 580 last week and it won't run DA2 on Direct X 11 without crashing. But I can run Metro 2033 DX 11 and BF Bad Company 2 as well as Crysis 2 maxed out. Very few can play DA2 on DX 11 so it's either drivers or the game was never really optimised for DX 11 properly. Bioware have really let down their fanbase here. Next game they release I'll be waiting months to see if it works before buying.