UPDATED - DX11 known issues and drivers
#176
Posté 09 mars 2011 - 03:34
if you look at the resource monitor it does work out -- close enough (see what i found out)
Hardware Reserved => reserved for use by the BIOS and some drivers for other peripherals.
In Use => used by process working sets, drivers, nonpaged pools, and operating system functions.
Modified => Memory whose contents must be to disk before it can be used for another purpose.
Standby => Memory that contains cached data and code that is not actively in use.
Free => Memory that does not contain any valuable data and that will be used first when processes or the operating system needs more memory.
I will try the fans at a manual setting of 100%.
#177
Posté 09 mars 2011 - 03:36
6GB Ram
NVIDA GTX470
Windows Vista 64 bit
can bioware please fix the "very high" mode on DX11. "high" mode is running smoothly whereas "very high" is lagging horribly and has missing textures at the starting battle
#178
Posté 09 mars 2011 - 03:40
RoboCobra wrote...
SPECS:
Intel® Core2 Duo CPU T6500 @ 2.10GHz
ATI Mobility Radeon HD 4650
512MB VRAM
Windows 7 Ultimate 32bit
Signature Edition of DA2
PROBLEM:
I click "Play" from the DA2 launcher and it crashes instantly, saying "Dragon age 2 has stopped working." I have tried virtually every solution in these forums to get this fixed. "Checking online for a solution to the problem" just does nothing. I tried running it in compatibility mode for XP SP2, running it as administrator, reinstalled DA2 three times, ran it with DX9, NOTHING works. It STILL crashes. I have already submitted a report on the main page's technical support.
Im having the same issue here, I got mine from steam and i figured it was a intergrity issue but it's not all the files are validated - so i deleted the game and dl it again and im having the same issue, i checked if it was my dx-11 and so beeeee it, it was
come on Bioware test games b4 u release them, and please don't say OMG could be a driver issue like Apple was with there crappy iphone 4 bumber "quick fix"
#179
Posté 09 mars 2011 - 03:46
Some fps from my system:
1920x1080, 8x AA, 16x AF no aa/af
dx9 medium: 102 fps
d11 low: 108 fps 137 fps
dx11 medium: 90 fps 112 fps
dx 11 high + ssao: 30 fps 35 fps
dx11 very high + everything: 17 fps 25 fps
aa 8x + af 16x drops ~15% and coming from miduim to high drops insane 300%.
#180
Posté 09 mars 2011 - 03:47
I noticed a beta driver and the notes say improves performance of DA2. Downloading and installing now I'll let you know if it improves the graphics for me.
Link to driver page
http://www.nvidia.co...aspx?lang=en-us
here are their release notes
This is a beta driver release from the Release 265 family of drivers (versions 265.xx to 269.xx). You can read more about this family of drivers on GeForce.com.
This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs.
New in Release 267.24
•Adds 3D Vision support for Bulletstorm.•Adds SLI support for Homefront.•Improves compatibility with Dragon Age II.•Fixes an issue where the NVIDIA control panel may not be accessible via the Windows desktop. Other
•Installs HD Audio driver version 1.1.13.1•Installs PhysX System Software to version 9.10.0514
•Users without US English operating systems can select their language and download the International driver here.
#181
Posté 09 mars 2011 - 03:49
Intel Core i7 Q720 @2.8ghz
ATI Mobility RAdeon HD 5730
6gigs Ram
Windows 7 64-bit
#182
Posté 09 mars 2011 - 03:53
Running 267.24 drivers.
1920x1080
~10 to 15 FPS on Very High DX11, both options off and no AA/AF, very jittery.
~25 to 31 FPS on High, DX11, both options off and no AA/AF
DX9 runs fantastic and fine.
Running with high texture pack installed.
Modifié par SpiralJacobs, 09 mars 2011 - 03:53 .
#183
Posté 09 mars 2011 - 03:54
EVGA X58 LE MB
6Gb DDR3 1600Mhz
40Gb SSD
Windows 7 64bit
EVGA GeForce GTX 570 1280Mb w/ 266.58 drivers
30" Display @ 2560x1600
DA2 Max settings but with AS/AA turned off and with the hi res textures enabled
Outside of the city the ground loosed textures (blacked out) and during battles the game nearly becomes a slide show. In the city the game is sluggish, but no texture issues.
I play this res & settings on other games, Rift, SC2, DA:O, CoD4, L4D1/2 and no other game has this issue, this is issolated solely to DragonAge 2.
#184
Posté 09 mars 2011 - 03:57
AnKor85 wrote...
You're correct, but there's some confusion for Dragon Age 2.sygnus21 wrote...
Guys/Gals if your video card is NOT DX11 capable you're NOT going to get DX11.... regardless of the game. AND as I noted - DX11 is hardware based in the video cards...... it has to be built in!
There are two options for this game: DX9 and DX11. However DX11 mode also works for DX10 cards, but is limited to High settings in this case.
So, the topic name is confusing: are we discussing "DX11 cards" (Very High mode only) or "DX11 renderer" (High and Very High modes)?
I, personally, think that it is about the latter, so it is applicable to older cards that only support DX10.
Yeah I can understand that. Just want to make sure people with DX9 or 10 cards know the game won't run in DX11. Doesn't mean you can't use the hi-res textures, just means you can't use them in all their glory.....
http://social.biowar...age/da2-patchesNote: In order to enable the "Very High" setting you will need a video card that supports DX11 and the latest drivers.
Anyway my experience thus far is I do notice slight stuttering at the highest setings using the texture pack in DX11 mode. I also get the occaisional tearing from time to time even with v-sync on. I'll have to give the new ATI Catalyst 10.4 preview drivers a try later to see if performance improves.
System Specs:
Windows 7 Ultimate x64 SP1
Gigabyte GA-X58A-UD5 ver 1
Intel Core i7-950 (OC to 3.8gig)
6 gig Corsair Dominator Memory (8-8-8-20-1)
ATI/AMD HD 6950 2gig
OCZ 120gig SSD
Retail Version of Dragon Age 2
Modifié par sygnus21, 09 mars 2011 - 03:58 .
#185
Posté 09 mars 2011 - 04:08
Asus P6X58D-E
Core i7 930 @ 3.8GHZ
6GB Corsair Dominator GT
EVGA GTX580
GSkill SSD game/boot drive
Win 7 Ultimate x64
#186
Posté 09 mars 2011 - 04:10
Okay loading the Nvidia Beta drivers did the trick.
Everything high, everything on and at 1600x900 and it's running smooth as silk even in outdoor fights. I bumped it up to 1920x1080 to see and it was only slightly jittery. I'm downloading the high res texture pack now and will report on how my system handles it.
Here are my system specs
Rating 6.9 Windows Experience Index
Mainboard: ASUS P6TD Deluxe
Processor: Intel® Core i7 CPU 930 @ 2.80GHz 2.80 GHz
(RAM): 6.00 GB (DDR3 -2000)
HD 1TB Solid State drive Kingston
System type: Windows 7 64-bit operating system
Video: Dual Asus GTX470 cards using the Nvidia GeForce GTX 470 chipset in SLI
Video Driver: Nvidia GeForce/ION Driver v267.24
DirectX 11
Modifié par shpydar, 09 mars 2011 - 04:12 .
#187
Posté 09 mars 2011 - 04:10
core i7 OC to 3.8
6gb DDR3 1600 RAM oc'd
OC GTX 460
latest beta driver and directx 11
I can play on high settings at 70 fps when i up to very high it drops me down to 7fps and the game is not playable. also, when using high res texture pack the entire games goes rainbow colors and does not stop until i control alt delete to exit the game. Do not have this problem in crisis on max res or any other game.
#188
Posté 09 mars 2011 - 04:14
shpydar wrote...
Wow!
Okay loading the Nvidia Beta drivers did the trick.
Everything high, everything on and at 1600x900 and it's running smooth as silk even in outdoor fights. I bumped it up to 1920x1080 to see and it was only slightly jittery. I'm downloading the high res texture pack now and will report on how my system handles it.
Here are my system specs
Rating 6.9 Windows Experience Index
Mainboard: ASUS P6TD Deluxe
Processor: Intel® Core i7 CPU 930 @ 2.80GHz 2.80 GHz
(RAM): 6.00 GB (DDR3 -2000)
HD 1TB Solid State drive Kingston
System type: Windows 7 64-bit operating system
Video: Dual Asus GTX470 cards using the Nvidia GeForce GTX 470 chipset in SLI
Video Driver: Nvidia GeForce/ION Driver v267.24
DirectX 11
Thanks, Shpydar. I was waiting on your followup to see if that worked. I see the same Beta on the Nvidia website, but haven't downloaded it yet. If it seems to work that well, I guess I'll give it a shot.
#189
Posté 09 mars 2011 - 04:17
Okay the system is still running smooth as silk at 1600x900 for me., only slightly stuttery for me at 1920x1080 (staying with 1600x900) The new texture pack is amazing.
If you are running an Nvidia video card get the new beta driver. It fixed all the screen tears, jittery, and frame rate issues I was having. My specs and link to Nvidia driver page are found in above post.
#190
Posté 09 mars 2011 - 04:20
MB: ASUS M4N98TD EVO AM3 NVIDIA nForce 980a SLI ATX AMD
RAM: 8GB
GPU: GeForce GTX 580 x2 SLI
OS: Win7 64
Running DX11 with the GeForce/ION Driver v267.24 BETA Drivers Clean install
I run with everything maxed out at 1920x1200.
The only problem I have is during combat I get some odd Shadow glyphing on the left side of my screen. It also did this on the demo. I can actually make out bodies swinging swords which is kind of cool. Its just a blob of blackness when casting spells though, which is most of the time.
#191
Posté 09 mars 2011 - 04:29
Hopefully bioware and the card manufactures get on the phone and fix this sh.. as its pretty retarted its running this badly, but i will say i love the game and it looks awesome way better looking than DAO.
#192
Posté 09 mars 2011 - 04:33
BrianRB wrote...
shpydar wrote...
Wow!
Okay loading the Nvidia Beta drivers did the trick.
Everything high, everything on and at 1600x900 and it's running smooth as silk even in outdoor fights. I bumped it up to 1920x1080 to see and it was only slightly jittery. I'm downloading the high res texture pack now and will report on how my system handles it.
Here are my system specs
Rating 6.9 Windows Experience Index
Mainboard: ASUS P6TD Deluxe
Processor: Intel® Core i7 CPU 930 @ 2.80GHz 2.80 GHz
(RAM): 6.00 GB (DDR3 -2000)
HD 1TB Solid State drive Kingston
System type: Windows 7 64-bit operating system
Video: Dual Asus GTX470 cards using the Nvidia GeForce GTX 470 chipset in SLI
Video Driver: Nvidia GeForce/ION Driver v267.24
DirectX 11
Thanks, Shpydar. I was waiting on your followup to see if that worked. I see the same Beta on the Nvidia website, but haven't downloaded it yet. If it seems to work that well, I guess I'll give it a shot.
Okay, I loaded the Beta drivers from Nvidia, and it made no difference at all for me. The game still doesn't work, even on DX9 setting.
Intel i7 quad-core 860 @ 2.80 gHz
Win 7 64-bit Home Premium
Nvidia GE Force GTS 240
Bioware screwed this up big-time. Boooooooooooooooooooooooooooooooooo!
Modifié par BrianRB, 09 mars 2011 - 04:34 .
#193
Posté 09 mars 2011 - 04:34
#194
Posté 09 mars 2011 - 04:58
Plus, some of the complaints here are probably not actually real problems at all. They are simply bound by their hardware. Very high maxed out settings isn't going to run very well on many systems anyway,.
I think the main issue here is that it runs great on "high" but the bottom drops out on "very high". Like from 50+ fps down to 5 fps. There shouldn't be such a significant drop, IMO. This seems to be the most reported problem. And I'm pretty sure Bioware is aware of this issue and is working on it.
Now the extreme problems that are getting reported probably have their root cause on the user end. Like game crashing every 5 minutes no matter what the settings are, and things like that. And "this other game runs just fine" is no argument either. Different games bring out different problems.
#195
Posté 09 mars 2011 - 05:00
#196
Posté 09 mars 2011 - 05:02
#197
Posté 09 mars 2011 - 05:08
AgentSmith5150 wrote...
A lot of folks here (myself included) can run the game great on high settings with high res textures, and most of the other goodies turned on but can't run it in very high setting. Solution? run the thing in high settings and enjoy the game. Why on God's green Earth does anyone need very high to work? Just the "principle" of the thing? lol!
Plus, some of the complaints here are probably not actually real problems at all. They are simply bound by their hardware. Very high maxed out settings isn't going to run very well on many systems anyway,.
I think the main issue here is that it runs great on "high" but the bottom drops out on "very high". Like from 50+ fps down to 5 fps. There shouldn't be such a significant drop, IMO. This seems to be the most reported problem. And I'm pretty sure Bioware is aware of this issue and is working on it.
Now the extreme problems that are getting reported probably have their root cause on the user end. Like game crashing every 5 minutes no matter what the settings are, and things like that. And "this other game runs just fine" is no argument either. Different games bring out different problems.
What makes you think that? I have a high-end computer, and have been gaming since the early 70s, before there even was an internet. I'm using the exact same system I used to play DA:O, which I ran on full-tilt-boogie with no problems at all. You think I can't tell when there's a software problem as opposed to some issue with my set-up?
I spent over an hour last night with tech support live-chat, and THEY couldn't diagnose or fix the problem, referring it to "higher level". From whom I haven't heard back, btw.
Further, I'm on hold right now with the phone line tech support, in queue, and that line for this game just keeps getting longer and longer. When I called in, 10 minutes ago, the estimated hold time was 12 minutes. It's now up to over 20 minutes. You think that many people don't know how to run their computers?
Please. This is a seriously buggy release, at least for PC on DVD. Plain and simple.
Modifié par BrianRB, 09 mars 2011 - 05:09 .
#198
Posté 09 mars 2011 - 05:10
If I uncheck shadows, blur and depth, it goes up to a jumpy 54-60 fps. It's definitely playable now, just wish I could get a steady framerate.
I have a Gateway FX
2.8 quadcore
16gb ram
HD 5850 with 1 gb ram
Win7 64bit
#199
Posté 09 mars 2011 - 05:11
Win 7 64 bit
sapphire Vapor 5770 x 1gb ddr5 vid card
dp55wg intel mb
8gb DDR5 ram.
1400 x 800
all drop downs max
vsync selected
high res texture pack on
I have tried the direct x 11 drivers for ati and I am still getting the cursor being off to the left and bottom of the screen to scroll down the menu.
I have tried running the three aspect ratios that it allows, and even on normal screen I still get it where my mouse is off kilter.
Also, I did try different screen resolutions to see if I could use it to centre the mouse, still to no avail.
Other than that, It now allows me to use direct x 9 option in very high mode. I would still prefer to be using dirext x 11.
Mind you the newest drivers have made the rest of my computer pretty.
Modifié par ozenglish, 09 mars 2011 - 05:20 .
#200
Posté 09 mars 2011 - 05:21





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